Schinsly
Schinsly
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to be honest i might unpak the game and look for any hints of mmr because knowing bhvr its probably in a file in plain text
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This whole system is a mess, getting past the fact that it doesnt even work properly, it just makes no sense the way its put.
Why does rank exist now, like it literally doesnt have a purpose it is so confusing.
And yes obviously it should be shown but it will never be because only bhvr knows why
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@BloodMoneyMerc said:
https://forum.deadbydaylight.com/en/discussion/comment/1507147#Comment_1507147
It's literally just a paragraph. Why would I space out the sentences for a brief post...
it hurts to look at, i think a lot of people would agree with me.
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you could be the greatest survivor alive but
no one will read about it if you cant space out your sentences lmao
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@Desh said:
https://forum.deadbydaylight.com/en/discussion/comment/1507013#Comment_1507013
You went from rank 20's to Yellows and Greens so clearly it works. That means your skill level is where it's supposed to be.
i feel like this is bhvr's alt account LMAO
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@Seiji212 said:
https://forum.deadbydaylight.com/en/discussion/comment/1507063#Comment_1507063
Nah, not targeting you just bouncing off of your point. That’s why I defined who ‘you’ refers to. That rant is purely for ppl who keep dc’ in. Like 1 every match lately
got it <3
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@Seiji212 said:
https://forum.deadbydaylight.com/en/discussion/comment/1506937#Comment_1506937
The first parts have nothing to do with the second. All are correct. It’s pretty simple: if you intentionally dc and are not bugged in some way or held hostage then you are essentially just a crybaby chump. Take the loss and move on. Dc’ing screws others over, sacrifices your bps, and basically makes you seem like the petty child that you are. There is no valid excuse, and trying to justify your immaturity just underlines your pettiness and those who do it need to quit playing entirely, being at the bottom rung of despicable behavior in a game that already has far too long of a list in that category. Nobody likes those people and nobody will miss them. ‘You’ referencing ppl who dc. Not that I feel strongly about it or anything.
woah calm down lol i literally said i agree dcing is bad and dcing against annoying killers is bad, was literally just saying that some killers dont really have counterplay. youre like arguing with something i didnt say
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@Bill_I_Am__Overbeck said:
Playing both killer and survivor roles, and it's now a consistent thing for people to DC. For real, if you're just going to disconnect and not play the game (and ruin the match for everyone else) after getting downed a single time, why even play DBD at all?
And before people say "I dC bEcAuSe I dOnT lIkE tHe KiLlEr", then why the high fructose corn syrup don't you learn to counter the killers ability instead of just toss your hands in the air any time you come across a challenge?
while i agree to some extent dcing is bad
some killers cant really be countered or barely at all
not saying dcing against them should be justified though
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@Jukenobi said:
https://forum.deadbydaylight.com/en/discussion/comment/1506895#Comment_1506895
Just one of many who don't understand how MMR works. Another doomsayer who can't accept change. Remember when everyone said if ruin was changed all killers would quit. Here we are with even more players than before.
no actually solo q is literally unplayable and i definitely dont remember "everyone" saying that, just some #########
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@Desh said:
https://forum.deadbydaylight.com/en/discussion/comment/1506751#Comment_1506751
You gave us a vague post with no evidence supporting your discussion. Going off your OP, it is assumed you went off your weakest Killer to make this argument since that is the only way it would make sense for you to "CONSTANTLY" be going against brand new Survivors. If we go off just your vague post, you are wrong because MMR is working as intended since I am now where I need to be on at least 3 of my Killers and my Survivor after a few potato games.
https://youtu.be/Br3E_8KBXeA@Desh said:
https://forum.deadbydaylight.com/en/discussion/comment/1506762#Comment_1506762
There have been players with 2 thousand hours and are hot garbage on a specific Killer or just being a Survivor/Killer in general since they main one side. Yes there is may be a SLIGHT issue based on knowledge since even if you absolutely suck at playing something, you have the knowledge before-hand on how the game works. But MMR will eventually correct that and put you where you need to be. This thing literally just rolled out. It's not worth rushing until you given it legit time to correct itself accordingly after a few matches.
check upload date
this has been every match
i had one match where 2 gens got done and i was impressed
please stop assuming #########
i dont have anything against you and i think better matchmaking would be great, but we have to acknowledge that its not working good.
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@Desh said:
https://forum.deadbydaylight.com/en/discussion/comment/1506736#Comment_1506736
Well shoot, if I play my weakest Killer that has the lowest MMR, guess where I'm going to be placed? I can't stress this enough, read the news article. Because you're disproving yourself.
now youre just assuming im playing a killer ive never played
i literally only play billy and have been playing him nonstop winning almost every game at rank 1
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@Desh said:
It's almost as if MMR is calculating your Skill Rating and not your Rank. Which means that as far as MMR is considered, you along with that "brand new" player have no statistical data to pull from until you create the record for MMR. Everyone is on relative equal terms until about 10 or so matches. Have you never played OverWatch Comp or CoD? Literally the same thing.
So I say again.
RANK. DOESN'T. MATTER. Stop bringing it up, Rank means nothing to MMR.
but youre wrong?? lol. according to the developer, i am starting at my mmr, which is probably extremely high, so why am i playing new players?
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@Desh said:
https://forum.deadbydaylight.com/en/discussion/comment/1506647#Comment_1506647
Again.
Rank
Doesn't
Matter
Read the news Article and understand how the new MMR works.
bro what lmao you just ignored my whole argument
rank shows home much time you have played
im getting matched with rank 20s with no perks
i can clearly see they are noobs and they arent good because im winning at 5 gens
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@joshuashep22 said:
the add ons are weird to be sure as using them makes you depip but they can be extremely powerful and good for stress relief even if they are countered by lockers and interactions how does everyone feel about them?
destroys solo q and you get destroyed against swf, but they can be fun you just have to dodge swf to get a tombstome working
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@TheDFD said:
https://forum.deadbydaylight.com/en/discussion/comment/1506620#Comment_1506620
No no, you would still have your 4 standard, prestiging would give you a bonus
yeah so basically 4 would be considered unviable
also imagine 7 perks lmao that would be so crazy unbalanced and would just further divide new and veteran players
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@Desh said:
Ranks don't matter with new MMR.
i hate this argument so much bro if im rank 1 and im getting rank 20 survivors
(literally not an exaggeration btw)
i think rank matters a little bit bruh and just by looking at their perks i can tell they literally just installed
stop defending this ######### mmr its literally worse than rank matchmaking
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I disagree, just because its already hard enough to get decent perks as a new player with the current bloodpoint grind, having to prestige your character just to have perk slots would be a little overboard, though i would be interested in a better reward, maybe a way to influence your bloodweb so you could spec into, say, more flashlights appearing in your bloodweb
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Best starter build
Dead hard, WGLF, Kindred, Well make it
Dead Hard: Only good exhaustion perk that doesn't change your playstyle (Ex: when balanced was still good i was so accustomed to it i couldnt take it off because i would always look for height in chases.)
WGLF: 1) To encourage altruism and more importantly 2) Double bloodpoints to make the new grind slightly easier. Many new survivors have a hard time gaining the courage to unhook.
Kindred: Helps out the better players on your team and teaches you when you should and shouldnt do things. Very good as most new survivors are solo q
We'll make it: This could be swapped but also encourages altruism, makes healing on hook less scary and helps the better players.
I would totally replace well make it with like prove thyself but david doesnt have it
Adrenaline would also be nice as it encourages survivor to rush the last gen instead of healing
Bad Suggestions (IMO)
Hope: New survivors wont even notice the 7% boost if they even make it to end game
Spine chill: Not a terrible idea but teaches the player immersion instead of looping
Sprint Burst: New players will always walk everywhere, i wish i could restrict this perk to players with 500+ hours lol.
Bloodhound: Wont teach killers red light plays
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ik all these people are being positive but if you want my personal opinion uninstall
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yeah im convinced its not cheating because its in the game and the devs know about it.
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I used to but now i just play nurse and win lol
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@GoodBoyKaru said:
This has been addressed many times already.
Add-on texts were prematurely altered. The actual old effects remain in use until the hotfix released.
ah, got it. ty
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@Mooks said:
Isn’t there a colorblind mode in the mobile version? If so that might actually be a sign that they will add it later to the ‚normal‘ version, like they are apparently doing with the bots..
also aren’t there already colorblind people playing the game? I mean it’s not like they can’t play at all, and you can’t make the game accessible for every disability, especially if others could use it to gain unfair advantages (and there will be people abusing it). But I agree they should really work on a ‚fair‘ colorblind mode
please post evidence there is, i dont see any.
and yes there are, but there are many more being driven away because they cant deal with it as good as other people can, and some people have different severities ranging from barely colorblind to like full on colorblind.
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no actually, there are mindgames at low wall loops, and even if there wasnt, filler pallets exist so you dont have to run across the map to get to a tile.
for example, if im a survivor and i know the killer will lunge to try and hit me through the pallet, i will not drop the pallet and have them miss, however, if the killer is smart he might not respect knowing im a smart survivor and get a free hit, little things like that.
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@MongolPSR said:
https://forum.deadbydaylight.com/en/discussion/177725/bhvr-is-all-for-equality
careful they might make it and charge for the different colours. do you want blue? that will be $5.99
xD
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@teamdehn said:
Not sure have 500 hours in game. I have been mori 5 times and I have seen a key get used once. They really are not that big a deal imo
lol
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went on dbd today, played some billy
glad hes not neutered that bad
but anyways
DUDE I HAVE TO CLOSE MY SHADES AND TURN OFF ALL LIGHTS AND STARE 2 INCHES AWAY FROM THE MONITOR TO SEE AURAS
literally had 2 people wiggle off because i couldnt find hooks lmao
also most importantly my brother is colorblind and he says the game is like borderline unplayable
i think we did a pretty good job so far
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but this game isnt competive peepoWTF
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lol
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i mean.... this doesnt have anything to do with him BMing you but you stood in a bad spot for hatch. you couldve easily escaped
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poopy pants
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lol what
this perk is already used more than 90% of killer perks and is actually pretty good.
for example, i use it on myers so i dont have to go and kick gens with pop and potentially waste tier 3. It also gives info on if survivors are working on gens, etc. definitely no buff needed, especially when considering other useless killer perks.
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@Freki said:
https://forum.deadbydaylight.com/en/discussion/comment/1471205#Comment_1471205
fine i will do your research for you: googling "dbd reportable offenses" you see this: https://forum.deadbydaylight.com/en/discussion/19450/game-rules-and-report-system
Guess what it is in there.. (this has the penalty system for disconnects in it so it says do not report but currently it is not in there) but now that you've read the TOS you know they can remove your access for any reason what so ever, and this includes abuses of the game itself including "disconnecting" you do not have an action in the match that lets you "disconnect/leave the match" you have to open the match menu and use the functionality in that. this is abusing the system as that functionality is there to stop a game from going for hours. the fact you think that disconnecting for just any reason, or even a few reasons shows how much respect you hold others to and that is very little. as I stated before the functionality to disconnect is to prevent the matches from not finishing, survivor/killer stuck in the geometry or bug that prevents the game from completing.
NOW the reason there is a penalty now is becuase people will disconnect because they don't like how the killer nodded at them (yes i've heard and seen this), they didn't like that the killer tunneled them, or camped them. other reasons I've heard and seen "I was found right away." or "I don't like killer X" (only one of those i'd EVER agree on grudgingly, is in the case of a sever phobia for example of clowns as this is potentially a mental break or worse). all of those reasons are actual reasons i've been a witness to and it is not even fair for the killer or the survivors you play with.
well TECHNICALLY they can ban you for no reason, its their game. but realistically, you can't get banned for dcing by reports. Im pretty sure if you dc too much you get auto banned even without the time penalty.
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@Freki said:
https://forum.deadbydaylight.com/en/discussion/comment/1470883#Comment_1470883
Actually it is against TOS to disconnect from the game without leaving the game naturally. this is why there is an option to REPORT people who ragequit/intentionally D/C. (the far right on the scoreboard it says it right there). The rules are set forth and most don't read them, but ignorance of a law is not a defense. and the TOS is the law of the game as set down by Behavior.
EDIT: and though the option is there, it is supposed to be used in extreme distress where there is no other way to naturally conclude the game. Ask any dev, ask any forum community manager or anyone at behavior and they will say it is not something to be used lightly.
you actually made me read through tos and i couldnt find anything, again feel free to show me where it says dcing is bannable.
the closest thing i found is this.> "Interfere with the ability of others to enjoy playing a BHVR Service or take actions that interfere with or materially increase the cost to provide a BHVR Service for the enjoyment of all its users."
which is really vague and probably just refers body blocking griefing etc.
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@MigrantTheGreat said:
https://forum.deadbydaylight.com/en/discussion/comment/1469054#Comment_1469054
That is exactly why the DC penalty was put in place! You would rather DC..,
Never mind it doesn't even matter what I say since I'm probablt 1/10000 player that would rather play against something OP so I can get better
Or youre probably a 100 hour player that thinks you can "play better" against an iri head huntress with a mori lol. The same type of killer that thinks you could have just played better if youre pig on rancid abbatoir against a 4 man swf.
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@Freki said:
https://forum.deadbydaylight.com/en/discussion/comment/1469209#Comment_1469209
https://forum.deadbydaylight.com/en/discussion/comment/1469043#Comment_1469043
It is not a victory. if I am trying to kill all 4 survivors (for challenge) a DC DOES NOT COUNT I have to play again. If I'm to unhook the person that unhooked me before and they dc then I can't do that.
https://forum.deadbydaylight.com/en/discussion/comment/1469054#Comment_1469054
don't like it? then don't worry about staying in game. either afk, or attempt escape on hook. if you don't like either of those tough. it is against TOS to dc/rage quit. stop playing the game if you see it that often.
I'm not going to act like ive read TOS, but i HIGHLY doubt that leaving mid game is against tos and you can get banned for it once lmao. Especially since the option is literally there. Feel free to tell me where it says that in tos and i will believe you.
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honestly glad its been reverted. i shouldnt be forced to play against iri head huntress with a mori lol. if you hate when i dc feel free to leave -rep and cry
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shes completely fine lol
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@hillbillyclaudmain69 said:
Apparently they did but since it's BHVR I wouldn't get my hopes up.
they didnt lol all they did was like change the ids up but it still works as good as ever. been using it for a bit now. dont dm me
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@ClickyClicky said:
oh man. The posts in here. Let me play the worlds smallest violin.
The game isnt that unbalanced. A few maps need changing and a few perks that boost mediocre players could be changed too but the game isnt completely one sided
yes
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no its not bannable but..
playing past 60 fps makes moonwalking very hard.
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W KEY SURVIVORS
im talking about the type that literally hold w for 20 seconds and when you finally catch up they instathrow shack pallet and keep holding w.
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jrm, ayrun, noob, otz, puppers, scott jund, zubatlel, spacecoconut
dislike ochido and idk about true sometimes but he uploads so much content that sometimes i watch if theres nothing else and i dont feel like twitch.
also honestly ochido was kinda funny in the old days lol
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Contrary to most people's opinions, I actually disagree.
1) His addons are very fun while at the same time not broken (maybe tuft of hair but even then idk). Stalk movement speed is his only "useless" addon and even then i sometimes put on jewelry box or earrings just because i dont feel the need to run any other addons. They can actually lead to a bit more stalk with the increased mobility although minimal. I wouldn't say they're completely useless, and definitely better than some of the new addons we have been getting that make killers worse. His green mirror shard is actually very good for easy mindgaming at certain loops. The yellow tier 2 aura addons is just that but not as good, but i still find it useful. The tier 1 aura addon is situational, but can be used in some good ways and is not "useless". The purple tombstone piece is actually amazing (while kind of lame) as you can basically just remove one player from the game before they even get hooked and basically win the game from there. Paired with j myers memorials, its actually better than tombstone in a lot of situations. Vanity mirror is the only one i agree with, just because it is scratched mirror but worse. I would be fine if the color was just changed to a green or yellow.
2) I disagree, i very rarely run out of fear to stalk, and players that let you stalk that much are not only killing themselves, but the whole team unlike ghostface. Also, i usually dont stalk till max just incase i have to use my 99 tier 3 on someone that has been stalked a lot. I would say that if it is impossible to get tier 3 again as myers stalking every single person then it should regress, but that like never happens.
3) Yes, it should lol. Imagine having a crazy angle like on top of a building or barely above stairs and having survivors barely be able to see you. This is especially a problem on console since resolution is so hard to see. For example, the closed window in shack has a little hole myers can stalk through that survivors basically cant even see even if myers is right there. Imagine that from like 32 meters away...
4)Lets be real, the lunge addon basically does nothing, and you should never in any circumstance be hitting a survivor in tier one. The only time you should be hitting players in tier 1 is attempting to grab them off a gen/totem or with scratched mirror. No exceptions. As for tier 3, it should absolutely not affect picking up as this would basically remove flashlight saves, and a decent killer can basically always avoid them anyways. I do agree with maybe a 20% action speed bonus on pallets and gens, but even making kicking gens 80% faster would still be ignoring the fact that the time being wasted isnt the action but getting to said gen. This is why i run surge as myers.
5) Maybe, but most myers also run pop anyways. If this was enacted i wouldnt wanna see it at 200% after tier 3 ends though.
6) Maybe like 1 second, but I almost always play myers with no addons and I dont notice a problem.
As a survivor that basically only plays myers and plague as killer, i disagree with a lot of these points and would like to see your opinion. <3
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1438588#Comment_1438588
My comment wasn't about playing AS but playing AGAINST. Can't you read properly?
thats exactly what i meant, i like playing them, as in i like playing/versing the killers mentioned
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who asked
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1436408#Comment_1436408
Generally, since Legion every single killer is bad designed but with oni being the expection.
Spirit - unfun to go against and bad designed (at least strong tho)
Legion - unfun to go against and weak (mid tier at best)
Deathslinger - unfun to go against and mid tier at best
Plague - unfun to go against and mid tier killer
Ghostface - unfun to go against but at least kinda strong ish
Pyramidhead - unfun to against
New Freddy - unfun to against but at least super strong
Like idk, devs are creating so bad designed killers...
Back then: Billy fun, nurse fun, Myers fun, Huntress fun and then it kept going down hill. They are losing ideas and since they force themselves to create 4 new killers every year there is just bullshit created.
i like playing pyramid head, ghostface, and plague. this is just not true and also subjective
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honestly i dont really see a problem, unless its a swf i usually always win
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how old are you
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@TheMythicalCat said:
Remember 4.0.0 PTB, where Pyramid Head's Perks where labeled as useless? At least two of them where buffed when going into live servers, if not all of them (I can't remember that well if Deathbound got buffed). They do change things, and this is big enough that they likely will change something.
And the perks are still useless
They'll probably barely change some values for overheat, billy will still be #########, and they will never look back.
