Ecko
Ecko
About
- Username
- Ecko
- Joined
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Comments
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@Akumakaji said:
I am pretty miffed. I have had Amazon Prime for years, but always assumed that Prime Gaming was just another paid service that could be added to your account; like the genre movie channels etc.
Turned out that I missed all this cool outfits. I only learned about my mistake last two months ago, so at least I got the amazing Jeff outfits, but I had rant liked that artist. Sad crow noises.
They can really surprise us with some good skins from Prime Gaming, but some of them are just not it. I never really had Amazon Prime, but I've managed to get some codes from people that don't play DbD
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Updated
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@JacksonWise said:
Great list! I mostly agree with it other than I actually really like the Wraith skin and weapon (and I would put Artist at number 1). I would love to see you do this for future events/rifts as well as for the past ones if you haven't already.
It's kinda sad the community skins are the best ones in the rift though...
Thank you for the kind words!
I guess the players just know better what people like than the actual skin designers, but still often they make some bangers for outfits
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@GannTM said:
Spirit’s Wakizashi Saya is one of the most slept on add ons in the game. It’s so good against very safe pallets and a lot of survivors won’t expect you to have it. It’s got it’s own learning curve though which makes it an unpopular choice.
Yep. It definitely makes you change your playstyle
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@sizzlingmario4 said:
Spirit - Furin (map-wide phasing sound).
Dredge - Haddie’s Calendar, because it just makes him feel so much better to play and more smooth. Also the combination of boat key + field recorder which I usually run with 3 endgame perks + devour hope as my 4th. Get started with an early nightfall and then at endgame all locks break + automatic night with noed and NWO.
Artist - Oil Paints, which is extremely underrated for finding survivors especially on indoor maps or in two-story houses since you can often track people on different floors that you can’t normally.
Myers - Combination of Vanity Mirror + Dead Rabbit. I don’t play this often but it’s nice if I want to mix things up sometimes.
Dredges add-ons are so fun. They all bring something different to the table
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@Laluzi said:
I really love Artist's Silver Bell (you're oblivious if you get birded.) People run off gens straight into me and it's great.
Clown's Party Bottle amuses me greatly and I nearly always bring it.
No Clown no party 😎
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@Blazelski said:
The pictures are very confusing, but the video is interesting! Nice to know!
Ye they are kinda out of context, because they are form the video xD
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@Persephone_ said:
https://forum.deadbydaylight.com/en/discussion/comment/3185807#Comment_3185807
Yes, it cant be Father Campbell's Chapel! Obviously, when you are trying to get this achievement and use all your realm offerings, the entity will somehow know and you will automatically have a 99% chance of getting the Chapel over the Asylum. 😂🙈 On the rare occasion that you get the Asylum, your killer will be The Plague. 😉
Better put on streamer mode to hide your name when doing this achievement, because most survivors wouldn't appreciate you "helping" the team by not getting injured
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@Persephone_ said:
I realise it's rare but I got "Left For Dead" without even knowing it was an achievement. 😂
I found "Hemophobia" difficult and annoying - escape Crotus Penn Asylum without losing a single drop of blood. Even with the map offering you only have a 50% chance of getting this specific map and playing a whole game with out being hit sucks for the team as you are not spreading Hook stages. I ended up getting it against an AFK killer eventually.
Other achievements are counter-intuitive, like picking survivors up out of traps or booking hexes and will probably take me forever to complete for that reason.
I tried doing Hemophobia as well and did it, but it didn't count. Now I know why xD. It wasn't the specific map
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@BreadSilence said:
https://forum.deadbydaylight.com/en/discussion/comment/3185157#Comment_3185157
Yeah my Outbreak Breakout progress is at 45% (9 out of 20) already and it hasn't even been a full 2 weeks yet. Not sure how anyone can possibly say that that achievement is harder to get than Left For Dead.
Outbreak Breakout you'll at least get just by playing the game over time. While Left For Dead requires pure dumb luck and potentially a killer deciding to be nice.
I agree. That rpd challenge u can get done passively
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@Akumakaji said:
Well, its obviously "Outbreak Breakout" :V That one is cursed beyond cursing and could need 1200 games, if you are unlucky.
If we don't go by steam achievments, but also take tome challenges into account, there is also Dark Sense son the 4th page of the 1st Tome, ie "finish repairing 4 generators while using the perk Dark Sense". The only tweek that makes this bearable is that the once the last gen pops, the gen you are working at also counts as finished, so you "only" need to finish 3 gens yourself and be working on the 4th one when one of the others pop, but still, this ain't no joke and has the potential to be a very frustrating tome challenge.
I remember doing this. It was a pain in the ass but I was eager to finish it
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@kingcarl2012 said:
https://forum.deadbydaylight.com/en/discussion/comment/3185132#Comment_3185132
https://forum.deadbydaylight.com/en/discussion/comment/3185149#Comment_3185149
Not impossible, I got this one while doing my ada wong adept, it was down to final 2 survivors with 1 gen left, both on death hook, i was doing the last gen 90% when my teammate went down crossmap, I 99'd the gen, since i couldnt help my teammate, popped the gen when the death animation finished, booked it to the door with low profile and got out the door while the killer was checking the gen/looking for hatch.
Low profile can really come in clutch. I've seen it in action quite a few times
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/3185137#Comment_3185137
https://forum.deadbydaylight.com/en/discussion/comment/3185142#Comment_3185142
There's also an achievement like Bot_Salvo88 originally described, Left For Dead: "As the last person still alive, activate the last generator and escape through the exit gate."
I did this accidentally when I just started playing the game. So glad I got rid of it early
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@Bot_Salvo88 said:
Last time I looked at the achievements was a long time ago. Was there one where as survivor you had to do a full gen and escape from the exit when you're the last survivor remaining? Maybe I'm wrong and I can't remember.
You almost remembered it correctly. Thats the achievement I'm talking about Power Moves. Equip 0 perks, repair a full gen and escape (8 times)
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@Regulus47 said:
It makes me feel sick for some reason. Don't know why. Especially on the second bound, it's been making it harder to play him.
It also lingers/stays for quite a bit after your second dash
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RRRIA RIA RIAAA
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@Friendly_Blendette said:
I like the random echo on PASSIVE when talking about the confrence device
It is my headset acting weird lately. Im getting a new one soon. But some echos in the video did sit right in some places.
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@Steel_Eyed said:
https://forum.deadbydaylight.com/en/discussion/comment/3174493#Comment_3174493
Because the survivors start with infection. So naturally they spray as soon as they can. If you find them right afterwards, they can be reinfected again with the same conundrum.
It also pairs extremely well with Lethal Pursuer. So yes there’s killer instinct. But then you can see with certainty where they are. Often times I had aura reading for the first twenty seconds of the match on the survivors.
Okay I admit that with Lethal you get a pretty long aura, but something still comes to mind. I feel like often the aura would be wasted, because you are maybe chasing a different survivor and then the killer instinct would just be enough information on the survivors location while chasing.
After reading your arguments I think I would put its place in the tier list a bit up. But not too much because it kinda relies on the iri vial to be useful.
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@lauraa said:
Portable Safe is really solid if you're playing around Coulrophobia.
Everybody starting infected with the iri addon is a great slowdown option that eats into resources a little bit. Nice for when you're stuck on a larger map.
E G G is quite helpful, especially if you're playing normal T-rex arm Wesker. Lining up that second Bound is very important.
The brown medallion is nice for handling short loops better with your power.
The Video Conference addon seems good, I imagine as Weskers power becomes more usable you'll see his contamination being more of a threat.
I have to admit I haven't used the brown Medallion much (can't really test everything out in detail in a week) so its value might have gone over my head. Maybe if I tested it out a bit more I would move it up a lil, but tbh I didn't like the sound of it because I like Weskers mobility.
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@Steel_Eyed said:
The purple addon OP has in “E” tier pairs extremely well with the Iri Vial he has in S.
I would recommend you try more combinations.
I have to say I disagree with you heavily on that one.
I can see why the Helicopter Stick could be kinda good with the Iri Vial for information when they use first aid spray, but why would you need an add on to reveal their aura when you already get a Killer Instinct on the survivors location?
Using an add on like the green Video device that increases passive infection or an addon that gives you smth when a survivor gets fully infected is a much better addon slot to pair with Iri Vial in my opinion.
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@Kira4Evr said:
I honestly don't know what any of his Add-Ons does, except for Lion Medallion because I love that Add-On xd
Also, how is his meme Add-On better than his greens?
I explained it in my video and also you can watch Henses video on it.
It can actually give you a quick insta down if you use it correctly
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@Chocolate_Cosmos said:
I am not Wesker expert or anything but I feel like that brow addon that increse his first dash is very good so I have no idea why is it so low.
It makes me kinda not trust you with that tier list.
I like to use my power a lot for traveling around the map and the fact that the brown medallion add on decreases the second dash doesn't suit me. Also these two brown addons (medallion and rpd walkie) highly depend on the situation and map that you are in that's why they are in D tier.
Pros: Decreases second dash, so when you miss you dont go too far from survivor;
Cons: You loose quite a lot of ability to traverse the map quickly because of the second dash decrease. It can also mess up with your corner turning when around a loop (example in Midwich you might not catch up to a survivor when you have to turn a corner in the hallways)
Pros: The first dash is shorter so the 20% decrease is not a big deal and the 20% increase in second dash is very noticable because its longer by default. It helps quite a bit while moving through the map. (This is the reason I put R.P.D. Shoulder Walkie above Unicorn Medallion)
Cons: When you miss with your second dash the survivor gets a lot of distance. Same con with corner turning can be said for this addon.
There you go. I hope I explained my thoughts well enough.
Much love.
Captain Ecko