General Discussions

Open discussions on various topics
  • Overall I think the emblem system is fine. It could use a few value changes but overall it works (when it's not bugged of course). The only problem I see is there's no difference between being just at a silver for example and just missing a few points to reach a gold. There's alot of wasted space in there. My suggestion is to add quarter emblem intervals. Using the above example of barely making
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  • Alright, am I the only one who waits 20 mins for a single match as a survivor? It's getting really annoying that this haven't been fixed yet.
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  • During the EGC survivors could do with the option to just end the game. If the doors spawn close to each other then your chances of escape are pretty slim and I would just prefer to trigger the end so I can move on to the next game. This would also help being slugged for 4 minutes, killer gets to see the animation and would hopefully cut down DCs a little bit.
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  • This end game is soooo such a joke. FThe killer can close the hatch.... Well why not... but the time you have to open those doors is so ridiculous the killer just have to stand in the middle watch which door you are trying to open and it's over. No chance to escape. Oh and they still can use NOED. nice joke.
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  • I guess some survivor bad habits will never change... i got 2 dc because i had iri button with Legion.. Now this is why following survivor mains thoughts isn't a wise choice. Legion needed fixing yes, but instead he got screwed and now he could get some QoL changes, and there is still people that think he his op
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  • So i was wondering, what would be the communities ideal round of DbD? I give mine, so you have an idea. Game takes about 10+ minutes lots of bloodpoints (isn't that what we all want?!), I used my power as killer and maybe hit some cool chainsaws or hatchets etc., helped my teammates, hooked people, rescued people, did gens, did totems I got chased multiple times, maybe even juked the killer a
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  • Ever played Pacman, and noticed how you can go through one side of the screen and appear at the other? Now think of having a small gate like that on larger maps, that allows limited transport from one side to another. The killer would be able to travel through it freely, while survivors would create a noise notification if running, and a survivor would be blocked from traveling back through it fo
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  • As the user "kayace" says on Reddit: "Generator repairs are bugged and you will not get the bloodpoints for it if you repair it to completion without stopping. If you want your bloodpoints repair it to 99% and stop, get your blood points and then complete it. It's a seriously annoying bug and I hope they fix it soon." Didn't find this thread here and i think it should be sticked until a patc
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  • Calm Spirit should stop the scream from falling and landing. This would make it a good perk to combo with Balanced Landing. That is all. EDIT: Also Calm Spirit should prevent crow bombs from triggering on swamp maps.
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  • I was getting chased at shack and I vaulted it twice before going down and being hooked. while someone else was hooked, I got saved and was chased after again. naturally, I ran back to shack, and after my first vault, my window was blocked. entity blockers have been so broken lately considering there are also times I can vault shack like 6 times
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  • No this isn't yet another "OMG Killer OP Survivor's should get a free hatch escape or whatever!" thread. My issue is that in the hatch situation the Survivor's progress up to that point becomes irrelevant. A group of survivors that got 3-4 gens done before the 1v1 is in no better a situation than someone with 0-1 gens done. That just doesn't feel right. Also left behind, wake up and remember m
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  • You complain about them being nerfed due to their rework while we still haven't got the 2 most important things ever. Susie and Joey get their own voices Susie unmasked skin
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  • I would be really happy to see perk, that adds aditional ability to crawl, like in a pre death state. I think, it should be a cancelable action, so instead of hitting you, killer can just simply grab you. That would be cool, in the meaning of stealth. So, whats you thoughts?
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  • *holds up crucifix and dashes holy water* The power of Christ compels you The power of Christ compels you The power of Christ compels you The power of Christ compels you The power of Christ compels you I was wondering what everyone would think of dbd if every player played really nice and friendly with eachother. I kinda think toxicity is just both sides competing to edge it. So toxicity m
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  • I personally don't use this perk for the subpar tracking and positional information it provides, I use it to be able to mori my obsession at the end of the match. However, with the collapse, I find that this perk would be a wonderful way to end a match besides hooking or waiting for the entity to claim the last survivor. How game breaking would it be to have Rancor activate when the collapse b
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  • So my Idea is:for Example you have a Charracter lv 40 and there would be a way to set the charr back of how you want but you receive your Bloodpoints back or 50-80%? @Peanits @not_Queen @Patricia Would work like a Refund System
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  • So I've had some time with them. I like the changes mostly. I think he's a strong killer now actually. Top tier? Who knows. People get way too caught up in tier lists. I do think he's strong. I think he is clearly mid tier. He's in with Myers/Doctor/Huntress I think. In terms of power and ability. The only thing I would change on him is his terror radius. It was 24m, now it's 32. Why not compro
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  • This last week I've been running into A LOT of survivors who either DC on the first down or just commit suicide and screw over their team mates. (while playing as fair as possible and not using a killer like legion.) What's going on?
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  • The Killer cant stand on the hatch Edit: If the killer is near(16m) the hatch for 5 seconds, then he close the hatch automatically Idea: If the killer close the hatch and only 1 survivor is alive: Edit: Hatch closed => survivor get downed(Bleedout status) => automatically Mori scene => game end Edit: My opinion. The killer killed 3 people and found the hatch firs
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  • Does no one remember WHY the EGC was introduced? The amount of complaints about killer slugging players is simply amazing to me. The EGC was implemented as a means to avoid hatch stand offs, and survivors who simply refuse to leave the game. The Devs introduced the ability for the killer to close the hatch about a year ago. However, it wasn't added into the game until the rest of the EGC was
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  • Note that this just a idea and not and actual thing that is coming to the game, and that I'm also open to some opinoins and advice to my idea to a killer just keep in mind that this is my first time doing something like this so bear with me. Anyway let's actaully get to the killer. Story This part I haven't thought through that much to go into detail with, but the main summary is that this ki
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  • I'm starting to think that the source of many of the disagreements over which killers are balanced stems from how we define balance in the first place. I'll start. Personally, when I say that a killer is weak, I mean that they're not good at the thing they're supposed to be able to do. For example, the Cannibal is supposed to be able to down multiple survivors if they're close together. Howe
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  • Yo, topic says all. This game has alot toxic city. It´s unbeli. how much ppl this game track. In my opininion it doesn´t matter if ppl saying: punish is the wrong way. The point is something must be happend in the future. Survivors putting their internetcable off because they are mad and they can´t take their loss and it doen´t matter if you play fair or not. Easy fix: if you put your internetc
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  • Anyone else not like the forums on iOS platform? Biggest thing is the profile pictures cause the text box to be so small and text in quotes is to large. I have to scroll three times to read one post. @not_Queen
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  • With the legion changes, some add-ons are just completely pointless since they keep the same mechanics of the old legion, which you absolutely really can't use anymore, and with all the new add-ons rework, i came with few ideas that could make Frank's mixtape, deep wound study and fuming mix tape better add-ons. Frank's mixtape Hitting a survivor with feral frenzy who's already in the dee
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  • As we know, Pig got her RBT nerfed for the EGC, so now endgame means nothing with it, so I thought of a way to make endgame feel like you are forced to panic in fear from the RBT and not have it feel like a hat During EGC the timer will still count down if put on your head after all generators are done, but one JigSaw box will be blocked off by the entity, but the Jigsaw box will still hav
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  • Imagine how fun it would be to play as a Walmart Greeter, who died a horrible death in one of those Black Friday rampages, crushed under people who broke down the door because they couldn't wait for opening time, going after People in the Walmart Store map after closing time, because they wouldn't head to the registers on time to finish their purchases. The DLC's survivor would be wearing cotton
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  • Forgive me if I’m slow but I don’t understand what the mid chapter patch change do to it?
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  • New System Concept to help diversify the Survivors more, as well as customize the progression more, increase how fast you get the perks you want, and cut out perk categories you might want to avoid. I'm sure there will be some controversial picks for some perk's categories, but here's the start for the discussion.
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  • Had a random thought. Wraith has imperfect invisibility which can be seen by an observant survivor. He has no terror radius while invisible, but also cannot attack for a bit when exiting stealth. He's meant to be good at ambushing in exchange for mediocre chase potential. So what if he was allowed to attack or grab instantly from stealth, but ONLY om survivors who are currently taking an action.
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  • I love playing as wraith he is probably my favorite killer But Metal of men and adrenaline completely wreck him and Manny swf groups have these perks. How many more people need to buy ash before you've received enough money that you are okay with nerfing the perk? @Peanits We aren't stupid we know you made Metal of man overpowered so more people would buy ash @not_Queef
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  • A long time ago, someone had an awesome idea for this new survivor item, sleeping bags. Does anyone remember it? It was pretty cool. :>
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  • I been on the fourms for while now and most of the fourms is either nerf that or buff that, or even complaints about an update or other stuff they like to Complain about. So it makes me sad that these players are filling the fourms with there complaints:( and before you say this has to be a bait thread. It's not I'm just saying my opinion. Have a nice day:)
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  • A new Killer, The THING can mimic based on the film from 1982, can mimic survivors based on the ones in play, offers a new way to play and to scare players in game. Not to mention a Surivivor based on Kurt russell Character R.J Macready.
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  • Survivor's inside your terror radius must spend an additional 2/3/4 seconds to stop a generator from regressing.
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  • I have always been a moderate user, but now patience is over! For three matches in a row I met fellow bastards, who disconnected an instant after the start of the game, while the camera was still circling around me. The developers have done an excellent job in setting up an automatic system for canceling the game if someone disconnects during loading, but some infamous and unworthy people enjoy c
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  • If Ghost has a 32m terror radius how are they supposed to be a creepy stalking killer?... He can remove his TR for 5 seconds but we are supposed to crouch around and find a good angle to peek around corners and stalk?... Wouldn't the 5 seconds be up by the time you could even get into position? Hopefully they change this.
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  • I thought up a system in which killers camping has no point to exist: if the killer, after having hooked a survivor, remains within a 15 - 20 meter radius for more than 10 - 15 seconds, the survivor's hook bar will stop decreasing. If the killer carries a survivor within a 15 - 20 meter radius, the bar will not decrease. If the killer is in a chase within a 15 - 20 meter radius, the hook bar of
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  • Next week, we will be holding another live Q&A on Twitch. The topic of this Q&A will be primarily focused on the mid-chapter update, although we will also be accepting general questions as well. RULES Please only post questions in this thread. Any posts that are not questions will be removed. One question per person. Additional questions from the same user will not be taken. Question
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  • Let me preface this by saying I was one of those people who looked at the changes and pretty much said "rip Legion", and I am well aware this has been said before. But I just want to thank the devs not just for New Legion, but for the EGC in general. New legion feels so "right" in a strange way. Their power synergizes well with the standard killer abilities and being one of the only killers movi
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  • Oh they tried so hard to be toxic, and this was a 4 man swf, man did they really wanted to sweat and fry their electronics And this was on the pale rose map
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  • The DC's don't matter. This is about the solo survivor trying to escape. This is one of my many experiences as a survivor. I've yet to escape through a gate once the hatch is closed. There's just not enough time. I know it's possible if gates spawn on opposite sides of the map. They don't for me. I don't know how to make insert media work. I've asked and got no response so I can only share a lin
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  • First off, my build: Bamboozle, Franklin's Demise, Fire Up and Barbecue and Chili or Monitor and Abuse. First game back to Freddy, predicted Haddonfield. Guess what map I got, yeah. Anyways, I brought a mori for the fun of it, tested how it'd go, I do have a screenshot of the match results but I killed the first two survivors, slugged the third Survivor and used that as my way to find the last o
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  • Are we going to be getting these on a monthly schedule, was it a one time thing, or what? Last Developer Update was April 12th, slightly over a month ago now, so I'm just wondering if these are going to be consistent or not.
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