Feedback and Suggestions
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Poor Wraith, always being forgot about. Wraith's kit is based on finding survivors, however when it comes to actually hunting them down, he struggles to keep up. With these supposed changes, Wraith will no longer skip leg day. 200% movement speed while cloaked (from 126%) Reason: Wraith gains a slight increase to his movement speed while cloaked. Unfortunately, this change is too minor to m11 comments 861 views last activity
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Tenacity: 50% ->70% you are no longer stunned after being put into the dying state. No mither: 50% grunt reduction ->75% grunt reduction (Grunts are reduced while in dying state right? I know iron will doesnt affect dying state, but does no mither affect dying state grunts? if not, it should.)2 comments 41 views last activity
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Hi everyone!! It’s my first post here so I thought I’d like to share my experiences with DBD within these past few months and how I feel about MMR/the whole game. I’m a beginner at DBD. I’ve known about the game since the spirit update and have been playing for almost four months now. I only got into DBD after having an Ohmwrecker video recommended into my feed. I saw all of the comments ment2 comments 62 views last activity
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This would be WAY better imo. You could have a place where you can try out new builds, try out new killers and just overall play to have fun. Sweaty SWF groups would be in ranked so killers wouldn't have to sweat.10 comments 81 views last activity
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As title. I do not believe it is fair that wraiths can use the close hatch interaction while cloaked, and remain cloaked. You're in a 1 v 1 situation, the odds are already stacked against you. It's already highly improbably for you to open an exit gate. The survivor scours through the map finally sees the hatch, runs up to it, and just at the last second M1 didn't work.. what?! why? I was confus11 comments 342 views last activity
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In this patch Hillbilly's base kit got nerfed yet again and now he is really unfun and stressing to play as which is very bad for the health of the game because he was one of the few killers that was viable,fun to play as and fun to play against.After the patch was released, i played 11 games with the Hillbilly and i overheated the chainsaw 16 times which means that for 22.5 seconds per game i wa17 comments 141 views last activity
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Just a suggestion from my personal experience playing this game for a few years, i believe a good addition to this game would be a stats page for survivors and killer to track things like for example on the survivor side ◽️ win/loss ratio1 comments 11 views last activity
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I wonder why ? Maybe it's because they quit the game after the first two matches when they get paired up against red rank players.2 comments 31 views last activity
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The hags main power is to set traps which is the whole purpose of the character, although, I dont agree with the hag being able to set numerous traps around the hook, the limit should only be 1 or 2 per hook, or there should be a certain distance between traps. It just makes it less frustrating for the survivor as some killers set about 5 traps around the hook and it can be nearly impossible to s1 comments 41 views last activity
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I know new tome is coming today but when you already done all challenges the progression is so slow its really exhausting. Small but constant (everyday) boost would feel really great. When I completed previous Rift I still had about 10 lvls left to grind and it was a burden.3 comments 11 views last activity
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The Executioner The Movie Edition The Shape :Halloween 2007 Cannibal: Texas Massacre 2006 Cannibal: Texas Massacre 20061 comments 91 views last activity
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Proximity chat. End of. Any swf group will be talking to each other, so the killer can hear that if they're close enough. You either shut up when killer gets close or you're going to be given away. Also solos will have the choice to join in those Comms or keep quiet. It also means everyone has more than 3 gestures e.g. I can get a heal off someone without following them for 5 minutes18 comments 131 views last activity
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13 comments 271 views last activity
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Feel Free to leave what you think would be a good buff/rework for the chosen perk26 comments 121 views last activity
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Insidious If you're 40/36/32 meters away from a hooked Survivor, get the Undetectable Status Effect until the hooked Survivor is rescued. Now it promotes leaving the hooked Survivor instead of camping them.6 comments 61 views last activity
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It's a camping perk, you literally cannot use it for anything other than camping. It encourages scummy gameplay and I'm sure I'm not the only person who wants to see it turned into something else.11 comments 121 views last activity
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I was happy with changes but after release changes hillbilly is pretty much same as he was before. He's able to just chainsaw 4 people in a minute without overheating his chainsaw and this is wrong. Overheating should create window for survivors to breath and not just only cosmetic. Good solution would be instant overheat when you down a survivor, so you can't quickly rotate to another side of th23 comments 211 views last activity
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As a survivor I'd love to see more people with borrowed time so I don't get tunneled as often and I think combining its affects with were going to live forevers will do just that. That way it can be closer to killers equivalent of BBQ and Chilli :)1 comments 21 views last activity
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just a place to put down your ideas for a killer/survivor and maybe what their perks/powers are. Ill go first Killer: The Crusader Power: Deus Vult -like with legions power you go into a form or attack - as you hit survivors your terror radius grows. during your power survivors within your terror radius get more frequent skill checks and smaller skill checks per hit. health go to injured injure0 comments 11 views last activity
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I made a post recently covering killers that need buffs and nerfs, but I think that I did not cover everything. Also, please, do not reply if you are: 1) A survivor that only wants m1 zombie killers that can be looped for years. 2) A killer that only wants super-speed one shot characters that have the survivor aura revealed at all time. Sorry for mistakes, english is not my first language. Le30 comments 431 views last activity
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Survivors need to hit a small skill check to disarm the trap, if the survivor miss the skillcheck they become injured. This would have a small synergy with Trapper own perk unnerving pressence. If survivors are already injured and miss a skillcheck they will scream and have their location revealed Also let Trapper start with 2-3 traps3 comments 31 views last activity
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Baby sitter: When within 8 meters of an injured survivor, you both get the Haste status effect. If you take a protection hit, the injured survivor keeps the Haste status effect for 30 seconds. Your aura is revealed to the killer for 8 seconds and the killer's aura is revealed to you for 8/10/12 seconds. Camaraderie: Your hook timer is increased by 6/7/8% for every survivor still alive up to 18/6 comments 31 views last activity
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The fact that i can't give or receive BT from cages, or no one gets DS out of them is trash. Most pyramids go straight for the cage after because there's absolutely no downside or punishment for being a tunneling pos.37 comments 451 views last activity
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lately there has been an infestation of cheaters on the pc and every game I have been in had cheaters . the easy-anti cheat needs to be updated .1 comments 21 views last activity
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Absolutely obsessed with DBD and feel like a Hellraiser pack would fit in nicely because let’s face it who doesn’t want to run away from a Cenobite or even play one 🖤2 comments 31 views last activity
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So I know this happened like about a month ago (I haven’t really kept up with much news since my grandmother’s unfortunate death very recently). But I do remember that the guy who was in charge of the Ghostface licensing was working with DBD and mentioned about new upcoming things gl regarding Ghostface. Any thoughts? And could it also relate to info recently learned within the last few weeks reg1 comments 31 views last activity
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I believe that everyone here is tired of having their games bugged and gaining no BP and player EXP. And they agree that it is exhausting almost all matches to give this error by restarting looby. I am very sad about this mistake and also as a streamer that I have to keep going in and out all the time and this is bad for those watching. On the one ha5 comments 371 views last activity
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A cute idea for if they ever add a big daddy from bioshock. If a survivor is outside the terror radius; the red stain is green, if the survivor is inside the terror radius; the red stain is orange, and if the survivor is in chase them the red stain is red. This is because in bioshock the big daddy emits a light with different colours based on it's mood similar to the red stain. Green for calm/ha1 comments 21 views last activity
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Not sure if this is intended and if it was a thing before. But Bubba can insta return to the basement and then BT isn't working anymore. He can rev the chainsaw, catch you at the stairs and bodyblock until the chainsaw is ready, hit you with the first swing. While walking backwards after the first swing, you have to run through him, and with the second swing, his chainsaw movement speed is fast e38 comments 691 views last activity
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My point here ins't make autodidact op but make a fun and at least good perk everybody knows that you can heal 3 people and not get a single skill check or heal one person and get 3. My susgestion it's make that when you start to heal someone you ALWAYS get one skill check this skill check it's gonna make Autodidact usefull because there's no benefit if you get skill check on the end of the3 comments 21 views last activity
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Well i don't know if its the right place. Just wanted to suggest some Mori changes for the old killers. The Traper: he sets a trap on the floor, lifts a lying survivor(grabing him by the belt/waist) and throws him "gently" so the head gets in the middle of the trap and gets smashed. The Wraith: Cloaked in mori. he lifts the survivor and drop him on his knee, breaking his spine, then uncloaks2 comments 11 views last activity
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What're your guys thoughts on a Rule Of Rose chapter? I think it'd be neat but I wanna get everyones opinions29 comments 291 views last activity
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Please give us the option to scale the ui. I play on 1440p and the smaller UI before this patch is preferable to the omega invasive 1080p UI.5 comments 771 views last activity
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Step 1 : Boot the game Step 2 : Play as The Plague in a public match Step 3 : In-game, vomit on fully healthy survivor while in chase Step 4: Survivor performs sickness animation, has green cloud animation coming from them, but no infection symbol on their player avatar in bottom left corner until vomited on a second time ADDITIONAL INFORMATION Character played: The Plague Perks: Do not se1 comments 11 views last activity
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Dear Behavior, Your last update messed up with the matchmaking of the game. Many new players are giving up simply because they bought the game yesterday and are against other 1/2/3 rank players. In more than 10 consecutive matches i have played against players with a rank between 15 ~ 20 and my rank is 1! Fix it soon or you will lose new players quickly as they are discouraged by the huge differ3 comments 41 views last activity
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I've owned this game for a long time, but before I only used to play casual KYFs. I've played it "seriously" for a shorter amount of time, so I haven't experienced some of the major bad updates that have been made to this game. However, I'm rank 1 on both survivor and killer and I'm fairly confident in my ability and my knowledge of DBD. And with that, I say that MMR has pretty much ruined this0 comments 31 views last activity
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So with the movie coming out this month I thought could Slenderman come to the game at one point. Probably not for chapter 9-11, but it would be nice to see him in the game. Here's my idea: Slenderman has to look at a survivor for 7 seconds to plant a memory on the survivor. The survivor then has 90 seconds to pass it on to another survivor, the survivor does this by doing an interaction with the5 comments 1,271 views last activity
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It doesn't matter much right now, but once the MMR is in a better place I think that for every person in a swf group, their rating should incur a multiplier. I think it's only fair considering that they all pretty much get a free 5th perk slot (comms) as well as multiplying the strength of their own perks ten-fold because they can coordinate their usage. Groups like this should only go against s10 comments 21 views last activity
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Freddy>clown Oni>legion freddy's dream snare portion of his power alone is better than clown. Not having to reload as freddy seems the be the main thing that makes this power better than clown everything else can be argued but this is the main advantage other arguments can go either way "clown can use his slowdown better in a chase" you can just as easily have a snare already down at t2 comments 31 views last activity
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The MMR update has been somewhat functional, as Freddy, my main, I've been being put mostly against Red Ranked SWF's, which is correct, every so often I get a random match full of new players, but besides that happening roughly every 10 games, it's perfect. As killers I play less often than Freddy, it's not great, I consistently am put against new players as anyone else, and the game ends in 2-30 comments 51 views last activity
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So for the past 2 or 3 days all I get are potatoes as a surv. I have carried my teams, just to be left to die. I have been put up against good killers with trash teammates. Only few games were decent and this forced me to play swf to actually have fun. And today I finally got good matches, FINALLY. But as killer I played huntress and got rank 20 and I don't get it. I played legion today for a rit3 comments 91 views last activity
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I understand the licensing issues transferring paid content from console to PC etc etc as the prices are different and different providers selling content. Why not block out the licensed killers until you guys figure it out and allow the players to use the unlocked teachable perks at least. So the player base that have multiple platforms that enjoy DBD don’t have to put it countless hours and mon1 comments 91 views last activity
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Suggestion: Add a little shrine to the basement with 5 lit candles. Every time a totem gets cleansed a candle gets extinguished. Pros: This would help solo survivors know if there are any remaining totems in the trail, more reason for survivors to put themselves in danger and go down in the basement to check, possible buff for territorial imperative, cool mechanic which fits the DbD them29 comments 281 views last activity
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In this skin imagine The Legion becoming a "The Werewolf". This wolf will be wearing franks jacket but Busted & with no mask. -In this skin there is no knife but the wolf would use his Claws. -When he frenzies the eyes of the wolf becomes Red. -He would have a Custom Chase Music in which survivors hears howling. -It would Howl when it gets stunned & when frenzies end. -A slight chan6 comments 61 views last activity
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We all know that survivors are in a difficult place when it comes to 3 man SWF, instead of making kindred basekit, here's another change that might help out solo's. On the left of your screen while in game, the names of your team mates and the survivor their playing pop up and show a progression bar on a generator they are currently completing. The progression bar disappears when they stop work2 comments 11 views last activity
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When you purchase a Character's Teachable from their Bloodweb all other Characters will receive the Tier 1 Version of the Teachable Perk in their inventory. This feature will help players get quicker access to a greater pool of Perks and entry with the Perks they want to play with on a specific Character. Particularly , lowering the barrier to entry to improve the newer player experience i2 comments 31 views last activity
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"Survivors put into the dying state by your basic attacks are not revealed other Survivors when they are standing outside of the 32-meter range"2 comments 21 views last activity
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So I will present this idea that I have as clear as possible so it can be easily understood: after hitting 1 non-deep wounded survivor in Feral Frezy, the next time you hit a deep wounded survivor, the deep wound bar would regress 0% after hitting 2 non-deep wounded survivor in Feral Frezy, the next time you hit a deep wounded survivor, the deep wound bar would regress 25% after hitting 3 non-2 comments 31 views last activity
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Before the rework, Billy could keep his charge in his chainsaw when he was stunned and recharge it to quick break a pallet if he had Enduring. Now in patch 4.1.1 being stunned removes all chainsaw charge. Can we get back the old system where you keep your charge? It was part of his old basekit and I miss it. Also remove his scream when he chainsaws please? It is getting a bit repetitive and anno5 comments 162 views last activity