General Discussions

Open discussions on various topics
  • when is dedicated servers coming? sometime in september?
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  • How will these be affected by Plague? Won't she be the counter to these perks, seeing as max infection denies the healing they would do?
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  • So, it's that time. After countless reports, submitted video tickets and unpleasant survivor matches in the later stages of the evening, i've finally decided i've had enough of the lagswitching associated with the evening arriving in the eastern part of europe. As of today, im starting a new video series on my youtube channel, in which i will showcase full 15 minute recordings of every cheater i
    Mod
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  • If once a year the devs had enough of whining and blame and decided to go into the fog to teach the community a lesson. @Peanits @not_Queen @Patricia If the devs would be killers for one night. What would be their weapon of choice and what powers and perks would they have?
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  • This incredibly stupid fantasy that there's less survivors than killers CauSE kIlLeR lObBy iS lOnGeR As of RIGHT NOW there is: 120 killers and 406 survivors waiting in lobbies. I'm not sure if I can link the website showing this, but you can probably google it. There's NEVER less survivors than there is killers. It's always MINIMUM the double up
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  • This probably would not be possible without the permission of the IP holder for the Saw franchise, but with the new Freddy setting a precedent, would it be a good idea for Pig to have an add-on series that gives her a completely different Trap? Saw has its share of Traps to choose from, and Amanda's add-ons are varying shades of le garbage. Maybe it would be cool to have a few add-ons that chan
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  • I was playing as legion one day and got completely destroyed by an obvious group of friends when I was thinking how nice it would be to play all my killers not just the usual to win. Then I thought what if the developers made a mode where they chose a different killer every week that must be used but in exchange only survives playing solo are allowed in the mode. Also only allowing two perks at a
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  • Do we not need re names for perks? i mean NOED? some people or all escape death? o.O
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  • I mean,some of them need buffs (like better together) but there are so many new interesting perks that allow new playstyles. None of them are weak and they are all pretty balanced . Of course if you expected MoM 2.0 you are gonna be disappointed. Killer perks are also alright. The only thing that bothers me is that I have to grind a ######### ton of bloodpoints for the new chapter,oof.
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  • So far we've revealed the new killer perks and new survivor perks. Oh boy Chips Ahoy survivors don't waste your hard earn dollars and just wait until the blood web have it. If buying Nancy and Steve that important to you go for it but remember you can't ask for a refund, survivor perks are literally a reiteration of what we already have. Better Together aka Empathy and Deja Vu had a baby. Fi
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  • This perk with Head-on. All my yes.
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  • It's really difficult and nearly impossible to reach 32k bp as survivor. Usually you max out 1-2 categories while the others stay very a low. Imo, the BP category cap should be removed. The only cap for survivors should be the 32k max bp cap so noone can farm infinite bloodpoints in one match. So someone who is getting chased a lot or does alot of objectives has the potential to earn a lot of
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  • Seriously, out of all the maps to hate for both sides, it has to be Ormond. It’s a bright map, which hurts both sides, oddly enough. Killers can’t see auras at all, Survivors are easily spotted, and chases aren’t exactly thrilling. Enclosed spaces with strange pallet placements, with areas that are so open it’s difficult to get out of chases, and even the map design is awful and clearly rushed,
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  • When i was playing as survivor i accidentaly droped a palet on a survivor becouse i thought he was the killer. He wasn't chased or anything but he scared me. I just wanted to ask if i can get banned for it.
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  • Not sure if I have something setup incorrectly in my settings or what the deal is.. I've been playing the game happily for 2+ years as a killer main but recently took a break for a couple months. While the queue times as killer weren't always the greatest, they seemed to be quite a bit faster than they are now. For whatever reason I have to wait 5 minutes or so before the game will even let me cr
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  • Anyone knows, What will be the nurse rework or nerf? i heard someone told me that devs will work on her base power, i knew about the addons tho. But is it true that Devs will work on her base power as well?
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  • At Red ranks. Love it. Like, it really needs one 4head cleaning while all stay injured and the whole team gets demolished. Why do people do that? They get sick within 1 minute again anyway. Playing solo is so frustating. Team mates are more frustating than toxic killers.
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  • Do you guys often get acused of being in a swf? cuz i just did today and found it hilarious, the guy called me (and the team i guess) trash and said stuff like "when they nerf swf youre #########" and thigs implying i only won cause of swf and ######### and im here trynna tell him hes wrong but he wont accept to get outplayed also for the inevitable killer mains thall come to this post: do you g
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  • I've said it before but I'll say it again: can we please do something to help fix the queue-times? I'm sick and tired of tired one role only. I suggest the following: (1) Extra BP in the pool that lacks players when there's a prominent ratio-gap. Adding an extra incentive in terms of BP may help balance things out when there's a lot of players in one pool due to different circumstances (such a
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  • I've played this game for a year and a couple months, reached rank3 as a survivor and 5 as a killer. Now, I've never really got to asking this question. I politely ask, does it give the killer any notification? I should already know this silly question, but...
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  • Me and my friends keep getting matched against new killer even tho all of us are rank 10 or 9. Why is this still a thing?
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  • Since we are going to get a ton of new players and currently are why not give advice for new players to help them understand and help them with the harsh start of this game. My advice on how to start is with claudette and use self care to get better at skill checks and to heal yourself since new players dont always try to heal you. however spend most of your bloodpoints to lvl up david in order
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  • Title. How in the world are you supposed to get a 4k at all let alone a merciless victory for killer adepts when 3 gens pop at the same time by the time you get your first 1-2 hooks? It's boring, fustrating, and just plain unfun. Even playing survivor against killers w/o ruin is boring. Games go by way too fast and nothing happens unless you're the lucky one to get chased most of the game. If th
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  • I don't know what is going on these past months, but something has to change. I used to be able to make a killer lobby in 2 seconds. The lobby would usually be full within a minute. Now I have to wait literally 5+ minutes just to make a lobby! Usually what happens is I quit playing after 2 games because I just don't have an interest in waiting so long before matches. FIX. YOUR. GAME.
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  • Honestly if there is one map I dread getting more then Coldwind and the Swamp as a stealth killer, is Blood Lodge That map is absolutely horrible to play a stealth killer on. The map is so open that a reduced or nonexistent terror radius is of very little use because survivors can just see you across the map and be a mile away by the time you get to where you saw them Add on the the fact
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  • When I play Killer I often get survivors with high ping. What number of ping would be too high where I should just leave (as a killer.)
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  • There are so many to list so i was thinking the community could list some off and the top 3 at most brought up could be given a chance for a rework.
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  • What if noed was not a totem. Instead a end game buff. Once last gen is complete. Or egc is activated the kill recieves an instint down like currect noed but for each alive survivor they get 15 seconds of the skill. Or the skill does not instint down people and instead of it giving a speed boost to a suvivor when hit. It doesnt.
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  • What do you expect from this game? Why do you play it? Do you have a good time? Do you like challenge? Rivalry? Or something else?
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  • Whats your opinion on this? currently insidious is only really a good perk for camping a spot on the map, and while thats technically a valid strategy (though not one im partial too or think is particularly fun) it is also one of the least picked perks in the game. this appears to be because of its playstyle requirements (either having to camp an objective of yours or the survivor's.) Sure insi
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  • Can the number of totems match the number of generators? Coupled with this I think the killer should have an additional perk slot reserved solely for Hex's. This would create some redundancy for the Hex's that require 5 totems as well as creating more of a choice between powering through or slowing the game down to eliminate these totems. The additional hex slot would probably end up being
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  • If it’s supposed to work then there’s a bug. Got rescued with borrowed time and was downed in one hit about 5 seconds later, the base time for borrowed time is 15 seconds.
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  • A lot of people that I talk to mention that it is a waste of a perk slot. Is it at bad as people say it is? When I run STBFL the cooldown is noticeably at 6 stacks and beyond, and it feels extremely quick compared to the normal cooldown. Does it actually benefit in finishing chases faster, or is it just a novelty at best?
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  • On what Killers (and builds) would you rather run Corrupt over Ruin? Feel like Corrupt isn't as strong as Ruin so I don't run it. To me the perk ia useless once the time runs up while Ruin can potentially stay up for longer. Sometimes it doesn't even pop because survivors try to push through it or can't find it. What do you guys think?
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  • I'm not saying to do all of these. These are just ideas. The problem with Trapper is that he wastes time finding traps, picking up traps, moving, placing traps. And even going back for traps, picking them up, & re-placing them somewhere else. Also picking up a disarmed trap and placing it back down in the same spot. In this era of 5 minute matches, this is really lame. 1) Trapper starts
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  • When a killer disconnects in a match whilst you are playing survivor you: -Lose your offering -Gain 0 xp to player level -Gain 0 bloodpoints -Keep whatever item you had in hand, unless you had nothing then you keep nothing This has drove me to playing different games after each disconnect because some killers hate it when they are looped for 3 generators without any downs, ruin gets clean
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  • So I like to make my lobbies pretty fun for everyone involved. I never run Hex perks aside from Haunted, I never tunnel and let survivors that have just been unhooked go, unless they run into me or I can slug them for benefit One thing I like to do if I feel a survivor(s) has had a bad game is I'll slug em and leave them to be revived even if they are on death hook because I know the frustrat
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  • The biggest issue I have with the game currently is that each time your running away from the killer you vault and they hit you thru the window I understand slow vaulting should be punished but when you fast vault and start taking steps away and still get hit that's just BULLSHIT! Killers already can hit you easily when chasing with their lunge attack so why do they stick their hands thru the win
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  • While seeing the progression of gens is good on legions feral frenzy it's not as good because it's on a relatively short time limit and a relatively large recharge time. Atm it's just a worse version of wraiths ultra rare so I had an idea - when you apply deep wounds gain a token -for each token you have (up to a maximum of 6/7/8) reduce your consumption rate of feral frenzy by 10/15/20% -if y
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  • I'm not some top type mechanic but shouldn't the generators be connected to something to power up the exit gates?I only see some cut wires on every gen.I also feel like it would be a cool way to open the gates if there was like a control room on every map for every gate.
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  • hello everyone, i want to know if people have some similar things about games at low ranks and how they goes at different ranks by intervals 20-15 15-10 10-5 5-1 for killers and suvirvor ? i'm a survivor main and i not on high rank att all and mostly play for fun (sometimes try hard on high offerings for bloodpoints because i don't have much grind) i don't know for you but it seems that suvi
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  • I feel like this is not mentioned enough, why is it that when survivors use up 99% of an item and escape with it, the charges on the item get refreshed back to max? Meanwhile killers here lose their add ons regardless if they've won or lost, although I understand why because killer add ons can affect their strength greatly. I just feel like the charge system on items is useless. If you use 99%
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  • I've almost completed my All perks on Spirit and would like to start on Pig next since I enjoy her. Was looking for info on her since there is a lack on videos on her. So I decided to ask the community for any info they have gathered from experience they have gotten.
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  • so playing as ghostface feels bad because his power has such a long cooldown , but if u play survivor its annoying because even when u look at him its hard to reveal him . how about making him easier to reveal but in exchange for way lower cooldown plus (faster crouch / or while in power in crouch he is totally silent ) this benefits ghostface style the way it should be played . hiding
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  • Yes. Start crying. The meme will be strong.
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