TheDFD
TheDFD
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- TheDFD
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Comments
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@Buckoben said:
https://forum.deadbydaylight.com/en/discussion/comment/1578860#Comment_1578860
Because all of the characters in the game are adults. They can be ogled by adults. You're the one that sees a problem.
You know what, im just going to delete my account on here, it seems easier then having to argue with grown men who get off to drawings
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@Buckoben said:
https://forum.deadbydaylight.com/en/discussion/comment/1578845#Comment_1578845
So why do care if they aren't real.
I dont understand why I'm the one having to defend my comment when the subject matter pertains to the sexualization of a video game character
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@Buckoben said:
https://forum.deadbydaylight.com/en/discussion/comment/1578831#Comment_1578831
Dude if someone being horny gets you to do that you may need to rethink your priorities. Also are you going to the same thing when someone is thirsty for David.
Yes... because they aren't real people
Also, people can be horny all they want... but its a game, I just don't get it
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@DragonMasterDarren said:
Yui kinda thicc in this picture, I want this in game
Congratulations, I've stuck with DBD though all the broken, almost unplaying BS they have thrown at us, but your comment has made me want to uninstall the game, the thought of a teammate sitting with a raging chubby, drooling over "dem sexy pixels" makes me need to shower in acid to get the dirt off.
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@LethalPugy said:
I just want to clarify, if you’re on a totem, and survivor runs up behind you and spams come here and shakes their character side to side, here’s an idea for you. Give them the totem. They will probably have inner strength. So i mean if they’re healthy, they can help you. They can save you in the future. If you get my totem after i ask, i’ll be less inclined to get you.
"Get off MY totem"... "get out MY lobby' we don't need teammates with that kind of attitude. How to go know they aren't doing something for the rift or they themselves are running inner strength. There are 5 totems on the map go and find another one.
If im on a totem or all sides of a three seater gen are occupied and the 4th survivor is trying to get someone off it so THEY can do it. I am far less inclined to do as they ask, its not our fault you weren't fast enough.
Go and take a long hard look in the mirror and rethink your life.
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There are no brackets there, there is quotation marks though.
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@Deathslinger said:
Must be nice for console survivors and PC but it feels pretty rough as a console Killer. I tend to go back and forth turning it on and off. In my head, PS4 only mode is now my safe space and I turn it on when I feel awake, undistracted, took a shower, put on pants, and I’m looking for a uphill fight.
Well there is your problem right there my friends "put on pants" you need tobstart free balling that #########, when your goose is loose all the worlds problems melt away
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@isilmerel said:
For me (PC), player skill has been hit or miss (both survivors and killers), but queue times are definitely better.
Endgame chat is lonely, though.
We don't get and end game chat on console, it would have been a good addition if you could speak to the people even on different platforms, would make it a much more immersive experience
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@Raptoraizr said:
This game and its new "MMR system" that is supposed to somehow balance the players based on their hidden MMR...
I know that ranks mean nothing at this point, but it's been almost a week since the system got released. And this is what you get on regular basis.
https://us.v-cdn.net/6030815/uploads/J1VJ0P9WRGDZ/20200806191636-1.jpg
https://us.v-cdn.net/6030815/uploads/OSZP381LFSD6/20200806194802-1.jpg
https://us.v-cdn.net/6030815/uploads/5EADHON93TU2/20200806201432-1.jpg
Ranks mean "nothing" but they still indicate your skill because after the new MMR system was implemented, noone got wiped.
There is a fking reason I am not even above 15 ranks and they are all red ranks. And these matches were all random survivors. They are all bodyblocking each other and know how to play with their "top meta" perks and items while I sit with not-even-meta perks and addons.
I've payed for this game to have fun and enjoy it and by having fun and enjoying I mean "you win some, you lose some" but right now it looks like an open ######### and rekting. And it's not like it happens one or two times. This sh*t exists since the new patch was released and every single match IS like that. If MMR system works and I've lost like this 20 matches already, I'm supposed to lose MMR and get matched with far worse players but somehow it doesn't work and it keeps matching like that.
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I recently spunked money on the switch version, aaaah to be young and full of hope.
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@zacattak48 said:
Yeah that would be a nice qol change for console.
I play on xbox as a killer main. Sending 4 ggs to each survivor can get tedious.
Because you would be in the minority of killers or survivors who is enough of a class act to say gg and not be toxic
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@Veeramid said:
"You start the Trial with a -25 % progression penalty for Skill Checks to heal Survivors
For every successful Skill Check completed while healing a Survivor, you receive a Token for a maximum of 3/4/5 Tokens.
Each Token grants you a +15 % bonus progression for a successful Skill Check while healing Survivors.
Great Skill Checks cannot be performed while using Autodidact.
Autodidact is not active when using a Med-Kit to heal.
You gain the ability to heal yourself without skill checks at 50/75/100% normal healing speed. Completing the heal consumes 3/2/1 stacks "
Many of you may not notice what I've done here with the perk. Its a small and subtle change which could actually boost the perk up very high. Its the final paragraph granting you the ability to heal yourself at the cost of consuming a token. This small change could boost the perks viability by allowing the healing survivor to heal themselves once they complete a heal. This gives the perk more use then just waiting for the 5 stacks and allows the player to use it to heal themselves as well if they can't find any survivors.
So it would insta heal you like adrenaline when the last gen is done, only you can do it anytime you have it fully charged?
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Pyramide head is far too OP, seems to have died out of regular circulation though which is good
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Freddie and the pig are both dog ######### to go against, luckily they aren't in very high circulation
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The map looked interesting before it came out, then I played it and realised its absolute dog #########
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@Kumnut768 said:
https://forum.deadbydaylight.com/en/discussion/comment/1510884#Comment_1510884
if you are saved from hook you are invincible for a minute
if four survs have this its 4 minutes of invincibilty scattered throughout the team which is enough time to do every gen on the map
Great Name btw, kumnut made me chuckle
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@Kumnut768 said:
https://forum.deadbydaylight.com/en/discussion/comment/1510884#Comment_1510884
if you are saved from hook you are invincible for a minute
if four survs have this its 4 minutes of invincibilty scattered throughout the team which is enough time to do every gen on the map
Again, Its dependent on the killers skill and who the are, eg, if the dr has shocked your clit off and the DS quick times comes up backwards, a lot of the time I'll miss it, which is i guess on me, but it still stands to reason
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I run both DS and unbreakable, as well as self care and deliverance, and the only perk out those 4 that I am guaranteed to be able to use in any given match is self care. A lot of killers know well enough to slug to avoid a DS, and even if i manage to get up with unbreakable, chances are the killera in the area for an almost instant down anyways, and deliverance is also useless if I'm first hooked or hooked without having made a safe hook rescue.
It could be argued that me load is is 75% useless, its all dependent on the type of killer you get or how lucky you are, still don't plan on changing it.
So I'd say NOED isn't a waste, its all dependent on the survivors play style, if my deliverance is activated and I havent been hooked yet, ill always go for the save regardless is NOED is on or not. If I get them off then downed, I can get myself off the hook and if I'm downed again, I have DS as a back up, which works a good amount of the time because killers seem to get more reckless when the end game collapse has been triggered.
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you should maybe try using autodidact without a medkit, after a few successful skill checks its pretty much an insta_heal.
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@Kaskrane said:
Hi, I was playing killer and had to do the archive : "Down a survivor within 60 seconds of downing another survivor". I wanted to do it fast so I played clown with the 1-shot addon so I can do it with ease and go on with my killer life. I downed and hooked everyone until they all died, the faster the better.
After the match a survivor said to me "nice tryhard, get listed, like that you will get tunnel and mori. Have fun"
So here's my question : what are thoses list, where can you even find them ? and why do they exist ? Is one game where you were playing a bit toxic (refering to the red addon) is enough for you to be judge like that ?
[I am reposting this from "Ask the community" because there is way more activity here]
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@Schinsly said:
I disagree, just because its already hard enough to get decent perks as a new player with the current bloodpoint grind, having to prestige your character just to have perk slots would be a little overboard, though i would be interested in a better reward, maybe a way to influence your bloodweb so you could spec into, say, more flashlights appearing in your bloodweb
No no, you would still have your 4 standard, prestiging would give you a bonus
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@Sweet_Feng said:
https://forum.deadbydaylight.com/en/discussion/comment/1505267#Comment_1505267
You're stupid if you're really thinking that you'll get extra perkslots for prestiging someone.
Was a suggestion as to an idea, its dbd, of course you will never get an extra perk slot.
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@DragonMasterDarren said:
https://forum.deadbydaylight.com/en/discussion/comment/1505639#Comment_1505639
The hall pass is not necessary, the gun though...
So you just want a punisher cosmetic
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@DragonMasterDarren said:
I will never let this go until it happens god damnit
do you want him to have a gun and a hall pass as well?
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The only rework I'd give her is getting the traps off, id say you should be able to use any one (or multiple if youre chaced off one) but they take longer to get off.
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@Customapple0 said:
Deliverance is trash, don’t run it. The only time where it can be somewhat useful is in endgame where you can probably escape being camped if the killer decides to chase someone away. Even then it’s highly recommended that you run DS with it.
I do, I run deliverance, decisive strike, unbreakable and self care
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@TheGhostofZgor said:
Title says it all. Until recently this never happened but now, on some levels, the game just halts and then disconnects me but It’s not every level though. Anyone else getting this?
It could just be coincidence, maybe certain maps make your of the killers ping run too high
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@Ihatelife said:
The only changes that the perk needs is to:
Give a notification to all other survivors when delivarance is activated and you're on your first stage hook.
When Delivarance is activated and you're on your first hook stage, other survivors cannot unhook you.
Let's be honest, we all love unhooking ourselves from the hook 😈
It Is a good feeling, a lot of the time ill do it right in the killers face, even if they down me right afyer, that small act of defence makes it worth while.
And if they are going to slug me to avoid a DS, well thats where unbreakable comes into play
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@brokedownpalace said:
"boils my piss" is my new favorite saying. Thank you.
Glad to be of service my man
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A lot of updates and very few of the actual issues being resolved
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1505541#Comment_1505541
They do that now because the game takes like 10 seconds to end. They wint anymore if this change were implemented
You say these things as though you were an authority on killer etiquette, just because you personally would stand and watch the last survivor die on hook while you stroke your wee button mushroom through your y fronts doesn't mean all killers will.
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@cenoflame said:
Even if it's for 1 bp each, I'd love to get rid of my half keys.
Most pointless item in the game, unless you are part of the A team and can build a tank out of a half key, a spring and and envelope, they are #########.
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@Jukenobi said:
https://forum.deadbydaylight.com/en/discussion/comment/1505407#Comment_1505407
It's a 50/50 Gamble. Most of the time I leave it at the exit gate just in case.
Yeah, sometimes you get decent killers
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IMO the hardest trophie to get was getting all four survivors down the hatch, it might have been easier with a full SWF team, but playing with randoms made it difficult
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@supersonic853 said:
Yeah idk why double bloodpoint weekends arent a normal thing like double xp weekends in other games. But this games known for "the grind" so.
But with current console lobby times DBP weekends and new killers increases traffic.
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1505330#Comment_1505330
No, there isnt. Ill know if you have sb or dh, neither is going to help you, and im just going to assume you have ds so you wont get to use that either
Your comments are subjective, because there are killers out there it would work on, maybe not you, as you are claiming to be an unstoppable clairvoyant killing machine who knows what perks im going to be running ahead of time.
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/178620/deliverance-needs-a-rework
Im sorry but this is silly. If youre the very last persin on hook youre getting facd camped, end if story. Theres literally ni point in going any where else. So 99.999% of the time youd unhook yourself and get downed immediately then were both going to stard at eachother for 60 secs because theres 0 reason for me to risk eating a ds. So the only thing your suggestiin would do is extend the game unnecessarily and after a few attempts you wont do it anhmore anyway because its pointless. Except now thd game is anticipating you using it so it doesnt kill you so now were just staring at eachother for a munute and im eating camp points because you want a one in a milliin chance of maybe possibly getting away with your perk.
No.
At the very least it will give us both a bit more points
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@Buttercake said:
I wish we could at least exchange them for other types of matching colors. Like flashlight and map attachments for toolbox and med kit attachments.
This was also a point I was going to suggest, but I thought it would be too much work for them, it is a great idea though.
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@Jukenobi said:
I always just bring unwanted items to games and leave them for the killer as a peace offering.
How does that work out for you?
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@PrettyFaceKate said:
https://forum.deadbydaylight.com/en/discussion/178620/deliverance-needs-a-rework
Well, I'm a killer main and it wouldn't bother me if they made it usable. However, from personal experience it's a perk that did most damage against me when used as anti-momentum. So, instead of saving it for end-game, take aggro as soon as it's activated and profit.
Wow, Never thought I would see this day, a logical killer main, well played.
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Anything would be better than an inventory full of useless shite, feels like I'm running a thrift shop
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Not a fan of the films, but sure, f it, stick him in, why not, he will be OP anyways, might as well.
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/1505304#Comment_1505304
Jump off and dead hard past them I've done this. Or sometimes the killer with leave to find the hatch for deviousness i got away by deliverancing off a hook and running the killer chased me i dsed threw down a pallet and jumped into hatch. (The other survivor hadn't died on hook yet when i was hooked so i was able to attempt escape).
Dead hard, sprint burst, decisive strike, there are ways around it.
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@MojoTheFabulous said:
More perk slots would be much too powerful.
I get that, was a suggestion for an additional incentive, because its pretty piss right now.
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I'm a P3 Quentin main who runs Deliverance, decisive strike, self care and unbreakable.
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@MusicNerd_TC said:
I think, instead of taking away ALL our perks, they should just be reset to tier 1.
Yes, because trying to get your usual perk load out can be a pain in the anus when they don't appear again until the higher levels
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@MasterGrit said:
They've said in the 4th aniversary. There'll be more prestige reward.
Yeah, let's see how they break the game this time.
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@GoodBoyKaru said:
the devs have stated interest in adding more prestige rewards however i doubt itll be anything game-changing like this.
Anything would be better than what we have now
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@RakimSockem said:
The one reason I never used that perk is because the perk immediately dies if you are the first one hooked. That's all it takes to kill the perk. Being unlucky.
Not to mention you have to wait around the hook to get the save to activate your perk if someone else gets hooked first.
It Is a good perk when you're able to use it, i don't even care about being put into the broken state for 90 seconds after it, that's only fair IMO, but it becoming a dead perk is a waste.


