Sweet_Feng
Sweet_Feng
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- Sweet_Feng
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@HEX_MalusGrey said:
https://forum.deadbydaylight.com/en/discussion/comment/1690689#Comment_1690689
Do you have any examples?
I don't know what this thread is about, but bug's have to be fixed. Not kept in the game and get people banned for them. OP is right.
In any online game that is somewhat competetive gamers will use what they have and make the best from it. This is totally normal. Obviously this also includes all kind's of Exploit's as they come up in every game. The Job of a developer is to have their games tested or test by themselves and solve those issues. Not banning players. They CAN bann anyone they want to, from a legal perspective there is (sadly) no refund included, but it's very bad buiseness practise to do so. Nothing unexpected though from Behavior Interactive. They don't care much about good or bad buiseness practises among developers.
Rainbow six, 2018. Worst season every, shield glitch with that you didn't have to aim and you could shoot like you are aiming. 2019 one of the buggiest ops in the game got almost permanently banned out of the game because of a glitch. Shields got banned at all because of glitches. R6 bans players for abusing glitches. Rockstar games resets the account to 0% for abusing glitches. Overwatch also bans. You can't tell them to not ban anyone because ItS tHeIr FaUlT. Don't abuse it. Or don't cry when you get banned.
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@ShrekTheThird69 said:
if it takes you until bloodlust 3 to get a down you probably already lost
I'm not talking about myself
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@Hamburger said:
https://us.v-cdn.net/6030815/uploads/7OPYTLWEBJBO/picsart-08-04-11-35-29.png
Hello fellow survivor mains. I am a survivor main myself and I just wanna say, Let's try to be nicer to the killers who aren't toxic. Ik Both sides of the game have some Toxic People, but to the people who aren't toxic and just are trying to play, Let's try and be nicer to them. Especially if they are newer to playing killer and Don't know what they are doing. Let's try and be kind people to one another. And Ik ik, some killers have certain playstyle's they like that we don't ,but we do as well; have playstyle's we like but they dislike. Let's try and remember that at the end of the day we all Play this game to have Fun. So yeah, Love y'all and be safe out there during these Hard times ✌
Nah it's easy to play killer. I'm a rin Legion and huntress main and I don't really have problems with getting 4ks. I get good survs too but I guess all the killers that say it's way harder to play killer and surv perks are op are just bad killers.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1497165#Comment_1497165
Wow, DO you need a hug
No I don't need anything I just want the community to stop being stupid
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@TheDFD said:
https://forum.deadbydaylight.com/en/discussion/comment/1505261#Comment_1505261
Anything would be better than what we have now
You're stupid if you're really thinking that you'll get extra perkslots for prestiging someone.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1496171#Comment_1496171
Exactly its just a terrible way to get more money this skin is nothing but a scam to me
No one wants you to buy it. Keep your worthless opinion for yourself. It's a skin. Not a character. The dbd community is legit the only community that is too stupid to understand what "skin" means.
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@Swiftblade131 said:
Why link everything together?
Half the fun with cosmetics is mixing and matching... Why not simply unlink, and make it, so if you have any part of the "Legendary" cosmetic attached to your character, head, body, or weapon, you have the animation change?
Because there are cosmetics that shouldn't be combined. Look at the oni it wouldn't make any sense to combine anything because it's a whole skin a character it's not just clothing like on the other skins its a new person dude. The answer isn't "MoNeY" dude the whole dead by daylight community is too stupid to count 1 and 1 together.
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@Toybasher said:
https://forum.deadbydaylight.com/en/discussion/comment/1480663#Comment_1480663
It's not ok. I can at least understand why someone would want to DC if you're being slugged for ages or repeatedly when the match is pretty much over (Other survivor heals you, you get re-slugged, etc.).
THIS is what bothers me.
https://clips.twitch.tv/GoldenSplendidBottleCmonBruh?tt_content=player_title&tt_medium=clips_embed
https://youtu.be/fhst7apXVdM?t=628
https://youtu.be/32cKgfLGq-8?t=584
http://www.youtube.com/watch?v=ocfs3o2bWws
(6:56)
If you were really slugged during endgame, go get a drink, etc.
Tactical Disconnects have literally no counter-play for the killer. If your body stayed in the match (As if you were stuck in dying state and went afk) all would be good. Instead the killer gets screwed out of points, perk procs, etc.
You should also look at everything of the survivor side. Not every team is good, not every team is toxic. Most players are playing fair, don't teabag or anything. And then the killer starts camping tunneling and slugging. Why should survs play Fair when the killer doesn't
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@Toybasher said:
It was never taken out to begin with. I saw plenty of incidents of TACTICAL DISCONNECT, INCOMING!!!! even with the penalty.
https://i.redd.it/444fabnf4zz31.png
All they literally have to do is add DC bots or even "AFK stuck in dying state" husks like Mobile already has. Quitting should NEVER give you an advantage in any game, EVER!
Okay so it's okay to dc when a killer is slugging because it's absolutely annoying but it's okay to slug, camp or slug a player to death when you used all near hooks? Like, my team isn't toxic. But there are still many killers slugging and like I said. I got slugged to death because the killer knew he couldn't reach a hook. Unbreakable wouldn't help because the killer was standing in front of me. Tell me where this is fair thanks :)
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@MeltingPenguins said:
boops
I play both sides rather evenly, and yeah, a good killer brings more joy to the game than good teammates tbh. (best scenario is good killer + good teammates)
Tbh im playing both sites also and eh idk. Whenever I'm playing not as a 4 player swf I'm getting teammates that destroy the game for me. Crouching on the other site of the map, not saving, wasting pallets. Like, when im playing killer im getting good solo players xD or swf but most of the time swf is easy for me idk
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1462959#Comment_1462959
That you consider an item rare doesn't mean it is fair.
So items are unfair, broken, op etc but killer add ons are all very fair? Infinite tier 3 Myers, mori Myers, fake pallets of Freddy that you can't even Distinguish 1% to normal pallets, slowdown add ons of Freddy, exhaustion add ons, all add ins of killers are fair because they're on killer side right? 90% of survs add ons are trash.
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@Swiftblade131 said:
Vocal minority, reasons Billy got nerfed for no reason.
Billy got changed because he had to get changed lol
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@MadLordJack said:
The problem is that it's only being implemented for killers. Quick switching has always been a problem, and now that the Devs have implemented a system that locks characters... It only locks the killers. Survivors can still quick switch to whatever broken item they want, on whatever broken skin they want, and not give killers any time to react. It just feels kind of unfair, especially when you add in the cheating software that lets survivors see what killer they are going against.
Broken items like flashlights? Because flashlights are op? Or no the evil keys that appear on every 10th game
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@danielmaster87 said:
I was looking forward to the MMR system because currently bad survivors can win without even playing well. But the more I think about it, the less enthusiastic I am because I know it's gonna be the same old DBD. Gen rush will still exist and so will hatch. So really good killers will lose MMR while average survivors rise to the top with ease. All it takes is a hatch eacape to secure your win, and it spawns no matter what. Even with 0 gens done, it spawns to give the last survivor a pity escape, which they abuse and rub it in the killer's face as they claim it was skillful. And keys will still exist, which is a literal short cut since gens can be left and you still escape. All 4 survivors can escape through it btw, as long as you do those quick 5 gens. Keys are uncounterable. Unless you get lucky and down the key holder or hardcore slug, they're gonna use it and get their free escape. Closing the hatch also does not save you, even when nobody brought a key, because that for some reason powers the exits. Exits which, if far enough apart, give the survivor yet another chance to escape. Hatch grabbing was also removed since, according to to eye witnesses, killers abused this to hold the game hostage every single game. /s
Now that endgame collapse is a thing, hatch is no longer needed. As soon as there's 1 survivor left egc should start and maybe power the gates. Hatch and keys suck and reward immersed gen rushers, and also whoever happens to be the last survivor. They will surely skew the results of the mmr system, and it will be all for nothing.
Yes right and moris are balanced for the system, camping also, tunneling, hardcore slugging, that all alright because survs could just NoT gEt On ThE hOoK to avoid getting face amped or moried because it's so easy to loop a killer that is on bloodlust 3. Stop always only looking on the survivor side and start looking to the killer side too. How many boosted noob killers are on red ranks and how many players are camping, using only red moris even against players that don't even use any items or camp without reason? I losed so many pips just because I got facecamped. The problem isn't just that KeYs ArE oP its also annoying that killer just can camp and instantly use a mori that's also very unskillfull and unfair but hey. Keys are op. Because you see them like 1 time in 10 games and moris like 3-6 times in 10 games but yea. Keys are the problem. Killer mains wondering why survs are trying to rush gens as fast as possible but at the same time using moris slugging camping tunneling. Why should survs let you have fun when you don't let them have fun? Oh and before you even come up with LeT mE gUeSs? SuRvIvOr MaIn ThAt NeVeR pLaYeD kIlLeR, I have 100% in DbD I have 6000h and I'm playing both sites active. So I know what I'm talking about. I'm playing with 4 anti gen perks on rin and I'm getting 4ks like every game even tho I use bad add ons and I didn't even level her much. Guess I'm just playing against noobs or you guys are overacting because of keys. Sure they are annoying when they're in the game I hate it when survs escape through the hatch. But I also hate it when a killer is using a mori just to destroy the game to me and my friends. We're not toxic. We're playing fair and when I see that the killer isn't on the same rank as I am I'm often giving him a free kill because MM sucked. But saying that the new system won't work bcs of the hatch and because of keys but not even talking about camping slugging or tunneling to use a mori is in my opinion very weak.
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@TheLastGreatStar said:
https://forum.deadbydaylight.com/en/discussion/comment/1459262#Comment_1459262
The thing is, it’s not really a tactic. It would be classed as taking the game hostage. As the game will only end when the survivors are dead or the generators are all fixed. As a killer, you’re trapped in the game. The Devs have already said this isn’t allowed. It’s not always as simple as ‘finding higher ground’ - if a stealthy player with Urban Evasion and Spine Chill don’t want to be found, then they won’t be. You shouldn’t have to walk around for over 10 mins hoping you bump into them. It’s ridiculous. I’ll admit it’s a rarity and it doesn’t happen often but the point is, it shouldn’t be able to happen at all.
The longest game I had was 30mins. Because I didn't just walk around the 3 gens. I searched the players that were hiding and found them. Guess what 2 of them had urban evasion and spine chill. It's so annoying that you guys are talking trash everytime in the forum. Like, if you're too bad to find 1 players of 3 players why should they get Punished For it? Should they just go and let him kill them? They wasted their own time also so I don't see the problem
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@D_Orien said:
Still to this day, there's no survivor perks that try and counter slugging and face camping. So I've created my own.
PERK: LAST CHANCE
Description: If a killer after hooking you stays within 5 metres of you for 10/8/6 seconds, this perk activates.
You can unhook yourself or be unhooked and are fully healed with a sprint burst to boot. Your second hook will instead count as your first hook. So it takes 4 hooks to sacrifice you.
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PERK: ALL TOGETHER (Anti-Slug)
When you and two other survivors are downed, this perk activates.
You can instantly heal yourself to the injured the state and this action applies to the other survivors (so when you heal yourself, they too are healed).
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Now, Decisive Strike is the anti-tunnelling perk but it needs a huge buff, because stunning the killer for 3 seconds doesn't matter when you'll still quickly be downed afterwards. It's buff should be that after using perk, the killer is stunned for 6/8/10 seconds and is blinded for the duration. The timer to use it should pause when in a chase and when downed so a killer can't just wait for it to end.
Make it 16-18-20secs with the first perk. Because 10secs is like destroying a pallet and going away or kicking a gem, placing a trap.
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@bingbongboi90 said:
https://forum.deadbydaylight.com/en/discussion/comment/1456503#Comment_1456503
So Basically solo Q should be buffed because of bad players?
Because that's Just a bad way to balance things. There should only be added new emotes so survivors can communicate with eachother. But solo Q shouldnt at all be buffed because of the potential of having bad team mates.
Edit: they also are hopefully fixing matchmaking wich will buff solo already.
So killers should get buffed because of bad killer players that are crying in the forum? Same question
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@Todgeweiht said:
Bruh if you see 3 flashlights and a key in the lobby you bring iri head huntress with ebony mori, simple as.
Because flashlights are op right? Lmao it's so hard to hear the steps and you definitely can't do anything against op flashlights. Jk. You guys are just sad. Like be happy when you see ######### flashlight players when they're trying to get flashlight saves no one is working on gens isn't that what ysll want everytime?
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@GHOSTfaceP3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1454475#Comment_1454475
I’m betting your a survivor main huh? Maybe play both sides before you make a smart add comment like that
I'm playing both sites and guess what I have not really many games where I get Gen rushed. Rank 1, 6000h Legion main. Weird. I'm playing one of the worst killers and I don't have the same problems like you all with GeN sPeEd and all that ######### you're crying about
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@Flyguy115 said:
its honestly all up to the survivors , dont feed Michael and you're good. if you realize that hes taking forever to get tier 3 start pumping out those gens ! most of the time(if the survivors arent potatoes) their will be 2 or 1 gen left when he pops tier 3.
I also feel like it's fine because we have several insta down killers that dont have to stalk for their ability .
You can't play well enough to get a Michael not even once on Dia 3.
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@Lansen_is_Here said:
I really play him the Tru3talent way and that's it, if I don't have his meta recharge addons I don't play him simple as that.
True talent is trash.
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@DBD78 said:
If you think Pig is too strong then you seriously need to practice your surviving skills. Sounds like low rank games were you met lots of "tunneling" Pigs.
Lmao pig players that chase players with active traps. Stupid as hell
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@Gilby said:
https://forum.deadbydaylight.com/en/discussion/comment/1423800#Comment_1423800
Found the droolbucket survivor main
Nope. I'm a both side player
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@LegionOfDumb said:
https://forum.deadbydaylight.com/en/discussion/comment/1422518#Comment_1422518
I'm looking at my prestige III Nea, and she's got the blood on her arms. Maybe its just a graphical bug on your end?
It is
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@Sonzaishinai said:
Every time survivors want to work on a gen they have to solve a math puzzle.
Baldi get's faster each time they get it wrong.
Turns out to be op cause most survivor mains have the IQ of a potato
And most killer mains don't even have a brain :)
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@TheLastGreatStar said:
Took part in the recent DBD survey and in the section about which licensed chapter you’d like to see wrote Buffy the Vampire Slayer. That is all.
https://media1.tenor.com/images/a4e1d35aac198e5537d350da66130886/tenor.gif
I voted for something of an Anime
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@KingFrost said:
I prefer the "Kick 50 generators/break pallets" to the "Hit 15 hatchets in ONE MATCH" tbh.
50 gens, you can get over the course of normal play. It's unlikely you won't make some progress in each match.
3 games for the 50 pallets 1 game for the 15 hatches (yea I mean 1. Try) 5 games for the 20 survs. First try on the 3k challenges got 4ks tho. Tbh I don't see the problem
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@gatsby said:
Pyramid Head shouldn't be able to see the auras of cages. It encourages tunneling too much. The cage spawns are already pretty predictable, so if someone REALLY wanted to tunnel they could probably do it. But it'd be harder and take more time because they didn't know exactly where just the general area.
Cages are meant to be time savers not free passes to tunnel. At least I hope that's what the Devs intended
Killers should get more points with the cages. I mean I never put them into them if they're in the status ill wait and tkill them
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@shalo said:
I think the hatch location is set at the start of the match, I've had times as Trapper where the game wouldn't let me put a trap down for no reason and later the hatch has spawned there.
Bullshit lmao
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@ManyAchievables said:
https://forum.deadbydaylight.com/en/discussion/comment/1370347#Comment_1370347
Ah yes, let's buff a meta perk that allows people to get free unhooks and gen progress without much risk.
There's something called skill, try to get it if you can't watch for gens
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@thrawn3054 said:
That map is garbage for both sides.
More for survs. Finding gens is horrible, finding mates on a hook also. As a killer I hadn't problems by now.
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@Eleghost said:
It's hard to think people like the game with how many people i see complaining about little things and the treatment i receive in post-game chat a lot of the time.
Killer mains are complaining about stuff of survs, surv mains are complaining about stuff for killers and then I am here. Playing both sides not understanding why killers are crying about keys or ds and not understanding why survs are crying about the new killer saying he's OP like that's so annoying. It's new so it's OP? The new surv perk is so op huh? Weird I didn't see it even once now and I'm playing much killer and surv. I think it's just annoying that moris are so common and that it is annoying that many killer players are slugging to get the 4th kill. Or slugging in general. Like tunneling but don't want to eat the ds is just pathetic. Don't tunnel then. And keys? When I have them it's annoying but the last key I had like 3 weeks ago? And the game was a 4k. And moris? Pathetic that many players use them after they hooked the player 1 time.
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1368944#Comment_1368944
What is exactly the difference between forcing kills by camping and tunneling, and sometimes using a mori (which a lot of the time ends up being extremely efficient), and doing their objective? No, seriously, I'm curious. How can a killer play the objective (which, btw, is killing survivors so they can't escape) efficiently and also play fair? Would you prefer killers just see a survivor and just let them go because they were recently on the hook? Or intentionally gimp themselves by playing by the survivor biased definition of "fair"? Should they just stand still where they spawn for the first minute of every match?
I hear a lot of survivors complain about "camping, tunneling, mori's and playing fair", but nobody ever seems to explain how it's any different from completely their objective efficiently, and playing the game as it was intended (camping was actually the demonstrated strat in the original DBD tutorial videos before the playable tutorial was implemented) to be played as killer?
See what I did there? I took your narrative, and dropped a fat turd on it by literally flipping it around, and it being every bit as valid. I was asking the original person the question because I knew they wouldn't answer. Not cause they couldn't answer, but because they knew what would come after. You fell right into it. Gratz, bud.
Because when you're camping, tunneling or slugging you're destroying the game experience for other players. Like, you're going to chase the player that just got saved and then you're slugging him because you want to do your objective but you don't want to eat the ds? Why are you even chasing the surv that got just saved then? Or even slugging in general. Making slug builds. You're not making points that way don't get a pip that way so what is the point of slugging right after the game start? The Goal Of slug builds is to destroy the game for survs because you're a toxic kid, annoyed of another game you had or just pathetic. Like, I'm a surv main and because of that I'm playing very fair as killer (yes I'm rank 1) and I still get at least 3 kills in every game when I'm playing serious I'm getting 4 kills without slugging. I'm not chasing the person that got of the hook and if the person is following me to get his ds of course I'm downing him and slugging him because that's just stupid. But like, I never use moris if I don't have to. I never tunnel, I never camp, I don't see the problem with getting kills playing fair and watching for the gens. And no I'm not a Billy main. I'm a Legion huntress and pyramid head main. I have 100% in dead by daylight and I also have all new achievements of the new chapter already. I had them 2 days after the chapter was out. + I think too many players listen to what streamers say. Like true talent, he's a killer main and he's talking trash. Like he's a good killer maybe, but everytime he plays against good players they're automatically toxic, swf or streamsnipers lmao like, that's bullsh**. He just can't accept that there are players that are not absolutely bad in the game. He can't take critic tho. I posted a Comment Where i Criticized And asked him something on a vid where he played against a "toxic 4 man swf" and guess what the comment got deleted
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@Mikeasaurus said:
I'd like to meet these killers who get so many Ebony moris! I've gone through over 100 bloodwebs from Level 50 for my Deathslinger and only got 3. I never use them anyway, but they're not as common as you'd think.
Well my pyramid head is prestige 1 level 50 and I have 12 moris.
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@Nicholas said:
https://forum.deadbydaylight.com/en/discussion/comment/1365906#Comment_1365906
I had a match with The Hag and I fast vaulted got Lithe and then teleported backwards and was grabbed on the pallet 😂👍 but then I had matches as The Killer, and I know I grabbed someone off of a generator but then they start running.
Yea that is annoying I also have that many times
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@ABannedCat said:
https://forum.deadbydaylight.com/en/discussion/comment/1365906#Comment_1365906
Its called latency, get used to it.
Stop annoying dude. Just because you're trash in the game lmao
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@Frankie said:
https://forum.deadbydaylight.com/en/discussion/comment/1362824#Comment_1362824
I mean, Lisa is also one of the easiest survivors to see on any map. With the bright red and white colors on her. Some people want her dead, but you are running around as a beacon saying "LOOK AT ME IM BRIGHT!!! (but pls dont kill me)". You can literally see her outfit through the cornfield.
Some ARE tunneling her - and part of the reasoning is because of what she represents. BHVR is charging more for this SKIN than they are for 2, full fledged survivors, with full separate perk abilities, names, cosmetic potential and voices...when they couldn't bother to add an actual lobby name and voice to this "legendary skin". A lot of people are actually rebelling against that, because (wait for it) it's a BS money grab and nothing gets BHVR's attention more than killers being dicks to survivors. FACT.
It's a SKIN a skin shouldn't have a owl voice or a story dude SKIN NOT CHARACTER
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@OtakuBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/1365208#Comment_1365208
no we just get grabbed now instead which is worse
Yea lmao im getting grabbed after I already put my feet on the ground
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/1363827#Comment_1363827
There is no such thing as a safe unhook for the situation described above. The killer will NOT leave the hook. Say that player happened to be caught first thing in a match.. they get 400 chase points, hooked, then get to die? And again, let's disuss how many killers you can not even get Borrowed Time off of in camping situations...
1) Cloaked Wraith
2) Pig crouched
3) Asleep vs. Freddy
4) Ghost Face in Night Shroud
5) 'Tiny heartbeat killers' (i.e. Monitor and Abuse on Deathslinger)
The list goes on...
You can also get no Terrorradius with Insidious. Tbh in my opinion, players shouldn't lose pips if the killer always stays near the hook. Because what are you going to do against a killer that is camping? Like a Bubba. You can't do anything and losing a pip for it. Gg
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@BigBrainMegMain said:
Nurse is one of the killers that exceeds at the map.
But that's it...he has a good point. You have to traverse 3 or 4 rooms to get upstairs, or take the stairs. I've had to do this several times yesterday and I lost 2 gens that way.
Pyramid Head does need buffs. I've been playing him since release and well....his Range power is completely useless.
Well I didn't had problems with the map as killer.
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@WRussoW said:
https://forum.deadbydaylight.com/en/discussion/comment/1358041#Comment_1358041
It's the price for 3 characters, what do you mean no? You can't give it at least a new voice?
Dude it's a skin. 5$ more than every other skin do you expect them to do a whole new character or what? Stop crying no one Forces you to buy it but tunneling and camping players that buy it because they like it just because you don't like it? That's just pathetic
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@NullSp3c said:
https://forum.deadbydaylight.com/en/discussion/comment/1352367#Comment_1352367
Its incredible how many things like these are in the game. Legion's add-ons also suck.
I also experimented frank's mixtape and the scratched ruler combo. If the survivor is just super close to you and doesn't run, you need 1:12 seconds to down them. Now imagine this with a running survivor that will make everything for you not to catch him.
Stab wounds study is just useless.
I'm a Legion main and I have to say in my opinion she isn't weak
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@Shocktober said:
They don't want to make any more pay to win perks cough DS cough old mettle of man; according to BHVR.
Stop crying about the ds
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@oh_0k said:
Every chapter after plague has had awful killer perks with a few of them being ok on certain killers or with other perks but none of them can stand on their own, even after constant feedback they still don't change these perks.
https://us.v-cdn.net/6030815/uploads/PPFMAWV3GHAS/untitled.png
This is how perks should be like, no unnecessary down sides and no affects that will have basically no impact
And every surv perk was op right? Lmao
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@johnmwarner said:
I won’t go into details but if you don’t know yet survivors can tell which killer you’re going to use in the lobby.
It was rare but today as solo Survivor I had a teammate tell me the killer 4 out of 5 games... even without this post people will start to find out and use this more so as a killer I would suggest doing a quick switch with 7 seconds left on the ready timer.
This can be especially critical with certain killers:
Doctor, you’ll notice 2-3 survivors with calm spirit in a lot of games.
Stealth killers like Wraith, Myers, GF, pig you will see more Spine chills. Of course this is somewhat common nowadays so I won’t even suggest people who run it knew who you were, but instead of seeing 1-2 you may see 3-4 each game.
Freddy, a lot of players use OoO against Freddy even if they don’t feel comfortable using it against other Killers. Once asleep it’s free wall hacks for both of you which definitely favors the survivor at most loops.
In my opinion the survivors should see who they are playing against, or at least the name of the player they're playing against. Because there are some players I don't want to play against because i know they'll use a mori for me because they don't like me in general. Or the killer shouldn't see the survivors and also only the names. Because why is it fair that the killer can bring specific perks against survivors because of the items and killers can decide against who he is playing but survs shouldn't decide against who they're playing and they can't take perks they want because they are not allowed to know anything of the killer?
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@matchmakingworksfine said:
Survivors: lmao you use Mori's? Lmao what a baby
Those same survivors:
https://us.v-cdn.net/6030815/uploads/FYQXTJ9FAGVA/20200612-133614.jpg
https://us.v-cdn.net/6030815/uploads/HER9WKKHY47R/20200612-133743.jpg
https://us.v-cdn.net/6030815/uploads/FQ2T5FSGNVKU/b0aee1.png
https://us.v-cdn.net/6030815/uploads/XV2RGXEOC6TM/20200612-134113.jpg
https://us.v-cdn.net/6030815/uploads/K8Z9MJ4XBSSD/zob6rs.png
Didn't know that syringes are op. But yea, 16secs when you're hurt + in a chase is really not much lmao sad. + the bnp are 25% on a gen, very much. I'm a player that says that moris are op and that only baby killers need them. I don't use any of the shown things, could you please make another post of that but with every survivor perk, medkit and flashlights? Because i think a player that thinks that syringes are op will also say that every surv perk that isn't trash is op.
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1339411#Comment_1339411
I know what you mean.
It's not about being balanced, since gens popping that fast isn't normal or regular.
BUT they did bring a 1 time use Pink Addon, it's expected to have the gen done that fast.
I know where you're coming from.
https://forum.deadbydaylight.com/en/discussion/comment/1339460#Comment_1339460
Agreed, I don't understand how killers can complain about this ONE gen popping and still get their 4k.
They can never be happy.
For killers the game is balanced when they can get a 4k without skill. Means, they want that survs are as weak as possible that they even lose as a good 4 player swf against a player that isn't good in any way. If a killer can't get a 4k dbd is unbalanced. Players that are on rank 1 that shouldn't be there are playing against players that have skill and because of that they're losing and going to cry on the forum. I'm a Legion main im rank 1 and most of my games are 4ks with 32k points. Because most of the players on rank 1 are on rank 1 because of the bad new rank reset. Also when I'm playing survs I'm getting mates that have like 20% on dbd and they're still rank 1-6 that's stupid. But I didn't want to talk about that I just think it's ridiculous that the community of dead by daylight is so broken. Killers want that survs are nerfed to dead because most of the killer mains are trash players. Many surv players are trash, I know games where I get 1 kill because they're rushing the gens but just because I don't get a 4k 1 time I'm not going to the Forum and start crying about how "OP" survs are just because I got players that Rush gens 1 time or 2 times lmao dbd is a good game with a toxic annoying community that thinks the other side is too op if they lose. I love DbD but that toxic community is destroying my game experience. Because the devs are listening to the killer Mains because there are stupid players like True talent that are talking ######### and the killer mains are copying his words because he is the "mighty true talent" and all survs are op. Ridiculous. Crying about the ds but don't want to stop tunneling, crying about gens but start camping when a surv is good in a chase. Survs getting a good perk again after 2 YEARS PLZ NERF BHVR THIS IS OP like every surv that isn't bullshit is op until it's getting nerfed to the ground. But something like noed isn't strong because YoU cAn DeStRoY jUsT aLl ThE tOtEmS and RuIn Is DeStRoYeD but many players are using the "destroyed perk". Weird but yea survs are op
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@Orion said:
It's very possible. Just requires you to do a lot of work. About the same amount of work as a killer, in fact.
No lmao it's easy to get it as killer. I can show you all my games of the last 7 days and there are more than 80% with 32k points and then I'll show you my surv games of the last 7 days. Only 2 times
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@Gomolazoli said:
https://forum.deadbydaylight.com/en/discussion/comment/1314872#Comment_1314872
Sluging doesn’t justify using “hach tach” these ######### deserve a ban
So slugging and camping is a valid strategy but using the ds and using a "DC mechanic" is not okay? Okay then lmao. Ban all players that escape after a DC because it's their fault that the other player dcd. You killer mains are so annoying fr. Just stop crying about everything. It's a game where you need skill. You can't expect to win every game just because you're playing as killer. "SuRvIvOrS aRe Op" okay that's why in maining the Legion, one of the worst Killers on rank 1 and most of my games are 4ks where 2 or 3 gens are done but you guys are crying about everything. Uh CaMpInG iS a VaLiD sTrAtEgY bUt Ds Is Op BeCaUsE iTs a SuRvIvOr PeRk AnD eVeRy SuRv PeRk ThAt IsNt BuLlShIt Is Op. ######### ridiculous dude. Crying about every surv perk or strategy. Get over it. Just because the killer should be the power role the killer shouldn't get a 4k just because he's the killer.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/1314872#Comment_1314872
Unless real life stuff comes up or someone is hacking there is no justifiable reason to dc cause your losing. If there's 2 survivors left and your on the hook, I can accept you killing yourself so the 4th can get the hatch.
Side note. I cant wait for PH to get here so I can make DS useless. Imagine all the threads about people saying PH is OP, PLZ NERF!
I hope you know that players need to walk through your ability that the ds gets useless.