Feedback and Suggestions
Our team will be happy to read these!
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Like, i really believe that the best Myers rework is... basically Ghostface!! :'D He covers all the weaknesses or the abusable points that Myers has and corrects them like a cherry on top of a cake! I'll explain better: Myers is a stealth killer that needs to stalk people to be viable: It means that you are not meant to be seen, but he is tall like an old grandma wardrobe and he is LOUD!! It's l34 comments 131 views last activity
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I have an idea for a new mode in Dead by Daylight... Some of you may not like this, and if that's you, then just leave now. If you are interested and willing to leave feedback, go ahead and read. Premise: A new mode for Dead by Daylight; Competitive mode. Many players, including me, are complaining about those toxic survivors or sweaty killers when they just wanna have fun on the game. So,14 comments 141 views last activity
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Freddy is frustrating to play against and his add-ons suck. Let's fix this. Rope and Chain add-ons Starting off with the hot topic. These add-ons are frustrating for Survivor and a little upsetting for Freddy. For Survivors, the frustration with these add-ons comes from being stacked with other slowdown perks such as Thanatophobia or Dying Light. The time it takes to do objectives is extended11 comments 261 views last activity
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I hope for the next update you add something on consol for chose if yes or not we want to play with PC Switch Xbox Ps4 because the game it's not fun between console and PC10 comments 151 views last activity
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Its fairly well known that the Vanity Mirror for Myres is one of the most useless addons in the game. It just makes Myres an M1 killer who can see through walls within 16 meters (considering that his terror radius is 32 meters, that 16 meters is fairly useless) and he is slower than every killer except for nurse. My simple suggestion is remove the speed reduction. This way, using addons like the24 comments 391 views last activity
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Imagine being able to gain "Devotion points" to unlock special rewards like it happens in Payday 2 with Infamy points You could even create 2 different "Devotion webs", one for Killer and one for Survivor with different rewards in each, some examples of rewards could be: A charm (generic killer or survivor themed) Iridescent shards Permanent bloodpoints multiplier for when you play killer or4 comments 21 views last activity
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Please Ctrl + Z whatever you did to billys turning mechanics because he's just trash and the only way to play him is to m1 and backrev people which is what you said you were trying to fix about him. smh.4 comments 31 views last activity
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the survivors often run away from the killer by looking back. so you can use this as a game mechanic. so how can you use this? when the survivor runs and looks back, you can make him stumble over objects on the floor (branches, stones, uneven terrain, etc.), unsuccessfully jump into the windows, fall when descending the stairs. as in real life. it may be difficult to implement at the moment due t2 comments 41 views last activity
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Dear developpers, your game need more skill requirement. I mean, you have removed many pallets, you have created soft loops, you have created perks to help the chase etc... Survivors have had to adapt at almost every update, they have had to change the way they play, the way they go from loops to windows etc to save time. What did you do for killers ? (and i play killer as well). You have ne9 comments 81 views last activity
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I started playing a bit more survivor recently since some of my friends got back into the game, and why is We’re Gonna Live Forever so much worse than BBQ? I understand that they can’t give it a super good effect like BBQ because all 4 people would run it all the time, but it’s so hard to max the stacks, and the worst part of it is, the better your team plays, the harder it is to max the stacks4 comments 591 views last activity
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Can you do a hotfix where iri head "cannot be used with any addons that effect hatchet count" Iri head is alright because I can juke but juking 3 hatchets is actually impossible and just lame. PS: Don't touch anything else on her, only iri head. I know you cooldown happy ######### want to use ol reliable as a rework but don't do it.2 comments 21 views last activity
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1.Global inventory after reaching P3 with any character every item and offering will go in the global inventory and you will have access with any character to it (Killers & Survivors will have different inventorys) if you got 10 Bloody party streamers with your Ace you will also be able to use it with your claudette as example. but if you have 10 bloody party streamers in your global invent2 comments 31 views last activity
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The hatch is designed to give survivors one chance to let the game not completely run to the killers side, to let at least one get away. How about having it do the same for killers? If all three survivors escape through the exit gate they will be blocked and the hatch will instead open. The killer will be slowed 5% and the survivor will be given a vague indicator as to where the hatch is (Ie an38 comments 1,472 views last activity
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Bloodwebs are frustrating; too many offerings as killer & poorly distributed perks; Change prestige?Offerings Offerings seem to appear much more often in killer bloodwebs compared to survivor bloodwebs. That wouldn't be a probl;em, except most of the offerings I see are stage offerings, Mori's and reagents... so many reagents. BP offerings are somewhat common, but not as common as stage offerings. BP offerings are great because they offset the cost of using addons, whereas stage offerings and1 comments 11 views last activity
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I'm sure we all know which charms I'm talking about (I've included a table of the primary examples from the first 3 Tomes below, just in case). These charms very much give off the appearance of being "Rift Filler". Worse still, they are filler for the PREMIUM Rift. I sincerely doubt these charms are desirable for the vast majority of the DbD community. They are unappealing rewards in the Rift, th0 comments 151 views last activity
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I just got two in a row on the same map. TWO IN A ROW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1111!!1111111!1!!!!!1!!!ELEVENTYONE!!!!!1!11!1 comments 11 views last activity
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I have achieved rank 1 as both survivor and killer and I have about 650 hours in the game. I know that's not really anything much at all. And I'm not trying to brag. I just wanted to say as someone whose spent about 400 hours playing only trapper, I feel like they could do with making a few changes to adjust trappers power level. I know he's not the weakest killer in the game by any means, but so2 comments 21 views last activity
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He needs to be de-buffed he moves way to quick. Any game i get with him hes always zooming around impossible to escape4 comments 21 views last activity
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It is inconceivable to leave someone behind, thus you do all you can to help those in dire need. For each unhook, protection hit, and for each heal of another survivor equivalent to a full health state, gain a token up to a maximum of 10 tokens. Each token grants a 5% increase to healing speed and unhooking speed, and a 5% (number can be tweaked) decreased speed to repairs, cleansing, and sa12 comments 41 views last activity
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Hi! I've seen a lot of posts complaining about how swf and certain perks need a nerf, and i thought this could help. The mechanic would be a 10/20/30% increase/decrease to cooldowns and timers on perks if two or more survivors are running it, e.g. 2/3 people in a swf running decisive will have a 10%decrease on the ds timer, so 60 seconds becomes 54 (or 50/40 to 45/36 if its level 1 or level 26 comments 201 views last activity
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I know this is a controversial subject, but it's honestly my opinion. I'm also want to see if this post can influence people's opinions on the Spirit. @sad_killer_main inspired this idea. Don't give @sad_killer_main any hate or you are a bully. We don't like bullies here. I'm not trying to draw hateful comments. Please keep an open mind. If you really want to argue my point, please don'13 comments 61 views last activity
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Still kinda think Forever Freddy is a little too strong, just change the addons so they dont go so well with dying light thana which those two perks alone can get up to 25% penalty pretty quickly.25 comments 351 views last activity
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Basically for every dull totem you get a token 2: you get the haste effect 4% 4: they gain the exposed status 5: you can mori Therefore with this if they do no totems they get punished heavily but if they miss one or 2 the aren't as punished9 comments 31 views last activity
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While being far from useless when combined with the dumb tech two minutes is far too long for a perk that rarely gets any action anyway, it needs an additional effect like a counter to enduring or something that makes it worth while.10 comments 61 views last activity
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I would love to see some sort of display about which side should I qeue for to get faster queues. It could be a simple display with a total count of qeues for killers and survivors. Or a tailored recomendation, using extra info like the ranks needed for the recent matches, certain killers. Any extra reward would be cool, but the best reward would be the faster qeue time. I don't mind playi0 comments 11 views last activity
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Swf has no place in public matches. It should be solo queue only. I'm sick and tired of getting bodied by sweaty Chad groups. I know most of the swf crowd is gonna say "wE'rE nOt SwEaTy, We'Re JuSt HeRe To ChIlL". If the majority are just here to chill with friends for a casual game then you should have no problem doing it in a PRIVATE lobby. However, we all know that you're not here to just chil51 comments 381 views last activity
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Perk Ideas were inspired by Uplifting : Breakout + Blood Pact + Desperate Measures + Resilience + Hope Beacon of Light : Fuming Mix Tape + Buckle Up Head Start : Vigil + Stake Out/Diversion0 comments 1 views last activity
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Pretty much inspired by (and ripped from the page of) Hex: Blood Favour. What if Cruel Limits were changed to a hex that blocks vaults within a 24m radius of the killer for (insert number) seconds upon a basic attack? Could have a cool down like Blood Favour to avoid being oppressive, and of course can be found and cleansed.8 comments 31 views last activity
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I was really enjoying crossplay on pc, it was nice having my queue times reduced and my matches felt more balanced, despite the mmr fix completely failing previously. Now that it's been a bit tho, I can see that basically all the console players are reporting that they've turned off crossplay. Except of course the toxic high rank console players who now are infesting my games and are just as7 comments 141 views last activity
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I was running meta perks, even stridor. Still I got entity displeased, and just 1k by pure luck. Think again about spirit has no counterplay. She is vulnerable as every killer is, to one thing: gen rush . Edit: being not fun to face off, is not the same as being unbeatable.13 comments 301 views last activity
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Hex: Phantasm. Afflict survivors with confusion and hallucinations. Doubles the amount of gens, pallets, and totems on the map. The additional gens, pallets, and totems have no collision.5 comments 21 views last activity
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Forsaken Outcast. You become obsessed with one survivor, whom afflicts those closest to them with a curse. Any survivors that unhook or heal The Obsession, or perform co-op actions with The Obsession will be afflicted with the Oblivious, Blindness, and Hindered status effects for 30/45/60 seconds. “Keep your distance. They are cursed.” The idea for this perk came about from horror films w3 comments 31 views last activity
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Keep in mind these changes are Quality of life improvements, not focused on making Pig "viable against SWF". Basekit changes: -0.3 seconds to execute the crouch action (that means Combat straps is now base kit). Survivors can't remove their RBTs on the first jigsaw box, unless it's a second RBT, which will always be removed on the second jigsaw box. Skillchecks from Jigsaw boxes can be affect0 comments 21 views last activity
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How about if this perk also revealed the repair progress of gens within range by the intensity of their aura?0 comments 1 views last activity
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When the pig downs a survivor for the mori one of two things happens: The Pig places a RBT on the survivors head, but can also be seen tampering with the timer. The timer instantly starts beeping fast in red and the survivor crawls fast towards the camera screaming while the Pig is standing menacingly watching as the survivor screams as they crawl towards the camera and the RBT activates which k26 comments 261 views last activity
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I was thinking about this one today. Dropping a pallet on a downed survivor pushes them out from under it. That's fine, but there's a space where someone crawling could fit under. Does it harm gameplay? Not really, the killer can break the pallet and the survivor could be pulled out. (Or forever stuck in the pallet like the old glitch) Mite b cool.12 comments 91 views last activity
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please fix the hill side bug! A fellow survivor and myself both got caught on it one after another. I was stuck there for 5 minutes spinning in circles trying to get out! and when the killer finally came over to me i was happy to get downed! and guess what the survivor who came to save me also got stuck in the same spot trying to sneak around the hill to save me. hook was on top of the hill. seri1 comments 21 views last activity
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Why don't set the cap of the BPS at maybe 10.000.000, or delete the cap definitely? when u will introduce the reward of the rank, maybe someone forgot about the cap and lost Bloodpoints, so why not increase the cap or delete it?5 comments 51 views last activity
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I think there are too many conditions and straight up nerfs to this add-on to justify it being an ultra-rare add on. It used to heal 2 health states instantly, now it only heals one BUT after 16s, BUT is cancelled after changing health states or being picked up, and it still consumes your medkit after use. I think the 16 seconds is fine, I'd just change 2 things, allow it to heal 2 health stat30 comments 421 views last activity
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According to friends on Switch (and I think PS4?) they have access to some killers and survivors that I still don't have on PC. Like, I know on switch for instance that my friend got at least Spirit and Feng. It seems unfair to me that a DLC that still costs $10 on PC, they were given for free. I'm wondering if there are any plans to release these DLC to everyone at some point. If there aren't,6 comments 251 views last activity
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a few months ago when I played as demogorgon he was maneuverable and I could move normally with him but after getting back to him recently he feels extremely clunky to play as , and his side stepping speed has been greatly reduced compared to how he felt some months ago . when I played as him in lery's memorial I could barely sidestep and go through corners or loop . I don't get why the devs deci2 comments 41 views last activity
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I've been trying to play nurse because I want her teachables for other killers (thanatophobia and nurse's calling feel like they'd work great on legion) but she feels incredibly useless. I know that back in the day there were highly specialized nurse mains who were the top killer players on pc, but otherwise she's insanely difficult to play. And she's one of five base killers on pc. If you don6 comments 101 views last activity
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I would like to petition that certain sounds related to the hook be changed: The volume of a survivor's scream on a hook. Yes, obviously this would be excruciating pain; but I do not want to hear it so loudly that I literally turn my volume down if able. It feels 350% louder than any other sound in the game at regular volume. The sound bit of the Entity taking a sacrificed survivor suppressing0 comments 11 views last activity
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I swear, every lobby i load into has 150+ ping. Sure, the searching times are low, but I'd much rather have good ping than a 1 second searching time. When I throw down a pallet, it simply will not respond. I'm sick of it and I want to hear what you guys have been experiencing.0 comments 11 views last activity
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What if we just changed something about the perk Bamboozle? The change would be when chasing the obsession you would get an additional 5% faster vaulting speed, so 20% vaulting speed in total if chasing the obsession..12 comments 81 views last activity
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you're able to remove the perk you never wanted and earn perk point, using the perk point you're can level up the perk you like the most and You only able to remove one perk and level up one perk on each rank reset month.0 comments 11 views last activity
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I am thinking about using the perk second wind. Does anyone have a good build using it? I have a few ideas but i want to hear other people's builds3 comments 741 views last activity
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https://www.youtube.com/watch?v=s9yJ9qEwyg8 Run the killer for a while. get hooked and then this. on the first look it seems funny, but it came to a point where its just not fun anymore, it just became a routine and dbd turns into a not so fun game anymore and everything because the lovely devlopment team made ranking so easy that you get matched up with people who doesnt even belong to the8 comments 81 views last activity
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This is something that's been super annoying since the very first time I touched the game. It's equally terrible for both Killer and Survivor when you can't see the only area you need to be able to see because of those notification bubbles. When a Killer hooks another survivor you can't tell if he's going towards you or doing something else and as a killer you can't see what's going on at the spo1 comments 12 views last activity