Orion
Orion
About
- Username
- Orion
- Joined
- Visits
- 124
- Last Active
Discussions
-
This is a simple QOL change. All it does is allow players to switch sides without having to go into the challenges and pick a different one.0 comments 1 views last activity
-
Let me preface this by saying I don't care about the rifts. I like the extra BP the challenges give, but that's it. I couldn't care less if I complete them or not (and, in fact, have never completed any of them). With that said, I think it's unacceptable that someone like @DrKnockers05 can complete every single challenge and still not have the required number of fragments to max out the rift1 comments 31 views last activity
-
So, my ISP is a piece of #########. The connection gives out once per week, usually during online classes or when I'm trying to study. This time it happened while I was in the lobby, before the offering screen. When I realized it was about to happen (Discord was having problems, Steam wouldn't send my messages, and I couldn't get any websites to load), I tried to use the task manager to kill the4 comments 311 views last activity
-
There are some obstacles in the game like the crane in Autohaven Wreckers and the lodge in Blood Lodge where tall killers get stuck, which makes loops worse than they have to be. Can they be changed so tall killers won't hit their heads any more?0 comments 11 views last activity
-
I think Red Herring should be reworked so it works more similarly to Diversion. Specifically: while in a locker, you can press the active ability button (E) to trigger Red Herring. Red Herring is a great perk that's hindered by the fact that you simply cannot get into a locker without first making sure the "tagged" generator is clear, or else you could be screwing over your own teammates by br3 comments 31 views last activity
-
This past week, most survivors attempt a self-unhook while another survivor is going to unhook them. And I mean the rescuers are usually less than 10 meters away, while the killer is on the other end of the map. This often pushes them into the second sacrificial stage. What gives?27 comments 451 views last activity
-
Apparently this is needed again and I'm not sifting through 1k of my own threads to find the other PSA I already opened on the subject, so here we go. Here are the facts you need to know beforehand: Interactions in DbD are measured in charges (c) Interaction speeds are measured in charges per second (c/s) The default interaction speed is 1 charge per second (1 c/s) Debuffs of the same type58 comments 1,231 views last activity
-
One of the breakable walls downstairs is see-through on the sides and the textures there are different looking from one side and the other.0 comments 1 views last activity
-
One of the breakable walls downstairs is see-through on the sides and the textures there are different looking from one side and the other.0 comments 1 views last activity
-
Instead of having it trigger on Bloodlust, why not have it activate after you've hooked a survivor and if you're over 16 meters away from the hook at tier 3? Lower tiers could have a greater distance requirement, like 24 and 32 meters for tiers 2 and 1, respectively.0 comments 1 views last activity
-
I've been using Inner Strength a lot, but I think it could be better with one of the following changes: Inner Strength now works on a token system. One token is enough to fully heal you, but more tokens will speed up the process. All tokens are consumed when you use the perk to heal yourself. The different tiers would make additional tokens shave off more time from the healing process. Inner9 comments 41 views last activity
-
Platform: PC (Steam) Description of the issue: I tried to unhook a survivor who was still tapping away at his space bar, even while I attempted the unhook, but he was immediately sacrificed regardless. Steps to reproduce this issue: Unclear. It only happened once. How often does this occur: Unclear, see above.1 comments 2 views last activity
-
Platform: PC (Steam) Description: When a survivor is hit on the threshold of the exit gate, there is no NOED notification for the survivors who remain. Steps to reproduce: Hit a survivor who's at the threshold of the exit gate while NOED is active. How often does this occur: Unknown.0 comments 11 views last activity
-
Platform: PC (Steam) Description: When stunning a Pig with a pallet while she was lunging, she teleported to my side of the pallet during her hit animation (I was hit), then teleported back to her side. Steps to reproduce: Unknown. How often does this occur: Very infrequently. It's only happened once so far.0 comments 1 views last activity
-
Platform: PC (Steam) Description: There's a seam on the ground in Gas Heaven, on the side of the building with the garage. Steps to reproduce: Play on Gas Heaven and it should be there. How often does this occur: Unknown, but presumably always.0 comments 1 views last activity
-
Platform: PC (Steam) Description: Purchasing an item as the killer while simultaneously getting into a lobby seems to block access to the bloodweb altogether. Steps to reproduce: Effectively impossible due to the precise timing required, but the idea is to buy an item on the bloodweb at the same time that you get placed into a lobby. How often does this occur: Unknown, due to the extremely unl0 comments 1 views last activity
-
When I go to the category called "Patch Notes", there's a banner saying the patch notes are elsewhere. When I click on the banner, it says "Page not found". Can anyone help me out here?3 comments 51 views last activity
-
I was up against a Nurse on Badham Preschool. She chased me for a bit, but quickly abandoned the chase after I juked her both outdoors and indoors for some time and went for someone else. That survivor wound up on the hook and another was injured. The hooked survivor stayed on the hook until the second sacrificial stage, unfortunately, and the injured survivor DC'd for an unknown reason. The hoo3 comments 101 views last activity
-
Here's my rationale: If DS is in play, the killer cannot afford to let it activate in the end-game, because that's just a guaranteed escape. Therefore, the killer must force DS to activate earlier, and the only way to do that is to pick up a survivor within 60 seconds of them being unhooked. What do you think? Does DS cause more "tunneling"*? *For the sake of this discussion, assume "tunneling33 comments 461 views last activity
-
I was up against a Freddy with a Memento Mori (Cypress, as it turned out, but we thought it was either Ivory or Ebony, so we played with that in mind - carefully). The game progressed pretty much like you'd expect, with survivors getting hooked due to dumb mistakes. I myself was nearly caught in the basement after someone was downed above it, but managed to time my climb into a locker well enough0 comments 41 views last activity
-
Platform: PC (Steam) Description of the issue: When acquiring a map with add-ons while using Ace In The Hole, the add-ons don't seem to take effect. Steps to reproduce (tentative): Search chests with Ace In The Hole equipped until you find a map with add-ons. The add-ons should be useless. How often does this occur: Always.0 comments 1 views last activity
-
I played a little over half a dozen trials this morning and nearly every single killer - particularly Blight players - was using Tinkerer. It's the most bizarre trend I've seen in DbD so far. Is there a killer challenge related to Tinkerer or something?28 comments 551 views last activity
-
Platform: PC (Steam) Description: Interrupting a partial healing resets progress to zero. Steps to reproduce: Have a survivor (not you) partially heal an injured survivor, or have the injured survivor use Self-Care, and stop the interaction. When you attempt to finish the healing, the progress will have been reset. How often does this occur: Always. Seems to occur if you (healer) have the pe0 comments 71 views last activity
-
...when they had much better graphics in the news update regarding the hit detection. Why are we getting second-hand graphics in the game when they're clearly capable of doing better? The people demand answers! Just so this isn't misunderstood, I thought the graphical update was amazing and that the images in the news update were quite good and funny. Kudos to everyone who worked on everything.5 comments 151 views last activity
-
If my understanding is accurate, the MMR algorithm tries to figure out an approximate MMR by placing people in trials that are at the extremes and then seeing if their MMR is higher or lower than that, like trying to guess a number within a certain range and only knowing if your guess is higher or lower than the number you want. Assuming this is accurate, I think newbies (people who literally ju2 comments 21 views last activity
-
The rules: Your idea cannot be based on punishing the killer for being close to the hook, regardless of the conditions you want to impose , since that was already tried and failed. Your idea cannot be based on making any sacrificial stage last indefinitely, regardless of the conditions you want to impose , since that was already tried and failed. The forum rules. Enjoy.19 comments 171 views last activity
-
It used to be "Crown of Entity the Great", which was ######### badass, but now it's just "Crown of the Entity", which is boring. What gives?4 comments 91 views last activity
-
And a close second... EDIT: All the quotes are here, for anyone who wants to read them: https://deadbydaylight.gamepedia.com/Fourth_Year_Anniversary#Developer_Quotes42 comments 1,192 views last activity
-
Please answer the question in the title with a description of how severe the sound issues are.17 comments 171 views last activity
-
I was playing survivor earlier today and went up against a Wraith on Dead Dawg Saloon. My SWF teammate immediately told me that it was a stealth killer because his Alert kept going off, but no aura was actually visible. We were in the saloon at this time, turns out the Wraith was breaking most walls there. As I'm walking past a breakable wall, the Wraith suddenly destroys it (scariest #########6 comments 141 views last activity
-
Platform: PC (Steam) Description of the issue: A friend of mine told me that his premium track has no Auric Cells. I'm unable to verify it on my account because I'm cooking. Steps to reproduce: Open the rift and check the premium track. How often does this occur: Always, presumably.1 comments 11 views last activity
-
I can't believe nobody brought this up before because BHVR is really cheapening out on us. How come the Gruesome Gateau was a full cake, but the Ghastly Gateau is just a slice? What gives? Sure, it has an extra candle, but it's still just one slice. I demand a full cake!6 comments 171 views last activity
-
Mods, please note this is not a suggestion thread. I want to get some community feedback before I create a real suggestion, which I'll place in the appropriate section of the forum, so please don't move this thread . I was thinking about the Legion and how many of us thought they'd be a multi-character killer with different powers and that you'd have to swap between them mid-trial,11 comments 131 views last activity
-
This is what I've ascertained so far, please post any corrections you might have. A pedestal spawns on the map at the start of the trial. Once a player interacts with a pedestal, or after a certain amount of time passes, that pedestal will disappear and a new pedestal will appear somewhere else on the map. If a survivor escapes with the crown (symbolized by the golden particle effect), they w143 comments 8,821 views last activity
-
Platform: PC (Steam) Description: I was just playing as Claudette with Empathy 1 (no other perks, she's level 1 herself) and somehow managed to recover to the injured state. A Zarina healed me for a brief moment before she stopped, but I didn't see any medkit in the score screen. Steps: Recover as Claudette while in the dying state using Empathy 1. Frequency: I don't know. This was the first t4 comments 93 views last activity
-
Thanks to you, the forumgoers, I have reached 20k upvotes, the highest count out of anyone on the forum... is what I would be saying, if it weren't for the fact that Peanits has almost twice that! You people are slacking! I hunger for more! Feed me upvotes, people! In all seriousness, thank you all for your continued support and appreciation, as well as a thank you to the staff like @Peanits ,0 comments 21 views last activity
-
I only play one character, Jake, and I was lucky enough to be able to get teachables I wanted from the Shrine. Recently, however, I've wanted to get some teachables that were not in the shrine, and good god, it's a pain in the ass to level up those characters. At least with killers, they have different play styles, so you can play them directly to get BP and it's fun because it's a different pla52 comments 1,471 views last activity
-
Surely there are killer players who're hard of hearing or deaf. I'm curious about how you play, given that sound is such an important part of DbD.6 comments 371 views last activity
-
Platform: PC Description: While spectating a match, I heard the Silent Hill siren despite us not being on Silent Hill. Steps: Spectate a trial on a map other than Silent Hill and wait for the EGC to start. How often does this occur: Unclear, only happened once because it was the only opportunity I had for this to happen.3 comments 31 views last activity
-
Hello. I'm the forum user/player who asked the question about why Trail of Torment reveals the generator that was kicked (kudos to the mods for simplifying the question, BTW, I was worried it might be misunderstood). Below is a comment I made in a suggestion thread from another user, pasted here so the two suggestions are separate. I get the idea that survivors should probably be made aware tha9 comments 131 views last activity
-
Despite the Ivory and Ebony Memento Mori offerings mentioning that a survivor has to be hooked before they can be killed, if the survivor is sent to a cage by the Executioner, the offering allows him to kill that survivor. This is not consistent with how other hook-related things work (Decisive Strike, Borrowed Time, etc.). Either the description of the offerings should be changed so they refle4 comments 351 views last activity
-
Try it in the main menu and receive your just rewards. (If you're a true Konami fan, you'll know what "it" is, and yes, it seems to be restricted to people who bought the DLC because I can't get it and I'm angry.)18 comments 361 views last activity
-
Figured I might as well try to lighten the mood with a fun, light-hearted thread. Since the devs are now going to "out" everyone's orientations, who do you think is heterosexual, who do you think is homosexual, who do you think is bisexual, and who do you think is asexual? Keep in mind this will likely only apply to original characters, not licensed ones. I don't think any characters are going173 comments 3,832 views last activity
-
As promised, here's the second story thread. We were up against a Ghostface on the Wretched Shop. My build is a bunch of aura reading perks, but, fortunately, he didn't seem to use his stealth much, so I was able to keep an eye on him most of the time. He got a good start, managed to down and hook multiple people, myself included, but we kept pumping out gens. We (me+SWF teammate) also destroye11 comments 161 views last activity
-
Stay tuned, there's another story thread coming about another Ghostface, though that one might take a while because I have something to do for a few hours. I was up against a Ghostface in Dead Dawg Saloon, a map I've rarely played. I was a little annoyed because my build is literally just aura-reading perks, half of which are intended to show me the killer (plus Kindred, which also shows teammat26 comments 311 views last activity
-
Thrilling Tremors should show the remaining time until the Entity Blocker disappears, like MYC does with its Exposed effect.2 comments 31 views last activity
-
MYC can only be activated when the killer is 32 or more meters away. As a 4,6 m/s killer, it will take about 7 seconds to cover that distance if you were walking in a straight line - more than enough to hide if you're the unhooker. Keep in mind, 32 meters is the minimum, and no killer hovers around the hook at exactly 32 meters. Furthermore, the unhooked survivor is much more visible than the un0 comments 11 views last activity
-
This is actually incredible and I didn't expect it to go my way at all as soon as I saw the totem spawn. My perks were DH, NOED, MYC, and PGTW. I was playing Oni. It was in the Wretched Shop. The DH totem spawned next to the garage, next to a couple of thin trees (meaning it was blatantly exposed from one side and mostly exposed from the other). I thought "Yet another trial where DH serves to gi6 comments 51 views last activity
-
I put this in a comment in my latest story thread, but I feel it deserves its own thread. Yesterday I had three trials where survivors prevented my NOED outright. This happened to me for the first time a short while ago, which I thought was just a fluke, but yesterday it was a regular occurrence. If you're someone who does this, props to you. I wish all my teammates did the same thing.24 comments 231 views last activity
-
My SWF teammate didn't want to play tonight, so off to play killer I went. Means you get a story, because I don't usually post survivor stories until our play session is over and by then I've forgotten some of the juicier ones. I picked Oni because I'm trying to git gud with him and got a swamp map, the one with a super confusing building that has strong loops. Even disregarding that building, a41 comments 511 views last activity