General Discussions

Open discussions on various topics
  • Loving the colour change on survivor auras, blue is much easier to see, especially against gens. But I've noticed that downed survivor's auras are still shown as red. Is this intentional or a bug?
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  • Its safe to say Diminishing Returns is a failure the Meta was left unaffected and mid to niche perks are even more worthless then before. Changes needs to happen to DR firstly to effect the Meta look at this example Pop, Pain Res, Corrupt intervention, Dead lock and DMS Meta slowdown and gen regression untouched by DR because they all have separate instances of slowdown and regression that prot
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  • In the 9.6.0 patch notes it says: Breaking a Downed Pallet now reduces Rush tokens down to 2 below maximum and resets current Rush token recharge to 0%. Now in 9.6.2 it says: Fixed an issue where The Blight did not lose Tokens when breaking a pallet with 3 or less Tokens. Which to me implies that if blight has 2 Rush tokens remaining and breaks a pallet he would have 0 Tokens at 0%. Which k
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  • will switch 2 get the 9.6.1 update today or will it be a case of us not being able to crossplay the other our friends who are on different consoles while 2v8 is on?
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  • It's frustrating how many bots there are. So I had an idea that might be useful for bot detection. If bots move randomly, then there average velocity should be zero. And this should also be true for time frames shorter active good players who just happen to return to starting position (a false positive). Maybe behavior can use this fact about statistics to create an algorithm that automatically d
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  • Dead by Daylight has had a lot of changes over the years, but one of the nerfs that I still don’t understand is Chucky’s speed. With The Shape rework, we have a killer who can become undetectable and dash. We have several killers who can dash a lot further like Wesker. These killers are all 4.6/ms. So why is Chucky still 4.4/ms? Why is Chucky the same speed as really powerful killers like Bligh
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  • For me, specifically gen regression perks. I haven't played in a while (since like June of last year) and coming back I see diminishing returns is a thing, I don't hate the idea but my question is, what about all the gen perks that got nuked because of the 3 gen meta from like… 2-3 years ago? I don't even remember anymore. Gen perks were stacked together, creating lots of regression and they co
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  • After a week without the Terminator killers in every other game, they're back with a rebrand and they're streaming/playing maybe twenty matches at a time on their YouTube/Tiktok. Any word from the Devs on what we're supposed to do in these matches? If we DC we get a penalty, if we AFK we lose a grade, if we miss skillchecks to hopefully end the match early, we lose a grade. I get that the system
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  • Killers being 4.4m/s is in my mind meant to make sure the killer is meant to use their power in chase to get hits and not rely on M1s. That being said, being 4.4m/s is hugely debilitating in one aspect. Mobility. Getting around the map for 4.4 killers (besides Blight) feels so terrible. So I propose that we give all 4.4 killers the fearmonger effect where they can be a 4.6 when unseen to get a
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  • I really like the Cemetery Grotesque Cosmetic for Sable Ward, but the large bright blue wings make the survivor much more visible during matches and can put players at a stealth disadvantage. Would it be possible to add a toggle or alternate style option to remove the wings while keeping the main outfit? I think this would improve customization and make the cosmetic more practical for gameplay wh
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  • I have tried so many combinations, color settings on my TV, but I can't see these sometimes as they lack saturation with the exception of the scratch marks The original saturation was perfect and the only maps that was awful were the farm maps. I'm happy for all those enjoying the new shades but why can't we have them all? I am struggling to see downe
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  • why when I play killer I go against a p100 4 stack 9/10 times ? is there an explanation or are killers just made to suffer, thanks
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  • the changes they gave to security doors are such a nothing burger, number tweaks alone will not incentives survivors to be on camera when they can just be doing gens instead
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  • Like for real I just watched someone use speed hacks to run around a corner like they all do, tried egging me on the whole game while I couldn't keep up so I just went and killed their 3 team mates, of course they escape with no hooks then brag about it while complaining their team mates suck in end game chat. It's so common it's unreal.
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  • I'm still getting hits at window/pallet vaults that don't look okay on both sides.
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  • I understand there are no plans on releasing a Switch 2 update for Dead by Daylight, but I really hope BHVR will reconsider soon. The Switch player base might not be big, but there’s potential to grow this community with a decent port of the game. It’s unrealistic to expect Switch owners to play DBD, when there’s really only bad news to give. They get most updates 2 weeks late, you’re at a blatan
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  • Assuming that an anti-slug was ever implemented into dbd via basekit unbreakable at maybe half bleed out, to not ignore the complaints about gens going to fast, what if the trade off was a basekit Deadlock for killers. After every gen, no conditions have to be met the entity just blocked the next most progressed gen for idk 20-30 seconds AND let it either stack with the current perk to either get
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  • Greetings, friends of the Fog! I hope this discussion finds you doing well. So, if you are familiar with my posts, you know that Freddy Krueger is a character that means a lot to me. If you aren't, however, allow me to quickly give you some context: Freddy Krueger has been my main killer in DBD from the day I started playing the game, which was all the way back in December of 2018. Most of my po
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  • Mortal Kombat is my favourite video game franchise and I would absolutely love for it to eventually make its way over into DBD. Would you be here for a MK collab and if so, how would you want it to be implemented? Full chapter or something else?
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  • She would be a great teammate; she can use her tracking power to find survivors with Killer Instinct and mark them with Houndsense, which inflicts Deep Wound if they are hit by you or a teammate. Survivors can't hide easily because Houndsense marks them in red. Your teammates can follow the trail to gain speed or even tag-team a survivor if they are snared by the dog. (I don't know what her buff
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  • BRING ME A SKULL MERCHANT UPDATE THAT DOSENT COMPLETELY BUTCHER HER IDENTITY AS A TRAP KILLER AND MY LIFE SHALL BE YOURS!!!
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  • So there's been a commotion lately about who the anniversary Killer will be Jason Voorhees or Darth Vader and the two sides have been arguing about if they will or belong in dbd Personally I don't mind if both come to DBD what do y'all think?
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  • Devs want your input what Killer and Survivor Class you want in 2v8 Vote now! https://x.com/i/status/2052810866207142285
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  • So BHVR has put out a survey recently about the latest 2v8 asking specific questions about it, such as "What Killer would you NOT want to see in 2v8?". As well as in their question "What Killer would you like to see in 2v8", there's a check box for "No new Killers added". Not to mention Survivors want Oni removed after the successful removal of Legion because they're 'not fun to play against' bec
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  • Hi! Hope everyone is doing fine! I'm currently testing the Unknown after the buffs and he feels much better to play as! I've thought the buffs wouldn't be noticeable, but they are. The buffer on Weakened dispell reduced to 0,75s makes real difference - its funny how now bots are better than some players at dispelling, since they can run looking completely backward without hitting their faces i
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  • I want to say that I like the idea behind sin, where toxic gameplay is punished in match by de-buffs, however the devs had this idea and its perfect to try to stop toxicity from both sides of the match (Surv and Killer) However I think they fumbled with it only effecting Survs, yes there is toxic Survs but there is also toxic killers, what about killers hitting on hook, what about killers humping
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  • Like seriously just remove them at this point. 20% chance is absolutely pointless, if it was 50 they might be worth using. But individual map offerings are so rare that you could easily waste all of the ones you have on a low prestige character and never even see the map you want to play. They were never a particularly healthy offering to begin with. Either swfs bringing them to get a survivor
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  • I wanted to know if the Attack Titan Trapper Skin would get any added SFX, Voice-lines, Mori or really anything that makes it worthy of a legendary skin at some point? Im sure there are many AOT fans super disappointed by this skin, just like me because of how it barely feels like a legendary skin. I understand that it was just a port from the mobile version but is there any chance that the team
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  • What's the reasoning behind this change? What do you think about it?
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  • Please stop healing under hook unless you have resurgence or we’ll make it, you’re just asking to get caught healing and either give the killer a bunch of pressure or the easiest tunnel of his life. Run away from the hook and then heal please 🙏
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  • Before i start this topic i will say i am not the biggest 2v8 fan and i have only played survivor and dont want to que with a random killer player. When it was announced that 2v8 was coming back again, i will say i was not really that hyped for it to be brought back so soon. The art says it is attack on titan themed, but it just is not. We had the same problem with The Witcher themed Chaos Shuff
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  • Drop-Leg Knife Sheath + Outdoor Security Camera & See How They Run/Play with your Food + Coup de Grace, You can't realistically loop this unless you are right next to a Strong Pallet. The Counterplay is stealthing and hope you don't get found, because if you do you either go down or, if you are lucky, you only get Injured and they instantly leave you to pick you off later. It is super un
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  • I know the counter play is using scout but seriously the amount of zombies that keep spawning after scout and flash lighting them is a lot. it needs to be toned down a bit in my opinion but i don't know what the community thinks.
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  • Because Fruits of your Labor is a ramp up perk its boosts get pretty insane very quickly. This perk (unless the numbers get nerfed) is a 20->40->60->80->100% healing progress combined with (presumably) a 5->10->15->20->25% haste for 2 seconds. (and even the 5 gen effect is basically Adrenaline with 25% worse haste, no anti-slug or free mend, but no exhaustion and a ton of
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  • Fair warning - This will be a long post! Myself, and probably many others on the forums has noticed a lot of talks about MMR and matchmaking in general lately. Why is this the case? and what could be done on BHVR's part to rectify the problems that people are having? I have a few ideas of my own, but I will write them later in this chapter. What is MMR? In an ideal world, it is a hidden rat
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  • Around every 2 Weeks when I play with Friends we get a Killer that takes the last 2 Survivors Hostage until they can guarantee the 4K. Or you get a Survivor that only touches Totems and Lockers the entire Match. I have reported these Players and got no response. So apparently they only played like that for a single match? Given their Attitude and Origin I highly doubt that, though of course I c
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  • The Final Grimoire Voting has begun and this time its Music Theme Vote now for your favorite! https://x.com/i/status/2052418187782713519 Vote For Music Theme B it's literally the best one
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  • I have played 7 games. Loaded into swamp 3 times and eirie of the crow twice. I hate both maps with a passion. So please either bring back map offerings to a meaningful chance of landing into the offered one or for all thats sacred to dbd stop loading us into the same maps over and over and over and over
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  • hi am a console player i use to play on pc Why the game doesnt still have120 fps on console bigger game than dbd with many players and many things happenes in single fps still have 120fps and work very smoothly While dbd still adding m&k was less important than 120 fps which gives big advantage for hit boxes to pc players also why i never got the chance to play legion they have been kill s
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  • My god it's 9 out of 10 games, as killer I get survivors running twice the speed as me and as a survivor I get killers that catch up near instantly like full on sprint bursting towards me. It's to the point now where, if I see a pc flashlight player I just back out the lobby, I'm not wasting a perk slot just to combat cheaters who will speed hack against me anyways, they might even be legitimate
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  • So yea, 30mi Killer queues, then someone DCs and… Fun times. Then I hit "Back" and then canceled, going back thinking that would maybe fix it? No.
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  • I found a Youtuber who claims that the movement speed of killers are slower than they supposed to be. do you feel the same? i must say sometimes it feels of not catching up without them having ms perks or even missing your lunge when you think you are in range (this part is mostly mostly skill issue i guess) i have 3 k hours in this game ( - 1k waiting for lobbies) but im still sometimes u
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  • So I vote, right? It looks normal and everything seems fine until I reload the page, in which all my votes are gone. Are they still counted or is this a bug that makes it so my votes just don't count nor work?
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  • adam still doesn't have a halloween ribcage shirt/haunted by daylight event shirt, i think it's the tricks and treats collection? anyways i checked and the survivors who don't have them (excluding licensed survivors) is jake adam jeff sable taurie orela kwon. adam jake n jeff been in the game for so long compared to others tho and they still don't have one so pleaseeeee give them one, preferably
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  • So, I'll try my hand at making a draft too. To catch up those who aren't aware, here is what one of the Grimoire perks should look like: There's no denying it sucks, numbers wise and also, imo, conceptually. So, here is my alternate idea: Boon: Steadfast A boon that makes a single generator's progress permanent. While next to a Totem, press E
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