Feedback and Suggestions

Our team will be happy to read these!
  • I think it would be a healthy change towards killers, so when the killer loses against one they know that the survivors had a huge advantage and it wouldnt make them feel like garbage as much. also i think it would help killers realise how good they actually are against a sfw and against a solo q team so they dont have like a ridiculous expectations for them selves.
    11 comments 221 views last activity
  • I just ran into a survivor match in 1v4 where survivors kept igniting Circle of Healing and using it like no ones business making the game extremely more difficult than it needs. Either make Igniting a boon totem one time use or let Killers actually break totems as well because survivors can just abuse the hell out of those perks to their hearts content without any repercussions.
    3 comments 71 views last activity
  • I would love to see Genya Arikado legendary outfit for Trevor Belmont. This is Alucard in disguise from Castlevania: Aria of Sorrow and Castlevania: Dawn of Sorrow. I see a lot of people playing Alucard rather than Trevor (from my observation) and I think this could be a good addition. Alucard's costume is cool though, but his cape could be as cool as annoying, so this costume could fit really
    0 comments 91 views last activity
  • Hello Dead by Daylight team, I have a question about the Legion’s Never Stops Slashing skin. Originally, the mask was supposed to show different facial expressions depending on the character’s state. Are there any plans to implement this in the future? Thank you!”
    2 comments 31 views last activity
  • Does anyone else find this fair on killer's side? I just lost a match where 3 survivors found a flashlight in a chest, and the round ended only with one kill partially because of this, I just feel like this shouldn't be a thing possible by random chance.
    3 comments 91 views last activity
  • What i mean is, instead of kaneki being able to injure people so freely every time what if he was only able to mark people when not enraged. This would make him get less irritating to go against. obviously he should get some buffs in return like tendril length buff or smth. Also kidnap "tech" shouldn't be a thing.(still confused if they are changing it or not)
    8 comments 141 views last activity
  • I have this really neat idea where if you make the server have authority over the client, instead of the other way around, it would kill 95% of the hacks in the game. If I've thought of it then you've definitely thought of it. Why haven't you done it yet?
    1 comments 41 views last activity
  • I understand for survivors that the chase and terror radius music needs to be the default to not make it disorienting for them (and possibly licensing for future killers), but for the people playing killer, they should be able to hear the custom chase theme for their killer. This is the 5th iteration of 2v8 and we still don’t have this added back in yet. it feels really weird playing wesker and h
    0 comments 21 views last activity
  • Tunneling is optimal at both high and low tier play. (I will go into why later.) Design goals are to not disproportionately buff either top or bottom tier play, and to not buff the highest tier killers in a meaningful capacity. After two survivors are hooked for the first time, the killer gains +.02% ms (passive bloodlust I). For each subsequent ‘fresh hook’ the killer gains an additional +.02%
    11 comments 241 views last activity
  • With it being tied to the bare functionality of killers like Knight and Nemesis, as well as being one of the few detection means not telegraphed to survivor, we could go with more perks either including this effect (not just scream+location notification) or existing perks reworked to include this. It's pretty deceptive that Hoarder does not seem to be an actual Noise Notification and Spies gives
    1 comments 51 views last activity
  • Right now it's very annoying that when you are using skin presets, when joining 2v8 it resets all your skin presets making you have to do them again. We don't want different skin presets for 1v4 and 2v8. Please make the 1v4 skin presets sync with 2v8's so we don't have to do double work <3 (I think it's an unintended bug anyways)
    0 comments 11 views last activity
  • Killers Like Trapper and Nemesis seem to underperform while Legion is the most played applying too much slow down. Here are some balance suggestions I’ve thought of. Trapper: Give him Iridescent Stone as a 2v8 basekit but increase the time from 30 to 45 seconds. (No compensation nerfs) Nemesis: Increased the number of Zombies in a trial from 2 to 3.(no compensation nerfs) or I
    1 comments 31 views last activity
  • 1 comments 51 views last activity
  • its an event just let both sides get extra bloodpoints waiting for 30 mins to play with another person and get normal bloodpoints feels like such a buzz kill for an event
    8 comments 241 views last activity
  • I think BHVR should consider reworking the Judith's Tombstone addon or making slight changes to make it more interesting in a game because right now it's a little boring seeing people use tuft hair with tombstone for infinite tier 3 and the counter play on survivor promotes gen rushing and doing actions like doing a gen ,blessing a totem ,hiding in a locker to avoid being taken out of the game be
    1 comments 11 views last activity
  • Having back to back to back… aura as a Survivor is ridiculous. I'd understand if the aura lasted for ~3 seconds but it lasts way too long. I even understand pushing Killers towards Survivors who haven't been hooked yet or decided to sit in a corner. Although, this unironically punishes the Survivors who are already hooked. Killers often prioritize those closer to death hook. It's happened time
    2 comments 213 views last activity
  • Renato Lyra should have nipple piercings in his shirtless outfit, he could even put his charms there, like Xandir.
    2 comments 71 views last activity
  • Limited time gamemode to show how deadly the killer is without the constraint of the entity but will still have a ick if another witnesses the show to still allow the survivors a chance to escape together. Modifications: Survivors' aura is revealed to all survivors when in chase. If another survivor is in chase or in the dying state, all survivors not in chase gain 50% speed boost unless a s
    0 comments 11 views last activity
  • Like, one of the main arguments against making the game free, despite it requiring you to pay lots of money to unlock all gameplay content, was that it would let cheaters play too easily. But, in the past Dead by Daylight was given out for free on Epic Games and from what I have heard cheaters made hundreds of thousands of accounts. And from what I see with many cheaters being from epic, these ac
    0 comments 21 views last activity
  • Despite issues early into this 2v8 cycle, Play While You Wait and Estimated Queue Time have both been two hugely welcome additions. PWYW especially is splendid in helping what turned me off from 2v8 - a gigantic killer queue you have to do something else during to sit through. 1v4 shouldn't always need this feature of course, but in instances where a role has a queue over 5-10 mins or so (like
    3 comments 121 views last activity
  • HI! PLEASE ITS BEEN YEARS WITH AN ENDGAME MECHANIC THAT LEADS BOTH TEAM TO DRAG THE MATCH IN A BORING GAMEPLAY. ITS EITHER KILLER SLUGGING SURVIVORS TO PREVENT HATCH FROM SPAWNINGS THAT CAN BE FOR SEVERAL MINITES, SLUGGING AND EVEN WORSE AVOIDING THE BLEED BY FORCING A WIGGLE OUT JUST TO HAVE MORE TIME TO FIND THE REMAINING SURVIVOR OR A SURVIVOR JUST HIDING NOT REPAIRING ANY GEN TO SCAPE THR HA
    3 comments 51 views last activity
  • Don't you think maps selections would be a better idea than the random system maps?
    1 comments 11 views last activity
  • I’m really positive about this idea because I’ve always wanted to interact more with both my teammates and the opposite side after matches. I understand the concerns about toxicity, but right now it feels unfair that PC players can use chat while console players can’t even view or respond to it. Especially after the keyboard support (which im really happy about, thank you for listening to us Beh
    6 comments 91 views last activity
  • Hi there, little beg of mercy here please in the future can we improve cloud gaming for the add ons. I still have yet to find a way to purchase Auric Cells😭 I need to buy more killers and survivors that are only available through the auric cells and not the IS which I have made some progression on. Love the game! I did accidentally purchase through Xbox the auric cells package before seeing it
    0 comments 11 views last activity
  • Can we please have new hair skins fixed? They look terrible on low graphics! I really want to buy Daryl's skin, but I can't stand those hair. Same thing for Rick, Taurie.
    9 comments 131 views last activity
  • You said you would like to add some custom games options, so here is some which would make is easier for us to learn and teach maps, Killers etc. We can call it Practise or Infinite mode and it should have the following options: 1.Survivor Health Options: off toggle / Infinite Lives / Infinite Health Infinite Lives mean Survivors will respawn once then lose their last hookstate and can then con
    0 comments 72 views last activity
  • First of all, I appreciate the idea of "Play while you wait". It improved the flow a lot. But. I have two little suggestions which would attack issues which actually bother me: For the love of anything valuable, can you maybe change, that after you clicked "Join" for "Play while you wait" - which only pops up after you hit play in the bottom right corner - that you have to press Play AGAIN? T
    0 comments 21 views last activity
  • Hi BHVR team, Since the recent changes, Clown finally feels viable, rewarding, and fun to play—not oppressive, just capable. Survivors can still finish gens and escape, but now he can threaten with his kit instead of relying only on gimmicks. Some feedback says his buffs “lowered the skill floor,” but I see it differently: Nurse and Blight have extremely high strength ceilings while provi
    14 comments 271 views last activity
  • Since the new patch released (not the bugfix patch), I’ve discovered that DC penalties now only begin counting down when you attempt to queue. I received a DC penalty today because my power went out, and when it was finally restored, the penalty didn’t kick in until I tried to queue again. I am not trying to say I don’t deserve a penalty or that DC penalties are unfair, but I do think it’s unfa
    14 comments 452 views last activity
  • If survivors were given +-50 shards per game in this mode, I think it would increase the number of people playing as survivors and reduce the waiting time for games as killers. Expensive skins in the store cost 21,600 shards, which is equivalent to 432 games as survivors. I doubt that most people will be able to play enough to earn even one skin. So it won't hit the developers' pockets too hard.
    0 comments 31 views last activity
  • Pls bring back mobile, I never played and I can only play on mobile. I beleave other mobile users might think the same
    3 comments 82 views last activity
  • I'd say most of us can agree that a lot of the perks in the game are lacklustre, which leads to the same handful of perks appearing in almost every match. If DbD is your main game, like it is for me, this can get stale pretty quickly. Personally, I try to alleviate that by giving unique builds to all of my surviors and killers, but as more chapters release, it's becoming increasingly difficult to
    0 comments 101 views last activity
  • Hey BHVR team and fellow DBD fans! I propose an official collaboration between Dead by Daylight and the critically acclaimed horror manga/anime The Summer Hikaru Died (光死る夏). This IP is a thematic goldmine for DBD – here’s why: === WHY IT FITS === 1. Shared Horror DNA The story’s body horror and psychological dread mirror DBD’s core identity Rural Japanese folklore setting o
    2 comments 131 views last activity
  • We need to have some changes made to the survivor and killer inventories. For Both Killer and Suvivor We need to be able to dismantle offerings and items we do not wish to use and get bloodpoints for dismantling them. We need all offerings purchased to be put in a general player inventory. For Survivor We need the items and item add on's to be put into a general player inventory.
    5 comments 51 views last activity
  • There are increasingly more survivors and killers. With the brand new perk feature we've now gained a better way to organize our builds. But I still wish there'd be a way that we could organize our survivors and killers to, and add them to "favourites", causing them to appear at the top of the list, with all favourited survivors and killers at the top
    0 comments 11 views last activity
  • As we all know, Skull merchant is in the reworks: the killer with a niche community, lovers of "lasertagging" and a killer that had to be nerfed to the ground, not because she was strong, but because she was easy. That is why I wanted to help give ideas on how we can turn her into an amazing killer. But first, let's take a close look at what she's about, before we can turn her into an amazing k
    14 comments 251 views last activity
  • It's ridicules that I have to wait for the in-game timer to count down, and it not counting when I exit the game. You are forcing players to sit in a lobby and do nothing. Why should I invest my time in this, if you are going to force us to have the game running? I don't DC on purpose, I just have a bad connection, but this… this is killing your game faster then you can blink. On top of a
    0 comments 31 views last activity
  • How the hell did this happen.
    2 comments 31 views last activity
  • Perk Name: "Surprise, Moron!" Tier I / II / III Perk Description: When you miss a skill check, "Surprise, Moron!" activates. You have a limited time to get into a locker before the perk deactivates. If a killer opens the locker you are in, you will shoulder tackle them, stunning the killer for 2 seconds. You then gain a +80%/100%/120% speed boost for 3 seconds, and the auras of all other sur
    0 comments 31 views last activity
  • When I am playing killer it is too easy to find players. I took a few months off from this game and just came back to it this week, I am beyond frustrated with the gameplay as a survivor.. Every killer sees your aura the entire game. There is no hiding, no stealth and no fun to this game anymore. The survivors had distortion to help combat the aura perks and the devs destroyed the only perk tha
    29 comments 681 views last activity
  • Hi. I understand why you can't switch killers once you are in a 1v4 lobby. Cuz players would switch to the strongest Killers whenever they saw a full medkit or flashlight lobby, etc. But we don't have to worry about that in 2v8. So why are we still locked onto a killer? I feel like we should be able to switch characters even after we've found a lobby. Especially since queue times for Killer are
    2 comments 51 views last activity
  • Bonjour, j'ai une suggestion a faire sur des skins que je souhaiterais voir en jeu :) il s'agis de d'un skins du farceur ajouté a la collection des fléau consacrés et du montagnard en skin modifié dans la même idée que le trappeur avec sont skin Naughtybear :) je sais pas si je suis au bon endroit pour en faire la demande merci a vous bonne soirée
    0 comments 1 views last activity
  • I started playing DBD around 2024 and realized I’ve missed out on a lot of cool skins. To be specific, I really love the AOT skins and wish they’d make a comeback in the store. I also missed out on Thalita’s purple rockstar skirt. My suggestion is brining back extremely legendary skins for a limited time, perhaps during the anniversary. A lot of games with semi-customizable characters put limit
    4 comments 151 views last activity
  • It's very frustrating having to play on 130ms ping all the time
    0 comments 11 views last activity
  • Make it so that 1 player can control all survivors (one at a time). if they cycle to other survivors it automatically gives the control back to AI. 1v2 also possible or even for players that left the game the remaining players should be allowed to control the AI.
    1 comments 11 views last activity
  • Ghostface is tired of all those tea-baggin' exit gate survivors and wants to turn up the heat. A while back, Legion came out with a super legit skin. I thought it would work pretty well as a ghostie skin. How about a skin where ghostie is ready to go all-in on his chases for those players less inclined for stalks and more inclined for full chase builds?
    0 comments 11 views last activity
  • 5 comments 61 views last activity
  • As Im waiting forever for a regular lobby as killer during the dreaded 2x8, I wanted to shoutout to how well done the music is. Really amazing work for the vast majority of killers. Thanks for this and worth all the effort you put in!
    0 comments 1 views last activity
  • With the most recent induction of 2v8, a new beta feature was introduced with it, "Play While You Wait" or in this instance i will use PWYW to shorten it up a bit. I am here to list my reasoning for why PWYW to be expanded in the base game mode. On the release of the PWYW beta we had unexpected server issues but those were fixed, nor can I say that issue was the result of the beta or something
    0 comments 21 views last activity
  • Sadako needs to be in the books asap. She needs to be on the Devs radar. She has gotten so miserable to play as and unfun. It’s a miserable experience not having a power with her Survivors are constantly taking away my ability to do anything. I honestly feel like I don’t have a power. I have to use Momitor and Abuse to remotely feel like I have a stealth ability. I don’t even use demanifesta
    66 comments 1,142 views last activity
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