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Schinsly

Schinsly

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Schinsly
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  • make sure you also turn off anti aliasing, and if it makes your vision hurt you can player with it bordered so it looks normally but cut off if that makes sense

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1720233#Comment_1720233

    No offence but I trust the person with developer communication than the forum member with 173 posts.


    anyways theres nothing i can do to show you its true but like if theres anyone you dont wanna go against then block them :)

  • @Mandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1720224#Comment_1720224

    no that's not accurate, there is no way to block players or characters in DbD that's integrated into the game

    yes it is when block someone in game you will never go against them unless there are no killers in queue

    i literally have helped developed a queue viewer, this is accurate.

  • @Mandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1720176#Comment_1720176

    yes that's only for chat messages, it's not a game thing

    this isnt true lol, it will prevent you from playing the killer unless they are the only killer in queue, so yes you can use the block player @TheWarNung

  • blight, billy, really any fast paced killer. i also enjoy wraith and pig quite a lot

  • best build for billy is probably blight

    basically just upgrades billy and replaces all his addons with good ones its a really good build


    seriously though, take it from me, its not worth your time learning billy as long as blight exists

  • @CaptainCastle said:

    https://forum.deadbydaylight.com/en/discussion/comment/1635221#Comment_1635221

    I'm not trying to be mean but a good swf beats the best killers in the game with literally thousands of hours of practice in those killers.

    We're less than a week out from blights release lol

    uh no were not and we werent playing like a tournament lmao what is this argument like hes a very good killer

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1633554#Comment_1633554

    That Doesn't mean anything tho..the matchmaking is non existent..

    i played against him with me and my swf with like 15k total hours and we still lost hard

  • @immortalls96 said:

    I see so many people praising this killer but in that same breath they only beat survivors who know how to do nothing but hold forward and die for free..I'm getting frustrated with every tile being " welp have no power, welp have no power..oh look he stepped two steps left? Damn chant turn..you wanna know what I think now?.. I think blight is being carried by the terror radious bug..giving him tons of free hits..because if a survivor isnt a doofus hes got such easy counterplay that he goes from fun to rage inducing...and I wanted to believe he had potential..but now I believe it less and less because the actual good survivor players are making him out as a joke

    lol. my friend with over 10k hours literally never loses playing blight. hes fun and good, dont buff him more plz, not to mention his ADDONS peepoWTF

  • @TimeyWimeyStuff said:

    So, as a Myers Main im "trying" to learn, how to play Nurse and Huntress, but every single Time the Survivor notice that im a Baby Killer (with Nurse and Huntress) and bully the S**t out of me. Either that or i just get some compassion points. Thats so frustrating. How should i ever be able to learn these two Killers?

    Cheers♥

    cuz its fun

  • @GoodLookinCookin said:

    I know that, but is BHVR really struggling that bad? At that point they need to do something like a health chapter.

    have you played the latest patch? lol

  • @Bullettimegod said:

    Nah.

    Here me out.

    If a survivor safe unhooks infront of you. Should you ignore them? No. Youre playing into the survivors hand at that point. Sure tunneling sucks ass. I don't do it often. But sometimes survivors and their arrogance needs to be punished.

    Since youre a killer main let me give you a scenario. You just hooked someone and suddenly you see a megettenea come out of left field to unhook. Should you ignore it?

    Lets say you decide no. Boom. One hit. Cool. They unhook. Second hit. Boom. They down the dwijakejeff now is injuried. Infront of you. While you have a down survivor. Do you a) let them go. B) chase them and down them?.

    You would go with option b. Cause 1 down. 1 in chase. = 1 surv potentially having to get off gen to go get their buddy. 3 people off gens. Which slows surv doing their obj.

    no i would just hook the unhooker lol? im not scummy, and besides im sure the other person would be able to get far enough in the time it takes to hit someone two times

  • yes, everyone thinks hes a bad killer and i personally find that hilarious

  • @PigMainClaudette said:

    https://forum.deadbydaylight.com/en/discussion/comment/1600563#Comment_1600563

    How is it my fault if the game only has those left? I also find it easier to dodge now than before, but there are still some GENEROUS hitboxes with that thing.

    Yes, all those killers do have insta-downs, but at least Oni, Ghostface and Myers have to actually do something to achieve them. Not just exist.

    Full minute is an exaggeration, but it's the constant revving through loops or the rev and down then rev again around the corner. Xbox, Aus Sydney area if you must know. Literal tirade of them when I first hit purple before the Ruin rework. 95% of my games were against him then and it was a nightmare.

    All campers are something to be addressed. I don't care if they claim tactics, if you're not doing something like kicking a generator or pallet, then moving on should be what the killer does.

    So many people who claimed that Billy was dead have now moved to Spirit, they are the people that I have indeed called the bandwagoners. True mains stick with them even after a slight tweak. Hell, I stuck with Pig even after the EGC nerf!

    No, I don't believe that "good" Billies were the only complainers. There would have been some indeed, but everyone who used the saw to bypass the two health states, like the OP, contributed to the problem that lead us to the Overheat mechanic. Yes it does suck for some of them, but if we're honest, he was way too easy to pick up and do well with.

    what are you on!?!! hillbilly is known as like one of the only killers with any depth . I sucked at billy when i first picked him up and im still always improving every game. and GENEROUS HITBOXES? I know for a fact youve never played billy man, this is ridiculous.

    https://streamable.com/omusa7 (happened to me yesterday, happens regularly too)

    i seriously cannot tell if youre trolling.

  • @xenofon13 said:

    Few survivors were good. Most of them boosted.

    Killers with horrible builds.

    Noed spirits and hags camping and tunneling every hook.

    Dirty plays, definitely not high level. Not even close.

    Only Otz and Ayrun played well.

    yup, really dissapointed with how some of these competitive players played. Youd expect them to play a little better lol, some of the killers and surv seemed like i could play better than them. especially that plague idk whats happening there

  • @[Deleted User] said:

    I play him exclusively at rank 1 with double engravings just because how high you can raise his skill cap and what crazy curves you can pull off. Not mentioning the speed feels very satisfying, also love using the hills to literally jump over buildings / loops / pallets. My favorite thing to do.

    I am always on the verge of overheating and sometimes overheat when I play him with those addons. People saying Billy doesn't overheat don't play him enough. You can easily overheat if you patrol gates and sometimes gens if you don't see anyone and they're all playing immersed, even if you play with no addons.

    Not mentioning that mindgames also require you keep your chainsaw revved up for a while so you can curve around obstacles / loops so the overheat mechanic can cuck you pretty damn hard in this regard.

    I hate the overheat mechanic and the noise it makes when it's getting hotter. Like the chainsaw wasn't loud enough already...

    yup, i feel you :(

  • @bjorksnas said:

    Adding secondary mechanics to slow down skill based play is just annoying and lowers the skill ceiling that players can reach while also making it more boring to play the killers for extended periods to reach that skill ceiling. Addon rework was needed but a secondary effect wasn't needed, the devs made it more bearable but decided its not annoying enough then made it less bearable by making it have 3.5% heat dissipation base instead of 5%

    100% agree

  • @Raz_ said:

    https://forum.deadbydaylight.com/en/discussion/comment/1591951#Comment_1591951

    what do you mean? my english isnt perfect..i didnt get the special part.

    do you mean that in a positive or negative way. (hope positive)

    positive mate

  • @BabyDweetMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1591424#Comment_1591424

    No. Like I said that's just not true. That's a salt fueled bias. If anything, I can say the same for killers. Only 5% of killers who play are actually good, the other 95% sucks. But I'm not going to because like you, I don't have any evidence to back up that statement. Like you, I just pulled that statement out of my ass.

    i play 50/50, i would definitely have to say almost every survivor i play isnt good enough for me to consider good

  • @BabyDweetMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1590573#Comment_1590573

    Thats just not true. To say most survivors suck at the game. You just seem like you have a salt fueled bias.

    nah this is pretty true, actually id lower the number to like 5% of survivors are experienced enough to where i would consider good

  • @OmegaXII said:

    https://forum.deadbydaylight.com/en/discussion/comment/1587145#Comment_1587145

    I know.. i have been here for more than 2 years.. it's just make me sad that there are so many posts about nerfing spirit just after billy rework, and so few people actually understand that weaker killers should have higher priority than a single stronger killers...

    literally nobody wanted billy nerfed idk what ur on m8

  • everyone is giving you non-answers. saying "use what you want, people cant tell you a perk is toxic"

    you CAN use noed, but if you do, a majority of survivors you play against will consider it toxic or unfair. you may feel invalidated out of a win you would normally feel good about because the survivors blame youre win on noed. personally i feel its more satisfying to win without feeling like a perk got me free downs at the end of the game and eliminated the altruism aspect of the late game. also, it doesnt do much against a swf and destroys solo q, which is just counter productive.


    so yes, i would consider it toxic, but i guess you can use it. you just might not feel as good winning some games

  • @Human_Giraffe said:

    Ok, so normally when I post on this forum I'm mad because I got out gamered by neckbeards with 5,000,000 hours in dead by daylight and are also a full SWF. This is not one of those times. SWF and genspeeds are still major issues. I played two games, one yesterday and one today, where I got slaughtered by a full SWF SWAT Team doing everything in their power to make killers become survivors on Mount Ormond Resort. I used to like this map, but now I can only be scared that the first gen will pop in less than ten seconds. No joke, when I loaded into the match and it did the little spinaroo, DISCORDANCE HAD ALREADY PROCKED ME BEFORE I COULD EVEN MOVE. When I got to the gen it was finished. This was me, a spirit, going to the opposite side of the map, because I know at least two survivors are on a gen, and it's already gone, I phased and everything. Then, 12 seconds later while I'm in a chase with a survivor, discordance procks once again, for five seconds, and a gen pops again before I could get there. To make a long story short I only got my only hooks that round after I grabbed a Dwight off a gen and hooked him in the basement where my only option was to camp him. Why? There was only one gen left, heck, I hooked him, tried to leave the basement, and the final gen popped. I dicided I should try to camp him to get at least one hook. In comes two survivors running in like their two buddies in a sitcom and try to save their Elf hatted, ear piece wearing friend. I hit a Lisa that comes in and she jumps into a locker to try to give me head, I grab and hook her. In comes the Jake juking like he's playing dodgeball and the only person left. He baits me into hitting the Lisa and steals her then promptly walks into a corner. "Why would he do this?" I ponder and I walk towards him think there's no one else in the basement, out jumps the elf Dwight from a locker, giving The Spirit the fastest head she's ever gotten at a record breaking 5 seconds. Out they run where the Jake and Dwight do loops w/ friends and the Jake bodyblocks the Dwight until they run to the 99'ed exit gate, open it, and make The Spirit fall into a pile of disembodied parts and sadness. Granted this turned from an explanation on why genspeeds and SWFs are unfair and the furthest thing from balanced into a story about how I suck at Spirit and failed at basement camping on Ormond, but I still think the basement part ties into the SWF part.

    https://us.v-cdn.net/6030815/uploads/06SNW2HW5XVI/img-20200829-230428771-hdr-7e2.jpg

    Sorry I couldn't take a screenshot, I play on console. Also, two of the survivors were Twitch Streamers, just so you know.

    youre playing spirit and youre rank 7, if you played better you would have won. simple as that

  • the game is almost as balanced as possible, forums are just vocal people. most people believe this

  • @Lazerboy88 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1570620#Comment_1570620

    So yes its add ons, I am currently working atm so not gonna dissect this but this may affect your feelings towards him but the general opinion seems to be he is in a more balanced spot, the overheat mechanism doesn’t do anything (which is flawed yes) but it does help a bit against face camping billys. The add ons tho imo are fun and unique now, before his add on pass you would just run insta saw/cooldown. Also saying they temporarily ruined engraving add ons prove nothing since ya know they are fixed now. Billy was not nerfed to the ground that is far from true.

    god i cant believe some peoples incompetence. HAVE YOU EVER EVEN PLAYED BILLY? he feels like dogshit now with literally not a single good addon no exaggeration and a power that already wasnt that good against a skilled player. i literally cant think of a single addon i would like to run on hillbilly, running double engravings, hell even just one is still terrible because it makes overheat unbearable

  • both are very dumb

  • @ObscurityDragon said:

    Yes it was broken

    But whennit worked and you where paired with people of your skill, damn was the game fun to play

    Right now the game is annoying cause i got the feeling people only wanna tryhard when they are red ranks, and i fight a lot of red ranks....im a purple rank killer....this is not fun at all tbh.

    Gonna ask one question...why so serious?

    I dont wanna say that people shouldnt loop or play serious or something...but god damn its so unfun to go against survivors that knows everypath to do perfect loops and be done with the gens asap when you just wanna chill some. I wanna fight people in purple ranks where i can do mistakes and where they also do mistakes, but where we overall have fun cause the game was actually close. Am i the only one feeling like this?

    rank works fine right now please no

  • @Peanits said:

    We have been hard at work creating a fix for Error Code 112 (sync error), and we have a potential fix ready for testing. Since this issue only happens to certain people, we want to make sure it is working properly before we push it out for everyone.

    We are looking for volunteers!

    In order to ensure that everything goes smoothly, we are looking for volunteers who:

    1. Regularly experience error code 112 (sync error).
    2. Play the game on Steam.
    3. Are available tomorrow (August 20th) to play the game.

    If you are interested, please leave a comment below.

    We will select some of you and send you instructions on how to access a special build with the fix in place. You'll need to download a small update (around 200mb*) containing the fix, but the build is otherwise the same as the live version of the game. Then all you'll have to do is play the game as you normally would; you'll match up against players on the live the game as you normally would.

    We'll also ask you (privately) for your Player ID so we're able to track the error code and ensure that it's fixed.

    * Note: The update will be larger than 200mb if you are currently on the PTB.

    Please do not apply if you do not experience this error.

    As much as we appreciate your enthusiasm, we are specifically looking for people who experience this error in order to test the fix.

    Thank you to anyone who volunteers!

    ill volunteer!

  • @Dwight_Fairfield said:

    Its kind of a waste of an offering because a map offering may not even be getting burned as there is no way to know. Plus you could end up going to a map you hate anyway.

    This also works against killers, too. Stealth killers wanting indoor maps, Docs wanting the Game, or killers simply wanting an Autohaven or Mcmillan because the RNG has been giving them nothing but corn, Ormond, Haddonfield, or Red Forest for the last ten matches.

    The hatch offerings are nice though. Can give both sides an edge for end game.

    as killer, i dont like to choose a map but i also dont like the chance that the survivors bring a really bad offering. this is amazing!

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/1548242#Comment_1548242

    When the point being made is that they're more powerful now than they've ever been before, it is absolutely fair to bring up the many, many examples (these only be a few) of how they were significantly stronger in the past. If you want to say that you still think they're too powerful, you can definitely just say "In my opinion, survivors are too strong right now" and that's totally fine, but exaggerating for effect doesn't make the argument any stronger.

    exactly. promote this man.

  • thats because theyre essentially worthless and barely change anything

  • when you click it instantly turns u ggez get juked bby killer

  • @RelentlessShadows009 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1532857#Comment_1532857

    No read again. If he had flashlights any other time no problem. He could have left he was right there.

    i flashlight at gates because you get points for a blind, you clearly lost and are saltty, to which i say

    ggez git gud

  • i play killer as rank 1, have played so many matches, stomping every game with rank 20s, and my lobbies STILL wont get any better. i seriously dont know what to do

  • @Cancan71 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1528339#Comment_1528339

    I do think the rate of heat cooldown needed a change as Billy would never overheat due to the heat disappearing too quickly but I would have changed it to 4 charges per second. We'll just have to see how it pans out with the current changes to Billy as the feathering change was massive in terms of fixing Billy.

    You should probably also edit your OP to account for the feathering and cooldown changes. Wouldn't want to spread more misinformation.

    ok

  • @White_Owl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1528353#Comment_1528353

    You might want to read the link thoroughly. The changes they made weren't expressed in numbers.

    yes, but changing dissipation still makes it very similar with those small things

  • @White_Owl said:

    Are we pretending they didn't change anything from PTB to live?

    https://forum.deadbydaylight.com/en/discussion/171729/design-4-1-0-ptb-changes

    yes, and now theyre changing it back so its very similar to ptb numbers

  • @Koukdw said:

    https://forum.deadbydaylight.com/en/discussion/comment/1528339#Comment_1528339

    what do you mean not even good he is one of the best.

    no, actually. of course this is subjective, but talk to many experienced players and they will tell you he isnt very good anymore, i even saw otz place him in like mid b tier in his recent video.

  • @gunslingers_potatoe said:

    Lmao. You forgot to mention that while not actively revving, the heat doesn't build up, and the chainsaw cools right after you end the sprint, instead of cooling after the stun from the sprint is over. These are 2 major things.

    @Cancan71 said:

    This is misleading.

    First, Billy in PTB builds up heat while feathering his chainsaw (holding and letting go of revving), live Billy doesn't anymore, cutting down a huge source of his heat.

    Second, live Billy loses heat while he is in the middle of a cooldown, like missing a chainsaw. I don't know the exact numbers, but if a chainsaw cooldown is 2 seconds, then he loses 7 charges of heat before he can make another move.

    You can disagree with a change, but be factual about it.

    good point, but i still think this change is too much as billy isn't even good in the first place. most people would agree without his old addons hes not top tier or overpowered by any means, so really any change making his overheat prominent is just so uneccesary and frustrating, especially when they currently have a broken mmr in place

  • @Kotentopf said:

    im getting laggswitcher unable to hook or drop down until they wiggle free (you can see the ping in ESC menu it's always super damn high when you pick survivor up), getting fly hackers (they are obvious) and im getting no clippers (weapon can not hit them and you can nto grab them from gens or totems etc)

    i had now 3 cheating games in a row, and i always have to DC whcich also got me now an unseless long block fro mthe matchmaking. im tired of this. the game is full of bugs, its not really good protected agaisnt cheaters and they also can exploit server sided calcucaltions, like wiggle free or hang to hook.

    but glad we have now 6 new legendaray skins 15$/€ each, you better hurry up and get them before we release another 15$/€ skins!

    its not even the anti cheat, you can literally just unpack the game and change configuration and you wont get caught until a manual report. why? because its basically just changing a "can noclip" from a false to true. obviously thats really dumbed down but like its stupid easy and its not eac's fault. game just sucks in that regard

  • @Moundshroud said:

    https://forum.deadbydaylight.com/en/discussion/180502/this-is-really-getting-old

    The truth is you play against those Rank-1 Killers every time Rank is reset anyway. You just see it more honestly now.

    i am the rank 1 killer

  • @tippy2k2 said:

    I'm just going for Adept Achievements at the moment. Everyone I face is either baby faced survivors who have never played the game before or Red God's who are the best of the best of the best of the best.

    It's all kinds of broken right now. I really hope BHVR figures this out (and quick) because this sucks :(

    you cant even get adept because you win too fast lmao

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