General Discussions

Open discussions on various topics
  • I mean if you're confident about your chases then hell yeah power to you but playing solo queue I see many people getting screwed over by lethal, so much so that even when I play with a friend who's streaming they think a killer is sniping them or friends are confused on how killers can find them almost instantly because the killer has like a bunch of aura revealing addons and perks stacked with
    60 comments 1,601 views last activity
  • Just got sacrificed and received a matchmaking ban.
    2 comments 101 views last activity
  • I mean, I like getting to some survivors before they are loaded in/gain control of their character (for whatever reason this happens), but it seems to be happening A LOT lately.
    2 comments 111 views last activity
  • I ask because in a year and a half of being in the game, he's received six new outfits, three this year alone, plus a guaranteed spot in either of the upcoming winter outfit sets. Compare that to Blight, one of the most played killers, who's gotten four new outfits since he dropped. Or Huntress, who's had two new non-recolor outfits in that same year-and-a-half length of time. Feng Min and Nea g
    5 comments 141 views last activity
  • 9 comments 71 views last activity
  • As the title implies, I want to ask you all what you think about using Wesker's Bound as a Map Mobility tool. When you factor in the slow walk speed while it charges, how slow you move during recovery, and how far it actually takes you (at full efficiency since you can bump into obstacles) do you think it is truly worth it to use the two Bounds to traverse the map? I'm unsure of the numbers and
    8 comments 271 views last activity
  • When I was telling the devs to crank up MMR, I apologize. I have been getting in lobbies with cheaters that take 10-15 minutes to fill, or SWF games where I stomp them! Please, I AM SORRY! THESE QUEUES ARE LONGER THEN OVERWATCH!!! https://www.youtube.com/watch?v=SYhp8IlriDs&t=1s What do you all think about this :(
    0 comments 81 views last activity
  • I haven't played the build in a while using carburettor tuning guide with the beast marks. I get all 3 stacks of pwyf and think I'm gonna be zooming. But when i try to use the saw im barely faster than the survivors I'm using it on? That seems pretty weird? I know you lose a stack instantly but i didn't think the -2% from carburettor was so damning.
    1 comments 91 views last activity
  • That has not been in the case for me at all. She is still super rare. People freaked out about her when Iron Will got nerfed but that was a major overreaction. The game will be in a much better state if the queen was played more, and I know that for a fact. Also yes, I’m still the same person that you recognize, just made some changes to my forum name is all. Gann is officially trademarked (TM)
    49 comments 1,021 views last activity
  • I gained 2,000,000 blood points as a reward, that got me 2 prestige levels for my leon, and 10 minutes of my time spamming the bloodweb. I can honestly say, not worth.
    8 comments 141 views last activity
  • I've been playing DBD for 5 years and for the first 2 years played mostly killer. For the last 3 years I've played survivor maybe 90/95% of the time and pretty much only played killer when a new chapter released to test them out or the odd challenge here and there. The reason I mention this is because I have all killers unlocked and have almost every perk for every killer. With that being sai
    15 comments 181 views last activity
  • 52 comments 2,111 views last activity
  • when they have no anticheat so cheaters can just kick u from the game
    7 comments 81 views last activity
  • People are generally bad overall in this game ie if your good your most likely to get bad teammates that make bad decisions in game. With that being said, these three perks make solo que tolerable when matched up with horrible players 1: Kindred 2: Spine Chill 3: Either exhaustion perk, Bond or Unbreakable What do you guys feel is a necessary perk to do well in solo que and or sur
    34 comments 741 views last activity
  • Why is every single comment on the new Bugfix patch on Steam hidden? The first comment is over 2 hours old and even it is hidden.
    0 comments 41 views last activity
  • What do you guys think which achievement is the hardest for survivor? I think Power Moves is a tough one and is up there! Or what achievement is the hardest of them all? I got pretty exhausted doing the Power Moves achievement in the video 😫 https://www.youtube.com/watch?v=Bnzt5UeIXKA&ab_channel=CaptainEcko
    35 comments 492 views last activity
  • Kind of wanting to play more but want to switch up my builds, as both Survivor and Killer. For Killer, I'd like to try out a universal build that focuses on making the role feel as fluid as possible. It wouldn't include gen perks (that requires me to be at specific places at specific times), hexes (can be cleansed), perks that hinder survivors (the build is more for fun), or scourge hooks (have t
    0 comments 21 views last activity
  • you know i've never seen a game punish its players for playing right let's start by killer the killer's job is to pressure gens and kill survivors, some killers focus on one thing, yea let's add boons to punish the player for PLAYING RIGHT because you know every killer is a nurse that have the time to go and look for the boon in big maps... and make ruin which is suppose to punish survivors fo
    0 comments 51 views last activity
  • Kill a meme perk that virtually nobody used, and then slightly buff it. You really don't want survivors to have -any- actual alternatives to the same old boring perks we've been using for 6 years right? This is going to sound obvious, but in order to want to use a perk, the perk has to actually have a meaningful impact and be usable, or it just goes to the dumpster. Why are you trying to make
    22 comments 451 views last activity
  • 6 comments 331 views last activity
  • They reduced the amount needed to activate to 50% and made it last 5 seconds longer. I guess this is indirect confirmation that it won't be reverted to the prior state. Are you happy with this? Do you think not getting back can be OK if they buff it even more, or is it necessary for you to want to use the perk?
    9 comments 221 views last activity
  • just revert it back to it was. its a useless perk still do you not understand that the work being put just to activate it and for the killer not to kick is still not worth no one wants to use it to refill over and over just for no killer to kick it. just put back to were it once was
    1 comments 71 views last activity
  • maybe I’m just unlucky but I’ve had 4 games in a row last night and now 3 in a row today where one of the survivors would grab killers attention by fast vaulting and then point and lead killer to the rest of survivors, and all of them had the streamer mode where it would be Dwight01 to hide their gamer tags, and post game noticed that they run bond, why is this a thing I’m a killer main but tryin
    15 comments 271 views last activity
  • WHY DOESNT IT FIT IS THERE NO WAY TO MAKE THE NUMBER FIT THIS HURTS MY SOUL EVERY TIME
    5 comments 81 views last activity
  • Rank reset was today and I had a little over 3 mil in BP to spend on the 2 new survivors from latest chapter. With the reduction in cost for nodes I can buy more nodes and get the character to P3 faster. At least from a point perspective. From a time perspective it takes me much longer, like 25-35 min. It is annoying. Is there some way you can make buying nodes faster, like buying a node at the e
    2 comments 32 views last activity
  • What's the point of this offering for survivors? I would think it's in my favor when the basement does not spawn and I'm just doing the killer a favor by bringing it? Is it to make sure the guaranteed chest spawns? What is up with this? Is it a leftover from a bygone era? I've never seen anyone (ok maybe once) use it. It's a waste of BP. I've only been playing for a little bit over a
    10 comments 342 views last activity
  • https://mobile.twitter.com/DeadByBHVR/status/1569702463309074434 I never understood why so many original cosmetics were not purchasable with shards and someone at BHVR must have finally noticed and agreed with me. I have so many damn shards cause the outfits I think look cool enough to buy cost actual money. Maybe now I can actually spend some of these things and get those
    1 comments 81 views last activity
  • This discussion has been moved .
    0 comments 1 views last activity
  • https://twitter.com/DeadByBHVR/status/1569702463309074434?s=20&t=fJBVFfBC8wRCB6e6g4WN_Q https://twitter.com/DeadByBHVR/status/1569702465549012996?s=20&t=fJBVFfBC8wRCB6e6g4WN_Q I foresee an outrage.
    0 comments 51 views last activity
  • Hello class, welcome to Bad Perk University! I'll be your professor for today, and we'll be going over the worst perks The Entity has to offer and see how to make the most out of them. This is Bad Perks Revisited, a sub series where I talk about how a perk used to work, what it does at the time of writing, why it was changed in the first place, why it’s bad or worse than before, and what can be d
    16 comments 381 views last activity
  • i feel like we come back to this topic of wanting something nerfed vs wanting something to be made healthier, and sometimes the conflating of the two. people will interpret complaints about spirit or freddy as wanting them "nerfed" when in fact these killers aren't overpowered at all because, as you note in the video, they're perfectly beatable if people stay spread out because that's the most e
    59 comments 1,721 views last activity
  • 0 comments 1 views last activity
  • The snitching on teammates, the working with killer, the point farming, the toxic behavior, the hiding for 20 minutes because neither survivor can touch a gen without killer knowing, it all stems from the completely broken and unplayable end game mehcanic when 2 survivors are left and nothing can be done until 1 of them dies and you try for hatch or exit gate. I just had a game where
    78 comments 1,561 views last activity
  • Just got 5 adepts within 2.5 hours. Is it because of 100% people flock in SoloQ regardless of their experience or simply no trying? If so, THANK YOU.
    12 comments 241 views last activity
  • BHVR put those changes in place because they wanted to encourage perk variety and not make killers so reliant on slowdown perks while also increasing kill rates. Let's be real. Killers are stacking slowdown perks anyway and tunneling/camping it out with all the extra wiggle room they've been given. They don't care what the intent was, they do what gives results and that's always going to be th
    78 comments 2,401 views last activity
  • This morning I had 2 games back to back with Wesker & Pentimento, and both games my entire team “gave up” EARLY, through various methods. I took a 90 min break from the game because I “could see where this was going,” and when I came back- Wesker/Pentimento/teammate ragequits early for my third game. 😑 I managed to get out that last game through the exit gates, but had that person stayed- at
    1 comments 101 views last activity
  • I am waiting 3 - 4 minutes for a match. Bonus bp 95% of time on survivors. So you are not getting any bonus most of the time. BBQ stacks does not exists anymore... It is really feels sucks. Even if you win the match, i don't feel like rewarded with 30 - 35k BP. Grind is no longer issue tho but BBQ was fun perk to bring anyway. I loved to try get 4 stacks every game, not anymore :( Rip
    32 comments 641 views last activity
  • I mean these people work is to play dbd daily up to 8+ hours since years, I wonder how would these perform without comms. I suspect that they would fail extremely hard, and that would prove game is built in favour of the killers, and solo has nothing to win even if in a team with 3 other survivor whose whole existence to play dbd for years
    5 comments 281 views last activity
  • 0 comments 1 views last activity
  • I don't understand the design team at BHVR. Survivors are loaded with perks that reward them for either doing nothing at all or for losing. Dead Hard gives you distance for losing a chase. Resiliance, Lithe, Sprint Burst, Balanced Landing, Overcome, Adrenaline all give you free distance for free as a reward for doing literally nothing at all. Meanwhile killer chase perks are a complete joke, and
    37 comments 911 views last activity
  • Credit to Zero0 Sai on Xbox and thanks for letting me use the clip! https://youtu.be/N8rFLpDYj_g I've never seen hackers able to spawn in bots but there's SIX Survivors. I'm pretty sure this also means that you can't report them since their name won't show up in the post-match screen. The person actually cheating has their name hidden due to the bots they've spawned in.
    22 comments 391 views last activity
  • Is this challenge only possible with Doctor? I played Clown and made survivors scream with bottles, but it doesn't work. Don't survivors scream also when they go down or when they get hooked? Is this challenge broken? So many questions.
    13 comments 431 views last activity
  • 0 comments 1 views last activity
  • 0 comments 1 views last activity
  • 0 comments 1 views last activity
  • I'm not saying they need to be nerfed or changed in a general sense, but on Doctor, the skill checks have the potential to be backwards and displaced for EACH individual skill check. That is absolutely nuts. I just had the displeasure of going up against one and I got dizzy trying to follow them darting around my screen. They were popping around so quickly, I couldn't tell if they were backward o
    16 comments 651 views last activity
  • 0 comments 1 views last activity
  • Hello everyone, okay, I just want to get everything nurse related behind me so that I will never have to touch her again. Whats the actual deal with the penultimate killer challenge of tome 12? Is this even possible without farming? And even with farming its extremely tough to get three survivors that close together who trust you
    11 comments 1,911 views last activity
  • I really don't understand why open-handed doesn't extend the aura reading range from wiretrap. I get it that it could be a bit strong in specific maps/generators, but I was wondering what was the specific reasoning behind wiretrap's aura not being extended by open-handed when kindred, a perk with similar aura reading, is extended by the perk.
    6 comments 141 views last activity
  • I mean it's awesome but the balancing of the addons in this game is ridiculous(please give giza pyramid guy some love)
    11 comments 211 views last activity
1 … 773 774 775 776 777 … 3826