DudelPumaAce
DudelPumaAce
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or something like an old, huge, medieval castle, with a forecourt, 50% indoors 50% outdoors
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no, more jungle-like would be just awesome, with snakes, spider on the trees, monkeys making noises from above, small water pond with piranhas
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OP to strong vs him...
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because just bad survivor playing that character xD
Quentin, Jake, Bill, Tapp, Jeff, Ash, (my experience...)
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/2367882#Comment_2367882
Thats not how it works so ill explain it in more detail
If something like this was implemented there would never be an "average" queues wouldn't take "longer by 20% for all killers what would happen is 2-3 killers will be blocked by 90% of players and take their queue times rise to 20 minutes until you slip through some of the banned killer cracks
Its not some law of averages that would work itself out to not be that bad, its an asymmetrical game with a asymmetrical roster all that would really happen is that the top of the killer roster would be banned by 90% of players, sure mr baby dwight who is "wraith op because he invisible" might throw away his ban on wraith (bless his baby dwight soul) but most people will just take advantage over the fact that they never have to go against strong killer x and y every again or learn how to play against them and people who use or main those killers would suffer
And although you addressed the problem yourself you don't seem to get the fact that nobody deserves this, there is both no reason to cause these players grievances and no reason to specifically make a new system just to cause them these problems
It shouldn't work with killer because you play against him, only if you have blocked him you won't see anything he writes (because of the fact that you blocked him) only with him as a survivor you will no longer be made :D
survivor the toxic goods would notice that they should be nicer, survivors that were completely usless in the round ...
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maybe it does bhvr, i mean its bhvr xD
But then I would never equip it again, like the outfits that come into the shop, have no value in my eyes and I don't use them anymore ...
every part has something special because you were there (i.e. at tome) until everyone has it, then it loses its value, like the event jacket by david king, absolutely worthless, look closely the jacket looks good, but it has no value because everyone has it
That's why I also say legacy looks good, of course, but a lot of people just want it because not everyone has it, that's why I'm not sure if these things are somehow made in the shop, but legacy should remain something special like some outfits and charms so that those who were there are also rewarded
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I wish that if you block a person in dbd that you will never be made with this person again, so he cannot enter the lobby you are in ... I swear I would block so much noobis lul
I mean mainly crossplay off, it used it earlier, to be so much fun, very good survivor against very good killer (Nurse, Blight) players, it was just alive, but today there are so many bins in it ... and if you are looking for a lobby you often get that same bad survivors, if you could block them somehow, it would be such a dream
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autohaven maps, sheltter woods, yamaoka (oni map), need a rework
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50ty 50ty
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a good matchmaking, bad survivors will be matched vs bad killer, good survivors will be matched vs good killer and very good survivors matched vs very good killer
emblem system are a joke sadly...
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before was a overratet perk, but its a joke... i mean you need to be usless for 1 min to use it, when you get DS without to tunnel 1 person, remember he was 40-50sec completly usless xD
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and now ? right iron will is no longer anolized by stridor :) <3
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@WeenieDog said:
https://forum.deadbydaylight.com/en/discussion/comment/2338048#Comment_2338048
from: https://forum.deadbydaylight.com/en/discussion/262994/developer-update-july-2021#latest
"So what’s going to change?
Simply put, the server will become the judge. When you either drop a pallet or swing your weapon, that gets sent to the server. If the server receives a hit before a stun, the Killer hits the Survivor as they normally would. But if the server receives a stun before a hit, the hit is rejected. This is similar to how hit validation works now."
It kind of has server side timestamps that check everything. Probably won't be that noticeable on low ping, but hopefully no one is getting hit from mars or shadow survivors that just phase through weapons.
Also: I really hope this cuts down VPN gaming over vast distances.
"the server decides which hits are on and which are not", i.e. a survivor with a 30 ping is hit by a killer with a 200 ping (hit validation intervenes)
hmm, that sounds like ... ahh really hit validation, which is active the whole time and makes no difference, also what bhvr describes again is the same hit validation (lie), that won't work! In my opinion, bhvr doesn't want that, I mean if it runs perfectly in the test and all hits were perfectly validated in update 4.5.2, but suddenly it doesn't work anymore? bs sry but who wants to cheat bhvr?
So don't say "I hope that everything is fixed and the killer is rewarded with a 100+ ping (dead hard is ignored, hits from pallets go through and and and), and whoever has a 20-30 ping is punished for it ( not a single hit goes through the pallete, the people dead harden into you and always with success), so that there is justice ... "
Better to say "I hope the bhvr will finally get it fixed in a couple of years"
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is a joke... its so hard rare, disapoint
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Trapper and Pig, and Billys addons (from ghostface no TR billy to the old billy, the dangerous billy)
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@MadLordJack said:
I use a VPN to lower my ping to 50-60 from about 70-80, and it is super punishing a lot of the time because suddenly stuns register much quicker than normal and survivors get away with the cheapest stuns and saves of their lives because everyone in AU has bad-ish ping. When I play with friends in the US or UK, stuns are actually easier to get than I'm comfortable admitting. It actually makes dangerous pallets kinda safe.
Moral of the story: Survivors also greatly benefit from high ping.
i know but that is not the problem, the problem is that is possible because bhvr didnt do, to fix that, only lies (hit validation, dedicated servers)
i have a 15ping the connation to dbd server are 30-35 ping its to good, i have to meet people perfectly so if i hit 10-20cm behind the people i don't meet them
but that is why i stop playing killer, i have to hit perfectly but when i play survivor i meet people who hit me by meters
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cakes are too expensive, we have to start our own event, the cakes are too rare to use, the BPS throws out :D
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that right the drops are rarer and we got a new item (toolbox) which reduces the chance of cake even more
for me it is over... i have stop dropping it, For me it is far too seldom that I drop them any further, only when I play killer then I drop them, otherwise not as a survivor
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i has 150k bp + 500k for logging i spend 650k in the first time and become 7-8 cakes, last year that will be every BW a cake minimum 1, often you get 2-3 cakes more, that was funny and so noice, but what happen in that year ? disapointed-hvr dead by greedylight...noice pretty good jobbiii
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that right is a joke in comparison to b-day 4, sadly :/
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Of course the people who have a bad latency (internet) are rewarded here again, dbd the only game in which people with a bad internet are baffled
https://www.youtube.com/watch?v=MZUCkxyBMgMwelcome to dead by latenz
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@Kebek said:
You can work around that a bit that if you use the tech to increase his tentacle hitboxes.
https://www.youtube.com/watch?v=zlg1e_053q8&ab_channel=Kebek
interesting, but it shouldn't be like that, because you can see very clearly which direction the hit is going ...
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@Jaffycake said:
I mean, if you're ranked with players that are as bad as these bots it might be time to look at yourself there bud
yah right, it's up to me, because bhvr only brings the SBMM for fun and not because the emblem system is just a joke (devs themselves said that you only have to play for a long time to get into the hIgH rAnkS) no no i am just to blame: DI got good killers (nurse, spirit, blight) in the 24h test (from the SBMM) and my mates were also very good, was a lot of fun, but no, that was just a bug in the system wasn't it? xD
I know that you rank 30s who are in the red ranks don't taste good, but in my opinion 95% of the people in the red ranks are absolutely garbage ...
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no dont do that, you must be usless, its a bad perk... (for me was before to)
OoO is a same perk like MoM and Balance is a dead perk nobody will use it, not for fun never ever... its trash !
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hawkins, nice atmosphere and looking great
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Banana Dwight or Taco Dwight xD
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Quentin next ? LUL
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Meg <3
she is so beautiful soooo beautifullllllllll :D
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you mean rabbit tooth Kate xD
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@MadLordJack said:
This system needs a week or two to settle. Those SWF teams have high MMR scores because they've been beating bad killers over and over again and it's been boosting their score. Same as with a lot of killers, I'm willing to bet plenty of off-peak killers are getting their butts handed to them.
I hope not, in my eyes this is not right, because there are a lot of swf troops who are not good and only play casual (a few rounds with friends) then this results in a matchmaking (which is very bad)
the 2nd version is also very bad example, survivor 1 has 2000 (idk sbm points? xD) the killer has 4000, then the SBM does so that the gap is filled so that one comes to about 4000
In other words: survivor 1 has 2000, survivor 2,3 and 4 have 700 = 4100, that makes no sense because the person with 2000 would be frustrated and no longer have fun ...
I mean they tested it 3 months ago it was great, it was a lot of fun, so I don't understand bhvr why they did it so badly now ...
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so i have tested enough now and still say it is a joke compared to the test before, ask bhvr is it really on or did you just announce it ? xD
no matter I prefer to play crossplay off until it is done as well as in the test about 3 months ago
if i play killer then the survivors are so sorry with 100h, they had no idea what they were doing, were completely lost am main survivor and as a killer ok but people who do not have as much experience as me is just so btw they were on Cowshed a really good pallet every 5m and the poor have just turned on 1 gen
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no the first test (24h) was great that is a joke again...
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because he is a solo q hero, i play vs him he is not so good how you guys thingking...
look the matches mostly he play vs survivors that cant run stright xD
when you mean the ranks, that is the SBM (Skill Based Matchmaking) its ignor the ranks, but my problem is with SBM the 24t h test was great perfectly good killer and survivors but now ? nothing xD its like hit validation test are good, but then will be worst and bhvr will bring it out xD
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Monstrous Shrine
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forum pros with hundered hours (or they have tausend hours in menu xD) "looks like normaly" "bro that look legit, i dont know what you mean"
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that right spirit is fine, when they talk about "SHE" then they all meaning huntress, she is broken with her ship hitboxes, she need a nerf
Spirit is love <3 spirit is fine :D has no counterplay but look to stats :) she is fine haha
and please never nerf the addons its fine, MD-Ring with Amulet is not OP is little bit strong not more :D i will hunt so hard that addons, the last thing what i need is a nerf on her or hers addons...
spirit love for ever #FreeSpirit
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im for a "free mode" like you go in as single person and can test things, training with bots and and and
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enjoy it hahaha best
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Trapper, Pig, Billi (addons)
Trapper: that would be good if his traps weren't distributed over the whole map but, for example, plague (if you get your ability) that the trapper has also distributed some boxes where he can pull out the traps and make his iri addon as a standard for about but always after 1min or 45sec (but you can change the time with addons) a trap opens instead of 30 (but nerf the other addons)
Pig: Improve the ability and make it more dangerous, the ability is faster and lasts longer, my bubbas ability lasts much longer and he hits people and breaks pallets very quickly, then your ability can like to be improved xD
Billi: Improving the addons is a shame what has become of him, he only has one addon so that he can saw faster and you pay a high price for this (you are only 110% fast for the whole match) is simply not worth it
Clown: Another bottle with a different ability, for example: like pyramidhead with his trail or freddy with his trap, the 3rd bottle stays on the ground for a long time so that you can be seen if someone walks through it or some other kind of thing ability, maybe 2-3 more new bottles with different capabilities
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Handsome: Felix, Kate, Meg, Feng, Elodie
Ugly: Nea, Yui,
new level from ugly (so ugly that it is a miracle that everything around the person is not dry and messy): Yun Jin Lee
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@FablPlayz said:
I'm glad this perk exists, cause now i know that i tunneld the feng even though i hooked two claudettes after she was unhooked
look at it like this, she was usless the whole time and her mates were only 3 and in the end only had a 5sec stun xD I mean what more do you want ?
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Already today, I want to write youtube is censored, I want to write tube is censored, someone writes hello: I, "hay ho" ho is censored earlier, "myers" censored xD and much more, just a laughing stock
because bhvr can't manage to do it properly, like hit validation and the servers, every game company can do it except bhvr xD look forward to the disaster with the MMR (was ok in the test, but it was also a hit validation) and enjoy the auto ban, hahahaha you can't even do things that are easier than badly running servers and and ...
if dbd goes down then 100% because bhvr has done bhvr things again, I'm excited about auto ban and MMR, I've already had popcorn ready, the show can begin :D
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@GoodBoyKaru said:
Dead Dawg Saloon and... Dead Dawg Saloon.
Imo their worst designed map.
And yes I'm saying that with both midwich and RPD in mind.
saloon ? is not so bad, when you are a good survivor you can play well...,
you can have your opinion about saloon but as far as the look is concerned, i have to contradict you xD saloon is one of the most beautiful and atmospheric maps in dbd most of them are just awesome bhvr please more of it :D
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Survivor: shelter woods, autohaven (W-Shop), Midwich, yamaoka (oni version)
Killer: Cowshed, Rancid Abattoir, the game
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Feeng Miing
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Survivor: when i see (mostly) a bad killer ich play casual, I then only give a little bit of game knowledge and don't do it that seriously, but I still play normal and i juke but not as serious as when I see a badass nurse who does every port perfectly
Survivor playstyle: first im main survivor and play survivor much better than killer .. I go straight to a gen (I always do it when I'm not being chased by the killer) because you still have time to do everything else (totems cleansen, search chests and and and) "first gens then friends" :) xD
in the chase, i watch the killer while chucking what he is doing, e.g. stand up in the shack so that you are not surprised by the killer (also with other loops, the killer has in mind)
Pallets: in chasen I don't like to throw pallets, I love to juke the killer the whole time and not throw a pallet, only when he has bloodlust and I'm half-life, then unfortunately I have to throw them :(, but also here then come my superiors pro mates and just put every pallet in "one time use" for these people xD
now comes the sad for you :D is the truth: if I have mates who don't do it, have all totems cleans on the map and searched each chest 3 times and weren't even on a gen then when they are hooked, I don't save them, don't heal them and don't help them because they are ( in my eyes) are useless and it only takes time to save them
But that's also due to matchmaking, these people can play like that, but I want to have a badass nurse, a spirit with the best addons, a blight that doesn't just make 180 degrees but 360 degrees :D
BUT, everything can only work out if my mates are also very good and are not useless, die in the chase after sec at the same time they waited all pallets,if these people don't become my mates and I get good survivor mates instead, then I would always give 100% (that is why dbd needs a great new matchmaking)
Killer playstyle: there is not much to say, maindgames, using killer skills properly, map knowledge, and yes if you always want a 4k tunnel, camping and slugging, For example, if people do gens instead of saving the person and the survivor is hooked and only has 20sec until the second phase, then I quickly go there and becamp him until then and if they then bring him down I tunnel him that's a good one trade (in the worst case 2 gens for a dead survivor)
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Meg <3
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sounds good, the same thing for the elodie case perk, that need aura reading ability to, for chasts that opend
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@miketheratguy said:
I asked the devs to please observe this forum (and the game) for a while and truly get an idea of how quick some people are to accuse other players of being toxic, how easily reporting and complaining can be abused. I feel that that's all I can really do. Hoping for the best.
to hope ? I made this mistake too...
I hoped that when the dedicated server came everything would be better (surprise one of the worst things to do with dbd)
I hoped that when the hit validation came everything would be better, what happen right, whether it is enabled or not is the same, the killers with poor latency will still be rewarded
I hoped that when the New Matchmaking came everything would be better, to be continued
I hoped that 5347 bugs will be fixxed
Auto Ban Problems, unjust bans, mistakes and and and: at the loading (then the hoping comes again) "I hope it gets better" year after year ...
hope hope hope... better forget it, The hope is no longer there, these are no small bugs that are at stake here, this is about servers that are just really bad and a mecanic that worked very well in the test but that you simply do not want to leave in (i.e. the hit validation if it works really well), I mean because we're being fooled? you can tell if bhvr has changed something after a patch although you don't write it in the patch notes (example, the perk lucky break, from 45sec to 60, or the high grass on the swamp map and and and) these are obvious things, But not everyone notices things that are very difficult to identify, such as when the hit validation runs very well after patch 4.5.2, for example (for 1-2 days) and then something has been done again and the hits are different all of a sudden you notice that if you are a very good player, because most of them are not really good at jukening (I don't mean you can run straight ahead and throw pallets) but the really good jukening, then you will notice when something has been changed
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guys you can be scared and have panic because that is bhvr... "auto bans in dbd" hahaha gl hf, they change "see you in the fog" to "see you in the ban" THIS IS NOT AN INSULATION ! this is a criticism and fact (the experience I made) so lets take a look at the past
dedicated Servers: just a disaster... they should have written "there are brand new things now. add: grabs that are canceled, add: you no longer see the killer ping so you don't dodge the lobby when he has a bad ping, but the killer still has a huge advantage if he has a bad latency because you don't ping his can see, you can only see your ping which is always very good 20-30 to the servers, but it doesn't matter because the killer decides everything, add: even more advantage the killer is further away on your screen because the servers are so great and with his screen you are closer to him, what does that lead to? yes, really frustration ...
but hay the killers can no longer lag switch KAPPA, i mean a good trade or not ? orrr nottttt !!! ???
I've played a thousand matches with p2p and only met a lagswitching 1-2 times, I found it more funny than annoying (because the killer got angry and had lagswitched), and I was able to dodge lobbies with a high ping, but it wasn't perfect 1000x better than the servers ...
There weren't any dead hards where you lay exhausted on the floor, yes guys you heards right no exhaused dead hard xD, probably because you went into the lobby where only a good ping could be found ...most people had a good green ping, that's how it has to be, since dbd was the most fun until the dirty servers came up, Servers 1/10 points, p2p not perfect but was good 8/10
hit validation:: hit validation: bhvr tests the hit validation is not going so well, then not seeing it for a long time, then the next test version comes the hit validation runs as smooth as butter everything fits perfectly, but it looks too good for bhvr, after the test , hit validation is brought out deactivated because there was a problem with Oni, then after everything has been clarified, you finally brought it out, but? it doesn't work at all if you turned it off until today you wouldn't notice any difference because (people with a bad latency still have an enormous advantage), then the disaster, 4.5 (it should have been) update where the killer 2-3m from Hit you away 2-3 weeks later came the redemption update 4.5.2 came and the hit validation was great again, error-free, but it didn't last long 1-2 days later the same bs hits, that's the one stood the test of the hit validation, whether it is in or not makes no difference_1/10 points
matchmaking: for over a year they have been trying to get a matchmaking out, giving no information the test a year ago was a disaster for many, then a few months ago there was another test it was ok, but bhvr gives no information, no communication, everything takes as long, let's see how it is, one can only hope because everything went wrong most of the time what bhvr wanted to do ...mm 1/10 points. test version 5/10 points
then you have things like, "the stuns were fixed" you go ingame test it and come to the realization that it is still a buggy, 1 week later you say again that it is fixed, and what? surprise surprise, it's not true again, I mean test it before you say it is "fixed",Either there is no testing here or there is no other possibility
auto ban: Of course people get upset about it, I mean this is the talk of bhvr, who did everything I wrote and that wasn't even all ...
I mean when a killer tunnels someone and tunnels every match, and there are people there who have a charm, and just because they have the feeling that it is because of their charm and report him and he is therefore banned is just a joke, really only what is missing in the world of bhvr, people are banned because they have a certain way of playing, so don't say don't panic, i'll say why? because it is from bhvr, and if you look into the past you can see very clearly that mostly a disaster has come out of it, I would not take it lightly, but someone as he means...



