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Orion

Orion

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Orion
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  • I asked for Candyman. I'm guessing if whoever reads it is familiar with my comments on the forum, they'll recognize that was my survey. :P
    31 comments 291 views last activity
  • Platform: PC (Steam). Description: There's rain in the Coal Tower (video below, has audio of people talking). Steps to reproduce: Unknown. Presumably, just load into Coal Tower. How often does this occur: Unknown. I didn't see it, but my friend, who was playing as the killer and the other survivor, saw it from both perspectives. Video: https://www.youtube.com/watch?v=anZsWjItszY
    0 comments 11 views last activity
  • I found a "guide" that's literally just a copy/paste of the wiki's article on the subject, including the images used on the wiki. The guide "creator" is taking full credit for it and raking in the benefits, even though it's 100% stolen. So, can BHVR do something about this? I'm guessing the answer is "no", but you never know.
    Mod
    13 comments 203 views last activity
  • I'm just curious, can a dev confirm we found all the clues? Here's the list of what we got (as far as I know): "RAISE" and "HELL" spelled out in images and those audio files, respectively. Ace being trapped in the cage, just like the Cenobites are kinda "trapped" in the Lament Configuration. 1987 on the TV, the year the first Hellraiser film was released. The TV played a scene from the fir
    27 comments 471 views last activity
  • Was up against a Shape, who was kicking our asses. My current build is Dark Sense, Diversion, Inner Strength, Red Herring. I was trying to distract the Shape, but with everyone accidentally feeding him EWIII, it didn't work very well. Anyway, the last survivor gave up, so he was carrying her around while looking for me. I got into a locker when he picked her up because I thought for sure he w
    16 comments 121 views last activity
  • Platform: PC (Steam) Description: Red Herring's generator is "permanently" marked as long as the survivor never tries to repair another generator. Steps to reproduce: Equip Red Herring. Repair one generator for 3 seconds. Enter a locker. Wait out the cooldown without repairing another generator , but outside the locker. Red Herring should mark the generator again once the cooldown expi
    0 comments 12 views last activity
  • SAIRE. These are the only truly confirmed letters, as far as I'm concerned (I don't buy that "rt" has any significance). Ace is in a cage, the same way Pinhead can't "come out" until the cube's puzzle is solved, like he's "trapped". The devs had mentioned they'd love to get Pinhead in the game. I'm betting on Hellraiser. Who's with me? EDIT: Seven "A" letters were posted when we got tha
    150 comments 3,322 views last activity
  • You can see it here, it's the red ball-like charm: https://steamuserimages-a.akamaihd.net/ugc/1702910069257195884/868158822298510775C8FFACACF28762A8F786BA/ The quality is terrible and doesn't look like the Rift version: https://steamuserimages-a.akamaihd.net/ugc/1710791486256206202/45F37DEDBB195BC9AA98E749A6AD440E00BA1E62/
    0 comments 11 views last activity
  • Zombies are getting stuck in certain spots. I have a few screenshots. https://steamuserimages-a.akamaihd.net/ugc/1702910069252277074/7ADD13B70D3C1B4B5BC0B59D88CB0944AE1FBC58/ That's a U-shaped wall. The zombie would walk into it, then get stuck. https://steamuserimages-a.akamaihd.net/ugc/1702910069252466165/CB753BE66C37DB92550B9DBB4ABB027868A10338/
    0 comments 1 views last activity
  • On a personal level, my experience with MMR has been nothing but good. Take your time with it, make sure it works, as long as it's (eventually) released. It might be the single most important balancing tool DbD's ever had.
    1 comments 11 views last activity
  • Obsession builds rely on keeping the Obsession alive, for obvious reasons, but with perks that can change who the Obsession is, it's very difficult to keep track of how many times each survivor has been hooked. Keeping in line with the Obsession mechanic (that the killer is obsessed with a single survivor), I think the killer should be able to see how many times the Obsession has been hooked.
    5 comments 21 views last activity
  • Platform: PC (Steam). Issue: Bubba's chainsaw sometimes cannot be heard by one survivor while it's revving. Bubba does not have any add-ons to this effect, as other survivors can hear it just fine. It appears to be an issue when the survivor in question is the Obsession, but I can't be 100% sure. Steps to reproduce: Just have Bubba rev his chainsaw and see if the survivors hear it. How oft
    1 comments 1 views last activity
  • I'm not sure I understand this. Does it refer to MMR?
    2 comments 31 views last activity
  • I was getting the crown with Spirit and crushed some newbie survivors. However, because one of them (one of three Megs) had picked up the crown, I tried to give her the hatch. I tried hitting the air and shaking my head left to right to indicate I was trying to get her to the hatch, but she always tried to wiggle free. Against my better judgement, I let her wiggle free as we slowly inched toward
    14 comments 201 views last activity
  • I've been playing killer for the first time in a while to get the crowns. Yesterday was Nurse's turn, and I saw her breakable wall animation for the first time. It's my favorite thus far, really shows off her power. For those who don't know, from the killer's perspective, the Nurse raises her hand, palm facing the wall, and the wall shatters. From the survivor's PoV, my favorite is a cloaked Wr
    11 comments 71 views last activity
  • Something came to mind as I was testing the Twins. Auras are shown whenever something is blocking the object in question. However, they're specifically shown in the areas that are being blocked and in real time . For example, if Victor is partially obscured by some corn, only the areas that are obscured by corn will be highlighted. This probably means that the game is constantly checking the
    0 comments 11 views last activity
  • Three people on my friends list (so far) have fallen for that "vote for my friend's CS:GO team" scam. This is a conversation I've had multiple times, so I suspected this guy's account had been compromised from the very first message. The following is the message chain. [23:39] [SCAMMER]: sup [23:39] Orion Invictus: Hey. [23:41] [SCAMMER]: Do me a small favour. Do u have 2 mins?
    9 comments 81 views last activity
  • I gave up on playing killer a while ago (except to get the crowns) because I was ranking up too easily and going up against survivors who were quite clearly much more skilled than I. When I can be bothered to play DbD at all, I play survivor with a friend of mine (2-man SWF) for a couple trials and then go back to playing Stellaris or whatever, because we either get survivors who have no idea
    12 comments 201 views last activity
  • I just want the crowns, not interested in actually playing killer, for the reasons everyone already knows. Can someone confirm?
    Mod
    16 comments 251 views last activity
  • Since I'm playing survivor to get the crowns, it means I'll have a few stories to tell. This is one of them. We were up against a Spirit on one of the Coldwind Farm maps. I was playing Nea, who's at level 1. I equipped Urban Evasion on her because it fits my playstyle more than her other perks. Furthermore, because I haven't played in a long time, I've deranked all the way to rank 20 and am work
    17 comments 291 views last activity
  • I know it's a different game altogether, that the team has been disbanded, and that you don't want to split the playerbase, but after seeing a thread on the subject of Deathgarden, I figured I might as well ask. Deathgarden was an amazing game, one of the most fun asymmetrical games I've ever played, right up there with Evolve. If it could be "added" to DbD, I know a lot of people would play and
    4 comments 11 views last activity
  • ABP=AdBlock Plus. Disable the add-on and you should be able to quote again. I was going to keep the solution to myself because it seemed like I was the only one having problems, but I saw at least one other person having the same issue.
    2 comments 51 views last activity
  • This apparently needs its own PSA because I keep seeing people comment on things that have not been released . No , the event is not just the crowns and cakes. There's always more we don't know about and this event is no different. Yes , the cakes will stack. They always have (barring bugs). There's literally no reason why they wouldn't all of a sudden. Nobody (except the devs) knows
    25 comments 471 views last activity
  • It doesn't matter much if it's from a flamethrower, pyrokinesis (although this is the best one), or an oily metal bat and a matchstick, but we need a killer whose power is to burn things. What do I mean by "things"? Well: All vegetation (including corn, hay bales, those short bushes on Haddonfield, and so on, but not trees or walls made of vegetation). This means the vegetation stops existin
    4 comments 41 views last activity
  • Platform: PC (Steam). Description: An injured survivor with 3 AFK crows did not produce any "explosions" when he was injured. Steps to reproduce: The way I did it was with Deathslinger. I was testing out some other stuff and that survivor was AFK (just a "bot", essentially). The explosions did occur before I injured him, but stopped at some point afterward. I only noticed it once he was injured
    0 comments 1 views last activity
  • This is going to be a short explanation of why I want this, scroll down if you don't want to read it. I own an old WWE vs. RAW game. In that game, you could make a custom character, who had certain base stats. However, depending on how you played, your character's stats would grow depending on what you did. So if you used more punches, your character would become more adept at punching, same thi
    1 comments 11 views last activity
  • Switch Only Fixed an issue where if a user disables cross-play they will be unable to load in the Springwood maps. I can't even begin to guess how or why that bug was a thing.
    Mod
    7 comments 91 views last activity
  • No, this isn't about MMR, game balance, or optimization. This is about the most serious issue DbD has ever faced. That's right, I'm talking about shirtless skins. See, what the devs don't want you to know is that they already have shirtless skins for all the survivors and killers, but they're hoarding them for themselves. I have it on good authority that this conspiracy goes all the way to
    8 comments 221 views last activity
  • How many sequential hits can you get before you miss for any reason (recoil, survivor dodged, terrain, etc.), based on the distance to the survivor?
    11 comments 141 views last activity
  • Piano teeth (Nemesis) Holiday (Jill) Typo (Leon) What are your nicknames for the characters?
    7 comments 71 views last activity
  • I'll try to keep an open mind when the full feature is created and launched, but I want to state that I don't see any autoban feature working the way it should. I don't think it's possible for an autoban feature to work because it relies on people in a competitive setting being good sports, which rarely happens in video games. Hell, even martial artists, who are taught "good sportsmanship" (alon
    17 comments 261 views last activity
  • I'm talking about games that: Are primarily played in single-player (if you're thinking of bringing up cheating in PvP games, please don't; that's not what this thread is about). Might have a multiplayer component, but it's strictly co-op, or, at best, players being able to each other, without interacting. Whatever the features, if it exists, it is 100% optional . I'm also specifically
    13 comments 81 views last activity
  • I finally reached 30k upvotes after 18718 comments and a little under 3 years on the forum. This completely arbitrary milestone wouldn't have been possible without you. So, thank you, everyone.
    Mod
    44 comments 531 views last activity
  • https://steamuserimages-a.akamaihd.net/ugc/1815491818278757577/59848731FF42512731471CE94E333FE68927802C/ In the center of the image, between the cactus and the barrels.
    3 comments 41 views last activity
  • I thought about how to make RBTs deadlier without becoming overly oppressive. Here's what I have: For each generator that is repaired while an RBT is active, the timer on every RBT, including the ones that haven't been used yet, is decreased by 10 seconds. For each survivor that dies from an RBT, the timer on every RBT, including the ones that haven't been used yet, is decreased by 30 seco
    13 comments 61 views last activity
  • Now, it's not that I want to silence people, but we all know how it goes after a release. This is to preemptively respond to the points we all see after a new release. Why are there so many people playing Trickster? I'm sick and tired of only facing Tricksters! He's the new killer, this happens with every release. Give it a week or two and it'll go back to normal. Yeah, but this is diffe
    16 comments 261 views last activity
  • I was looking for something to watch on Netflix when I came across this film called "Tau". That's either one big coincidence, or a hint for the next licensed chapter. EDIT: Having watched the film in its entirety, I've become convinced it is, in fact, a big coincidence.
    15 comments 331 views last activity
  • Inactive portals are making noise when you approach them. This is on PC (Steam). Not sure how often this occurs because hardly anyone plays Demogorgon. https://www.youtube.com/watch?v=g4JV2AX-Noc
    1 comments 21 views last activity
  • This is a thread for us to discuss things that we thought were useful and turned out to be garbage, or we thought were garbage and turned out to be quite good. I'll start with an example of the latter. I thought the Pig's traps were a non-threat due to the long timer. However, having experienced them on particularly large (or confusing) maps, I can see that the timer barely gives you enough time
    26 comments 321 views last activity
  • Let's just get one thing straight here: if there's an LGBT killer and they don't get a Legendary skin that turns their power into rainbows, I will contact the LGBT council and write a sternly worded letter to your headquarters! I know the president of LGBT, Lady Gaga, so don't make me call her! Adiris getting a skin where she vomits rainbows instead of bile is also acceptable. Disclaimer: Yes
    Mod
    31 comments 491 views last activity
  • I don't like these CMV threads, but I felt the format was appropriate since I am actually looking for an outside perspective. Maybe I'm biased, but I feel like the BTs get thrown to the wayside, as it were, when it comes to LGBT discussions. 95% of the time it's about LGs, if not just Gs. Among BTs, Bs in particular are ignored or portrayed as lunatics who want to have sex with everyone. Bi eras
    Mod
    322 comments 4,631 views last activity
  • If you take Victor to the hook before hooking the survivor with Charlotte, there is nothing preventing you from keeping Victor there. Since it's unreasonable to expect the killer to know where every hook is when they swap between the twins and dissolving Victor when Charlotte picks up a survivor would also be bad, I recommend the following change: If Victor is within the radius where the Twins
    0 comments 11 views last activity
  • Where can I get a sweater like that? I wanna get one for my BF. And no, I'm not joking.
    7 comments 141 views last activity
  • For those of you who don't know, when BL (Bloodlust) was first introduced, it was designed as a temporary fix to loops; a stop-gap measure. It was never intended to stay in the game forever. The idea, I believe, was to give the devs more time to truly understand looping (pathfinding is surprisingly complex even in 2D with basic obstacles and a constant speed, never mind two entities chasing ea
    2 comments 81 views last activity
  • Platform: PC (Steam) Description: The pistons of the generators are now using low-res textures, instead of the amazing updated ones. Also, the pistons don't move inside the generator. It's like the generators are using a mixture of the old and new assets. Steps to reproduce: Just load into a trial and look at the gens. How often does this occur: Always. I don't have any screenshots, unfortun
    3 comments 102 views last activity
  • Perks like NM, Thanatophobia, etc., sometimes get ######### on because people who run them "never get to use them", or, in the case of Thanatophobia and wiggling, don't make as much of an impact as they wanted. In this thread I'll try to explain why they have the wrong mindset about these perks/interactions. Let's start with No Mither . Arguably, its main characteristics are the permanent Broke
    33 comments 1,561 views last activity
  • What's that one thing you want, but don't think the devs would ever implement?
    137 comments 2,721 views last activity
  • 67 comments 3,101 views last activity
  • This is a thread for you to share more pleasant moments from DbD, to remind us all that toxicity isn't all that there is. I'll start. I'm not sure who the killer was playing, but long story short, I was destroyed by them early on. I think the last survivor got the hatch. I checked out their profile, as I usually do when I'm killed off early to pass the time, and saw that they had played "Ori an
    519 comments 24,713 views last activity
  • I think revealing Ghostface should have some drawback to him, other than losing his stealth and stalking. I was thinking something like slowing him for one second (say, the Shape's stalking speed at EW I), or the survivor who revealed him has their stalking meter decreased/depleted, or even both. My reasoning here is that revealing Ghostface is nearly 100% detrimental to survivors, which shoul
    18 comments 132 views last activity
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