stvnhthr
stvnhthr
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Discussions
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What can be done about the cheat bots? Killer bot which teleports around and instantly kills everyone? Does providing the link they give in the after game chat help at all?9 comments 201 views last activity
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I know the old mmr system was far from perfect, but is there any plans to reinstate some sort of rhyme or reason to matchmaking? It would make for a better game if the two sides had some sort of equal footing so there was a chance for a good fun game. If MMR is impossible how about a golf handicap scenario where the side which is the underdog gets some sort of buff so gameplay is a bit more even55 comments 1,871 views last activity
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I think perhaps one in ten games are fun, like old dbd where you felt it was a fair matchup. Seldom are games fun, between cheaters, sweaty aggro players, and dcs it really is not fun. Playing dbd is sort of like playing the lottery. You get one win and it hooks you to play again, but the wisest players do not play at all.32 comments 802 views last activity
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Do you think it is fair that killers who cannot win a chase or play well in any fashion can beat better teams with certain builds? Do you think it would be a better game if skill was more important than instant down and instant kill op builds? SWF can compensate in some important ways, but the core of the game is solo queue. As a solo player you seldom get a competent or good team. Since player15 comments 531 views last activity
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So the last update was a disaster. Players are walking away in huge numbers. Long time streamers are taking a sabbatical because of the state of the game. What would you like to see reversed or fixed to get people to play again. Current games are seldom fun, horrible horrible horrible matchups. I guess MMR is no longer a thing? I think going back to the original DH would be a step in the righ19 comments 561 views last activity
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I have never had a game against Skull Merchant where it felt fun. Does anyone see Skull Merchant and think, "Whooppee! This will be fun"?24 comments 333 views last activity
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It would be nice if there was a timer option you could turn on in the HUD it would help with timing cooldowns. I'm tire of counting one Mississippi two Mississippi.6 comments 121 views last activity
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I've been working on the same Gen for over 7 minutes. Progress stuck.0 comments 31 views last activity
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There should be a dc option for quitting games where you do not feel like playing it out and wasting your time with a cheater. The quit because of cheat option should also tag the game info and send it to the developers for review.15 comments 221 views last activity
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What is happening when you hit one key and the game makes you perform a different command? For instance I hit the key to lock a locker and I jumped in instead. Two totally different keys, but there you go? Shouldn't commands be a bit smarter? Or how about when the game prioritizes the wrong command? You are in chase you run to a window to vault and instead you jump into a locker 3meters from th2 comments 51 views last activity
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This combination resulted in traps without the ability to disarm them. No matter how slowly I crouch walked and waited I never got a prompt to disarm the traps. You could still save survivors who were caught in bear traps, but otherwise they were unbeatable.0 comments 41 views last activity
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DBD has been stuck at about 65% kill rate for killers with them getting high score only 90% of the time. Hopefully this new patch is working for everyone else. I play survivor and in thirty plus games since update I have died every time and have yet to see 5 gens get done. That is 120 kills for the killer at least with zero escapes by anyone. It looks like it might be working as intended at makin51 comments 2,674 views last activity
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I hardly ever see Twins as the killer. I had no idea how much they buffed Victor. He is now pretty scary and a force to be reckoned with. When did this buff happen? He jumps much further, you don't get a prompt to kick him unless he is moving, and when he lands on you you have to tap the remove button rather than just hold it down. He is crazy hard to kill and I expect to see him get a lot of pla5 comments 101 views last activity
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Killer hooked me and then body blocked the only entrance to the room. He would not hit the other survivors or chase them just stood there. Seems maybe there should be no hooks without at least two modes of access. There are some real crummy folks who will take advantage of anything to grief players.66 comments 3,282 views last activity
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With 6000 hours in it is so obvious the game is unbalanced and killer sided. If you don't believe that, you do not play solo queue survivor. I've played both sides and there is no comparison. Killer mains who believe it is their right to always get a 4k disagree. What are some of the best suggestions (which are routinely ignored by developers) you have heard by playersto balance the game? I cam30 comments 632 views last activity
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There are a lot of good fixes in this update and then some things which are really out of left field. The biggest problem to me is many of these changes seem like they were based off of some spread cheat a number cruncher came up with rather than listening to the player community. If something is not broke don't attempt to change it. Meta isn't bad if the Meta works and makes for a fun game. Just0 comments 51 views last activity
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When you play do you care about other player's experience or do you just go for yourself? I'm amazed at the number of players who play in a truly selfish manner. Am I the oddball for trying to make sure others have fun? Does dbd breed selfish players?69 comments 1,311 views last activity
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So bored of the trade at hook. Cheap hit killers just camp because they know it is ez to just sit at a hook and swap survivors. This happens a lot. It rewards bad play. These are also the same garbage killers who talk trash in every after game chat. Why not give both the hooker and unhooked both borrowed time for a successful hook. At a minimum if DH was changed so it could be hit after a success5 comments 111 views last activity
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Every game I get paired with a better than average and worse than average teammates. Do you dodge lobbies often when you see your teammates? I'm tired of doing two gens doing the majority of the saves and every game being left to die on first hook. Welcome to solo queue40 comments 631 views last activity
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I played a green luck bag for significant more luck. Faced a trapper, stepped in three traps. Each trap takes a maximum of 6 tries. All three traps took all 6 tries to free myself. Would that not be a strong argument against luck offerings having any effect whatsoever? Or have they removed the option of getting out of a trap before 6 tries?8 comments 931 views last activity
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When a killer is afk and interacts not at all, how do you pip or at least not depip. I soloed one gen, teamed up on another, did two totems, searched a chest and escaped with a new item. What more can you do to prevent a depip when there is no interaction possible with the killer?12 comments 351 views last activity
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The challenge screen that comes out covers the after game chat screen and is annoying. If you move your cursor to the chat box it lines up with the select challenge button, so you start to type in chat and then the Challenge select rollout gets accidentally clicked. Really bad design flaw.1 comments 42 views last activity
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HOly freak'n cow. If by some miracle you find the hatch good luck getting a prompt to jump through that bad boy. You will get 20 prompts to heal or recover before you get one to go through the hatch. Like serious I crawl to it go over it, sit on it, spin on it, crawl off and back on, spin, crawl from the other direction, spin, leave come back, crawl over and over and over. It really should not be0 comments 41 views last activity
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What handles the prompts in the game? I run to a crate and slide back and forth waiting for a prompt to open. I get the the chest open and then slide back and forth to get item waiting for a prompt. I stand at a pallet, I have prompt to drop it, killer runs up and prompt disappears before killer gets there. I dodge three hits while running and never get prompt again to drop pallet. I run to windo7 comments 121 views last activity
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This is building off of my ideas for how to make the game accessible to new players. What if there were color codes for the perks which separated them into four or five general categories. During load-in and play a players perks would not be revealed, but a dot of the color of the perks would be displayed by the players name. So like say hex/boon perks are green, or aura reading perks are blue, e4 comments 241 views last activity
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Is it possible to team survivors with other players of a similar skill level and play style? I am either doing a gen or in chase, every game I usually solo two gens. I would like to be paired with a team with a similar play style but I constantly get put with a team of hiders. When I am on hook and can see the whole team they are duckwalking around the edge of the map or standing and staring. It2 comments 41 views last activity
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Would it not make more sense to be able to stun the Knight's ghosts with pallets and also make it so you can block their hits with deadhard? Knight is getting a lot of play, and it is not much fun as it just makes the games really long with constant running back and forth across the map, sort of like Legion on steroids. Games would be sped up, more fun, and higher scoring if the ghosts were tr17 comments 351 views last activity
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I've got 8 friends to get DBD (even bought it for two people) so I would have someone to play with. They all lasted about two weeks because they said it is not a fun game for new players. What would you do to help new players have a fun experience? I think maybe the first 20 games for new players should be a "training wheel" experience. Where they get to see the killer's perks so they can see w31 comments 511 views last activity
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Some games are fun, but lots of time things do not work correctly. Even checking a 1 on the survey feels inaccurate. You could build a great data base of why the game is not fun for folks. Even a simple follow up question with options like "was it game mechanics?" or "was there cheating involved?" or "poor matchmaking?" Saying you did not have fun is not a negative, unless there is no avenue for2 comments 41 views last activity
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So in a match with the night I successfully deadharded 4 times and each time I went down. That is a 100% success rate on me using the perk and a 0% success rate of the game implementing the perk as designed. I would tend to think that is a major problem. I know nothing will be done, but at least it is recorded so others do not think they are alone dealing with this frustration.. Next game was a36 comments 491 views last activity
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So since the update I've played 16 games as survivor. I used to be able to wiggle off with 14-16 good skill checks on the meter, now I'm not even at 40% progress after 16 successful skill checks. This is insane. Why with every update do they make it harder and harder and harder still on survivors. I've escaped one match since update. Why is every update designed to destroy the solo player experie4 comments 91 views last activity
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Do you think if they fixed the bugs you would have a better gaming experience or do you find part of the charm of DBD is you never know what you will get, what will work, and what will be completely unexpectedly broken? Take DH for instance. It has been broken for years. Today I played four games lost all four times. Each time I went down I successfully deadharded, blocked the hit, got the point6 comments 91 views last activity
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When you die why do they not show you the killer's perks without having to spectate to the end? It can't be because of swf because the default is solo que. So for solo players why do they hid the info? Since broken keys are fuctionless in the game, why not have them reveal killers perks? Maybe one a minute until all four are shown?42 comments 1,762 views last activity
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Reporting them does not do any good, so that is off the table. What is the proper response to cheats? The number of cheaters is way down, but I still get one or two a week. In game what is the proper response? If you dc you get punished, so it seems like cheaters just trap you in game. Could you make a dc option which can be used for cases of cheating?5 comments 91 views last activity
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For us survivors it means the pallets don't drop, deadhard will not activate, skill checks timing is all over the place, and we run to a window, pallet, etc it takes one to two seconds to get a prompt to interact with the object. On the killer's side what does this look like for you? Can you tell the game is unplayable for your opponents?8 comments 141 views last activity
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What is the best way to get your team to unhook you? Most games I get hooked once and no one comes to save me and I die from one down which is usually due to a game malfunction like Deadhard not working. What does not work is unhooking other players hoping they repay the favor. I've tried both twitching and grabbing the hook while hooked, but neither seems to get players to notice and come resc3 comments 71 views last activity
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Just to let you know when the killer dc's the survivors are losing their points and getting a penalty again. I thought this had been fixed in the past.0 comments 31 views last activity
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I thought the little ghost nights could be pallet stunned. Wasn't this part of the original gameplay for the knight? Or has it been changed?1 comments 82 views last activity
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AFter getting unhooked clownie hit me with a smoke grenade and downed me instantly after being unhooked. I had probably 3/4 of my endurance left on the borrowed time timer. What killer perk trumps the default unhook borrowed time?25 comments 581 views last activity
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Dropped firecrackers twice and it did not blind the killer. Another game killer was carrying me and got hit with a flashbang and they dropped me but it did not count as a stun and I was in dying state. Is this how they are supposed to work? I thought if you blinded a killer and they dropped you, you were in the injured state.8 comments 161 views last activity
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The current load tips are only helpful if you are a total noob example "killers spend valuable time searching lockers" etc. Could we update the load in tips with more helpful information? With the dozens of perks and new ones every few months, could we maybe have tips which highlight new perk information? I know I long ago lost track of every perk and what it does, but a quick summary during loa4 comments 31 views last activity
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So after two weeks of being disconnected and banned for no apparent reason I have now played four days in a row with no false DC penalties. They used to happen every game by the 5 minute mark, now I have had a few games over twenty minutes. How does the game go from constant DC penalties to stable without a major fix? I changed nothing on my PC so it is on Beahiour's end that things got fixed. W11 comments 231 views last activity
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When I watch streamers play it seems like they can Deadhard into a window vault. When I deadhard and try to vault a window I just hit the window and have to wait a second for a prompt to come up. Can you vault while deadharding or do you have to space it perfectly so your deadhard ends right at the window?7 comments 181 views last activity
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Now we are getting one minute bans even if you do not experience a disconnect or penalty for losing connection. We are now getting bans for just opening the lobby? Does this make sense to anyone?5 comments 111 views last activity
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Is anyone buying Christmas gifts for a DBD fan. What are you getting them or what would you like to receive?31 comments 301 views last activity
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I got a 24 hour ban for dcing. I did not dc and as the meter at the bottom left shows I never lost connection. This seems to happen most often when interacting with the killer in game. In the bottom photo as soon as I got picked up it booted me from the game. As you can see my wiggle meter is still at 0 even thoug1 comments 21 views last activity
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*note: I edited this post to include a pic from my most recent disconnect penalty so you can see I neither dc'd or lost internet connection (lower left corner shows I am still connected.) The result is a 24 hour DC ban to matchmaking when obviously I did not.* Since I constantly get DC penalties even though I do not DC and I never lose internet connec27 comments 591 views last activity
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When dbd penalizes you for 6 hours for no reason what else do you play? Because of an eye problem I can't play first person games, I get motion sick. I think I need to find a new third person game since it does not look like dbd is getting fixed anytime soon. Ideally I am looking for a fun third person perspective game with matches lasting 5-20 minutes so I have something to play while my comput8 comments 91 views last activity
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1.) I'm not talking about just one survivor DCs or the killer rage quits, but on average in a given day how often do you get disconnected from a game through no fault of your own? 2.) How many bloodpoints do you lose on a given day from these dcs? (Please try to give a reasonable estimate) 3.) How adversely does this affect your enjoyment of the game?40 comments 311 views last activity
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I would like to play with friends, but most give up after a week because they say the game is too hard. I don't think the basics of the game are too hard, it is expecting a new player to come onboard and play long enough to get good while wading through all the toxicity and learning all the perks and add-ons. My ideas would be to give them "training wheels." Some ideas would be perhaps a cosme52 comments 611 views last activity