General Discussions
Open discussions on various topics
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For me it is either super baby survivors dying in like 10 seconds because they don't even know how to drop pallets or people with borrowed time, iron will, dead hard, adrenalin, unbreakabill etc etc. with insta heal medkits and keys. Then 4 gens pop in like 3 mins. It has become just annoying and frustrating to play killer because there is so many things that has zero counter. Like I am chasing101 comments 4,261 views last activity
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https://www.reddit.com/r/deadbydaylight/comments/ipdrg5/kates_jiggle_physics_nerfed_again_must_be_a/ WHY is Kate jiggle physics removed again!! you guys do this back in 2019 - https://www.youtube.com/watch?v=NWQdg2iIclQ see that. Now you DO AGAIN IN NEW PATCH? We cannot have this and we cannot stand for this. please add kates jiggle physics back. you added it back before35 comments 3,751 views last activity
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Before you post something screaming like a 5 year old - for the love of the Entity please do some research! The amount of posts in the last hour alone screaming how the devs are survivor sided JUST because they clarified text to say what perks actually do has just been depressing... Gens no longer regressing when blocked? Survivor sided WGLF now giving stacks for pallet/flashlight saves? Survi23 comments 501 views last activity
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I keep using the vault speed build 'Resilience and spine chill' It has only worked once in the history of me using it. Every other time I just get hit when I touch the floor, and you can say 'latency this latency that' but I've had less than 50 ping before and i still get hit n land in the middle of the shack after landing the vault (medium or fast). My next concern is I've seen the speed32 comments 4,061 views last activity
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What would you want to see being nerfed/reworked in survivor side? And why?44 comments 691 views last activity
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I have ran into this issue quite often and it is mostly a problem on a killer side where you just don't pip. As a survivor I had my fair share of annoying games where I could do so much and don't pip. I recall once I had killer literally chasing only me the entire match where I could not even get on a gen and I got moried by rancor since I was obsession without even being hooked once. I thought6 comments 191 views last activity
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hi, so when i play killer (40 ping) and i swing after a survivor with DH... often my weapon clearly touches the survivor and then he goes into DH animation and gets away unharmed. still happens when i wait the DH out for 1-2 sec... when i play survivor i end up often exhausted on the floor. sometimes i get even downed during the dh animation. only dh for distance is reliable for me while my su0 comments 11 views last activity
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Lets face it, breakable walls really don't work that well for the game. They make main buildings god buildings before they are broken and that alone can make it incredibly hard for the killer to get pressure at the start of the match. So, possible solution: Make the killer spawn where the main building is, or in a key location. This is to fix those situations at the start of the game where3 comments 31 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Hi, my player account is DcForTheWin, it's been a while that I have been playing and more than ever, now that cross-platform is activated, I see plenty of new cases of facecamping and it really ruins the fun out of this game.. and you really need to have a specific build to be able to counter those toxic killers, something that almost never happens... wouldn't there be anything more we could do81 comments 1,151 views last activity
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The Changes are good but not good enough, so Devs listen this is a pretty simple change what would be so good for this game. ->everytime you complete a gen (or hold for 80 secounds M1) you gain. A token. Mostly solo survivor are too shy to do gens, so with this change the survivor exp. would be so much better, because now they have a reason more then surviv the Trial and it makes sense becaus0 comments 51 views last activity
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Right now we seem to be in a real awkward spot with slowdown perks. As seen with the new thana changes they don't seem to keen on making it very strong on it's own And i can see why tbh on it's own it isn't a problem but when you start stacking them together they quickly spiral out of control That leaves us in the awkward spot where slowdown perks aren't worth it unless you use them all and you11 comments 111 views last activity
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I don't if all of you tried the new 'Mindreaker' on the PTB, but please...PLEASE, try the new Mindbreaker. Yes, it's finally a good perk, mostly because that 50% requirement is gone, but man the amount of times I managed to stop SBs and DHs is incredible. That 5 seconds, although it seems at first laughablely short, actually messes up the survivors, and I got so much value while playing with this16 comments 301 views last activity
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Let me tell you something. Trial of Torment had a negligible 16 second undetectable that told you exactly where you were coming from. It didn't even activate long enough for someone to use it. Now that it has indefinite use, players are calling it a nerf? You do realize that this duration only lessens if you kick a gen and don't clear the area of survivors, right? I think people are gross7 comments 251 views last activity
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Survivors disappear much more often past patch 4.0.0 . I don't know if they nerfed killer hearing radius, or scratch marks appears a bit later than before, but i had no troubles with this before patch 4.0 . And I am not talking about ninja survivor with Iron Will, Calm Spirit and Lightweight - just normal DS/BT/Sprint burst/dead hard guys. Not even Blendettes. I'm playing on the same gear, same o9 comments 371 views last activity
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I do not understand why I have 0 survivors found. Yet, in Chaser, I have 15 Survivor hits, 19 Chases won, and -3 Proximity to hooked survivor for score progression. I hit and downed survivors with 3 survivors sacrificed. I did not think anything about it before, but it is difficult going for just four Gold Emblems with a well trained killer. I do not know how I was able to get higher than Br2 comments 101 views last activity
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Minecraft & Fortnite already/is getting RTX.I think RTX would really make the Game more terrifying/ Atmospheric.4 comments 621 views last activity
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Right now we seem to be in a real awkward spot with slowdown perks. As seen with the new thana changes they don't seem to keen on making it very strong on it's own And i can see why tbh on it's own it isn't a problem but when you start stacking them together they quickly spiral out of control That leaves us in the awkward spot where slowdown perks aren't worth it unless you use them all and you1 comments 21 views last activity
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Hello all, Lightweight Small game Slippery meat I want to test a build with these three but with the PTB and the changes I wonder if they will still be good? Someone is using them, if so, how and with what ? I want to test something other than Link, Empathy, or Urban Escape. Thank you, have a good day 🤗3 comments 31 views last activity
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Well I can answer that with what I believe is the main culprit for these extremely buggy patches. First off, lets just rename the PTB from Player Test Build To Players Test Bugs? Ok? Thank you. Next lets get into the main 3 issues I believe cause it, Spaghetti Coding Deadlines Poor QA Testing So with spaghetti coding, we all know that DbD has a poor track record of having things break all0 comments 21 views last activity
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Honestly this is just ridiculous. Survivors DCing all day: get hit first --> DC get put in basement with Bubba (not camping) --> DC not getting a chance for DS because Pyramid Head --> DC Realizing the killer is Spirit --> DC Over the past 3 days I played like 50 matches or so and in 39 AT LEAST 1 survivor DCed. There needs to be some better punishment in my opinion65 comments 1,231 views last activity
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I'm from Korea and there was big match for korean streamer ( https://youtu.be/opijUR4TYs0 ) and all prize was from one streamer. I'm sure it can be done in all around world. There will be another match in Japan soon. I think this kind of match can be held in NA too. If there are match that i don't know, plz let me know the link. We, korean, talk about how NA people plays and Japan people pla2 comments 21 views last activity
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I really want to prestige but I also don't like losing items in games that are no longer available like moon bouquets, gateaux, etc. So, maybe those could be the only addons or offerings you keep after prestiging. (Maybe with a downside or something if necessary.)8 comments 101 views last activity
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I was under the impression if you stood on top of the hatch, directly in the middle of it, people couldn't open it with a key. Did this change at some point or is it ANOTHER bug?2 comments 41 views last activity
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If you pay close attention to the description of Mindbreaker on the PTB: You'll notice that it does not mention generators needing to be under 50% progress anymore. So, Mindbreaker might end up being usefull now ? Maybe ? Who knows. Maybe it isn't even real. But why isn't it in the patch notes ? Why not mention the biggest most important change to the18 comments 391 views last activity
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So now instead of hook bombing survivors will just chase injured survivors to try to get pallet saves. Great change... instead make it that u get a stack after healing survivors or on picking survivor from dying state.2 comments 151 views last activity
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Thanataphobia Make thanataphobia effect the actual injured survivor, as if they had full stacks of thana. (Ie, if a single survivor is injured that survivor will feel the full 20%, and all other survivors will feel the 5%) this makes it so that, for each survivor injured, it would be maximum priority to heal. in doing so, when using thanataphobia, it could have a secondary downside (because hitt5 comments 111 views last activity
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"Rescuing a survivor by stunning the killer or blinding them with a flashlight now grants a token." Let's talk about how this does nothing for what they said. This was already in the game. I'm unsure if it's a bug turned feature but it was already in the game. They stated that they wanted to add new ways to get tokens in order to stop the unhooking competition between survivors. This is just21 comments 612 views last activity
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I want to start by saying I don't have a problem with camping. I think that if the need drives the Killer, they should camp, tunnel, slug, or Mori. These are all special purpose tools in the Killer's toolbox. They are valid tactics and there is no point in shaming or giving a Killer grief over choosing to try them. Used incorrectly, they will cost the Killer dearly. Used correctly, they can31 comments 2,731 views last activity
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This seems like the first time in a while nothing was set on fire by an update. The only one I'm aware of is a visual bug that doesn't actually matter. Will edit to include bugs if anyone points them out. •Mcmillan visual bug where gens don't get visually blocked when Egc starts.0 comments 11 views last activity
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This Perk would belong to Janos Richter: Felix's Father. Savior In your darkest hour, you refuse to save yourself and chose to save another. Press the Active Ability button within 4m of another Survivor in the process of being Killed or Sacrificed to stop the process and return them to the Injured state. You immediately enter the Dying state and lose a hook state. If you are on your0 comments 41 views last activity
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Your presence alone instils great fear. Survivors within your Terror Radius suffer from inefficiency. Affected survivors’ item consumption rates, perk cool downs, and negative status effects are increased by 100%. So my idea is to retain the original effect of survivors only getting half use from an item within the TR, but also introduce additional debuffs. Just used Q&Q? That will reco5 comments 61 views last activity
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Nerf this! Buff that! Why X over Y? Bugs/glitches/error across all platforms! Let's all take a moment to sit back, relax and share some of the good times we have with this game. Whether they be the nice killer who gave you hatch, or that time you made the mistake of playing Nurse so the survivors gave you pity hits.24 comments 351 views last activity
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Don't you want to play as this handsome fellow? He both inspires you to be the best but also wants to crash the moon into the planet. Who wouldn't? He'll always be your Sempai even if you abandon him in the trial.4 comments 191 views last activity
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It's unlikely that the gens will be slowed down in order to make the games last longer, and I've had this idea mulling around in my head for awhile now, so I figured this was a good place to catalogue it. Doubt it will happen, but it was fun thinking about: At 3 gens, if there is still 4 survivors in the game, a vaguely angel shaped apparition made from Entity tendrils appears and begins pursuin0 comments 14 views last activity
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A special post for someone ;D. You know who you are! Argument: Triangles can be seen on the ground, and your camera doesn't spasm out of control. The changes to visuals are kind of ****ing that the first part tho. Other arguments: umm....players used to Hag can often make educated guesses about where traps will be and avoid setting them off until The Hag is locked in some sort of animation, bu0 comments 31 views last activity
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I used to be a very loyal player of this game. Played every day on my free time, literally every day. I had a lot of fun with my friend. I was literally addicted to this game. However lately I have been a week or two where I don't even open the app. I am going to point out certain problems with game lately: 1- Today I came back after a week without playing and what do I encounter in the only0 comments 51 views last activity
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people that have been asking for these changes forever: seriously though why is everyone malding when bhvr tries to change the meta and make useless perks viable for the first time in years be grateful lmao im not typically the one to praise bhvr, check my post history lol, but seriously, this is just bad feedback. we need to let them know changing per16 comments 351 views last activity
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Considering only 3 survivors have Halloween cosmetics, I'm thinking they will do 2 killer 2 survivor this time around, Oni and Deathslinger for killer and Meg and Nea for survivor, but what are your thoughts? let me know EDIT: Legion, Ghostface, Blight (we said that as a joke BHVR we didn't think it was actually gonna happen), Felix, Feng and Yui got their own Hallowed Blight cosmetics, i wou46 comments 951 views last activity
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I mean, how often do you see survivor mains utter the phrase 'Deathslinger/Spirit/PH has no counterplay because there is no interactive experience' when what they mean to say in plain English is 'I hate facing these killer because they require me to change my MO of genrushing and flashbagging at pallets, and instead actually pay attention to my surroundings' Likewise you have some killer main15 comments 131 views last activity
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Pyramid Head changes I think these changes are good, makes the use of his power dynamic than just waiting for a Survivor to vault a window or drop a pallet. Perks Trail of Torment Sounds like a really fun perk now, can't wait to try it out! Forced Penance It's slightly more useful, but I think most people still wouldn't use it. Blood Pact I like the change! I just have one questi14 comments 181 views last activity
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In the recent survey they ask about working on animations and lemme just mention..imagine if this game had The Last Of Us's Style of animations? Even tho its mostly motion capture but i think for dbd it would add more eye appeal and flavor to trials. instead of the static running and crouching ya know? maybe back against a flat wall or touching something while crouched. I really feel this should0 comments 31 views last activity
