Deliverance

I think that you should be able to use your deliverance when you are the last alive because it could be game changing at times where you know where hatch is but you can’t deliverance cause no one else is alive I really don’t see why there would be a problem with it to be honest I don’t see why it’s not a thing yet it’s not even game breaking you deserve to be able to use a perk you worked for

Comments

  • So you want to be able to extend a Trial won by the Killer, by jumping off the hook the moment he hooks you as the last player alive?

    Whats the idea, to get downed again after 3 seconds? To find the hatch in one chase? To use DS too?

  • @Emeal said:

    So you want to be able to extend a Trial won by the Killer, by jumping off the hook the moment he hooks you as the last player alive?

    Whats the idea, to get downed again after 3 seconds? To find the hatch in one chase? To use DS too?

    Don't forget to Dead Hard and have Left Behind so you can do this "strat"

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1474645#Comment_1474645

    Honestly they should be able to. Not sure why it can't be done now, (and IMO the new change to kill all survivors once they're all in struggle phase is a bit disappointing too. There's ensuring the game ends, and then there's speeding it up 'unnaturally').

    That's what I'm saying

  • This seems like a really pointless way to extend the game for a painful amount of time for all involved. The survivor waits on the hook for 59 seconds if the killer doesn't leave, draining the killers Chaser all the while, just because. They jump off and then they get downed. Now they have DS, Unbreakable, and maybe Soulguard or Sprint Burst. If the killer picks them up they get ds'd, and the survivor has a 3 second head-start on finding hatch. If they don't, then the survivor crawls under a pallet and Unbreakables up.

    Killer doesn't hit them, now you're pallet looping. Killer does hit them, and now the survivor has a 3 second speed burst head-start while the killer has a 3 second cooldown with near 0 m/s movement. Or else they stand up under the pallet with Sprint Burst, bang your head and run off to Neverland.

    This is ridiculous. Your team lost. You lost. Let the game be over instead of forcing a killer to babysit you for 3 minutes while you burn all of your second chance perks one after the other. Sometimes you just deserve to lose--or, at least, don't deserve to win.

    Maybe if you don't want to waste your Deliverance and you're about to be the last survivor alive, you can take the opportunity to bodyblock for your teammates and bait the killer to chase you, which extends the game in a way that's actually productive.