I just solved swf problems
Proximity chat. End of.
Any swf group will be talking to each other, so the killer can hear that if they're close enough. You either shut up when killer gets close or you're going to be given away.
Also solos will have the choice to join in those Comms or keep quiet. It also means everyone has more than 3 gestures e.g. I can get a heal off someone without following them for 5 minutes
Comments
People would then start using third part communication, such as Discord or Skype.
Excellent idea, but as the poster above says, almost redundant due to third party apps.
Well people are using them now, but unless they're going to use them without a microphone proximity chat will pick it up.
They're your choices, prox chat is always on so use it or unplug the mic
The only solution is to make people joining a Lobby as a GROUP automatically designated League play. That way we acknowledge they have a superpower Perk called Comms. That way they will either automatically be put against a higher Rank Killer or such Team Players will have greater issues to deal with like needing another Generator over standard to power the gates. I'm sure other balancing obstacles to balance the comms is possible.
I hope they never ever add something like this in the game. This is the type of idea that seems good on paper but its going to be horrendous to deal with for everyone.
Even if we ignore the invasive nature of forced always-on voice chat, it's easy to circumvent (on PC at least).
Just set different mics as default mic in the OS and the one used for whatever VOIP program, and leave the default one turned off. If someone doesn't have two mics they can use a virtual audio cable for the same purpose.
Actually those are good points, the whisper sounds more workable
Good luck lurking on my discord or phone call. Proximity chat would be cool and add to the realism and immersive gameplay feels but it'd probably go unused
sorry if im late but isnt that how its always been just use discord or steam chat or worse than any killer skype
The game cannot be programmed to work like that. Also it just buffs campers.
On PC yes, on console it's through party chat.
i mean my point still stands just use discord on your phone there's not a good way to fix party chats if outside services exist, my defense with console would be like pc if your playing with randoms they can send you a mgs asking to join a call or not
Exactly, although for consoles (as some games with permission can disallow party chat, which could allow proximity) people would just move over to as mentioned Skype and Discord.
Consoles have built-in party chat and is 100% permitted by DbD.
Lol, no one would talk through the game, we all use discord... and you can't force in-game voice chat so your solution doesn't work.
It's a team based game as survivors... Developpers have to find a way to balance the game even though it is 4v1 and even though the 4 survivors are communicating.
How ? Not my job to find the solution, they earn enough money to have "thinkers" in their team.
Anyway, maybe to add a half-game objective would be a good idea.
Exemple :
It will add a new dynamic to the game, killers will have more time to chase, survivors will see variety in the gameplay.
But hey, developpers will never read this post so... :)
I personally would say that if they want to help killers against swf, once the match starts they are given a Mori.
On paper this seems like a good idea but all teams who want and currently do genrush just to be annoying (the current problem) will just keep using discord.
Don’t think this would work. They already use 3rd party chat. If in-game chat came with a downside (killer hearing them), then they’ll just keep using what they currently have.
No, the solution is a The Imp. A 6th player with weak abilities that aids the killer. Most importantly, has in-game chat with killer.