CaiRuoyan
CaiRuoyan
About
- Username
- CaiRuoyan
- Joined
- Visits
- 77
- Last Active
Comments
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As a survivor usually staying in yellow ranks
when playing SWF with friends who play better than me: Spine Chill, Adrenaline or Dead Hard, Small Game or Bond, Technician
when playing SWF with friends new to this game: Spine Chill, We're Gonna Live Forever, Borrowed Time, Saboteur
when playing alone trying to improve my skills: Spine Chill, Object of Obsession, Decisive Strike, We're Gonna Live Forever or Unbreakable
when playing alone looking for some good items: Spine Chill (may be replaced by Appraisal when the new chapter comes out), Plunderer's Instinct, Ace in the Hole, Pharmacy
I almost can't play without Spine Chill LOL
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@mostlyghostly said:
I'm not completely sure but I think unhooking or healing yourself gives you survival points, not benevolent
I'm talking about the benevolent emblem which helps you to get pips instead of altruism points.
I know that unhooking yourself gives you 1500 survival points, but it does not affect the unbroken emblem which is formerly known as survival category. the quality of the unbroken emblem only depends on whether you have escaped or the minutes you survived. I just want to know if the survivor who unhooks himself can get the points towards BENEVOLENT EMBLEM instead of ALTRUISM CATEGORY for unhook action.
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If there's no DC penalty in the server you're playing in, then DCing is the fastest way.
If there is, you can walk to a wall and face it (to prevent triggering chasing if survivors are running in front of you) from the beginning to the end.
Or you can walk around everywhere and do not hit survivors even once, pretending you are a new killer and don't know how to play.
Then you can derank to 15 in a few days.
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76) Survivors get unhooked in the last second of a hook stage
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Another question is that if he is downed in 10 seconds, will he be punished because of unsafe unhook action?
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If bugs keep coming out and never get fixed. I'm experiencing an issue where I always de-pip when there're supposed to be de-pip protections (in ranks below 16) and if it doesn't get fixed I will fall back to rank 20 in a few games. I've reported this bug to the dev and got an answer, but not get this bug fixed or pips returned. It's such a frustrating experience to stay in low ranks when it's the game's problem.
Or if the servers get even worse. I always go into the lobby with a yellow ping, then in the game I suffer from a red latency (shown on the upper left corner), which makes it impossible to do a GOOD skill check so I keep failing them and regressing the gens. Also, when the killer comes, I can't even move or control my character, just watching Meg stood there in an awkward position, and 10 seconds later I find myself on the hook. Usually the game only lasts for 1 or 2 minutes before I get killed on death hook because my teammates keeps rescuing me right in front of the killer. That's one of the main reasons why I often get de-piped even in low ranks.
And if the Plague shows up in more than 10% of the games, or another disgusting killer like her comes out, I will quit survivors. I don't mean her power or perks are too OP to play against, just thinking that the appearance of the sickness her brings makes me feel sick and disgusted. It reminds me of the serious illnesses in real life. It's a shame to admit that I DC once I find that I'm going to play against her, usually at the start of the game. Luckily I've only meet her 3 times in my 30 hours' time of playing as a survivor, but if she get a buff or something that makes her more appealing to play as, leading to the result that I'm going to face her once in every 10 games or even less, I'll choose to play as killers even if I have to wait about 20 minutes before a game in low ranks.
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@Todgeweiht said:
The idiot that goes self care at the corner of the map while you are dying on the hook.
and the teammates who hide in a locker for 120 seconds with 3 crows on their head, leaving the other three people dying on their first hook.
But I think people who disconnect at the start of the game are the most annoying, for you don't even have the chance to see them perform any of the toxic behaviors, they just leave the match without making any contribution to the survivors, and we just lose 25% of our team (even 50% or 75% if there are more than 1 DCs) when the game starts.