Feedback and Suggestions

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  • Seriously you "reworked" this map and I just had a game with 15+ pallets as GF against a SWF. They could legit just loop me from pallet to pallet even if I switched targets. I destroyed the ones they dropped and there were still pallets left when the gates were powered. I got TWO hooks the whole match cause of this total bs. Tl;dr: Nerf the amounts of pallets on that map!
    2 comments 21 views last activity
  • Charlotte can block a exit gate while victor can block the second.This is dum
    23 comments 251 views last activity
  • If they are changed, the addon name will look like this: •Addon* ——————————————————— •Wooden Horse -An unpainted toy carved out of cheap wood to resemble a horse. Once the symbol of a deep connection between a catatonic patient and his nurse. +Moderately decreases extra post-Blink Fatigue duration applied by missed Blink Attacks. •White Nit Comb -A parasitic nit comb taken from the clini
    1 comments 41 views last activity
  • So this morning I was playing as Pyramid Head and got sent to Haddonfield. I mostly main Freddie get 4k pretty routinely, but this map is my Achilles heel. I got maybe one hook through the whole match. This isnt just a bad game I had, this map has always been this way too me. Just continual loops through the house out the window then dash for other constant loop with the cars in the street. I don
    16 comments 311 views last activity
  • Come and Get It Healing the Obsession activates the perk. Being downed or taking damage from the perk de-activates the perk. The next time the Obsession takes a hit. The damage they would have taken is transferred to the perk user instead. Upon activation, the Survivor’s Aura is revealed for 5/4/3 seconds. “Back off my friend. You want it? Come and get it!”
    4 comments 61 views last activity
  • I saw that you can very easily avoid Victor by simply jumping into a locker, since he is not able to open them. Now I have just a random idea how to maybe "fix" that. You could add an ability for Victor: When in front of a locker you can press the ability button to crawl on top of the locker. Then he just kinda sits there. You can also switch control and leave him there. Or you can "demount" the
    3 comments 21 views last activity
  • It takes literally months just to change couple of numbers. Honestly Balance patch should happen 2 times in a month, not in a year. My hopes devs can speed up process once because they didn't shake meta since 2017 and it makes me sad
    1 comments 21 views last activity
  • Currently a survivor can tap a gen right next to the killer and run away, and still succeed the skill check, no matter what. I propose that if the survivor gets off the gen before the skill check is completed, or missed, the generator explodes and regresses an additional 5%/10%/15%. However, missing the skill check will still apply a 5% regression at max level
    0 comments 11 views last activity
  • Just wanted to get other players perk builds and try them out. I been using Freddie with Remember me, Deathbound, Sloppy butcher, and Ruin. Drop them builds fellas lol
    0 comments 11 views last activity
  • I've been playing this game for a year now. I have a solid 3000 hours in game and I JUST NOW got every killer to level 50. The only prestiged characters I have are Myers and Oni, who are both P3 Level 50, and only Oni had all the perks unlocked. That took me a full year, and I'm not even done. I plan to eventually P3 Level 50 max perks all the killers, but I seriously cant fathom how long that's
    12 comments 101 views last activity
  • Please add Jeepers Creepers would be dope
    1 comments 31 views last activity
  • The DeadByDaylight devs have said they don't want Victor being referred to as a baby because it goes against Twitches and Discords Terms Of Service https://clips.twitch.tv/FrigidSparklyDumplingsTakeNRG So I was wondering, Could DeadByDaylight make Victor's Appearance more mature or creature like. I feel like a lot of the nicknaming comes from his ou
    4 comments 111 views last activity
  • Yes, before I get into it, I am a survivor main. I wanna talk about NOED because I think the general idea around it is really, really stupid. Now I have a lot of hours and don't get me wrong, I don't think this perk is op, I just think it is a dumb perk. Let's think about it this way, why should any perk in the game, AND I MEAN ANY, grant you a free kill? You should not put a perk in pre-game a
    12 comments 91 views last activity
  • I'd love if we could see some Leatherface cosmetics sometime soon. Firstly, my favourite cosmetic I'd love for him would be the Old Lady outfit: Secondly, another cosmetic I'd love for him to have would be the iconic pretty lady outfit: I hope one day we can see these
    2 comments 381 views last activity
  • By all means, keep designing 'new and exciting' content while a chunk of your player base skip about like jackasses every time bloodlust, tinkerer, lithe, or any other perk that affects the game in any way goes off. Cool baby kick mechanic, though.
    0 comments 1 views last activity
  • Please fix Kate boob physic we need them!
    0 comments 11 views last activity
  • I would like to ask that the speed of the generators be reduced, it is horrible to play as a murderer, no matter how much you use build full to delay gen, they are going too fast
    5 comments 61 views last activity
  • The killer can already leave lobbies easily if they don't like the items the survivors are holding. Since it's not possible to change killer once you join a lobby, the killer you decided to play might not be the one with which you want to play against a certain item loadout. If I queue up as wraith and come to a lobby with 4 flashlights, I probably won't exactly be eager to play. Maybe I have a
    14 comments 81 views last activity
  • Freddy is an amazing killer right now all thanks to his new rework (proof the devs are capable of good changes to the game). People tend to complain about him due to these recurring points: His lunge is broken He has little to no counter play and is too strong with snares He takes no skill to play His gen regression capabilities are too strong "His lunge is broken" The reason his lunge se
    40 comments 451 views last activity
  • I think it would be an interesting conzept (for surviver mains at least). I`m not talking about choosing a specific killer , it would take houres to find one, but to create a tier list of killers you would really enjoy playing against. We all have killers we want to play against, but wich never show up. P.S. Maeby we, the community should make a day, were we all maybe play with killers who are
    1 comments 11 views last activity
  • As a huge fan of the original Texas chainsaw massacre, im so excited Leatherface got some love with the grandma outfit! My fingers are still crossed for the pretty woman outfit but I can't tell you all how happy I am you made this happen!
    1 comments 11 views last activity
  • Will most of surv toxicity go away ? for the shake of realism I tried to t-bag in real life and its pretty exhausting! if also forbid to crouch into the exit gates + radius of 20 meters outside them will make a lot of sense!
    16 comments 111 views last activity
  • Do you guys know the ps5 player cant use freddy or quentin like they are not in the game. They are the reason i still play and you just remove them for no reason
    Mod
    5 comments 91 views last activity
  • I have progressed about 15-20 levels and have yet to see a single anti-hemorrhagic syringe or styptic agent in the bloodweb, and this is for a prestige III survivor which is supposed to have more luck finding rare items in bloodweb. I have leveled up other survivors and I still have yet to find any in their bloodwebs. Is anyone else having this problem? Did they make them more rare to find or
    1 comments 11 views last activity
  • If a survivor leaves, what happens? The entire team is down 1 player which does a quarter of the job for the killer. What if a killer leaves? The entire game ends. Everyone queues up for another match. A survivor weakening their team should be punished for what they did, that's obvious. But a killer might just leave because the game is obviously lost or a survivor group just bullies them.
    8 comments 51 views last activity
  • I have a background in game testing and I have beta tested games on the PlayStation 4 before they go to retail. It is possible to download test builds on consoles via code redemption through their respective stores. Now that next gen consoles have released, I hope BHVR provide codes to download test builds to perform testing on PlayStation 5 and Xbox Series S|X consoles. I would be more than ha
    32 comments 1,062 views last activity
  • There are many people argue whether the DC penalty is warranted or not, this solution would make everybody happy. Each trial survivors gain the ability to vote 1 player out, when 3 players vote one person the entity will instantly consume that survivor (with the animation from the endgame collapse). Note this does not work in a SWF 2, 3 or 4. To answer if this can be abused or not or what thi
    37 comments 651 views last activity
  • 1.power animatronic at the beginning of the match the four original animatronics spawn across the map glitch trap can put survivors in the animatronic as an alternative for putting them on hooks animatronics take longer to escape from glitch trap can control a survivor to reveal other survivors location and stop generator progress once a survivors is controlled all survivors gets the Hindered sta
    0 comments 201 views last activity
  • I'd be interested in trying to blink with the Joycons and moving them around. Imagine charging up your blink by holding the Joycon and stretching it back like a bow to fire and then swing with it to swing in game. Or Huntress with throwing a hatchet. Come on devs do it.
    2 comments 471 views last activity
  • It's very hard to aim as projectile killers on console. Huntress, Plague, Nurse... I was thinking that you could optionally turn on Motion Controls to assist your aiming, and make it more like PC. Make it optional for both killer and survivor, it could also be good vs Ghostface.
    1 comments 152 views last activity
  • The way it should work is after finishing a game and getting to the end screen, there should be a button to allow you to save a replay locally, and then watch it through the game. I think this is something very important for the game because not only does it make learning from mistakes easier, or reliving moments you didn't know what the hell happened, or clipping some other funny moments, but i
    0 comments 1 views last activity
  • Look you released the twins. Now we know tiny characters are viable. I don't know how you would implement it, but I would love to see chucky.
    9 comments 101 views last activity
  • Salt In The Wound The only thing better than being the best is flaunting your superiority. When you are within the exit gate area, or within 3 meters of an open hatch, you may throw your item with tremendous force at another character (survivor or killer). This stuns them and staggers them backward. You may throw items 1/2/3 times. Any item you throw will be claimed by The Entity if it is in
    4 comments 41 views last activity
  • Why does Oni need a buff? As of now, Oni starts as an m1 killer, and has quite literally nothing helping him to get his power. Currently, at a passive charge rate of 0.2 charges per second it takes a lengthy 500 seconds for Oni to get his power without blood orbs. As an m1 base kit 115 killer, you have nothing helping you in chase. Assuming that the Oni is chasing a survivor, 3 generators wi
    Mod
    10 comments 391 views last activity
  • So there’s been a lot of hate recently with deathslinger. People claiming he has no counter play in chases cause of his instant ADS and people want to increase his ADS but that will gut him and make worse than clown. Here’s my changes of how to make him more fun to go against and play as 1.After ADS you cannot shoot or attack for 1.5 seconds. 2.if your outside his terror radius you get a soun
    6 comments 111 views last activity
  • Hook overhaul Instead of having 3 hooks you're out we switch to a global survivor life meter; every hook removes one life from the meter upon depletion any additional hooks will kill. In addition no timer will be placed upon the hooked survivor. Lastly add a penalty to repair speed per person hooked to give incentive to unhooking survivors. These changes should remove killers camping the hooks
    5 comments 31 views last activity
  • Actually no. This isn't a question, nor a suggestion. It's an order. Just do it or else.
    7 comments 61 views last activity
  • So I see a lot of hate for Moris and I've thought of an idea that could maybe help survivors. What if, there was an offering that could counter a mori? The Mori counter can only be used once in the game and you can either use it for yourself or if you're in a certain amount of distance from a survivor about to get mori'd you could use it for them instead. There could be different animations dep
    5 comments 31 views last activity
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  • Hopefully since I can't stand Feng or Claudette's mop or stick hair
    5 comments 141 views last activity
  • With the new addition of Appraisal, Pharmacy is now pretty much useless. Quentin's perks always were- Vigil is a joke as status effects either stayed until conditions were met (EX: Exposed on Devour Hope, Mangled on Sloppy) or you run while Exhausted. Wake Up! needs no explanation why its useless. But Pharmacy had its niche- to open chests much more quickly. Granted, it was only used it item-hunt
    8 comments 241 views last activity
  • Dead By Daylight should more versatile in the aspect that people who are hard of hearing, or deaf can join the game as well. We shouldn't have to use perks like spine chill to get an idea of where the killer is, or use only sound when the killer is near. Identity V created a proposal where the survivors use a heart beat to warn them the killer is near. Dead By Daylight only uses sounds, and the t
    0 comments 21 views last activity
  • Why freddy and quentin are not in the game personnaly i have only 1 survivor lvl max because all survivor are the same sadly for me he's not in my game anymore. I main freddy too and i cant play him right now i have no reason to play this game for the last 2 month this game is a nightmare on the playstation
    0 comments 41 views last activity
  • I've seen a bunch of threads about him, and I think It's only right to put in my opinions about this killer. I don't play him, but I understand his power pretty well and I think it's not hard to come up with a Problem: (He's boring to play against, has no counterplay, has counterplay that is taxing to survivors , such as dropping a pallet early) and some Possible solutions: ( Due to feedback mo
    14 comments 171 views last activity
  • i can't afford any cosmetics its cost 10 bucks for one purple skin and the battle pass is 10 bucks for like 3/4 skins i just want skins to be a little bit cheaper your average person can't afford every skin they like and i mean like BH doesn't really mind that much because they put allot of sale on dlc/cosmetics ect i think this would be healthy for the game more people get to buy the skins th
    16 comments 201 views last activity
  • I've thinked of a few small changes I'd like to share with you since I recon they'd help make the game funnier, fairer and overall better IMO: Pallets are great. But they'd be even greater if, instead of 15-20 as there are right now per map, there were 1 or 2. Yeah, 2 top. More than 2 makes people abuse of 'em. Survivors should die on first hook immediately. After all, it's not realistic for t
    2 comments 31 views last activity
  • I recently started playing killer again and noticed there's a huge gap between solo and swf. A SWF group is way too organized because of communications and stacking up of good players with countless games. Solo teams are more balanced as killer. I think in order to combat SWF you need to do what other games do and limit how many people can group in ranks. Make a normal mode for fun. Most game
    1 comments 1 views last activity
  • As much as I think DS is a great perk to stop tunnelling, it also has way too much power against killers that are not tunnelling. I have 2 ideas that would keep the perks ability to stop tunnelling (totally needed as tunnelling sucks) but doesn't give a survivor free reign for 60 seconds The first idea is to reduce the time that the perk is active for BUT that timer is paused while being chased.
    8 comments 71 views last activity
  • I usually do okay during online trials but I only get around 15k-25k per match. I dont understand how to get any more than that other than using bloody party streamers or escape cakes, Im usually really altruistic during games and only get around 2 or 3 gens done throughout the game. Does anybody have any tips on how to get more bloodpoints?
    5 comments 31 views last activity
  • Right now we have rain and snow. But we don't have a map with a thunderstorm. How crazy and cool would it be with a map with thunderstorm and rain?! WE NEED TO HAVE THAT! I want your opinions.
    Mod
    16 comments 91 views last activity