Punished for playing right?

you know i've never seen a game punish its players for playing right

let's start by killer

the killer's job is to pressure gens and kill survivors, some killers focus on one thing, yea let's add boons to punish the player for PLAYING RIGHT because you know every killer is a nurse that have the time to go and look for the boon in big maps... and make ruin which is suppose to punish survivors for not finding it limited....yes we need to give 4 damn players a break for not finding the hexes which have the worst placements in this game

what's that u were stuck in a 2 seconds (dunno the actual time) animation that could and will give distance to the survivor while hitting a gen, its alright let's just make it so they can touch it for 0.5 seconds and remove the regression (the regression should stop when the survivors hits a damn skill check not pet it)

and i still don't understand why 99% the exit gate is still a thing, it should start decaying after 5 seconds

and the most annoying thig is the fact that you can use reassurance in end game collapse, it shouldn't be a thing, DS WAS DISABLED FOR THIS REASON

and the dumbest part, maps...yes killers and survivors get punished for playing on a certain map, personally i find it impossible to win in red forest, seriously its impossible, gens are so spread, the house a nightmare to deal with, and there are so many loops and shack to top it off (survivor or killer sided maps shouldn't be a thing AT ALL)

and the weirdest one why do killers get punished for survivors dcing?

i understand that the survivors gets a 10mins timeout and doesn't get anything but, the killer just lost a pip because of something they had no control of? (and also why the hell did the first pip get removed, again punishing players for doing good)

and MMR....you know in most games when players climb to the top, its usually them seeking better players and maybe even trying to have fun, yea no u get to higher mmr as a survivor u find boosted players or an SWF that won't care about you (as a soloQ survivor), and as a killer just the sweatiest survivors and cheaters and you get so stressed, that sometimes you play one game and just quit

and talking about cheaters, why add an anonymous mode in the middle of a hacker infestation, makes no sense, i get we are trying to protect our wonderful TTVS that are the most boosted players in this game (don't even argue, getting carried in a 4 stack is the definition of boosted, unless they are playing killer or soloQ )


and tbh i still can't think of any way survivors get punished for playing the game right beside bad teammates aka soloQ (gimme your opinion)

Tbh the game has become so stale, its either the killer killing everything at 4 gens or survivors gen rushing it without giving the killer a single chance (and get things for it while if you kill the survivors too fast you get entity displeased.....)

the game should be tuned down MASSIVLY for both sides, gen repair speed should be tuned down, nerf the hell out of prove thyself, add another hook state, make the game longer, like it was, the current game is just stale and lame, i get the big patch was suppose to shake the meta but it just made the game even more boring

and people say the game is killer sided or killer is too easy, well please reach iri1 with a none meta and low tier killer while having a high mmr or as a pure SoloQ survivor without 400 second chances perks equipped

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