(Suggestion) Legion Rework
Legion - Frank, Julie, Susie, Joey:
GENERAL:
I'd like to suggest an improvement on the fatigue animation, for example: raise his hands, lower his head and the spine subtly bow as his power ends in the survivors point of view. I also believe his theme song could be fixed in the killer selection, and own a song in game, like happen with/Doctor.
His Frenzy power needs a buff.
POWER:
(REWORK) Duration: 20 Seconds
(REWORK) Cooldown: 20 Seconds
Can be cancelled: Yes
(REWORK) Can be cancelled by survivors: No
Time of Fatigue: 4 Seconds
BASIC:
Increased movement and attack speed, being able to hit surviver faster. It's possible to jump pallets and causes Deep Wound effect by hitting a survivor.
However, the first change to be made is: don't interrupt the power if missing an attack or attacking again.
Another essential change is to show the player the duration time for the power, the cooldown time, the fatigue time, if it can or not be cancelled and when the movement ot attack speed is increased.
The third change: when being targeted by a lantern or pallet, Frenzy (as the name suggests) should not be cancelled
Last but not least: when attacking a new surviver without Deep Wound, he should receive only half of the power time, and not fill it up completely. For example: if you spent 10 seconds of your power that has a total of 20 seconds, you attack a survivor and receive 5 seconds extra (half of what you spent).
DEEP WOUND:
Deep Wound should have again a time to treat-self, this time is 2 minutes (120 seconds โ out of Chase) โ maybe creating an addon extremely rare so that this time works In Chase. Each new hit in a survivor with Deep Wound, his power loses 5 seconds of use and the treatment time for Deep Wound reduces 5 seconds (he will have 5 seconds less to treat out of chase).
ADDONS REWORKED:
Brown
SCRATCHED RULER: Increase power cooldown speed in 10%. (Cumulative)
FRIENDSHIP BRACELET: Increase Killer Instinct range in 5 meters. (Cumulative)
MISCHIEF LIST: Increase power duration in 5 seconds. (Cumulative)
(REWORK) SMILEY FACE PIN: Increase fatigue recovery speed after power ends in 5%. (Cumulative)
Yellow
ETCHED RULER: Increase power cooldown speed in 20%. (Cumulative)
(NEW ADDON) BUDDY SOCKS: Increase Killer Instinct range in 10 meters. (Cumulative)
MURAL SKETCH: Increase power duration in 10 seconds. (Cumulative)
(REWORK) DEFACED SMILEY PIN: Increase fatigue recovery speed after power ends in 10%. (Cumulative)(Invert With Julie's Mix Tap)
(REWORK) NEVER-SLEEP PILLS: Increase flashlight blindness resistance and recovery in 25%.
(NEW ADDON) BRUISE PIN LEGION: Causes Haemorrhage Status Effect (Level 1 - Increase bleeding in 10%) on the survivor targeted by Killer Instinct; while Deep Wound is active the effect remains until the survivor finishes self-treating, then it lingers for another 15 seconds. (Non cumulative)
(NEW ADDON) CRACKED PIN LEGION: Causes Mangled Status Effect (Level 1 โ Heals himself and others with 10% extra slowness) on the survivor targeted by Killer Instinct; while Deep Wound is active the effect remais until the survivor finishes self-treating, then it lingers for another 15 seconds. (Non cumulative)
Green
(NEW ADDON) CORRODED RULER: Increase power cooldown speed in 30%. (Cumulative)
(NEW ADDON) MATE'S NEACKLACE: Increase Killer Instinct range in 15 meters. (Cumulative)
STOLEN SKETCH BOOK: Increase power duration in 15 seconds. (Cumulative)
(REWORK) THE LEGION PIN: Increase fatigue recovery speed after power ends in 15%. (Cumulative)
(REWORK) SUSIE'S MIX TAP: While power is active, hitting a survivor targeted by Killer Instinct will cause Blindness Status Effect and after fininshing self-treating the effect lingers for another 60 seconds (1 minute)
(REWORK) JOEY'S MIX TAP: Jumping a pallet with his power will break it automatically.
NASTY BLADE: Increase the needed time to the survivor finish TREATING in 25% (alone or in group) (Cumulative)
(NEW ADDON) WOUND PIN LEGION: Causes Haemorrhage Status Effect (Level 2 - Increase Bleeding in 20%) by hitting the survivor targeted by Killer Instinct; while Deep Wound is active, the Effect remains until the survivor finishes treating and lingers for another 30 seconds. (Non cumulative)
(NEW ADDON) BROKEN PIN LEGION: Causes Mangled Status Effect (Level 2 - heals himself and others 20% slower) on the survivor targeted by Killer Instinct; while Deep Wound is active, the effect remains until the survivor finishes treating, then it lingers another 30 seconds. (Non cumulative)
Purple
(NEW ADDON) WRACKED RULER: Increase power cooldown speed in 40% (Cumulative)
(NEW ADDON) PARTNER GLASS: Increase Killer Instinct range in em 20 meters.(Cumulative)
(REWORK) STAB WOUNDS STUDY: Increase power duration in em 20 seconds. (Cumulative)
(NEW ADDON) BURNING PIN LEGION: Increase fatigue recovery speed after power ends in 20%. (Cumulative)
(REWORK) FRANK'S MIX TAP: While power is active, hitting a survivor targeted by Killer Instinct will cause Broken Status Effect and after fininshing self-treating the effect lingers for another 60 seconds (1 minute)
(REWORK) JULIE'S MIX TAP: Your Terror Radius will affect the entire map
FILTHY BLADE: Increase the needed time to the survivor finish TREATING in 50% (alone or in group) (Cumulative)
(NEW ADDON) FRACTURE PIN LEGION: Causes Haemorrhage Status Effect (Level 3 - Increase Bleeding in 20%) by hitting the survivor targeted by Killer Instinct; while Deep Wound is active, the Effect remains until the survivor finishes treating and lingers for another 45 seconds. (Non cumulative)
(NEW ADDON) BLOODY PIN LEGION: Causes Mangled Status Effect (Level 3 - heals himself and others 20% slower) on the survivor targeted by Killer Instinct; while Deep Wound is active, the effect remains until the survivor finishes treating, then it lingers another 45 seconds. (Non cumulative)
Pink
(NEW ADDON) DECAYED RULER: Increase power cooldown speed in 50% (Cumulative)
(NEW ADDON) ENGAGEMENT RING: Increase Killer Instinct range in em 25 meters.(Cumulative)
(NEW ADDON) LEGION'S JORNAL: Feral Frenzy's timer only starts counting when hitting a survivor. In case it doesn't hit anyone in 20 seconds, Feral Frenzy gets a 2 minute non-cumulative cooldown.(Non Cumulative)
(REWORK) IRIDESCENT BUTTON: Increase fatigue recovery speed after power ends in 25%. (Cumulative)
(REWORK) FUMING MIX TAP: Enables Feral Frenzy's to interact with perks that apply effects (Sluppy Butcher, Hex: The Third Seal, Forced Penance, No One Escapes Death)
(NEW ADDON) ENTITY'S EMPOWERD BLADE: While Deep Wound is active, the affected survivor will repair, purify, search chests, unhook, heal and mend allies 25% slower. The effect persists 60 seconds after Mend action is complete. (Cumulative)
(REWORK) COLD DIRT: As long as a survivor is with the Deep Wound and less than 10 meters from you, their aura will appear to you (Maybe this one could be Purple or Green)
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