[IDEA] THE LEGION - BALANCE
Each successful strike in a row during Frenzy increases your Terror Radius, Sprint speed, and Frenzy duration. After 3 successful strikes in a row, the next person to be hit by Legion during Frenzy gets put into the dying state instantly
What do you think?
Comments
Seems a tad overpowered and going in the wrong direction of what the killer is designed to do (frenzy hit a lot of people rather than tunneling down one survivor).
The devs clearly wanted to make a killer that is encouraged to quickly change targets on chases, so any sort of buff or change to the killer should reinforce that style of play.
My personal buff I would hand out (if one is actually needed) would be something along the lines of,
Survivors brought to the Bleedout state multiple times (from the not-bleedout state) bleedout faster and faster (until a certain point). Which would encourage the killer to get as many survivors to the bleedout state to build "bleedout" stacks on them, rather than just chasing a single survivor.