YumiiXO
YumiiXO
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@th3 said:
https://forum.deadbydaylight.com/en/discussion/comment/2027759#Comment_2027759
I don’t think we’ll see a change given how hard “fixing” it would be. Unfortunate but I’ve never had issues with W gamers
Yeah I'm confused this is the 1st time I've heard of this or had seen someone have a problem with wkeying.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2014777#Comment_2014777
But the game doesn´t lean towards killers. It´s heavily survivor sided. I´m playing solo in red ranks and i´m not ranking up anymore, because i can´t get enough altruism points before the gates are powered. My last 3 matches have been 4 man escapes.
You're escaping in solo q? Most of the time my team doesn't do anything.
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@Dizzy1096 said:
I kind of wish they wouldn't show stats because now everyone thinks Freddy is the most overpowered killer in the game when he's probably not even top 3. He's not even difficult to beat and yet now survivors either give up, disconnect or go afk as soon as the trial loads.
That is not the case at all. Freddy has been oppressive for a while and easy as hell to play. I agree that it's extremely frustrating to play against a freddy nowadays especially with the build everyone uses.
On top of that he has no cd on his power. I can play the game well and still lose because he's everywhere on the map at once.
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@[Deleted User] said:
Killer is a far far FAR more stressful experience, and a much harder time no question about it. Even a loss as survivor is not as bad as a killer loss. Not even remotely.
Survivors hold pretty much all the power in the game; it's clear in tournaments and such where the best killers in the game can't do jack all to most survivors most of the time.
If we are talking about the Japanese tournaments both sides had no skill.
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@HellDescent said:
https://forum.deadbydaylight.com/en/discussion/comment/2006325#Comment_2006325
If you do 3 gens every game that means you're doing nothing but hold m1 on it all game - and that's a fact. Maybe help the team more? Take some pressure off other survivors? Try to play the game instead of gen-sim
I've done this and survivors don't do gens. They hide or crouch around the map.😐 Sometimes I get good solo q players and other times I don't.
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@EvilJoshy said:
If we are on opposite sides. Your fun is not my concern.
By that logic since swf are on opposite sides killers fun are not their concern. Right...
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/2016417#Comment_2016417
Nah. The game loading tip says you can drop pallet far away to “distract” the killer.
It is really there
Dropping not one but all strong loop pallets to distract the killer is griefing. Especially when the killer doesn't even bother to go for them. Dropping one pallet is acceptable but to drop 5 or 6 for no reason isn't.
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@Mushwin said:
https://forum.deadbydaylight.com/en/discussion/234336/how-do-you-treat-trolling-swf
uh i dont need or wish for skill and i have been rank 1 i just play the game in fun too many people are too serious of this game...anyone trolls you ignore works
There's no fun in trolling the whole team for no reason and using most of the resources on the map.
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@Momentosis said:
https://forum.deadbydaylight.com/en/discussion/comment/1687923#Comment_1687923
In the system but not the game.
Imagine using voice comms in Among Us to tell others who the killer is. Oh, it's not in the game but it's on my system so it's not cheating!
Yeah basically? It's not a 3rd party application or anything it's literally built into the system is this considered a cheat🤔 maybe just take dbd off console and then it won't be cheating.😔 or you know just balance around swf and everything will be fine.
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@Momentosis said:
https://forum.deadbydaylight.com/en/discussion/comment/1687923#Comment_1687923
In the system but not the game.
Imagine using voice comms in Among Us to tell others who the killer is. Oh, it's not in the game but it's on my system so it's not cheating!
Among us and Dbd are barely the same. If I was on comms in dbd and told someone where the killer was doesn't mean we instantly win the game. Unlike among us where if someone just tells who the imposter is they just press the button and game is over if voted. It's not similar imo and I think it's unfair to try and compare the games.
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@Justalittlepeeck said:
https://forum.deadbydaylight.com/en/discussion/comment/1687974#Comment_1687974
It's just one of the possible solutions =)
Yes it is but I really do believe that if the devs just balanced around it things would be fine but it seems as though the devs haven't gotten to it just yet.
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@Justalittlepeeck said:
https://forum.deadbydaylight.com/en/discussion/comment/1686063#Comment_1686063
I'm repeating for special people, who don't read but rather look through, I never said SWF are OP. They simply brake the game, which is much worse.
I never said most SWFs are OP, if we started talking about that, I never had problems against such groups, unless I'm playing M1 killers which are generally bad and extremely demanding to the point it's just not worth playing them against any competent players. I don't care if the people in a SWF are good players or bad players. I simply don't care, because this isn't about skill or winning. It is about legal cheating which is the voice comms that not only make many pretty interesting playstyles and entire killers totally irrelevant against them, but also entirely replace at least a dozen of survivor's perks. There's no fair game or entertainment while facing SWFs, even if they are trash. Saying there's nothing wrong in SWF because "pOoR sUrViVoRs mIgHt bE bAd" is like saying there's nothing wrong in cheating because you are so bad, that you can't win even with cheats. That is what you sound like. Pretend that SWF aren't a problem because some cheating survivors are so bad, that they can't win even with cheats.
Voice comms contradict original (and as it seems current, since nothing was done to change the situation) design of survivors (which is them being unable to communicated anyhow but with gestures - lorewise and gameplay wise) and devs must do something about it, be it either allowing killers not to play against cheaters or buffing solos to level of cheaters and buffing killers or simply deleting SWF outside KYF mode. Saying "just ignore the problem, because you can still win" is pathetic .
Deleting SWF outside KYF would literally kill the game itself.
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@Justalittlepeeck said:
https://forum.deadbydaylight.com/en/discussion/comment/1686023#Comment_1686023
If they want to play with friends, there's a special mode called "kill your friends" where they can play however they want without involving random people into "their" fun which very often doesn't mean the random would have fun aswell, regardless whether these guys are playing bad or good. If they want to play with anyone else but themselves, they must play by the rules everybody plays.
KYF is boring 🤔 imo.
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@Justalittlepeeck said:
https://forum.deadbydaylight.com/en/discussion/comment/1685889#Comment_1685889
Once again, they have no choice =)
They can't say comms is cheating and then do nothing about it, so they have to be coping with it.
So comms on Xbox and PlayStation have always been cheating even though it's built into the system?
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1685812#Comment_1685812
Yeah, but Killers always blame their losses on SWF or Comms. SWF-Indikator Postgame would be fine, but I fear that many Killers will lose their excuse why they lost :/
And the Communication I have with my SWF-Friend usually goes around random stuff. And gameplay-related stuff is like "Are you on a Gen?" "Yeah" "Where?" "In a corner".
Or "Two people run around, 1 is doing a Gen, who are you?"
Or "There is a Claudette crouching near the Wall".. "Yeah, thats me"..."Really?!"..."No, why would I do that?"
And I guess like 95% of SWFs are like that. And Killers would simply dodge because they want an easier game, because Killers seem to expect that the game should be as easy for them as it would be for Survivors.
That's how most go some swf just wanna have fun but killers who complain about it just think everyone has it out for them and want to ruin their match.
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@Justalittlepeeck said:
Yeah, it's the "if they don't know they are playing against cheaters, they wouldn't complain" mentality. Why fix the problem, when we can just pretend it doesn't exist, right? edit: I'm talking about comms of course. SWFs without comms are fine, but we all know that they don't exist, so it would be safe to assume swf=comms.
EDIT: People upvoting the comment below, why are you the way you are?
Actually I play with friends no comms😂 I just tell them to not get killed and don't meme me before match.
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@ExcelSword said:
https://forum.deadbydaylight.com/en/discussion/comment/1687035#Comment_1687035
This is how you offer advice without being condescending, thank you. I was thinking I'll just pick her up again and play with stridor, so that I can try and see what any survivors can do to throw me off. With a good headset though it doesn't matter, when I played her months ago frequently I could follow the sound of people's footfalls even with Iron Will, have no idea how you would "mindgame" that. Maybe sound bugs that are in the game recently will change this.
Omg I have a good headset and I can't hear anything while playing her 😭 maybe it's bugs but idk ;-;
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/1685566#Comment_1685566
Those specs are out, and nothing beyond a basic brightness meter just like on an old tv, which could never brighten a dark game like DBD that much. Consoles are locked down in hundreds of ways.
Consoles are locked in a ultra graphic settings which makes the game run horrible and it too dark to even see this is why I can't be bothered to play on both because I'm straining my eyes on one while on the other I'm not and have decent fps because I play on low. I also haven't changed my nvidia settings after like 3 graphic card updates xD.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/1685546#Comment_1685546
DS is easy. Give some visual cue when it's active, so killers don't have to dramatically change their playstyle just because it exists. And disable it the second a survivor enters a locker.
Also - nitpicking semantics isn't an especially productive line of discussion.
A visual cue? Just don't run the perk I guess? What's the point of running the perk if the killer knows not to pick you up. DS is supposed to be unexpected. The locker I don't agree with either. I think DS should only be disabled while doing objectives.
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@Strange_ said:
I am willing to bet that most of the matches are Killers vs. solo ques, and with that being said I am fairly sure that is who the perk was designed for. Could it be abused by an SWF team? Of course. Though for the most part, it is likely being used by solo players, and in that scenario I feel like the perk is perfectly fine. The developers cannot reasonably design the game around SWF teams, because from my experience that isn't the most common encounter in a match for a killer.
That's what I was thinking. What if they're going into solo with OoO🤔
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@Justalittlepeeck said:
Not easy/hard to win, only fun or not.
Do you enjoy playing against SWF groups or you find playing against premades a miserable experience?
Would you like to know if you are or were facing one?
Idk I can't tell who's premade most of the time so I just play it out xD.
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@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1684663#Comment_1684663
sorry looping was not meant for this game also looping not fun for both sides
looping fun for one the survivors
Looping isn't meant for the game how tf are you supposed to survive a killer??? You have limited resources on the map as far as pallets. So when the killer chases you, you should just throw down all the pallets?
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@csax said:
https://forum.deadbydaylight.com/en/discussion/comment/1665027#Comment_1665027
I've been in so many meetings where they were like "It's orange. ik because I'm otp with white. trust me"
Yesterday played a solo game where some guy tried to say I was a friend with someone in game because we found out it was him. Lol funny thing is I called him out for being sus earlier so I asked black to accompany me because I seen him do a task and knew we safe. We voted him out after he killed someone and he was like you guys are friends you're on comms but reality was I don't have a mic and I joined a lobby randomly.
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/1658858#Comment_1658858
Yes you are the only one. But hey, wait until you are out of your rank 15-20 region... when you see it almost every game, you might change your opinion.
Lmao as someone who has hit rank 1 many times bro you barely see high ranks run mori unless they want to ruin someone's day. As someone said people are toxic and you can't change how they play they will ruin your game either with or without mori.
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@noctis129 said:
Am I the only survivor main who is perfectly fine w today's ebony mori?
Actually no I'm fine with it too people just have different opinions and stuff. I barely have problems with mori anyways.
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@Tactless_Ninja said:
Remove hearing survivor noises while phasing.
And allow her go up sheer surfaces like second story windows. She's a ghost, why can't she fly?
The ghost part sent me. 😔
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@LethalPugy said:
https://us.v-cdn.net/6030815/uploads/QHYIUXD9MZXD/bcb6b398-92b6-4907-8932-97bd53bef0b3.jpeg
I’m so good at escaping that i did it twice 😎
Not impressed. If it was 3 maybe.😔
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@SkullKid said:
I'm not home atm so can smbdy list the new perks in the shrine please?
The devs usually announce the new shrine on twitter but they didnt today :(
The wiki hasnt been updated too
From what I remember Agitation, Dead Hard, Ruin, and Ace in hole.
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@TheGhostofZgor said:
I'm sure I just need to thicker skin and to deal with it or "git gud" but this never happened much to me before the matchmaking garbage
https://us.v-cdn.net/6030815/uploads/T93OT8NTBWLG/20200805110737-1.jpg
and you can say rank doesn't matter but clearly it does to higher players regardless and I don't need this right now.
Don't take the hate too much to heart. Honestly made me sad reading that. People are gonna be toxic no matter what which is sad. Just know if they were up against anyone else in there ranks they would have probably lost and had little fits. :(
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@HarleyQuinn said:
Omg DBD...I know they’re trying, but it’s seriously alarming how many bugs they have in their game. It feels like an unfinished product.
It's steam not dbd bruh if you purchased dlcs from steams store it won't show because steam is messed up pretty bad atm it's not only affecting dbd.
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@Blendette_will_Evade said:
For me is the unpredictability when playing/playing against her. I like testing the IQ of the survivors and how they about to counter than phasing. (( I pray I get the vault the pallet right into me survivor. ))
I main for character design, outfits, lore. :) and I find it fun to phase walk imo best part about her is going super fast. xD
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@Venoxxie said:
Err... last I recall the penalty came back with the patch. Or did they remove it AGAIN? smh...
But I personally like the penalty... sure I got a 5 minute one the other day because my internet company is being a big dumb but that's my fault for playing with terrible internet. Disconnecting is ONLY there for emergencies as stated by BHVR, it's not an emergency to go cry in a corner because you're losing. So again, I like the penalty. It screws over people who deserve it.
Yes, it has bugs like for instance I saw one the other day where a survivor DC'd and the killer got the penalty somehow... and that's the awful part but other than that, it's a good system it just needs to be perfected.
Stuff happens. If my wifi started acting up or my power turns off that's fair.
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@Name_Unavailable said:
https://forum.deadbydaylight.com/en/discussion/comment/1504039#Comment_1504039
Still will be boring. Even if we maneged all 3 escapes, still boring.
https://forum.deadbydaylight.com/en/discussion/comment/1503770#Comment_1503770
Best argument ever. lol. All scummy people in all games use this as 'defence'
in Call of duty for example, Someone camping making other players experience much worse, people open the mic to tell him stop camping, he rise the same argument "iTs mY MoOneY".
Stop saying it like you are the only one who paid for this game.
Why should I care that you payed for a game though? If I want to camp in COD I'm gonna do it lol. If I want to meme or ######### with a killer I'm gonna do it. Could care less as long as I'm having fun, right?
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1503770#Comment_1503770
So it's fine for someone to play how they want to the point where I CAN'T PLAY AT ALL because of their actions?
Even though I've also payed money for this game, and probably more than them?
Sounds like an old thread of mine I made.
Well yes technically they wouldn't care about what you spent on the game. As long as people have their fun it's fine who cares.
When I play survivor I can just play for memes and then mess with a killer pretty badly and I had fun but did the killer? Probably not depending on if they like the funny stuff I'm doing. Doesn't mean I have to care about their fun. Same applies the other way.
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@EnderloganYT said:
Ghostface, fight me
I respect you uwu, may I get a hug instead?
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@Azarath said:
Title says it all. Why is it allowed? Why is it even a strategy? (albeit not a good one). If the killer hooks you and proceeds to just stand there waiting for all eternity until you die, you're both just stuck there not playing the game at all. Sure the survivors can just rush the gens and get a free escape, but I really doubt the guy on the hook and the killer are both having fun with this play style. People bought the game to play an actual game and not sit there looking at their phones for 2 minutes
Edit: This post is calling out EARLY GAME CAMPING, not late game. It's understandable to everyone that the killer too needs his kills and punishes those that try to be brave and rescue. The hooked survivor earned their points, the killer has earned his points, everyone walks away with something gained. But when the killer hooks you early game and just sit there, it's a guaranteed depip. No chances to get chased, no chances to get creative, nothing.
I mean can't you say the same about the person camping? They bought the game to have fun maybe they have fun watching survivors be miserable on a hook? Sadly some people find other's not having a great time fun for them.
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@CosmicParagon said:
Literally everybody saw this coming. Now that Billy's addons are a dumpster fire, people want Spirit gutted too
Yeah ig everyone wants all killers to be weak :(
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@LordRegal said:
Legion's I feel hits the sweet spot of brutal and realistic for what you'd expect. By this I mean someone like Trapper's mori, you'd expect the person to try to crawl away, try to throw themselves to one side, and while I love Oni and Deathslinger's moris the survivors just kinda...accept what's happening. Plague's is particularly bad for this, since they're alive until the vomit and yet didn't do anything to try to escape. On the other hand you've got Demo, who, as much as I want to love his mori, it's just kinda meh for me. Legion's they actively try to fight back and crawl away, and the whole animation is just so visceral because of it. I love it.
I love demos because he gives me a kiss and flower smile with his razor sharp teeth. uwu
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@PaintedDeath said:
They could also maybe have it so that only 1 of your perk slots could be used for a sharable perk. That way, it kinda switchs up what each character is capable of doing, while still holding them into a certain mold.
So I have to choose a character I don't want to play and use their only perks while having 1 teachable. That sounds boring and miserable ngl😔
If I had to play my Yui with just her perks I'd probably die. Idk it just sounds so eh and boring playing same perks that might not do you any good or are predictable. Sounds fine but if that was the case then they should of started that 4 years ago.
Also I like playing meg but I hate her perks I don't wanna run spring burst every game please XD
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@[Deleted User] said:
Can they also remove the wiggle and add skill checks too? Like, after 10 skill checks you drop from the killer's arm.
Bruh sounds smart ngl....
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@Rivyn said:
The playerbase wants to get rid of it. The devs thinks it keeps things engaging. Thus, it won't be removed.
Hopefully they change their minds I can't keep buying keyboards..
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@LetsPlayTogether said:
Dont know how often this was suggested now. And never ever did anything happen. Devs dont care for our hardware.
My spacebar is broken atm because of dbd and I've resorted to changing keys but it's hard when it feels so awkward with how my hands are positioned :(
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@[Deleted User] said:
It would certainly help prevent unnecessary deaths due to lag or the game being a twat and freezing for no discernible reason...
Or for a bunch of other reasons, like controller losing battery, becoming unplugged momentarily, your dog tackles you so you lose the controls, or someone spooks you from behind that makes you jump and lose concentration for a second, or because Windows decides "Nah, you don't want to focus on your game anymore", or because you accidentally hit the home button on the controller or some other button, or because some little bit of dirt gets stuck under your keys so your key input doesn't register...
<DEEP INHALE>
...or because the game itself bugs out and doesn't register you hitting the struggle button no matter what, or because you need to go AFK on hook for literally 5 seconds to grab your phone as you get a call or whatever, maybe some people honest to goodness cannot button mash because of health conditions, or maybe it hurts some people because of carpal tunnel by the way BHVR the button mashing gives people carpal tunnel. Maybe You're TydeTyme and your chat is being dickish and so they play a card that makes your hands go off the controller for 5 seconds so you die, maybe there's a real life emergency and you need to leave the game for even just a few seconds, like your mother jumping out of the window or something (idk, I don't judge), or maybe because I just don't feel like doing it because it serves no purpose than to annoy people.
...You know, just some reasons for why removing it would be beneficial.
I have wrist and hand problems and I've have times where I just gave up bc my hand couldn't handle it and it was very painful or my spacebar wasn't working. XD
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@LordVoidron said:
The actual problem is the differing playstyles that exist. And that is simply what it is. A killer can get gen rushed and never see the blendettes that just crouched by, or they might get stuck chasing one guy for hours.
That's what I'm saying I'll be patrolling gens and not see 2 survivors for a whole match. Immersion tilts me at the most especially when they're on my team :( but ik that's play style or w.e.
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@Cheers said:
https://forum.deadbydaylight.com/en/discussion/comment/1498619#Comment_1498619
Well if you're needed that 5 minute ban should mean absolutely nothing. And if you're crashing multiple times within 24 hours, it might be time to look at your device, as I can't remember the last time I've crashed in a game of dbd. Once in the archives, but never in a trial.
I've had random crashes. I went to play swf. I had chose claudette because she had a ritual which I completed but as soon as I escape the trial game crashes and I depip and don't gain anything after I've already escaped and hit the match scoreboard. Not the 1st time but it's not really like happening a lot.
Ik this has a lot to do with personal life but I hate getting called for stupid little things that can wait until after the game like a 15 minute game. :c
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@AggressiveFTW said:
Is it just me or does her face need a redesign/rework?
It does honestly. I'd actually play her more if she didn't look so weird. Hmmm.
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@Cheers said:
Unless you legitimately have a reason to leave (I.e you're sick irl) you shouldn't be leaving and deserve the penalty for doing so.
Sometimes reasons for leaving are out of my control. Either the ######### game crashed or something is needed from me and I have to do it at that exact moment. Not life or death situation :( but just because..
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@Mtom912 said:
Killer is boring for me sometimes, but for a completely different reason
Its boring because even at rank 1, half my games are pathetically easy, and I feel like it’s the same for most people but they choose to ignore these games.
why? Because majority of survivors at rank 1 are just complete potatoes, they know how to do gens, and nothing else half the time, they can’t last in chase, they can’t preserve pallets, they can’t loop etc
The swf matchmaking also influences this, by making it so I have a rank 10-15 in my game half the time as well
just summed up my last killer game I had a couple days ago. had a kate not encounter me all game while just sitting on gens and being immersive but as soon as she 3 gens herself and I found her hiding she was downed in 10 secs. This is why I don't like killer mostly the survivor immersion part. I main survivor and I find people who play like it so annoying and it's infuriating having someone like that on your team.
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@Clevite said:
https://forum.deadbydaylight.com/en/discussion/comment/952403#Comment_952403
Be careful that doesn't fit with current meta opinion that "gen rush " is a thing.
Good for you for playing high ranks with no ruin.
I mean this isn't about gen-rushing but it exists. I could care less how fast they do them sometimes I just want to have fun with my favorite killer. I actually dropped my old build on spirit which I can't remember it had ruin in it I'm sure but I started bringing thrilling tremors because I thought it was a cool perk XD
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@TheRoyalOwl said:
https://forum.deadbydaylight.com/en/discussion/comment/1493797#Comment_1493797
Well for one, toolboxes aren't even good anymore, most don't even last a 1/3 of the gen. Second, Prove thyself isn't even the good either, it only removes like a couple seconds off a gen.
Also if you lost 3 gens in the first minute thats simply your fault, you either took an early chase that you shouldn't of or patrolled poorly.
Yeah because I can patrol 3 separate gens being worked on solo with toolboxes with bnps.