Th3Nightmare
Th3Nightmare
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Thanks for the comunication! @Patricia @Peanits @not_Queen EDIT: I will put the link for who visits the post. https://forum.deadbydaylight.com/en/discussion/63559/developer-update-may-2019/p1?new=130 comments 2,662 views last activity
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Actually, if I start to compare killers with legion ... legion would be very below others. Before starting, for me, a killer is good when his POWER gives him resources to catch the survivor, while a killer is only M1 is quite useless in the game. - Legion: M1 Killer [M2 (useless)] ... Well, you get free hits and then ... M1 chase). Another thing, Legion can not catch the survivors with his M2 be13 comments 102 views last activity
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I'm main billy with 2.6k hours, but maybe it's not the right balance for him, but ... let's go there. Convert the "Speed Limiter" as Hillbilly's power base Add addons of "oneshot" with the chainsaw. Maybe it's not the right thing to do ... but it's very difficult to balance a killer like that, besides we take reality away from the saw, a saw by default should do insta.11 comments 142 views last activity
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With Legion's rework, there have been some weaknesses ... in its power, since it only has the function of obtaining a free hit (but the power is very "Useless") .. Should I have something more useful? (Edit: I do not want it to be abusive like the old LEGION, to understand) But to improve it so that it has more utility and that really the deep wound is a challenge. One of the ideas is that mend19 comments 382 views last activity
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Tittle @Patricia @Peanits5 comments 122 views last activity
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I go to the rag directly: Since they have left the power of "deep wound" enough .... "unusable" why not give it the following? > 1 idea: - When legion chains a series of blows, the next blow with feral frenzy will make "oneshot" > 2 idea: - When a survivor is marked 3 times with a deep wound (it must be with new deep wounds, once the 1 has been removed, a 2 is applied and so ...) the s5 comments 32 views last activity
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When Behavior launched Freddy, there were many complaints that it was broken ... and you know how is the community of "weeping" people because behaviour acted too quickly applying a HOTFIX on Freedy and I think it was pretty bad, days later .. They put another patch with other nerfs that left literary freed unplayable ... at least for me, I do not know about you. Now, Behavior launched a couple30 comments 442 views last activity
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I am a very old player currently with 2600 hours. I just play the game lately because the game is becoming too ... boring and selfish, but, okay, but this is another issue that I will discuss in another post, I will discuss my thoughts on the new legion. - Too boring, since you have turned the power "useless" without the ability to do more than hurt (get a free hit). The killer you have becom9 comments 124 views last activity
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Do not know how to pose the most useless power possible ... free hit and then? Make a pursuit of a survivor like freedy? They are transforming power into a power quite useless ... we do not want this developers ... I think the changes are doing them lightly without listening to the community. You do not need nerf more your addons of fatigue you must do something with your 4 seconds of fatigue BA22 comments 462 views last activity
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If for example, 3 survivors arrive to the "end-game", to put more "tension" and more difficulty for the people who risk, for each survivor killed in the end-game the counter decreases 1 min. To give the killer an advantage if the 4 survivors have reached the end-game and the killer has made 8 hooks and they are all at 1 hook, if he caught a survivor in the final game and killed him, the timer14 comments 322 views last activity
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I believe that with this new end-game, the survivors will not take any risk and therefore repair the engines and once the doors open, they will leave the premises, nothing of the end-game will be threatening.14 comments 263 views last activity
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It would be a good part of the devs that will show us something of the rework the next week to get the idea or ... are you going to wait until May? The power, addons, or if you have worked on the freedy aspect, we would like you to teach us something, not everything but something, as they did with the wraith @Peanits @not_Queen @Patricia10 comments 202 views last activity
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I have an idea of mori ... The killers have a bar in the HUD that progresses depends on the actions of the killers and the survivors. If the survivors repair the generators very fast the mori bar progresses (the mori bar decreases little by little if the survivors have not repaired a gen after X seconds, the killer can progress even more if the bar performs actions like hooks, persecutions etc .6 comments 92 views last activity
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I think the system is well developed, in red ranges is where there is more rush and more players who hide ... if you really want to do pip because it performs all the actions of the game: repair, altruism, persecution and escape. Penalize players who only want to repair engines and be hiding the entire game do not deserve to be in rank 1 (RED). That's the way it should be, and one change that i4 comments 72 views last activity
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It's crazy to go back to the old man with a queue time of more than 30 minutes, it is impossible to play your game with such an exaggerated time, bring it back and fix what you have to do. We can not play! @not_Queen @Patricia2 comments 42 views last activity
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IF THE SURVIVORS DECIDE NOT TO CLEANSE, THE PLAGUE NEEDS SOMETHING USEFUL IN ITS POWER TO FORCE THEMAs I say in the title, if the survivors DECIDE not to cure themselves at the source so that the plague improves their power, their power is useless. You have to give it some side effect so that the survivors REALLY feel they need to be cleaned. It is not to snort too much to make it "boring" like the legion, but to give something to force the survivors to heal. YES OR YES. Like... More blurre7 comments 103 views last activity
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New EndGame mechanics (Ex: Changes to the trap door, changes to the mechanics of opening the exit doors and NOT going out by legs very easy, new end objectives risky but rewarded ... Map Re-elaboration Rework of Perks Reworking Killers (Killers who need help to be almost all to the same extent: Trapper, Freddy, Pig (a little)) Rework Addons (To have all the killers the same addons with r10 comments 132 views last activity
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Tomorrow, day 21 is Thursday, the day of the stream on twitch or youtube, I would like to know what will happen in that stream or something minimal, since the day of the new killer is approaching. @Patricia @not_Queen :chuffed:8 comments 92 views last activity
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When they introduced the DLC (700280 - 700281 - 700282) belong to "LeatherFace, Unnamed, Freddy Krueger) were 3 dlcs of killers, with package numbers followed, 280, 281, 282. Which leads me to say that, the new STEAM packages ... 1009820 - 1009821 could be 2 killers in coming months, one of them is 100% sure the spring killer. Possibly we have 2 killers, one for spring and anothe1 comments 51 views last activity
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Killer queues of 30 minutes, I hope that on December 27, killer queues are faster, I do not want to lose 30-45 minutes to play killer. @Patricia @not_Queen5 comments 91 views last activity
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@not_Queen @Patricia Can we get info about this?38 comments 1,161 views last activity
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There are 2 ways to play the legion: Use the trihard power and knock down the survivor with 4 strokes (boring and should be nerf) Use the power in a survivor to look for others with "killer instinct" and hit the possible, you stay with a survivor, cancel the power near the survivor and knock down the M1 (This form should be Buff) I propose the following changes: 1- increase the base s3 comments 51 views last activity
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There are 2 ways to play the legion: Use the trihard power and knock down the survivor with 4 strokes (boring and should be nerf) Use the power in a survivor to look for others with "killer instinct" and hit the possible, you stay with a survivor, cancel the power near the survivor and knock down the M1 (This form should be Buff) I propose the following changes: 1- increase the base s0 comments 31 views last activity
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Reset of ranges on the 13th of each month, two days after range 1 ... Developers must do something about it can not pass this so easy to get to rank 1 and now the queues of killers in rank 1 is hell, I can not play more than killer until the next reset or fix the mathmaking. I would like there to be a solution soon.44 comments 461 views last activity
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I have played this new killer a lot, I have dedicated it to PTB and officially more than 30 hours to killer. I'm going to name what I'd like to see changed to the killer and its reasoning, maybe the ideas are too OP or are good ideas, but I want to leave my ideas in case, the devs take it into account and we give ideas, let's do it: Reduce the base stun or the stun is lower if the Frezzy is6 comments 61 views last activity
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I have played this new killer a lot, I have dedicated it to PTB and officially more than 30 hours to killer. I'm going to name what I'd like to see changed to the killer and its reasoning, maybe the ideas are too OP or are good ideas, but I want to leave my ideas in case, the devs take it into account and we give ideas, let's do it: Reduce the base stun or the stun is lower if the Frezzy is2 comments 31 views last activity
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Seriously? 4 characters and only prestige 3 for "Frank" and "Julie" I would also like to have the prestige 3 of "JOE" and "SUSSIE" @not_Queen @Patricia @Janick @Peanits4 comments 91 views last activity
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Devs? @not_Queen @Patricia @Janick @Peanits7 comments 81 views last activity
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After a long time and after his rework the "Snap" mode was established as a method of healing by the rework that was done to him and currently helps the doctor to be in a good place thanks to nurse calling to catch the unsuspecting survivors, but ... Now I see that the devs say that the modes of "Snap" "Wake-up" "mend" are not healing methods, you have put a great nerf to the doctor. I think t35 comments 801 views last activity
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have any idea how your game is played or how to balance it. Devs, we know that not every killer is going to be viable at rank 1, but just because it's probably going to be the case doesn't mean it should be something you're aiming for. "If you want to play at rank 1, just play Nurse or Hillbilly" is quite possibly the most infuriating thing I've heard from a game developer since Diablo Immo34 comments 602 views last activity
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What does the killer do or what stats does it have? It has a speed of 110% (4.4ms) could be a problem but already being a killer of that speed, depends on its power. What use does your power currently have? According to the developers to "slow down the game" What problems does the Legion kit have? Being a killer with a speed of 110% (4.4 ms) as I said it10 comments 141 views last activity
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So that the developers do not say anything about it and that some streamers say that the new killer is in a bad state, there is a problem with it. Opinion Of Zubat -> https://clips.twitch.tv/PlainSpinelessPeanutNinjaGrumpy From my point of view with almost 2.3k of hours and being a main killer, you can not give a power to a Killer that ""slows the game"" and is not able to shoot down t1 comments 161 views last activity
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Each successful strike in a row during Frenzy increases your Terror Radius, Sprint speed, and Frenzy duration. After 3 successful strikes in a row, the next person to be hit by Legion during Frenzy gets put into the dying state instantly What do you think?1 comments 81 views last activity
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11 comments 391 views last activity
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I suppose there will be a problem when uploading it, as developers usually do. Will it take a lot?26 comments 351 views last activity
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In the previous PTB 2.3.0, the reduction of pallets by 16 meters was noticeable, but ... the maps remain the same, I ask for a balance. Is it a bug and has it not been applied? You should check the quality of the maps, there are maps that have a density of pallets very beast.16 comments 321 views last activity
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Has this been applied? Because it seems that the maps are the same. Tweaked the Pallet Density for each map. The minimum distance between pallets are now either 14m, 16m, 18m or 20m. What rule was applied in the maps?7 comments 172 views last activity
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It is not possible that in a halloween event as a killer in rank 1, the queues will take more than 15 minutes ....12 comments 111 views last activity
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When I play Killer, it seems like I'm touring the map and there's even more to it than before ... what have you done in the PTB? The 16 meters were supposed to be fine. There are some maps impossible to play because good players only enough 2-3 pallets for a chase to be infinite ... I do not like the patch 2.3.0, it seems that all the changes you make to the killer, it turns against ...0 comments 41 views last activity
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The developers do not want to touch the healing time and instead touch the healing time, taking almost 2000 hours in this game, it does not really affect the healing, while a chase is repaired very fast. Currently there are maps that still have many pallets, I do not know the term of 14,16,18 or 20 meters respectively for them to apply it, if the maps are still very much the same. What interes6 comments 102 views last activity
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I do not find games like killler in rank 1 ... I've been waiting for more than 20 minutes and there are no survivors in rank 1. This should be reviewed urgently. I would like to play killer but there is nobody playing. @not_Queen0 comments 11 views last activity
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The terror radius of "husk" of the spirit is 24 meters can be increased by "distressing" Some dev to answer please.12 comments 281 views last activity
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I will present the ideas directly: The antennas that the generators have beenficing to the survivors their visibility makes them find it easy, I would do the following: Eliminate the antenna and place the antenna via ground or another system so that the generators are not easy to find, that would help. Change the respawn of the generators that is not the same always. Since many generator3 comments 31 views last activity
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Since people have discovered the repair with ruin to touch is an exploit that the developers do not correct ... but if they correct when the clown is "glitch" when you use VHS and go very fast ... The Tapping Gene should be fixed because it's a pity the Ruin perk that is counter with just taps. Regrettable.29 comments 531 views last activity
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2 comments 21 views last activity
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We have more than 2 years with the same mechanism of exit doors, 5 engines are repaired, the 2 exit doors are activated (20 seconds to open a door) manage to open the doors and GG, I think this mechanic should be more fun for both sides, I mean, change the system of opening doors or something necessary that the survivors need to achieve to get out alive. I do not really know, but this current4 comments 61 views last activity
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Title. Why? It takes away a lot of potential in this new killer, because if Spirit uses "mindgames" the survivor knows if he is quiet or using power, this must be corrected. EDIT: In the PTB this was not an alert, because in the PTB when you used power and you caught a survivor in a generator the survivors were not alerted by the "wind" noise, now it is officially impossible to catch a surv10 comments 411 views last activity
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I think this "feature" was not in the ptb which in the ptb converted to the spirit is a killer "mindgames" in loppings could deceive the survivor but ... now in the official server, it is difficult to deceive the survivor because when not you use the power the survivor knows he is not using because he does not hear "wind" once the power is used and the survivor knows ... that should be a bug, rig0 comments 41 views last activity
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The excuse given a few months ago by the devs: "Coulrophobia will not affect the time it takes to Snap Out Of It because it is not considered 'healing" The rework of the doctor, McLean made it that the state of "Snap Out Of" was a healing therefore from its rework and until today affect that state perks as: Thanatophobia and nurse calling (you see your aura when you are taking away the madness24 comments 482 views last activity