Feedback and Suggestions
Our team will be happy to read these!
-
I have used and gone against this add on many times, while it has counters like lockers myers can literally walk up to someone he hasn't seen all game and immediately send them to the shadow realm, I'm not crying for a nerf but I would like people to realize how powerful this add on is.17 comments 1,051 views last activity
-
1 comments 11 views last activity
-
Hey everybody, I had just a conversation with my friend about offerings. Some have been removed from the game (moon bouquets), some are event-offerings and cannot be used anymore or just for a few weeks in a year, others have become quite useless and don't show up in bloodwebs anymore (brown/yellow map offerings). There are also people who prefer special offerings or never use some but were f0 comments 32 views last activity
-
Are you tired of looping the killer at the same 3 tiles for thousands of hours??? Look no further, for I have created new tile concepts! I think we really should get some new tiles though. The exotic tiles on certain maps aren't what I mean as they're confusing and not actual tiles since they're map specific.16 comments 492 views last activity
-
Okay first off, once more we are getting a cosmetic we can't mix and match, I understand a little in regards to the toga like dress but it could of been split, or at least as a firend suggested the head. Second, why her panties black! This was the decision that put Mr Mushwin well off from buying it, for one they look like Myers's hospital pants, but could they of least not been made white? I saw25 comments 1,372 views last activity
-
Hi guys, was curious if anyone else felt like this (i feel like there will be but i'm interested in hearing other peoples opinions on this) but the bloodweb for new players, its extremely hard to get anywhere with perks and getting perks you want because there are so many perks that exist. You're forced to play matches to get bloodpoints but can't seem to do as well as you could because you don't6 comments 61 views last activity
-
Why not behave so fast for broken hitbox when you can respond quickly to events that will not cause trouble even if the game is not intervened.It's too much bullshit to take 3 steps after jumping out the window and eat damage.Sometimes these damages are as far away as 10 steps.Damages dealt after the damage animation ends.I don't want to hear the word ping because I don't have a ping.Find a solut10 comments 52 views last activity
-
What do you exactly *do* in Object of Obsession matches? I've only been in one, but I never really knew what to do in those scenarios? It shows my aura and the user's aura but it's risky to do so on their part, but doing said risky play gives the user information on my whereabouts. What do you guys do in a OoO scenario? Do you counter them in someway or do you have some sort of tactic or do you4 comments 41 views last activity
-
Just had a match with under 2k points because the killer was so thirsty for his damn mori. Ran him for a while before being hooked, tunnelled immediately off hook, mori’d. It makes for really unfun and unfair gameplay. Not to mention the killer is also depriving himself of BP.13 comments 91 views last activity
-
I’m making a new weekly challenge for myself. To try and get Iron Will to counter Stridor to hopefully slightly nerf spirit (all spirit needs to be balanced is this) So this is week 1. Hopefully this gets enough traction and we can make it happen11 comments 301 views last activity
-
Colorblind features: There are players that are colorblind they may not be many but they exist and adding those features helps them A idea someone may have said but idk/ Making prestige more rewarding for both survivor and killer: While prestiging does give you a blooded reskins of the default skin and it gives a slightly increased chance to get good itens so an idea i have is that prestiging af0 comments 11 views last activity
-
Trapper I think is quite easy to buff, all he really needs is for his purple add-on, the stitched bag (Start with 2 traps and can carry up to three) to be made into his base kit but while only starting with one bear trap. All the major builds I've seen of Trapper pretty much require you to take at least one of his bags and I think if they were base kit we'd see a lot more use out of his other a8 comments 52 views last activity
-
Every time someone comes close to getting Evil Incarnate, the last survivor hides in a locker. You can't mori them in lockers or on the ground. Why literally the personification of Evil can't grab n' stab a dude who's hiding in a locker is beyond me. Judith's Tombstone also sucks. The movement speed penalty and hefty stalk requirement compared to Tombstone Piece just isn't worth it. I pr3 comments 81 views last activity
-
https://deadbydaylight.gamepedia.com/Daily_Rituals#Killer_Rituals Ever since the first new Killer (Nurse), it's been consistent. Which is nice, i like that every Killer has the Rite Ritual at the same amount. But the 3 original Killers are excluded from this, having Trapper & Hillbilly at 25k & Wraith at 20k. It's time to increase this, for consistency's sake.1 comments 31 views last activity
-
Every time a generator is completed this perk gains one token, max of 4 tokens, you can use these token to block all windows within a 24 meter radius. The windows are blocked for 10 seconds.0 comments 31 views last activity
-
Jane Romero Greco's dress is beautiful, but those ballet shoes are hideous. You should wear sandals with crossed laces. Please edit0 comments 11 views last activity
-
Hello, am I the only one, who has hard problem with Freddy? Perhaps when Freddy was before rework, we could speak about status "hard killer"... But lets see what we have. Highest winrate https://forum.deadbydaylight.com/en/discussion/106566/stats-november-2019 Ridiculous lounge - his hitboxes are like I have feel that he throws his gloves on me Teleporting on gens Faking teleporting gens12 comments 91 views last activity
-
Seriously, not a bait. It feels like “MMR” was code for “open matchmaking” to improve wait times. How after 100+ games I still go against Rank 20 killers with 1 perk and don’t know how to kick a gen is beyond me. For giggles, I made a new account on PS4 (had a free ps+ code). Very first game: two Rank 1 survivors, a rank 19, me (Rank 20) vs. Rank 1 killer. How they expect this game to gro4 comments 51 views last activity
-
Jane Romero Greco's dress is beautiful, but those ballet shoes are hideous. You should wear sandals with crossed laces. Please edit0 comments 1 views last activity
-
So long as we’re going down the list and all, how bout some love for the demo puppy? By that I mean largely leave him alone and just give us sone useful addons. His best addon is gray, being the only one to increase charged ability movement speed. Seems pretty wacky. Maybe also let us put portals on walls as well, as quite a few people have suggested already. That would be neat.14 comments 111 views last activity
-
Ever since they nerfed ruin, a lot of killers have been using it (corrupt Intervention), this making it hard to find accessable gens especially on bigger maps when having to run around. It makes the game a bit longer when playing against a good killer. But when stuck with killers that slug/tunnel the game ends fast. No one gets points. I believe since it already has 3 gens in hostage, 120 sec is39 comments 421 views last activity
-
Don't know if anyone brought up a doll as a killer yet. Probably a lot of people asked for Chucky. but a creepy demonically possessed doll with a huge knife would be awesome. the doll would naturally have stalking and peeping around corner capabilities like the pig and the ghostface. And instead of hooks, the doll can drag a dying survivor onto a big spike on the ground. and the entity can drag t5 comments 51 views last activity
-
is the aftergame feedback even doing something? i use it as much as i can, after almost every match. i even try to rank other survivers if i can and play as a surviver. but it doesnt feel like its doing anything. i think the game should keep survs and killers with a bad rating away from those wwith good rating. thats exactly who rating works, isnt it? i mean the rating is ecspacialy for players b0 comments 1 views last activity
-
New MMR should bring things like: Finding a game that the person can play with/versus people at the same skill level Reward the players some MMR points before adding the new system (than your rank is higher, you'll get more points, for example: rank 20 has 0 points, rank 19 has 250 and e.t.c. if you get for a win +25 points) What did we get? Everyone starts with 0 poitns, no matters if you5 comments 131 views last activity
-
Black market idea bring it back cause I want old items lol players sell items for BP at a chosen price like.... you never use flashlights sell em to toxic peeps that love them or are you missing a specific item from an event that you want for a collection? pay out the butt to make sure you have it! I just like the idea of getting rid of items on some characters while hoarding on others8 comments 111 views last activity
-
In my opinion the new mmr system doesn’t works well, cause how you see in all this posts in this forum, „newbies“ have to go against veteran players with thousands of hours and that’s just not fair and that shows in the most cases that ranks matters, at least a bit ;) One of the biggest issues of the new matchmaking is that players can not classify how skilled the other player are. I think it’s2 comments 51 views last activity
-
Take these perks as you will. I originally made them with springtrap in mind, but they could be anyone's. Futile Resistance: The idea of your prey fighting back is laughable. Whenever your obsession stuns you, gain a permanent 1% bonus to movement speed while in a chase. Gain 50/75/100% more bloodpoints in the Hunter category. Futile Resistance has a maximum of 5 tokens. Evil presence: You poll11 comments 101 views last activity
-
The new MMR is even worse than I expected it to be. My killer (red to purple rank) experience so far: In the beginning I was matched with only baby survivors that where literally just stomped giving me a bad feeling for them so I started to let some (or all) escape when I noted they were just beginners. But after some matches(with the same killer of course) it started to get more balanced what3 comments 51 views last activity
-
His lunge extends his model by a ridiculous distance. It's almost double the size of his arm. Either his arm should visibly extend during a lunge to reflect his proper lunge distance... ...or his lunge range should be reduced but his lunge speed increased to gain the same lunge distance. The large difference between actual lunge range and model is incredibly inconsistent and makes a survivo2 comments 31 views last activity
-
I suggest the following: Standard games for Rank do NOT allow groups to go in together, and all name info be stripped until the end of the game to prevent people from finding each other that way. Custom Games allow friends to play together against a willing Killer. Have a Survivor Friends League where they REGISTER a Team and play against Killers willing to take on that League, and where c6 comments 91 views last activity
-
Hello I would really appreciate one small add to the post-game chat: A notification when someone leaves. I like to exchange about the game at the end and many time I don't know if someone is still reading, or if he waits for me to add something, or if he didn't care and left instantly. To compare with League for example, there is a notification " unknown left the chat". To not make things t0 comments 11 views last activity
-
Be able to jump if looking up while using Shred. imagine jumping into a second floor on haddonfield with that XDD for the people scared about using it to ignore pallets... he still have the "camera lock" after the shred, and a high chance to accidentally jump far away from where he want. (Like Victor)4 comments 41 views last activity
-
It's pretty frustrating waiting for long queue times (typically for killer), just to have a match cancelled due to an immediate disconnect. Similar to how Overwatch recently implemented a priority requeue system when this happens in that game, could we please get a comparable concept for Dead by Daylight?2 comments 11 views last activity
-
Introduction To preface this, my recommendation is coming from someone who's been in the software industry and has a background in software development. I've also been a part of this community for over 2 years, amassing nearly a thousand hours in-game and participating in many streamer communities, knowing that there at times is a disconnect in communication between developers and the users as f7 comments 51 views last activity
-
For survivor, it tends to put you vs killer that similar to your skill but teammates are horrible. For killer, for 2 months not playing killers, it puts me against really good teams. Insufficient data? Sometimes it isn't balanced at all.17 comments 221 views last activity
-
Taking inspiration from League of Legends, I like the idea of being able to build perk lists and name them and with a single click of a button, I can just switch to that build at some point in some match when I feel like using it, without having to switch my perks manually. If you know League of Legends, I am obviously talking about the rune lists. The same idea works in Dead by Daylight for per1 comments 11 views last activity
-
Huge Big-top circus tent Hall of mirrors, Ball pit, Amusement rides, and other various creepy circusy features. Keep FCC as a Crotus map and relocate Clown’s traveling circus gear to his new terrifying territory :)7 comments 61 views last activity
-
When running diagonally, It doesn't work at full speed. It slows down when you run diagonally. Please correct this.0 comments 11 views last activity
-
Leatherface and hillbilly are very easy killers and are not fair for survivors. I've got a suggestion that could make them balanced. Add 3 charges to the chainsaws and when the 3 charges have been used, you have to refill the chainsaws with oil or fuel and like clown as his bottles and huntress with her hatchets. This would balance them out fairly.12 comments 323 views last activity
-
I always fail the skill check, but nobody else does. It's unfair to me that there's a skill check. 😄 I say this humorously, but I also actually mean it. I have never succeeded the skill check on DS and, from my experience, I am the ONLY player who has ever failed that skill check even once, and thus I deserve some sort of award.4 comments 51 views last activity
-
Instead of this baffling and ridiculous MMR system, that's completely out of place in a game like DBD, wouldn't it make more sense, in a game where 'ranks no longer matter', that you base matchmaking on play-time. Being paired with people in certain brackets of hours played. So, for example: 0 - 50 hours 51 - 250 hours 251 - 750 hours 751 - 1k hours 1k - 2k hours 2k - 3k hours etc... And13 comments 101 views last activity
-
I think dbd should add a GG emote, like maybe a simple message in the air that just says “GG” or a thumbs up or something like that. I’m writing this as a survivor main on console considering it’s a lot to navigate to friends>players met>find the person>type out gg> send and close. It would be a lot easier with a button. Maybe only allow it when the exit gates are opened? I think it w4 comments 71 views last activity
-
we forgot we also have a survivor in the DLC pack2 comments 21 views last activity
-
Hey, I just wanted to know why some people thinks that Hawkins is a bad map. I know that there are not a lot of places to hide but I actually thinks that it changes the blendettes' gameplay (I'm sorry for my bad English, I'm french)6 comments 31 views last activity
-
Not trying to point fingers or get salty, this is just some (hopefully helpful) feedback on what our experience was. 1) Survivor Side First of all: I played the game for a bit over 700 hours so far. I had some fun playing solo queue most of the time in the beginning. Recently (3-4 months ago) I could win a friend over to try out the game. He was hooked (no pun intended) pretty soon and we play0 comments 11 views last activity
-
So today I decided to try out killers that I have very little understanding on, mainly Nurse and Hillbilly because they requeire a lot of mechanical skill. In theory the whole point of this new system is that I should be able to play with them wothout getting absolutely destryed since I'm decent at other killers. Well that didn't happen at all. I played a couple matches with each, all of them wer1 comments 21 views last activity
-
The best solution devs can do with the toxicity would be to remove the final chat from the match. By doing they can also remove the report for insults because it will no longer be necessary. Change my mind.29 comments 341 views last activity
-
EDIT: There are plenty of players who either don't like the challenges or only like to play killer or Survivor and wont bother with completing all of the challenges which causes them to fall short of completing the Rift, likely causing them to not bother buying it. If BHVR were smart they would make the rift based off of Player experience instead so that the Rfit wasn't so grindy and allowed fo17 comments 141 views last activity
-
With every patch the game gets worse and worse, more bugs and more survivor sided. Do the devs want people to stop playing or something?2 comments 81 views last activity
-
Give it a little buff, pls. :^) In an average game I get 1-3 stacks and no heals after. It need a change. If 5 stacks are op, decrease the stacks. Remove negative stacks so it get activated fatser. Boooring. x_x11 comments 261 views last activity
