Feedback and Suggestions
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Hi friends! I've never used a forum before so pls be nice! But I had a lil thought… I'm calling it 'Traders in The Fog' (I dunno if this has maybe been suggested before) An option to 'open trade' with friends - trade killer add ons and survivor items/add ons! I need more add ons for my main but not getting the ones I need in the web, trade with a friend! Running low on your favourite tool b0 comments 11 views last activity
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I believe having the option to disable the in-game heartbeat audio when within terror radii would be a welcome feature. It would give us the option to enjoy the actual music soundtracks more. Given that this would only affect Survivor clients by choice, I do not deem that it would have any negative gameplay impact.3 comments 122 views last activity
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Scooby Doo and the gang. Daphne/kate.. Velma/Micaela… shaggy and Fred ... Wednesday Adams.... Coraline... Sabrina the teenage witch... Can you bring the mobile skin to console and PC.... Ghost Buster's skins... Beetlejuice skins.... More Easter skins can make melted chocolate killer skins to match the cute survivor skins... Predator as killer... Jeepers creepers as killer... Can u add weather to0 comments 1 views last activity
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A simple one but would love to be able to favourite outfits for killers and survivors in the shop to buy later once I've saved up shards and cells!0 comments 1 views last activity
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The "Play While You Wait" feature is really good! It also encourage the players to play both survivor and killer. Only one thing is wrong, when you join a survivor lobby with "Play While You Wait" feature and then leave the survivor lobby and return to killer lobby, it stops looking for a match in killer lobby. If this issue gets fixed, this feature will be the best feature for players. You shoul0 comments 31 views last activity
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Conviction giving survivors a free 20% recovery from the dying state is essentially an instant self-pickup tool. In practice, this means that as soon as a survivor is slugged, the margin for killers to secure pressure is drastically reduced. The perk removes the intended trade-off of slugging: killers are supposed to get map pressure by leaving survivors down but at the cost of them potentially r5 comments 163 views last activity
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Currently, scratched Myers is a viable build if the map is indoor (RPD, Midwich, Lerys, Hawkins, Gideon), but outside of these maps he is useless and will probably not even get one hook. This is currently not a problem as the killer can bring a map offering and hope there’s no ward, however once the map offering is nerfed, scratched Myers becomes obselete. Solution: Increase the base speed of s5 comments 141 views last activity
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hello everyone, I really enjoy Dead by Daylight and I’d love to share some ideas for new Killers and also a small improvement suggestion for the game. Maybe some of this could inspire future content: Killer Suggestion 1: Harley Quinn – “The Chaotic” Weapon: Her iconic baseball bat. Power – “Acrobat of Madness”: Harley can perform a cartwheel strike that knocks Survivors down when she fl1 comments 41 views last activity
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I'm a sadist Edit: Hit the down button to send this down to beHaviour8 comments 151 views last activity
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Guys, I am 100% sure that the pick rate of the map dependent builds like scratched mirror Myers dropped through the floor after the recent change. Not being able to choose an indoor map completely demotivates from playing creative builds. I really liked how before you could actually make a killer scary (map offerings + perks like the old Knockout that made survivors truly oblivious and lost about13 comments 192 views last activity
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Client side, i fully believe players should have the ability to name killers or survivors anything they please so long as it isn't offensive. Maybe even custom animations or model's for certain things, (I'd love to have fnaf springlock suits as hooks just for The Attraction!) Cross hair's i don't believe should be a part of it since it gives killers with ranged options an advantage, but models, a3 comments 112 views last activity
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Now that Overwhelming Presence no longer affects item efficiency, the Item Efficiency symbol could probably be replaced from the perk icon with something else.1 comments 21 views last activity
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CCan we get all killers get some nerf every survivor perk is almost needed basically like nerf killers more than just give them more advantage like for instance last stand was good but they had nerf because vault speed0 comments 41 views last activity
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They Need be nerfered we got all survivor perks needed but killers badly got needed pls make the game fair and fun again2 comments 31 views last activity
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It’s almost 5 month since Anna’s axes doesn’t register hits always when u absolutely sure u made it. U hear the sound, u hear that noise from survivor, but overall nothing changes. On many maps both DeathSlinger and Huntress constantly faces with unpredictable hitboxes. I’m talking about that corner on RPD street and other places. Many other places. Last released maps are probably the worst in9 comments 191 views last activity
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I really like these cosmetics, but they have one glaring problem: the fungal caps on his back (which I have circled in red) directly clip into his head to the point where his face is obscured. It’s extremely noticeable in his idle animation and during his Moris. This problem would be easily fixed by simply removing the two circled caps, and would not detract from the overall cosmetic.0 comments 21 views last activity
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I'm all for disconnect penalties when its frequently done because you do get people who "rage quit" regularly, however its less impacting for survivors as I find bots are actually quite useful. My problem is the way it has now been implemented, we all have lives and uncontrollable things can occur which do require the occasional disconnect, for me I have kids etc and last night I had to drop out8 comments 401 views last activity
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Hello, I’m a player from the Asia Server (SEA). I play both Killer and Survivor. I have some ideas for buffs, nerfs, and QOL improvements for several killers that feel outdated in the current game. These are my personal ideas, after some thought and consideration, which I believe would improve killer QOL without being unfair or overly oppressive toward survivors . The Trapper The Trapper ha0 comments 31 views last activity
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Houndmaster is a very fun killer (enough for me to p100 her), but there are definitely some things I want changed that I'm listing below roughly in order of the priority I want them implemented. Bug Fixes This first change is the highest priority as I obviously want her power to work. Minor elevation changes makes Snug get stuck for significant periods of time, he often safety teleports when5 comments 61 views last activity
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I expect killer queues to be very long in 1v4 during the 2v8 event so maybe having this feature for both modes could be helpful.1 comments 41 views last activity
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Hello guys, what's up? I love to play as and against Legion and most of my posts are about this killer, but not a lot of people know how to counter their power, so I'm gonna be walking through a game from the best Legion main (Tatariu) where survivors played well against him and did very well using every resource efficiently. Let's get to the review. https://youtu.be/H7gT6amREf0 comments 51 views last activity
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Considering that the recovery speed from a hit with this perk has been reduced from 40% to 32%, and that there's no longer a way to avoid losing 2 badges when damaging the Obsession, it wouldn't be a bad idea to make it so you can gain 2 badges when hitting a Survivor other than the Obsession so you can charge the perk more easily, since many times you're only halfway through your badges when you1 comments 31 views last activity
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I'm in the last rank but I'm tired of playing with guys who can't see the way forward. They reduce the fun of the game and make me dislike playing.1 comments 32 views last activity
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These changes are meant to incentivize Springtrap players to go for his most fun playstyle (in chase) and to disincentivize his most boring one for both sides . I'm not imposing the design/balance team over at BHVR to fully implement these changes, they are mere suggestions that would (in my opinion ) be nice for the health of the character. Buffs: Increased the Fire Axe's maximum range7 comments 514 views last activity
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PLEASE make it so that if you use Deja Vu and another survivor uses Blast Mine or a killer uses something like Trail of Torment it overrides the red aura to yellow or better it turns orange or two-colored: red in the middle and yellow on the outside. Why isn't it a thing already?3 comments 31 views last activity
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I can't think of any other famous horror movie villains for DBD to add. So, I really think that a map taken from the island of the series LOST, jungle with Dharma Iniciative bases, would really be fun and different from all the other maps. Being chased by the smoke monster would be amazing, hearing its' typical noise when it is on the hunt. I know it is not a horror show but it definitely has it2 comments 31 views last activity
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Just did a match against onryō. The player spammed his teleport and just overall took the fun out of the match. Fix the teleporting, add a cooldown to the teleports. People shouldn't be allowed to spam it2 comments 31 views last activity
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now that behavior is finally focusing on fixing the game maybe it’s a good thing for reworks. Hopefully we can get the SKULL MERCHANT rework before 2026 😁10 comments 101 views last activity
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Hello, please can you add a new killer like tung tung sahur or you haven`t rights for this, please take this question seriously and send me answer🙏🙏🙏0 comments 12 views last activity
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This game use to be fun its not anymore. People take this game way way to serous. and this because I was Heling and was going to save them off hook. i did twice and yet they rain right into the Killer. 🤡 I even had a stream sniper threaten my life by swatting me. Thankfull1 comments 71 views last activity
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Theme / Atmosphere: An abandoned, eerie city swallowed by nature. Inspired by Pripyat after the Chernobyl disaster – empty buildings, rusting ferris wheel, broken swimming pools, gas masks scattered across the ground. A perfect ghost town taken by the Entity. Main Landmark (Map Center): A Ferris Wheel visible in the distance, partially collapsed. Survivors can see it from man0 comments 41 views last activity
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Wondering why I've had horrible lag and rubberband issues on ps5 since the walking dead update. I'm not having the issue on Xbox nor when playing any other online game on ps5. I never had this issue on ps5 in dbd before twd update.1 comments 41 views last activity
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There’s nothing interesting or interactive about the Killer having to roam the map to find slugged bot Survivors just to hook them. If the slugged Survivors DC, the Killer has already “won” since there’s no match left to play, so they shouldn’t have to do all that to earn the Sacrifice BP (hooking & sacrificing). If the Killer also DCs, the BP should be automatically granted.0 comments 22 views last activity
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I'm really loving this perk rework. It makes chest builds so much better. Love making little supply caches of charged up items for me and my team to use. Even without a full build, it makes chest items far more useful. I'd say it's definitely more useful than before, and stands out on its own against Built to Last in terms of the role it plays.0 comments 11 views last activity
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Hello, my suggestion is a rule to reward the killer for targeting different survivors. The numbers I use are just placeholders to explain the principle. The idea is that the killer gets bonus points depending on how few hook states the team has. This rewards the killer for keeping track of hook progress and focusing on new survivors instead of tunneling one down. As long as no one has reache9 comments 111 views last activity
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Recently survivor post game pb category have been changed to accommodate survivors and to make them easier to achieve (which is objectively good), and I wonder if the same can be done for killers too, since the change to each category going from 4000 BP each to 10.000 BP each it has been harder to complete them, let's start with each bp category and see w1 comments 31 views last activity
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While all survivors are alive, when you are the only survivor on deathhook, you leave no scratchmarks, pools of blood, and make no grunts of pain I think this perk could be insanely fun for some intense situations as it only works when you're close to death. With it being a perk that's available for beginners, it will definitely help with the beginner problem where beginning survivors barely4 comments 71 views last activity
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you had an idea, removed it in like 2 hours because tunneling triggered the system as "go next" and now its just gone. its literally impossible currently to find a match with 5 people. and the fact you addet a "buffer" where if you play idk 20 matches and then can leave one for free is the biggest insult. it doesnt matter if i play killer or survivor, if lethal persuer is in the match, someone0 comments 41 views last activity
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As killer when a gen is done a big notification bubble comes up same when gates are power. Sure its not the worse in the world and experienced killers are used to play arround it, i just notice it doesnt let you see nothing arround for a couple of seconds and that could have an easy fix. i think for the new players changes like this make a lot of difference. Losing a huntress game cause you can't1 comments 11 views last activity
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I'm wondering if you''re planning to make a new mori for the Trapper since with his current one you can only see his legs and weapon. All the other killers have moris that allow you to see their full body and the cosmetics you have on them, and I feel like it's unfair that if I buy new cosmetics for the Trapper I'm never able to see them. Thank you!3 comments 71 views last activity
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i don’t think the simple option to adjust our controller sensitivity is enough. i would suggest adding the feature to adjust our deadzones and our response curve type. it would give us more flexibility and comfort on the game depending if the person likes a smooth slow sensitivity with a decent high deadzone and an exponential response curve or if they like a fast quick response sensitivity with0 comments 1 views last activity
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Interlocking Razor(rework): Move the current effect over to Razor Wires Rarity swap with Face Mask New effect: When facing a Jigsaw Box skill check the survivor has to complete a 2nd skill check immediately after the first skill check with the needle moving 25% faster after the 1st skill check is completed. Currently Razor Wires and Interlocking Razor are essentially sharing the same effect0 comments 41 views last activity
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May we as killers be able to abandon once EGC starts? Scenario 1: the survivors did a great job doing objectives so it’s a win condition for them and a loss for us anyway. Let’s skip two minutes of “watch me leave”; Scenario 2: the killer closes the hatch but still has to patrol exit gates or wait two minutes to end the match… I would gladly surrender too. I don’t care how it would affect MMR9 comments 112 views last activity
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Could we make all activated Boons to stay in the game if we leave or die? Until the killer snuff it. It would actually make a bigger impact if the boon user die. At least can we have this😇 Solo Que is harsh, and this would help a bit.8 comments 81 views last activity
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I play in Asia, and I am at I think 20-30 win streak with one killer. I play this killer well, but it keeps giving me soloQ and survivors that make unforced errors. Which is fine, they don't have to be amazing, but MMR seems to have failed them.0 comments 11 views last activity
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While fog vials were pretty bad on some maps (where it looked like a damn blizzard), you made them essentially useless now. Especially the iri addon. Having played on both sides, giving them charges was fine (only 2 though?). No need to lower the opacity as much as this, maybe dial it back a little? I'd hate to see these go the way of chalk pouches/broken keys etc :(16 comments 211 views last activity