jzinsky
jzinsky
About
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- jzinsky
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Comments
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@Aldofer said:
bye bye iri head, bye bye arc throw, bye bye useful add on, bye bye holding hatchet to mind game, bye bye a tier welcome to c tier.
i wonder how much of what i just mock will be true
It's all true though.
I'll ask this, what perk, add-on or item has been strengthened in the past year?
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FFS can you all stop nerfing everything? It's ######### everything, just take all the perks away and all the add-ons and ######### have done with it. Actually no why not just need the whole game in one by taking it off the servers and peoples accounts, there need the ability to play the game.
No it's not bad word, it's a needed word, this attitude is just bleeding the point of this game away and sanitising it to nothingness.
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I'd love it
However we'd need 50-150% extra map size, along with the extra gens. With 8 survivors we're probably going to require 9 or 10 gens to be done too.
Also a warning that this game mode is a potential pop storm, you have been warned and you know what you're getting into.
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How about a bonus for using that characters perk? Say 10% across the board or a 4th tier only they can have. This can apply to the killers too
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You'll have to post video of you doing it so I know what you mean.
No, YOU, not the character
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For those saying Jason, candyman, pennywise etc, how would they work and how would they be different? I mean don't we already have a guy with a big knife and what's someone going to do with a mouthful of bees?
(I haven't seen the films btw)
I'd like someone who shakes up the mechanic. Maybe someone who needs 3 hits to down, or can't touch survivors but has to make traps. Or someone who moves much faster at the cost of being slower when carrying a downed survivor and more affected by wiggle.
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@maderr said:
What is the project here BHVR ?
I mean, creating killers that you can't counter at all.
- The Hag
- Gunslinger
- PH
- Stridor Spirit
Every other killers are fine but those are impossible to counter, nothing is working. If the killer is decent it's a 4k all the time without even using mindgame.
The only counter is gen rush which is not really the way i like to play the game.
They all have counterplay, you have to figure it out or ask.
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@Lyfe said:
https://forum.deadbydaylight.com/en/discussion/comment/1776239#Comment_1776239
I've seen a lot of bad Nurse players, does that mean Nurse isn't "too good"? Obviously not. She's still the best killer in the game.
When I'm annoyed by Spirit, slapping on Iron Will isn't going to help me because of a fairly popular perk among Spirit players called Stridor.
Nurse's counters are stealth and LoS breaking.
What are Spirit's?
If you are injured, there aren't any realistic counters. Even if you're not, there still aren't any realistic counters.
There are counters, you just don't know what they are. Go figure them out
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I was wondering why it came across like those "I have a very high IQ" posts
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Public match as in playing the game? Am I missing something here? Is this guy complaining that we've got to play tournaments before we can have an opinion? What tournaments?
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Surely in order to dead hard over a trap you first have to know it's there, then time it just right. Unless you can show me footage where you can pull it off better than chance I don't see a problem
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No
No
Camping IS a strat, it's just a bad one
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@NomiNomad said:
So, DC penalties are a big thing right now. It's a surprise if I don't see at least one "dC pEnAlTy BaD" post a day, and when the penalties AREN'T on, you get the same amount of "DC's ruin the game" posts. I personally think the DC penalties are good, but I've been wondering why the Leave Game button is even still here if they don't want people to DC. It wouldn't stop people if they REALLY wanted to, but it'd make them have to close and restart the game, and get the penalty it might ward some people off. Idk, I just think it's weird to have it still in the game if you don't want people to DC.
I asked about this some time ago. The general consensus was so dcers didn't have to pull a plug iirc
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@MissKitty95 said:
Me personally I don’t want to play against a death slinger so I just move on with my game, same with spirit and huntress so I’d rather kill myself on hook and get on with the next game
Now are you killing yourself first hook or just not bothering to struggle? Imo the latter is more forgivable
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1684964#Comment_1684964
You should check your priorities when it comes to playing a "game" or doing chores. A game is suppose to be fun. DbD doesn't have the right to enforce penalty when it isn't even moderately a decent/balanced game.
But we also have the right to have multiple players in a multi player game. I might well post the video early and unedited from this last Sunday which I dubbed "suicide week"
Iirc i played 3 games, with 5-6 suicide on hook and 3 flat out DC. Again I'm not going to say people DC on purpose but I'm yet to see someone crash mid gen
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Oh jeez another call for a nerf. Please stop asking for everything to be nerfed.
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Can we not nerf something?
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@JacobD said:
https://forum.deadbydaylight.com/en/discussion/comment/1683639#Comment_1683639
Every other game I've had as killer has had a DC or a suicide on first hook.
Oh no, it just happens that 99% of game crashes are due to the dying state mechanic.
Imo it doesn't go far enough. Dc-ing shouldn't remove you from the game. There should be a 24 hour cool down on each penalty so it can double and double, if it doesn't already. Finally you should depip so serial offenders go back to rank 20
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@Zani22 said:
Nooo you cant take franklins
Nooo you can't play leigion
Nooo you can't use clown either
YEP I get it you don't like it but dear god can you at least tell me what I'm allowed to play
I'm not saying this just as killer but as a surrvivor because I feel like no matter what it feels like no matter what I use its like illegal
Wanna know my builds
Litteraly
Discordance and fire up rn on legion (I just p3ed him)
And I play Steve as my surv with second wind camaraderie, kindred open handed (because its fun imo)
Ant yet its just constant complaints
And I don't know what to do anymore.
Is that guy your dad/mom/wife/husband?
No? Well they can shove it then
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Everything
Just Nerf everything and be done with it
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@ToxicMyers said:
God how many of you actually took this post seriously? Literally says dudes hacking because he has it on level 3. God damn yall can't see sarcasm when it's right in your face ffs
Maybe because it's barely distinguishable from a genuine whine
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@AhoyWolf said:
I just don't know how to distinguish sarcasm from a normal discussion on these dbd forums anymore...
You say that like they're different
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I wouldn't mind but ######### is ezz? Rez? Eezed? Don't get it, it's not a word it's a sound...
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@FFabeq said:
https://forum.deadbydaylight.com/en/discussion/comment/1565242#Comment_1565242
Lol when killers complain it's ok, but when survivors do that it's suddenly:
"Honestly from this forum it would appear the ideal balance would be to start with the gates open and get sacrificed to escape".
And yes, iri and noed are op
Oh don't get me wrong it's the same for killer complainers, what's bugging me is the sheer amount of it. Gens are too slow yet can be done in 1.3 seconds, every perk is either op or trash, same with add ons or offerings. Playing with friends is an invisible win button and should carry a heavy penalty no matter skill level, but without friends it's completely impossible to escape. Ever. Not once. People here need to think out their statement, read it and ask "really? Is it really?"
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@MegHasCuteFeet said:
If only BHVR would see that the majority of players complain about this perk.
Why do forums even exist?
Are you sure it's a majority and not just a few whiners? To be fair if bhvr looked at all these complaints seriously... Well if it was me in charge I'd shut the servers down and call it balanced
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Am I understanding this correctly? You're complaint is that something is overpowered because you did nothing to counter it and still won?
Honestly from this forum it would appear the ideal balance would be to start with the gates open and get sacrificed to escape
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@Fnatic47 said:
https://forum.deadbydaylight.com/en/discussion/comment/1539732#Comment_1539732
I am not complaining about a "hacker" i am WARNING that cross play should not be in consoles, atleast for now. The state of dbd experience in PC and consoles are not 100% equal. I will not even talk about the fact that they don t have a pure anti-cheat system.
So if cross play isn't on console, what is cross play on? Pc and mobile only?
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@Fnatic47 said:
Mikeasaurus i never saw a PS4 Hacker to be honest... so i don t agree with that...
I never saw a million dollars...
Response 2: Jesus f***ing H Christ on a bicycle in yellow Spandex, is there anything on here that someone won't complain about? Give it a freaking day at least
Response 3: haven't we had cross play for a while now? Isn't that what the globe thing icon is about?
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My point is that the difference is purely cosmetic and imo there should be more than that, all the killers play differently why shouldn't the survivors?
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There needs to be a differentiation between the survivors, they need to play differently. As it stands now the only reason I don't use Meg or Claudette is because there's a daily challenge involving another character, and the only real difference is I've leveled up Claudette more...
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Actually those are good points, the whisper sounds more workable
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Well people are using them now, but unless they're going to use them without a microphone proximity chat will pick it up.
They're your choices, prox chat is always on so use it or unplug the mic
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@cyniChris said:
Not every SWF team is a sweat squad, so all this would do is punish the more casual players.
It needs to search for a killer with a rating closer to the highest-rated survivor in the team, rather than the "average" it's supposed to. Nothing more, nothing less.
Thus punishing casual players who happen to have a friend that's good at the game
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At this rate ds will be literally unusable (actual literally) unless you're being tunneled (and someone rescues you while killer is nearby) or you get caught again on purpose.
Imo even the 60s timer on its own makes it pointless, now you want it to deactivate unless I just walk it off?
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@aGoodOldRub said:
Having 5 perks would just make the game way more survivor sided and unbalance the game way too much so no it is not gonna happen if we are being realistic.
But it would be a good idea if they implemented it when they designed the game and at the same time very bad because what if someone needed or wanted the survivor locked perk but didn't wanna play the survivor ? it would be very unfair to force people to play a certain survivor just for the perk and if you make the perks bad enough that nobody would care then also nobody would care about the locked unique survivor perk so.
Tough, want the perk? Play the character. The state it's at now we might as well have one survivor with different looks. At the very least a survivor's own perks should be stronger than teachable versions.
Imo killers don't need this so much as they actually differ enough to be worthwhile, e.g. I can't play nurse to save my life but can often 3k with huntress and myers
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@pandorayr said:
Survivors use decisive strike to repair when they are rescued from the hook it seems to me an abuse for this reason my proposal to add a small inconvenience if the survivor decides repair a gen.
After being unhooked or unhooking yourself, Decisive Strike will become active and usable for 40/50/60 seconds.
While Decisive Strike is active, when grabbed by the Killer, succeed a Skill Check Skill Check}} to automatically escape the Killer's grasp and stun them for 5 seconds.
Succeeding or failing the Skill Check will disable Decisive Strike.Successfully stunning the Killer will result in you becoming the Obsession.
Repair a generator disables Decisive strike automatically for the next 60 seconds.
Increases the odds of being the Obsession.
The Killer can only be obsessed with one Survivor at a time.
Ds has a weakness, it expires too soon. Unless you're dumb enough to get caught within a minute of being rescued.
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@BBQnDemogorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/1358003#Comment_1358003
Because she's a skin not a new character.
They never promised lore/separate character treatment they said day 1 she will be a skin.
With teachable perks all survivors are skins.
Put the same perks on two different survivors, they'll play the same
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Ok you could out walk a killbot, but the killer controls 4 of them by switching between them (like demo's portal or Freddie's gen thing) and the others just home in on whichever survivor is in sight.
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@Reinami said:
They never make licensed stuff as part of the rift so there is no "what if" it won't happen, at least for the foreseeable future. You can buy kate for shards. in fact everything in the rift is purchasable with shards. The perks that are part of it always appear in the shrine as well during the rift at least once, so you can get them there.
You can buy Kate with shards, I'm not. So I can't complete this one because it requires characters I don't have, which they said won't happen. Then again the new "classic" killer is a guy with a traffic cone on his head
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@HollowsGrief said:
These guys might be clowns but it is extremely inappropriate to put their names up in a public forum the way you did. I strongly suggest you blur out their names.
Why is it inappropriate? I've wondered why protect the guilty? I mean that guy typed those words..
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Mainly because I come from a time where a game would have 8 colours and one sound channel. Also if I wanted to play dress up I'd have a dress up game
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What's the point in them? Does it give you a no perk killer?
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All problem I've never seen happen. Ah you crazy red rank guys!
But seriously, I've suicided on a hook by spamming space in the exact same way when I dont... If you're not going to punish people when the game crashes don't punish them for a slip of the finger
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It would be even better if the character could play either side to blend in.
Then again gens get done in 0.6 seconds these days so they'd just have to appear to be doing the gen
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So are you going to leave us your in game name so we can avoid an out and proud toxic player?
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/1069553#Comment_1069553
It's 50% because it has to be an utterly massive slowdown for it to accomplish anything at all.
That way they are better off doing things like searching Chests, Breaking Totems ect.
Plus you wouldn't be hurrying until you realise someone's coming to kill you (more lore there)
I like this. I could live with this not changing my tactics whatsoever too.
Also while we're here why not mix a slightly weaker Old Ruin into New Ruin
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Still, an alternative objective would be great to mix it up. Also it would stop gen time complaints
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A second objective is too much. An alternative objective would be great
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Placed traps at the exit gates.
All the survivors escaped to watch me get caught in it
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Ok so how about this..
Ruin (new ruin) affects the gate same way it does the gens (destroying the totem doesn't stop the effect for the gate)
And\or an add on, or maybe an offering to do the same
And\or whoever opens the exit gate gets the exposed status unless they complete it or get chased off it