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stvnhthr

stvnhthr

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stvnhthr
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  • What is the story on the unreachable golden toolbox? I know it is probably full of new parts for generators
    1 comments 61 views last activity
  • Has anyone discovered a mostly successful way to use Head On with the lag variable. Since the Killer is usually playing a second a head of you, I am finding it hard to consistently hit them based off what I see on the screen. Some killers are getting the prompt to open the locker before they are near the door on my screen. So when I try to leave the locker and even though they have not started op
    Mod
    5 comments 121 views last activity
  • Middle of a game the Network kicked me off. I did not lose internet as I had other screens open. This is about the fourth time in two days. Now I have a 15 minute penalty for doing nothing wrong. Please fix.
    6 comments 31 views last activity
  • Three bugs for the price of one. 1) Game crashed during load, I think another placer disconnected while loading. It gave me an 8 minute ban! Dirty pool. 2) After surviving at the end screen all women lost their hair. 3) Another unreachable totem. Please fix or ackno
    0 comments 11 views last activity
  • So I was healing a Nea and she just walked away and went to do a generator. I stayed in the healing position and just kept healing the air. I got skill checks and I could not tell if it was still healing Nea but I missed one and she jumped over on the gen she was doing. So that is buggy. Then I froze and the game
    1 comments 31 views last activity
  • This space on The Pale Rose should be passable, it is wide enough, but you can't pass between the trees. It creates an impasse which killers can use to corner players even though they should be able to pass through.
    2 comments 91 views last activity
  • Today's bug once fully recovered on the ground other survivors were unable to complete the heal to get us back up and running. They would stand over us, attempt the heal but nothing would happen. You can see a survivor waiting to be recovered on the ground, but it was impossible to get them recovered.
    2 comments 21 views last activity
  • Funny funny bug. Somehow when I got downed I became attached to the twins. He was swinging me around like a club. The wiggle gauge appeared but wiggling did nothing. Eventually my butt got stuck on a tree branch. I floated there for awhile and then got reattached to the twins. It gave me a decisive strike prompt so I hit that fell to the ground and got picked up and hooked and died. It was my fir
    1 comments 11 views last activity
  • When you consider the amount of time to get a toolbox out of a chest I no longer think toolboxes are the help they were designed to be. The time toolboxes save on gen repairs compared to how long it takes to retrieve one is sort of a wash or you are actually losing time. I think it may be time to rethink what toolboxes and other items you get in a game. Broken keys? seriously how is that even st
    6 comments 101 views last activity
  • Today's bug "I'm flying!" After getting unhooked Nea took to the air and levitated off the ground. It made it hard to hide when you are three feet off the ground. Also When another player got hit I took damage. I was nowhere near the person hit or the killer. I do not know if this is a new perk. The game crashed when I tried to spectate after I died.
    3 comments 111 views last activity
  • Nea's hat has been glitchy today
    0 comments 11 views last activity
  • Sorry I could not get a better pic, I was being chased by a demon baby. This Totem spawned inside a wall or object? The map said it was around the car in the garage, I went around the inside and outside of the garage dozens of times and could not locate it even when I was right on top of it
    0 comments 11 views last activity
  • First bug today while being chased by Ghostface in the the meat plant I started flying, Nea transformed into her hooked posture whenever Ghostface chased me. She levitated and was hard to control. 2nd Bug: Offerings are not being consumed. I used the same escape cake for six games in a row. I've had other offerings do the same, but not for as long.
    1 comments 31 views last activity
  • I had a Ghostface guarding the hatch, I snuck up behind him, go the prompt, jumped in the air to go through the hatch and he slammed it shut. Is this another lag issue or is that how it is supposed to work; even if the survivor gets to the hatch, the killer gets one more opportunity to shut it before you make it out? I would like it to work like whoever escapes before it closes gets out, not
    8 comments 132 views last activity
  • I'll ask again, but I doubt it will do any good. Could there please be a light drop shadow placed behind skillchecks? When you have an all white skillcheck in a room with all white walls or if there are other lights and effects illuminating the screen it is nearly impossible to see the skillcheck. With the doctor this is especially a problem because the skillcheck pops up in random locations a
    4 comments 91 views last activity
  • I ran into the same toxic killer for the third time. I always leave negative feedback for his antics. It does not seem to do any good. Has anyone ever heard of or personally received any repercussions for negative feedback? Do the DEVS do anything with feedback or is it routinely ignored? Is it there just so players can feel like they are being heard but it actually is just a blackhole that all
    1 comments 31 views last activity
  • I don't think a killer should be able to totally disable a survivor perk. That is unfair and unbalanced. If I get Deliverance charged and then sent to the prison rack thingie I should be able to use Deliverance to escape, if not then the rack thingie does not count as a first hook and the next time I get hooked on a traditional hook then I should get to use Deliverance. As is now ol' Conehead can
    14 comments 182 views last activity
  • I have had several games where I do not see the killer until it is too late. I hear the terror radius, look around and then suddenly the killer is right there, it feels like the dedicated servers are not rendering the killer until they are closer? Then today sure enough I saw the killer's red light just running with no killer figure, it was just the light and then the killer (huntress) hit me
    0 comments 11 views last activity
  • One of my fellow survivors cursed me out for using deliverance during endgame. Why is this considered a jerk move? Sometimes I let myself get hooked near an exit knowing I will get off with Deliverance (especially if some of the Survivors I am playing with are low skilled and need some help), the time it takes me to get hooked means the other survivors can get the gate opened and escape, then I
    4 comments 131 views last activity
  • So this is so messed up I have to believe it is cheating, no game can be this poorly designed. Oni was caring a survivor in another room, I was in the hall 15m away at least. Just standing there by myself with no one around and I took a hit. I looked around killer is no where close to me, not even in the same room, boom I take another hit and go down. How
    3 comments 161 views last activity
  • I hit Decisive Strike against Legion, got the chime that I was successful, but instead of dropping me Legion carried me to a hook and hooked me. Is there a perk or add-on which overrides a successful DS achievement? Or is it another bug in the game?
    1 comments 31 views last activity
  • Right now all survivors are interchangeable with teachable perks, any survivor can use any build. How about balancing the game a bit and give survivors ultra rare add-ons like killers have? So Claudette could have something like ultra fast heals or Nea could have no exhaustion balance landing. Give the survivor add-ons which are specific to their unique Perks. It could make the game more interest
    23 comments 872 views last activity
  • The hill on suffocation pit has a spot at the top where you can get stuck, nothing will break you out. Game still broke.
    0 comments 41 views last activity
  • So I am standing at a pallet trying to get the prompt to drop it, in that time I have a killer swing miss, change direction, come around a rock and swing and hit me. The killer was able to do three or four actions before I got the opportunity to do one. Is this a lag issue or a pallet issue?
    2 comments 21 views last activity
  • What perk or add-on disables the Sabotage ability on hooks? Michael on Haddonfield could not disable a hook and eventually got killed trying to get the prompt.
    4 comments 31 views last activity
  • Clown could use some love. I say give him boomerang pies which circle back and fly until they hit an object or a survivor. It would be hilarious and terrifying to play against.
    4 comments 31 views last activity
  • I'm confused, what perk caused the first two survivors to be hooked not to get a "first hook" timer? One survivor got hooked (he immediately went into struggle; no first hook timer), I saved them, got my deliverance perk charged and then I got hooked. I got no "first hook" timer either and was unable to use deliverance. Since the Bubba was camping the bas
    0 comments 2 views last activity
  • totem.jpg This Totem on Coldwind farms is uncleansable, it can not be reached by survivors. I tried several times to get closer and it is impossible. Claudette died getting this screen shot, please DEVS do not let her death be in vain. :)
    0 comments 21 views last activity
  • I was last survivor and I heard someone else crying and panting. I was uninjured. It makes the game way more creepy, but I think it is a bug? Have I missed something?
    5 comments 32 views last activity
  • Is there an "official" hooked survivor code? If I do short little frantic movements I'm trying to tell players stay away the killer is close or camping. If I just hang there it means "I'm chilling finish the gen you are on." If I reach up and over and over again grab the hook in my back I'm saying, "window of opportunity, save me now!" Does anyone else do this?
    5 comments 221 views last activity
  • I watched Ghostface carry a survivor into the basement. I hid in a locker waiting for him to come up the stairs. He never did. A few seconds later someone went down across the map. Is there a secret passage out of the basement I do not know about? How is it possible to leave the basement without using the stairs? It was a console killer so I did not think it was possible to cheat.
    Mod
    20 comments 1,581 views last activity
  • Can we get an Asian male survivor?
    8 comments 91 views last activity
  • I've played for three days and have had nothing but X-Box and PS4 players, not a single other PC survivor or killer. There is definite lag on the crossplatform, most noticeable on vaults; I will be through the window and yet I will get hit and appear on the previous side of the window. So the killer again has the lag advantage, even though you make a safe escape they get a hit because on their ma
    5 comments 141 views last activity
  • The hotfix said there would be a onetime logon bonus, I can confirm there is no bonus given when you log on.
    1 comments 31 views last activity
  • With cross platform play coming I'm wondering if you will be able to import your character's settings from one platform to another? I've played on PS4 for two years grinding a little more each day. I have Prestiged level 3 all survivors which came with the game and bought tons of perks from the Shrine. All my characters are maxed out with every available perk. I recently got a PC which could ha
    2 comments 71 views last activity
  • Not a fan of the new matchmaking. The Peter Principle states everyone progresses until they reach a level of incompetence. The new ranking system seems designed to always put you in games at the knife's edge of incompetence. While I'm flattered that I play constantly against red ranks 10 spots above my rank it creates a very frustrating game. I like playing a mix of games, I want walks in the par
    4 comments 31 views last activity
  • Since Survivor's constantly have to re-calibrate their skill check timing for lag in each new game, would it be possible to make the first skill check always in the center of the screen and one of the longer timed skill checks. I find I often miss the very first skill check in a match, not because I am bad but because it will usually be off to one side and one of the very short instant skill chec
    4 comments 81 views last activity
  • If I have DS I think that should trump a mori add on. I would love a skill check to see if I die or stun the killer. Perks should always trump an add on, otherwise add ons have more power than perks, they become super perks for killers. Moris aren't a traditional add on, they are an all new action.
    6 comments 71 views last activity
  • I beat a hag to the hatch stood on it and got no prompt to exit. Seconds later she ran up with me standing on the open hole and shut the hatch and killed me. She said this new feature, you can't leave if the killer is close is part of the update. I think this kind of stinks. It is hard enough to find the hatch, but not to be able to use it if the killer is close is junk. It should be if you beat
    12 comments 281 views last activity
  • Please explain to me how pallets work. If the screen says hit R1 to heal why will survivor reach offscreen or grab a pallet 5 meters away and drop it, but if you are standing in front of a pallet and it says hit R1 to drop it the player will begin to self heal. How does the game determine what function to assign to R1?
    0 comments 11 views last activity
  • If you are the final survivor I think Deliverance should still work. You should not be penalized and lose one of your perks for being the last one alive.
    33 comments 1,751 views last activity
  • Since it takes 3-10 minutes to get a match could the game cause the controller to vibrate when a new game is loading? I'm often washing dishes or fixing a meal to kill time and that would be a nice warning that a game is finally loading.
    1 comments 71 views last activity
  • The countdown timer had just started and I started to self heal. The entity claw impaled me and I died with at least 40 seconds left on the clock. #########?
    1 comments 11 views last activity
  • What are the time wasting balancers that killers face? For instance Hex Ruin, Pig traps, Corrupt Intervention, etc. all add additional time wasting activities for survivors. What are the time wasters which add additional tasks killers have to perform? For instance sabotaged hooks auto repair, not a real deterrent since sabotaging hooks itself is an additional task and wastes the survivor's time n
    14 comments 452 views last activity
  • I have three wishes I would like to see incorporated into the game. 1) Have the crows fly in a direction towards the hatch or where the hatch will spawn. This would help both the killer and the survivors. It is a minor change but would greatly increase the enjoyment of hatch searching. 2) When the offerings are displayed prior to the game loading could they offer rewards like a slot machine? So
    2 comments 32 views last activity
  • Is there any sort of statement from the developers on if the game is supposed to be fair and balanced? Or is it intentionally supposed to be unevenly easier for survivors or killers? I've noticed the average game length (at least from ranks 18-7, I never got higher) are getting noticeably shorter and the average score of all survivors (not just me) are getting lower. Killer's scores seem to be st
    11 comments 431 views last activity
  • The Map is one of the least used items because most players rely on their own memory of the environment. I was thinking a cool add on would be called Game Trail. When used with a map it would prevent scratch marks and blood trails from disappearing. Early in the match it would work against Survivors because all of their trails would be visible, but later in the match it would work against the K
    2 comments 31 views last activity
  • Just a drawing I did for fun. Kind of wanted to see what a DBD comic book would look like.
    Mod
    7 comments 241 views last activity
  • Is there a perk which makes bear traps impossible to escape from? I was in a bear trap and did the escape button push, when I completed the escape it looped back to the start of the escape timer. It did this three times in a row. I kept finishing the escape but it would just start over from the beginning. Eventually the Trapper was able to travel from the other side of the board and pluck me out
    12 comments 91 views last activity
  • Killers who camp seem to be a problem. Could the game be modified so the crows immediately were attracted to a hooked victim, but instead of circling the victim could they fly around the killer's head partially blocking his point of view? It is a great game but there seems to be a need for some sort of escape option for players who get hooked and no team mates will free because of face camping ki
    17 comments 211 views last activity
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