General Discussions

Open discussions on various topics
  • They said Freddy, Demo, and Huntress does anyone know which is getting changed Mid-Chapter?
    10 comments 141 views last activity
  • How can anyone say that the doctor is low tier? He basically don´t need to search for survivor, just shock the area with the bigger shock therapy --> boom you found one. The optimal play is to shock right after you hook someone, most of the time someone is near He also really don´t need to chase, just time the shocks at the right place --> boom the survivor can´t vault or drop a pallet.
    40 comments 601 views last activity
  • Idunno if the developers know that if the ruin the matchmaking, a lot of peaoples just like me will leave this ######### game, arent they?
    13 comments 321 views last activity
  • I had a stealthy build with lucky break and i used it like 1/4. after a locker heal the next time lucky break activated it was 1/8 consumed. Does that mean lucky break got buffed?
    3 comments 81 views last activity
  • Interrupt a 70%+ generator after you first hook and make sure it regresses to zero. If you can get Ruin to destroy an almost finished generator one time before it's cleansed, the Survivors essentially lost all their early game advantage and have to do the equivalent of six generators.
    7 comments 161 views last activity
  • Hi guys, first sry for my bad english. My question here is why the mm is very bad. I only play at least 3 matchs per day but this is really frustraing because i get against ppl in rank +8 (i am new, i have only 40hs). Pls the only thing i want is a good mm :(
    6 comments 121 views last activity
  • Hey guys, this is a question for everyone, how do you deal with keys? Personally, I have gotten so tired of seeing them that I just dodge every lobby that I see that has a key in it. I don’t like matches ending so quickly just because they used an item, and I don’t like being forced to tunnel them out of the game. Is there a more efficient way to deal with this?
    52 comments 1,011 views last activity
  • There is a way to counter stridor spirit. Iron will + No Mither. This perk combo will still make you completely silent against a stridor spirit. Problem is though that its no mither, unless literally everyone already knew this.
    18 comments 221 views last activity
  • This may be a dumb question but can you get some achievements outside of public matches? I noticed looking at my three remaining achievements, Power Moves is the only one that states "in public matches" but both Left for Dead and Rescue Mission don't. Can these be achieved through a private game? Has anyone tried?
    7 comments 111 views last activity
  • You all ever have the entity take 6 items off of the blood Web at one time? How mad at me is this thing?
    9 comments 121 views last activity
  • Let's think about this positively though, the two best features in the game (essential to its health, in my opinion) still work! Leave match button is functional. ( ͡° ͜ʖ ͡°) DC penalty encourages you to play/do something else. Honestly, we're just ungrateful and can't really complain in good conscience.
    4 comments 101 views last activity
  • Dev, I want to ask. Now as survivor, It is really hard to get match. Do you know why? Dev just listen noob survivors opinion and dev also don't know how to play game well. So MOST OF KILLER USERS HAS LEFT THIS GAME. (I was shocked when I saw dev's perk as killer.) Dev need to listen killer side. Not this survivor sided noob community. You have to watch Top players stream and consider error o
    30 comments 421 views last activity
  • Wow.. are certain killers playable now. Ive played on switch for a long time and characters like huntress and nurse are extremely difficult on that platform for me. i only do a couple matches every few days to get used to the m+kB but the frames and setting options plus mouse make a huge difference.. I honestly thought I knew until I played it on my pc. doing both the nurse and huntress
    2 comments 71 views last activity
  • Has anyone else experienced this type of teammate? Why do they do this? They aren’t going to escape either when they pull this kind of crap. Just had a match where a Claudette constantly vaulted and got into lockers repeatedly around me while I was working on gen, trying to get the killer to come to us. I ran and she got downed and hooked. I wasnt going to save her but of course the others did. T
    5 comments 121 views last activity
  • I spawned inside the meat locker... I thought my game had frozen up... Zing!! No seriously, it was weird to spawn there with all that blue.
    0 comments 31 views last activity
  • At least we know the search feature is working properly...good job on that I guess 🤣
    1 comments 81 views last activity
  • I looking for suggestions for perks that somewhat synergize together but fail miserably because of whatever reason to submit monkey's paw challenges (No Mither + Self Care do not synergize). Example: OoO + Distortion: Track the killer's aura while being untrackable, runs out in 30 seconds. ANy suggestions?
    2 comments 41 views last activity
  • Quick question. Why can survivors still use crackers (Lunar event) but killers cant use Red Envelopes (Also Lunar event). Does it have to do with the fact that one is an Item and one is an Offering?
    4 comments 41 views last activity
  • I'm a rank 16 killer but whenever I play, I always get matched against survivors who are way higher ranks than me almost always higher than rank 8. Is it suppose to be like this??? I play in Xbox btw.
    2 comments 51 views last activity
  • Just went up against a hag and I ran borrowed time, saved a teammate with it. Unfortunately she camped and hit me which started her cooldown. I save with that time and inflict Borrowed Time on her and run through her in an attempt to get hag to hit her rather than me, only to find out my teammate is now in the deep wound state and I am downed... She hit us both at the same time. That's a mechanic
    11 comments 401 views last activity
  • Decisive Strike becomes active after your first unhook and has a duration of 50/60/70 seconds, and if you are picked up by the killer while the timer is still running, pressing M2 when pick up animation is occuring will make the killer drop you and will be stunned for 3/4/5 seconds. If the player do not press M2 by the time the killer fully picked up the survivor, this perk deactivates, until a
    0 comments 14 views last activity
  • Franklin's demise: With this perk you can smack items out of survivors' hands and then puke on them. They will be forced to pick up the item before it disappears and be infected quicker, or they will lose their items. Best if used with the addons that increase infection time on objects and on survivors with 2 or more items in the lobby.
    20 comments 221 views last activity
  • It would be really cool if you would grant 3 hooks for those that either kill themselves on hook or DC. K thanks <3
    1 comments 31 views last activity
  • The killer picked up the survivor before they can bleed out and then held them in their shoulders, after a while the survivor got released but the killer did not kill the survivor, instead both of them are now trying to look for me to kill me. after a while, the killer will drop the survivor, so the survivor can have my position, then drop them so they can reveal me. the survivor doesn't want to
    6 comments 71 views last activity
  • Is anyone else having problems with their player rank being different during the end game leaderboard then what it's supposed to be? I'm literally losing Pips because of this issue.
    0 comments 21 views last activity
  • another idea for a killer. the name of this abomination is the nest. the nest is a mobile nest of unknown insects. he has two special abilities. his first ability is passive, while more damage he causes to gens,survivors or pallets, the stronger he gets. if any of these actions is taken, the nest will create a swarm of mutated flies that will attatch to gens, or survivors. if they attatched to ge
    0 comments 21 views last activity
  • Sometimes, when the deathslinger spears me and is not able to pull me towards him and hit me, i am still deeply wounded. Sometimes i am not. Where is the line? I think i should not be wounded afterwards because he couldn´t manage to hit me. Do you know, when it counts as hit and when not?
    8 comments 151 views last activity
  • So I’m trying to get the Leatherface masks.....still. I’ve reported what I believe to be a bug, but the reporting people tell me it’s not, & to record how many Dwights/Jakes I’ve killed. Well, I’m over 40 Dwights, & around 30 Jakes, soooo maybe I’m doing something wrong since they are saying nothing is wrong. Do I need to wear only original gear? If Dwight has a beard, does it still cou
    3 comments 61 views last activity
  • Daily Update: Dont play survivor today! (still thinking of a better name)
    8 comments 81 views last activity
  • 1 comments 51 views last activity
  • I have no idea how the MMR will work. But lets say it would give you less points then a 4k, would you do it? Would you give more hatch escapes or less then now? And why? Would it be important for this decision whether you can see your MMR-rating or not? I would still not slug for the 4k bc its boring for me. But if i wanted to reach a specific MMR-rating (as a challenge) i would slug.
    17 comments 211 views last activity
  • I've always Struggled vs Spirit, can anyone give me afew decent tips for countering high level spirit players? I don't see her as much as I should so I don't get the best practice in to learning how to work around her.
    43 comments 403 views last activity
  • 0 comments 1 views last activity
  • 0 comments 1 views last activity
  • To redeem codes in Dead by Daylight, all you need to do is open up the game and head to the Store option on your screen. At the top right of the screen, you should see a button that says Redeem Code on it. Once you've got this open, either copy one of the codes from our list or type it in with the onscreen keyboard. When you have the code in correctly, hi
    24 comments 3,251 views last activity
  • pretty good job so far (Both taken 1 hour ago)
    9 comments 131 views last activity
  • I would like to add more diversity to my gameplay, without just taking a perk I don't use a lot and throw it to my build and period. The objective is to use perks which work well together. Example? No Mither and Resilience. You're injured because of No Mither, then Resilience is always active and give you a boost to almost all your actions (healing, repairing, etc.). Tell me what's your favorite
    21 comments 891 views last activity
  • 2 comments 71 views last activity
  • ######### is going on with red ranks. I literally had 8 nurses in a row. 3 times on The Game which is an insanely good map for her, the rest was macmillan and autoheaven... My team couldn't juke at all and the nurses were good, I lost all my games. BBQ, Ruin, Tinkerer, Pop, Sloppy, Corrupt, NOED, .... Fun gameplay HOW can the devs keep such a strong killer in the game and let 90% of the other
    25 comments 402 views last activity
  • *points at the poll on twitter* Trickster won against ONI? Seriously? Trickster's mori looks like it's a placeholder animation that has nothing special about it, and he wins over ONI? Oni, deathslinger, ghostface and doctor ALL have unique, creative moris, trickster has a different camera position on his standard attack.
    62 comments 841 views last activity
  • I answered a thread today which made me realise something. This game rewards killers that get 4Ks (Kinda hard in red ranks) then Killers that get 2Ks (way easier). Im gonna let this photo take it away.
    23 comments 291 views last activity
  • 0 comments 1 views last activity
  • Hi, if you play vs a Genrush squad, chase only 1 and if all gens done ( 3-5 min game ) go to the exitgate and open the door. After that go afk in a corner until the endgame collaps is done. Don´t give them a single hit or a single hook and let them leave. At the Endresult you will depip for sure and the chasing survivor maybe blackpip. The other depip too. That means it brings them nothing if th
    19 comments 251 views last activity
  • 0 comments 1 views last activity
  • This is something I've noticed recently, but it's like one in every three games I have at least one survivor bringing in a BNP. I don't get it--why? Generator speeds are already fast as is. Even when I play survivor I never bring toolboxes because I don't see the point, and haven't used a toolbox in several months It just seems like overkill.
    2 comments 61 views last activity
  • Has anyone seen anywhere online which collects the photos of Ghostface moris? It is so fun to photobomb him, but I never get to see the results. It would be a neat feature if DBD saved and displayed them somewhere.
    3 comments 91 views last activity
  • I'm thinking about making a build centered around the perk Object Of Obsession. I'm thinking of Object of obsession Decisive Strike Off the record And Camaraderie I made this build knowing I could dies. So is this a good build or am I crazy and a terrible survivor for using object and should stop? Also what are your object build?
    10 comments 3,411 views last activity
  • A surprising amont of player's simply don't know what varius less used perks and killer powers do. A mean, why else would people run out of an exit gate with an active RBT? Or tap a gen infront of a killer who just hooked someone, only to loos 25% of the gen. Or being confused when a survivor doesn't get 1 shot when exposed and they've taken hits while other survivors who near. Or getting mad wh
    22 comments 221 views last activity
  • Well for starters Gen rushing technically never happens only one of those very small acception is toolboxes and Prove Thyself gamers which you barely see Now how does Gen Rushing even begin? Well plain and simple it usually begins mostly from a Killer not applying enough pressure on Specific Killers like Trapper, Demogorgon, and Deathslinger, Just to name a few examples, Applying
    62 comments 1,511 views last activity
  • 0 comments 1 views last activity