Primalux135
Primalux135
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Discussions
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Help! All the games I get are really high ping from 80 to 150 the matchmaking is wrong How on heck Im gonna play vs people on germany if I live close by africa!0 comments 11 views last activity
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Devs what about to properly build maps on this game if maps are big put gens closer if maps are small put gens futher...0 comments 11 views last activity
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Greetings I would like to talk about servers...Basically for people who are european but are far from germany is a crap. I have 70-100 ping but sometimes it goes to 150 and its a fvcking hell to play even saying Im hacking when survs and I teleport is not funny at all0 comments 21 views last activity
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Post here the link for Q&A devs stream please thanks.1 comments 31 views last activity
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Are imbalance towards survivors. For example identity V have become a camping simulator due to survivors power and comms. Surely there will be other games out there.6 comments 51 views last activity
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Greetings I would like to know that if The Pig boxes works like: a) One of the boxes have the key b) Its a percentaje that one box have the key and increase with the more boxes u search2 comments 51 views last activity
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For example teleporting survivors and suddenly red marks dissapereance,for example i were pursuing a russian and despite I saw him going a corridor running there were no scratchmarks (not poised or marks perks related )3 comments 31 views last activity
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I wonder why when I break a pallet survivors can go thro me like im a ghost and then i gotta look all sides cuz idk where they are. They make killers ridiculous clowns0 comments 41 views last activity
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Cruel limits:Your ties to the otherworldly manifest when your prey attempts to get away. If one or more survivor finish repair a gen while on your terror radius, all vault locations within 48/32/24m of the survivors are blocked only for that /those survivor while on killer terror radius. Effect last 20/30/40 seconds and have cooldown of 80/70/60 seconds.9 comments 81 views last activity
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Greetings.Today I were playin as killer as usual but a little bit laggy,I hooked the second survivor and kill it and I suddenly appear to be stucked in a game without any survivor.I literally look on any corner of the map but i didnt found any player,so I thought I got bugged but could it be some kind of hack?7 comments 71 views last activity
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I think dc penalty should be removed after a certain time have passed on the game.I sometimes experience some bugs like on I were ALONE in the map after sacrifice my second survivor or get stucked puking with the plague or get a survivor on my shoulders but can unload him or any bug like that.Why not make available to surrender after 7 mins without penalty? If survivors dc is that they recognize3 comments 61 views last activity
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Does stake out works for great skillchecks challenge?1 comments 21 views last activity
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A post to give some ideas to Bhvr to make a new killer: - Yuki onna or hanya (prefer first one indeed) - Werewolf - Vampire or strigoi - A real Wraith (ghost) - A puppeter - A goliath killer. - Jack o latern - Banshee (Could make you get confuse and change controls instead pf instakill you like on the folklore) - Triton or marine creature (adapted to walk) - Egyptian creature like0 comments 11 views last activity
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Could be able for every player to cutzomize their lobby and music.Maybe people like chains of hate lobby or silent hill music,it could be available?1 comments 21 views last activity
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I wonder when these perks will be reworked... DS despite what devs says its antitunnel perk,we all know but whatever... antimomentum... (I want an antimomentum perk like if i get hit with a pallet I get a skillcheck and if i hit it that survivor get instadown).They should remove invencibility if u repair and enter in a locked (locker is antimomentum as hell,basically lose the thrill of the ch42 comments 351 views last activity
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What if maps would have enviromental hazards like this For example walking throught certain passages on old buildings will make survivors fall. (just imagine that running from the killer you suddenly fall and you need to adapt your route to it or even the killer can fall of it) Throwing a pallet in certain areas (old building like asylum) have a chance tp produce a rock falling injuring surviv1 comments 21 views last activity
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I copy paste from game info Active Reverse Bear Traps initiate a countdown timer. A Survivor with an active Reverse Bear Trap is automatically sacrificed when their timer expires or if they attempt to leave the Trial with it still attached. So we have two options the second one i will try to be nice. 1- Seems that go throught hatch is not leaving the trial (could someone what they doi11 comments 253 views last activity
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Now all killers have two modes: Patrol mode: Killer movement speed becomes 130% (could be less or more according balance). Killers are on this mode while they arent on chase. Chase mode:Killers will have the same speed as now. Why killers go slower on chase mode? Cuz thry have to please entity so p"laying with their food" would amuze The Entity. It would make killers to be able to have mor8 comments 71 views last activity
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For example Unbreakeable should make you get broken status per 60 secs Dead hard should make survivor go slower for a certain ammount of time Adrelanine should have a penalty in speed and broke status till escape. It can be that Killer doesnt scare the survivors,more likely survivor scare the killer.22 comments 271 views last activity
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Add it to the game that will only increase problem with Survivor queque SWF0 comments 41 views last activity
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Its just me or huntress now have a different melody (I think according how close she is...) As killer you dont notice it but as survivor you do.Sometimes she even laugh.1 comments 41 views last activity
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No need to say why right?When they do balance SWF and Maps i will be back sobasically 40 years later.54 comments 771 views last activity
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title.No need to say im f... tired of pallets no skill involved.Just to start structures shouldnt have a safe pallet.Put it outside so if they manage to mindgame killer they can save em.4 comments 101 views last activity
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The most funny part its that SWF each one with borrowed, DS, dead hard and adrelinine on coldwind farm map or similar doing SWAT team on gens its considered balanced by them.13 comments 131 views last activity
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Who would be agree with this exchange: 1-Mori offering and keys item gone 2-Keys can stay but cant open hatch anymore and restrict killer mori with hard conditions but can be use on any trial. For example: You have a Mori meter and certain actions decrease or increase the meter. Once last hook and ur mori meter its filled you can apply it. I would vote for option 26 comments 51 views last activity
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Moris will allow to kill the survivor after the second hook it will keep to be an offering. You are gonna die anyway so I think it dont mind to be by a mori. Keys will not allow multiescape for survivors. When being the last survivor on the trial with an add on will allow to see the aura of the hatch at 24m. Keys will be used as it should be, an OP item that allow to see your friends, see kil3 comments 31 views last activity
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The Widow is a Spider like lady that have two modes: Human form: 115% killer speed which power allow to use spider thread to pull survivors to her (Like Caled) Also can use spider web traps to inmovilize survivor during a few seconds (like trapper but doesnt make damage). Spider form: Chases, stun etc will make her second mode power gauge to increase,once it filled she transform in a spider l2 comments 91 views last activity
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Survivors perks would be usable according totems left in the map. for example: BT need 3 totems. Sprinburst need 2 totems. DS need some arrangement but could be 2 totems. Some other perks would be free of totems dependance like premonition, spinechill etc2 comments 21 views last activity
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Changes: Stealth mode base speed :100% Remove the roar or buff speed of the dash. All those add ons like slow release toxin and such are inflicted on players hitted with dash attack instead of the people with the RBT (Lets be sincere devs do you want we tunnel those players and make it unfun game ? Surely not) Jigsaw boxes are only visible while active as a basekit not add on dependant. I20 comments 101 views last activity
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Wanna know it? Maybe in 2-3 years we will have a fair game. Why? -Becuz there are tons of maps to change and defo speed isnt one of BHVR virtues. -Killer have to be buffed according the survivors comms so basically they will rework all obsolete killers (trapper, wraith, pig, leatherface...) and then buff em all. So yeah 2-3 years to solve it. And I wonder why devs were adding SWF without add28 comments 731 views last activity
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Thats it, let have some fun with it. If you can upload a pic the better ✌️9 comments 141 views last activity
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ive got a video showing it but i cant upload it even tho is 30 secs1 comments 11 views last activity
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Hey guys what about to add jason Voorhes could something like The Oni. Normal done Base speed 110% Power- Rage mode:Pursuing survivors or getting stunned increase ur rage meter. Once on rage mode you can break certain walls on the maps also your vaulting speed is increased (like myers tier 3) and you can instadown. Base speed 120% I think this power would make a fair adition to game plus b5 comments 71 views last activity
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Basically cuz you can only see ur weapon while survivors see everything... I want to enjoy my outfit not survivors 🤦🏻♂️ change my mind.35 comments 1,081 views last activity
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Red rank potatoes: There are tons of players in red ranks while they shouldnt becuz of SWF they dont learn the ropes just get carried so hard.Emblem system fault too.. Matchmaking:If there is a rank 2 and 3 lvl 20 you get a red rank so basically killer fun get ruined. I suppose those rank 2 doesnt get fun by being easy prey. Gen rush and comms: No need to say that 2-3 gens done in 2 mins is n105 comments 3,171 views last activity
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Yeah sonetimes game ends in 5 mins others 15 mins but what if the game have a timer according gen repair speed. Like despite all gens were done in 4 mins you wont be able to open exit till 9 mins of game so you would be trapped and the killer would have chance to chase and survivors get chased Same as if tge gens go very slow the timer go faster so maybe game can end in 6 mins We would need4 comments 121 views last activity
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When someone is hooked the entity block the hook so killers could leave to apply pressure on gens and maybe after 15 secs have passed since killer is at 32m of the hook it start the countdown.1 comments 21 views last activity
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The lunge distance after spirit and wraith abandon the spirit realm?3 comments 11 views last activity
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they said like eac detected blablabla please verify the integrity blablabla.Always a new update I always have to fix something even if i just download it again from steam...0 comments 21 views last activity
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Why a person who is on deep wound status can open the gate but the meter doesnt go down? why not already make it that doesnt mind even if repairing?2 comments 31 views last activity
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Why did devs make Oni a 2nd class hillbilly? Hillbilly: -Go faster with his chainsaw. -Have accesories for increase control and steering. -Have low cooldown when used. -Can use his power when he can. Oni: -Go slower -Have less control and no need to talk about flick -Have long cooldown when power ends. Hitting a survivor reduce his metter. -I think he break pallets slower than hillbil10 comments 131 views last activity
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What about wraith being able to use a secondary power that make survivors at close distance start screaming and cancel actions? Something like doctor shocks. It would help wraith on chases12 comments 421 views last activity
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Maps with routes already made with safe pallets and no sense loops... Maps shouldnt have loops routes. Ive played with a swf that play very well so I decide to observe em to know how to counter i didnt broke any pallet and everyone did the same route and of course couldnt hit em unless they are out of the route.2 comments 301 views last activity
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Here I will post the changes I would do to the Oni to be a proper killer. 1-While on Blood fury action speed increased same as Michael myers and pallet destruction 1 sec 2- While on blood fury your movement speed increase 120% and you can M1 to insta down but your lunge will last 2 secs to be released. 3-While on demon dash you can only hit forwards (So survivors can evade it) 4- Hit a survi13 comments 82 views last activity
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Greetings I would like to proposetto devs they add: Casual matches: SWF is allowed its casual. You get bloodpoints. Ranked matches:SWF not allowed (Ranked are made to test your skill as player, killer go solo so survivors too), you get bloodpoints, it opens each 4h for 2h (for example) 8 survivors vs 2 killers mode: You can play with another friends (max 2 friends) or solo (to avoid 8 surviv12 comments 174 views last activity
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Why you made that you could hit the player on hook and then remove it? More over why the rescue bug its not already fixed. I don't think is normal that two survivors can be on same place at same time. I know it's a game but entity can't change physics laws right? I wont give any hint about that bug but if you are main killer you will sure found it13 comments 912 views last activity
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to the DC players. If they don't wanna play it's fine but don't **** others in the process1 comments 42 views last activity
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Greetings I long ago heard about Dead by daylight mobile and I would like to ask to devs a few questions. What happened with it? Will be released anytime soon? Will you be able to play with your steam or other platform account?4 comments 52 views last activity