Thoughts about the new PIP (Emblems)
I think the system is well developed, in red ranges is where there is more rush and more players who hide ... if you really want to do pip because it performs all the actions of the game: repair, altruism, persecution and escape.
Penalize players who only want to repair engines and be hiding the entire game do not deserve to be in rank 1 (RED). That's the way it should be, and one change that it would make to the system is that the engines did not give as many points for the emblems. If you are REALLY interested in pip effort and do everything possible.
Comments
It has some problems, but it is way better than what we had previously where everyone got pips just for participation or lack there of.
Killer side is really close to perfect. Only issue on killer side is getting punished with pips when you completely slaughter them. 4k 5gen shouldn't be a black pip. They need a fail safe that auto 2 pips you if you completely decimate them even if the game was too fast to rack up points for the normal system.
Survivor side is almost there, just slightly too difficult. Emphasis on the slightly. I'm worried that when they try to make it slightly easier that they're gonna go overboard and it's gonna be free pips all over again like the last system.
I like it. Yes, it's harder for survivors to pip but the toxicity is waaaaay down. No 1st hook death, no hook farming, no bullying of killers, less tbagging, haven't seen one flashlight clicking to taunt killers, less tbagging at exit gates etc. Now ranking up means something vs what we had before, survivors who would Sabo other players just cuz.
I'll take it! ๐๐โค๏ธ
The new emblem system needs changes for the killers.If 1 survivor dies fast on the hook or disconnects the killer can get all the points the sacrifice, it is unfair to get a black pip if a survivors die or leave the match.
to survivors should be do something about rush-gen.Camping the hook removes to the emblem chase points from the killers, now should remove points for survivors if they rush-gen.
well I'm still rank 1
This game was meant to reward stealth. If you did gens and constantly avoided the killer sight, you're working smarter, nor harder like the people who loop forever. I dont see why the game would thus say "you suck, de-pip!". Not that i ever looked to the Emblem system to judge a player's skill.