Feedback and Suggestions

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  • KILLERS CAN'T FIND MORIS, SO WHY THE HELL CAN SURVIVORS FIND THOSE DAMN KEYS? REMOVE THIS ONCE AND FOR ALL!!!
    44 comments 681 views last activity
  • why i can finish a overcharge skillcheck if i leave the generator.... but i can't finish a random skillcheck who spawned when i leave the generator? xd
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  • After 5 threads talking how underwhelming and frustrating it is to play him... I've played about 7 matches with him just now, managed Adept with 0 addons at R1 and now been messing around with all of his NEW REWORKED addons since PTB just to see their viability one by one. Sure, people don't know how to deal with him yet but neither do people really know how to play him that well either... sort
    15 comments 241 views last activity
  • Ok... Getting less than 10 FPS with that combo. FIX THIS OR REFUND ME. This is worse than before the chapter, JESUS CHRIST...
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  • By that I mean make it from a higher standpoint please. The hag is the smallest killer in the game yet her POV is taller than the Blight's. On some maps's window loops you can't see the survivor because you're too short. On Lerry's e.g when the survivor is at the window vault next to the library I can't look over the counter and therefore can't see the survivor. Also playing on rotten fields i
    0 comments 61 views last activity
  • 05D15F46-BA82-470D-A544-895F9B76DED8.jpeg “...granting him unnatural physical abilities.” Ah yes, running into walls, a totally unnatural ability, makes complete sense. Ok in all seriousness who came up with this “ability”, it’s pretty much complete garbage. So many different killers do the same thing but they do it WAY better. Let’s look at some of these killers.
    2 comments 61 views last activity
  • Because of that he's powerless against BASIC LOOPING. He can't vault, can't break with it, can't one shot, and not just that, he has a turn speed a Billy. In short: His power is ONLY great at patroling, in actuall chase he is basic m1, which is big No No in my book. Perks are alright i guess.
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  • Does anyone have any cool ideas with balance and what could change in dbd? Personally I wish they would just overhaul a lot of the game but it's still fun to talk about.
    2 comments 21 views last activity
  • Today 08/09/20 the developers removed Kate's boobs jiggle. I hope it's bug. What do you think about this?
    13 comments 311 views last activity
  • This is annoying and BS when we have to rely on RNG in the first place to get any decent perks on the webs.... Leveling Ash.... skipped Up the Ante because I didn't want it.... 2nd web, it reppeared; skipped.... 3rd; skipped; .... 4th.... 5th... 6th.... even SEVENTH web still offering Up the Ante instead of rerolling the goddamned perk into one of my other options I KNOW I have available.
    6 comments 51 views last activity
  • No more slamming shut when doctor comes around. Since they stayed closed til completely opened! Hurray!😀
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  • This killer is everything a killer should not be. I've been playing him none stop at rank 2-1 since release and the PTB, he cannot hold himself at these ranks, he is a poor, weak killer. He cannot fight around loops He slows down whenn lunging out his power His turning is so bad a simple juke to the left or right nullify this His perks are crap. What the hell is this killer.
    6 comments 121 views last activity
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  • This update has to be a joke. The FPS are horrendous, scratchmarks are impossible to see and the game does not work on Windows 7 at all. How did this go live?
    3 comments 101 views last activity
  • The Blight's character model is obviously taller than survivors, but from his POV he looks to be shorter than hag. The low camera angle makes him much harder to play and should be corrected.
    2 comments 41 views last activity
  • It appears that there is a placeholder text that snuck in to the endgame screen with the latest patch. Under the "Did you have fun?" rating, is a label saying "Link Text".
    0 comments 11 views last activity
  • Why change how flashlights work? You can still get the same angles in theory, and I got a wide one today, but half the time you do not get an angle/blind when you should, just like in the PTB. PLEASE revert this, flashlights are so broken, horrible, unfun to use, half the time they don't work when they should, it's so frustrating and unsatisfying, there was no need to change them as they were pe
    0 comments 31 views last activity
  • We've been through that with demogorgon, please do the same with blight.
    10 comments 301 views last activity
  • With the new patch, a new button seems to have been introduced to the settings screen. Next to the "Behaviour Account" label, there's a button saying "Link Account". When clicked, it'll show a message saying: Please go to the following website to manage your Behaviour Account: account.bhvr.com However, this site does not seem to be activated yet. In technical terms, there are no DNS recor
    0 comments 111 views last activity
  • It has a cooldown period. Does Ruin have a cooldown period? How many of the other Hex perks have cooldown periods? Not many. For the range and time limits it already has there shouldn’t be a need for a cooldown period. It isn’t even that useful because there are too many players that can loop you for a long time before they even need to drop that pallet that is only locked for 15 seconds. And a
    2 comments 111 views last activity
  • PLEASE make fov taller it look like survs are taller than me what the hell
    1 comments 131 views last activity
  • The description of some of the perks aren't up to date in the steam store... for example, if you go to the hag's one ( https://store.steampowered.com/app/554381/Dead_by_Daylight__Of_Flesh_and_Mud_Chapter/ ) you can still read the old ruin's effect: " Ruin An ominous hex that affects the survivors' skills at repairing generators. Survivors affected by Ruin suffer the following in their despera
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  • Seriously just face him as a survivor, he has Stretch ArmFreddy levels of reach
    0 comments 91 views last activity
  • The new chapter is very very good, and i've loved it so far! It is definitely a landmark for the great work the devs has been putting on dbd, even while this pandemic is going on. Well, to be honest it was expected that when the update went live, the Particles and new animations would severely decrease the FPS in certain ocasions, for a large amount of players with mid/low-end hardwares. As a n
    2 comments 81 views last activity
  • Before the update, I had a steady 60 FPS. Since the graphics update I haven't even gotten to 40 FPS. Please give us more graphics setting options!
    0 comments 71 views last activity
  • (Everything in this post is on Low graphics with max resolution) This update causes so many FPS dips and V-sync problems it's not even funny. Even worse is that these problems were IN THE PTB and NOT fixed. My game has never had FPS issues before this update (running at a consistent 65 FPS) but now just STANDING STILL can cause a dip. Certain maps like Lery's or Ormond drop 10 frames at all time
    0 comments 11 views last activity
  • The Blight is WAY too fast now, he's great! Thanks devs, how about an addon that lets you destroy dropped pallets when bumping on them? BTW, the Mr Hyde skin with a cane and top hat is GREAT! Xbox, rank 1, Crossplay enabled, in case anyone wondered
    Mod
    6 comments 121 views last activity
  • Terrifying! I can’t wait to see people using them in matches as he looks so creepy without his hood up. The Felix cosmetics are also everything I wanted and more. So much love towards the developers right now. You guys did good. 💚
    Mod
    2 comments 121 views last activity
  • so today i was playing a couple of games with the pig, the results were a lot of brutal killer statuses, 1 entity displeased, and finally 4 ruthless killer, to me the pig feels kinda empty, and the power doesnt really work well with its secondary action, ie, the rbt's, ie stealth the goal of all killers all have a power that is fully fulfilled potential, or has potential that is fulfilled later
    7 comments 81 views last activity
  • Huntress Lullaby is one of the worst hex perks in the game. This is just an idea, but what if for every stack or hook you get, The skill check gets Sligh smaller. At five stacks it would almost be overcharge small. Thoughts?
    Mod
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  • https://youtu.be/0UyJYP7QxjY?t=87 Why was this amazing feature removed?
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  • Way to much grass scratch marks are hard to see playing on lowest setting 1080*1920, Digital Vibrance 80%
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  • Can it be implemented to the game? I would like to keep track of how many trials I played, how many escapes or 4k I got et cetera... Also sometimes I want to play Gen defense build and then on the next one a chase build one then basement build on the next one... I wish I could save my loadout for each of those builds, naming them so we save time instead of changing each perk and add-ons all t
    2 comments 11 views last activity
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  • I have an rtx 2070 super... EDIT - I was able to fix this by simply changing my settings from Ultra to High then back again.
    5 comments 161 views last activity
  • I don't understad why they don't have independent "red line" in the hud. i mean, is hard know how many time you have to slam into a wall before the power end, they should be like the Leatherface or Nurse tokens, where you know how many time you can use every token, instead of being fused.
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  • I always buy it off the steam store because it's cheaper than buying the characters separately for auric cells and it's really scummy that you separate it because it seems like you're doing it to make people who want to play the new characters ASAP doll out some $$$ for a few hours early access.
    1 comments 11 views last activity
  • I dunno, it just popped on my mind one of these days and i was thinking something like a human killer that does stuff like putting traps around and then transforms when he smells the scent of blood of wounded survivors. Also a base increased FOV and an increased skill in tracking, but very weak when flashlighted and losing some of his "transformation gauge" when gettin stunned or something like t
    0 comments 11 views last activity
  • What about make them start spawning if you hide more than 1 minute without: -being in chase -do gens -do totems -unhook -heal (yourself or others) -sabotage hooks -interact with killer traps in general... playing. Also make having 2 crows have noise indicators (because right now only make noise indicator when they have already 3) and then give buffs to Spies of Shadows and Calm Spiri
    1 comments 11 views last activity
  • I had a few suggestions in my mind for some harmless offerings, so I decided to share them here. ________________________________ Charcoal Fragment - Common Offering Grants you a 50% XP bonus to Rift Fragment Progress . Personal. Stacks "A leftover fragment from a piece of charcoal, found inside a burnt-out campfire." Campfire Ash - Uncommon Offering Grants you
    0 comments 1 views last activity
  • I know a lot of people have said this, but devs please. Give us a totem counter in the HUD. Reasons why: Solo surviving or duo queues are impossible because you never know how many totems are left. If you just miss ONE and don't know it then NOED is going to proc and that sucks butt after spending so much time breaking all of the others. Hex: Undying is coming and it's going to make NOED even
    23 comments 141 views last activity
  • These 2 perks seem to be overly strong and used on a majority of survivors. Borrowed time definitely is the worse of the 2, but Adrenaline does have it's OP moments. It should get a similar treatment to Mettle of Man and Decisive Strike that balanced out those perks a bit. My problem with BT is that it is abused by overly altruistic players who will unhook right in the killer's face. The risk
    43 comments 1,431 views last activity
  • Like, you are already a very good killer by having the chance to throw hatchets on ppl and apply various effects via addons... I really don't see why it should have an insta down perk :\ My suggestion is: You just decrease hatchets from 5 to 3 and the perk gives you deep wound when you hit them instead of downing them and add a penalty speed on deep wound healing. It would really make it viable
    19 comments 91 views last activity
  • Killer idea that came about as a friend and I were randomly chatting about other things on the forum. Not really meant as anything 'serious'. The Curse (Would have chosen The Witch Doctor, but DBD uses The -One Word- as its template. Power - Personal Totems: The Curse possesses the ability to place up to 3 Dull Totems of their own creation at any point of the map, at their feet (to prevent pl
    0 comments 11 views last activity
  • Title. I think it's would be the best way of allowing communication between solos that would not be disrupted by language barrier. Make like 3-4 wheels each having 8-9 phrases which can be swapped by pressing a certain button. Add "ping" system that would temporally create a little marker visible to everyone on top of that. Fill it with phrases like Yes/No Totem/Gen/HEX/Trap/Gates here
    0 comments 1 views last activity
  • Borrowed Time: When you unhook a survivor, and the killer is within 12m, regardless of terror radius, the unhooked survivor has endurance for 15s. Being hit with endurance puts the survivor into deep wound for 10s. When borrowed time is off cooldown, unhook actions CANNOT be interrupted by the killer, by any means. This includes: shocks, grabs, or taking damage. After triggering borrowed tim
    8 comments 41 views last activity