KayTwoAyy
KayTwoAyy
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Just played a full trial on the Game, against a Nemesis. I had a +100% BP bonus going into the match, for playing survivor. The Nemesis disconnected at the end of the match (presumably rage quit when we took 3 protection hits to prevent Claud from being hooked), and my final score was 23k bloodpoints. I did not have any BP bonus offerings equiped, and when I returned to lobby I had only 231 comments 51 views last activity
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Fatal Flaw Whenever a survivor in your terror radius becomes exhausted, that survivor suffers from the Exposed Status Effect. The Status Effect lingers for 26/28/30 seconds, or until that survivor is no longer exhausted Short Circuit Whenever a third Generator is being repaired, all Survivors repairing are faced with continuous Skill Checks. If they miss one or stop repairing, the Gener1 comments 21 views last activity
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Dark Alliance Performing a rushed vault calls upon the Entity to block that vault location for Killers for 3 seconds. Dark Alliance causes the Exhausted Status Effect for 60/50/40 seconds. Dark Alliance cannot be used when Exhausted . Killers cannot break blocked pallets. Trip Mine When empty-handed, press and hold the Ability button to place a Trip Mine which stays active for0 comments 11 views last activity
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ReduCe, Reuse, Recycle When empty-handed, or already carrying Planks, press the Ability button when standing over a broken pallet to collect Planks. Once planks are collected from a broken pallet, they can no longer be collected in that Trial. After collecting 3 Planks, a survivor can create a new pallet. The auras of buildable pallet locations are revealed to you within Several Metres.4 comments 51 views last activity
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In theme with reducing the grind, can you please take another look at the useless offerings that pop up in our bloodwebs? The reagents do virtually nothing. Mold oak does virtually nothing. Scratched coin and Shroud of Separation are more likely to hurt the killer than help them. Why do I need these useless things?4 comments 81 views last activity
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Audio is so important in-game for obtaining information. It is commonplace for players to max out their volume with headphones to hear survivors breathing, footsteps, etc. And for survivors to hear totems, killer sfx (i.e. Ghostface wooooosh! as he approaches), etc. What players don't need to hear is the sound of their bloodweb as they are spending 100k+ bloodpoints at any given time. Ev0 comments 11 views last activity
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I just wanted to drop in and say that the recent PTB really caught my eye. It looks like a promising step in the right direction, and I hope to see health patches of similar quality in the future. I haven't played since Jan 4th, and I moved DBD into my "Permentantly Uninstalled" category on Steam. After wrestling with the game on-and-off thru the latter half of 2021, I really believed my9 comments 151 views last activity
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I've been holding out hope that DBD would eventually be rebalanced around hooks. It looks like that is never going to happen, and I'm at the end of my rope with this game as a result. I think I'm shelving it for good this time. Curious to hear your thoughts. I've seen content creators talk about the game's win conditions as if the community holds a unanimous opinion that playing for 12-h17 comments 221 views last activity
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As a long-time solo survivor, I would like to see Status Icons effected by Status Effects. For example: Survivors in Madness Tier 3 send and receive unreliable Status Icons Survivors effected by the Blindness Status Effect do not receive other survivors Status Icons Incapacitated Survivors & Survivors in the Dream World do not send Status Icons Mangled Survivors send Status Icons on0 comments 11 views last activity
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Everyone Complaining About this Developer Update Needs to Chill. Express your woes and frustrations about the issues that haven't been addressed, but ffs wait a day (at least) until PTB is out to complain about the perk and add-on changes. Maybe it doesn't help that seemingly arbitrary add-ons have been touched without the thought behind it expressed there-in, but I'm seeing too many people tal29 comments 661 views last activity
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Always considered it, but have yet to pull the trigger0 comments 11 views last activity
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Would any of the below appeal to you? Main Buildings with moving obstacles (i.e. elevator, escalator, Harry Potter stairs, large machinery) Tiles with moving obstacles (i.e. carts on a track, undead popping out of ground, rotating/revolving objects) Limited Constructables (i.e. schematics & mats for doors & pallets to be built, rather than already spawning) Dynamic Skybox/Envi2 comments 51 views last activity
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Survivor perks should have been designed to require team synergy. Killer perks should have been designed to require little-to-no synergy. An Observation... Survivors possess 16 perk slots, split between 4 survivors, while a Killer has only 4 perk slots. However, the Killer's perks are more dependent on synergy for value than the Survivor's perks. Of the 101 Survivor perks, only 3 perks re14 comments 131 views last activity
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Yes Patrick, it would be. When is MMR going live? Asking for a friend. They die in 90% of their solo queue games, because there are infinitely more ways for their teammates to screw them over than there are for the team to work together and make it out alive. Oh, they also don't equip DS, DH, and BT because they want to run fun perks like Poised, Self-Preservation, Blast Mine, and Buc4 comments 101 views last activity
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...and an argument could be made that Sweaty Killers don't exist, either. I feel like a boomer--needing to address this fallacy--with the term "sweaty" only circulating in the gamer community for a little under 4 years now. A "sweaty gamer" is someone who works harder, not smarter; someone who practices a game's skill mechanics to an extreme, but doesn't fully understand how or why they are30 comments 771 views last activity
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One word. What would it be?75 comments 761 views last activity
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It is the fact that people stopped using Self-Care.1 comments 41 views last activity
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Note to Self: You deserve to play a game where... you have a good time you are genuinely challenged you feel rewarded for the time you've invested teammates lift you up instead of kick you down opponents don't use the platform as a virtual bullying simulator players don't tell you to "3nd yo0r lif3 please" cheating is addressed openly, if not swiftly developers strive t6 comments 111 views last activity
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If I can 4k with 4 hooks, what really is my incentive to do anything else?40 comments 601 views last activity
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Being camped on first hook at 4 gens against a killer with a mori, then being unhooked a second after entering struggle by a survivor who, understandbly, doesn't have BT on the new survivor they probably just bought 2 minutes ago. Moments like these make me so glad I chose to play DBD during my lunch break.0 comments 11 views last activity
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Since SBMM went live, the 14 or 15 odd hackers I've encountered have all played the game "normally" until they started losing, and then suddenly started cheating their way out the exit gates. Then just now, I encountered a survivor who held W and double hasted themself so the distance I gained was virtually non-existent. ...only to chirp back to my accusation in end game chat with "imagine thin5 comments 131 views last activity
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A Hex that clouds its victims' minds. Survivors start the trial with all of their perks on cool-down. Each time a Generator is completed, memories of a Survivor's past life begin to surface. The cool-down on 1 of each Survivor's perks ends. The Hex effects persist as long as the related Hex Totem is standing.2 comments 21 views last activity
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EDIT: THREAD ANSWERED. Move along. :)4 comments 61 views last activity
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I found evidence in a few games last night of Nurse's Calling not providing an aura of the healing survivor(s). It is hard to say how often it occured, as I could have walked past many healing survivors without knowing. I can say with certainty that it is not always broken. At the moment, I suspect that healing with a medkit is in part responsible for the bug. I always saw group heals and p4 comments 81 views last activity
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Dying Light is neither an Early Game nor a Late Game perk. It somehow manages to suspend in perk Limbo with extreme potential. I've always loved Dying Light in concept, and am hoping it will see some love with Developer Update Pt. 2 At the least, giving it the same treatment as its sister perk Save the Best for Last would go a long long way. When the Obsession is sacrificed or kil2 comments 41 views last activity
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Sometimes y'all act like your opponent is just a punching bag who's supposed to stand there and not punch back.6 comments 111 views last activity
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My Build: My Opponent's Build: PSA: High MMR Survivor is Very Easy I just want to take a moment to say that SBMM has turned the Survivor role into a joke for experienced players. I have stopped running perks entirely (solo queue survivor), and find myself escaping roughly 70% of my matches with ease. If I run47 comments 982 views last activity
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Dead By Daylight: Man Hunt the unofficial guide for DBD Man HunT (Custom Game) --- Preface: I have been workshopping rules for a Man Hunt/CTF game mode in DBD's Custom Game. The How to Play is presented below. I invite anyone who is interested to offer up their critiques or opinions on rules. Note: This is not intended to become an official game mode to be added by BHVR, but rather a fresh0 comments 51 views last activity
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SBMM brought a ton of face campers out of the wood work. I'm not sure if its because this is "high skill killer," or if killers are malding more now than ever. Looks like Kindred and Camaraderie are my new meta perks.45 comments 671 views last activity
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I'm really enjoying Pinhead. ...but only with Engineer's Fang and Greasy Black Lens add-ons. I've been running BBQ , Thana , Nurse's and Deadlock , and I'm 4king every single game. Deadlock could be switched out for Hysteria or Sloppy, and I'm sure I would see just as much success. The issue is, this can't possibly be much fun to face as survivor. Many teams have d/c'd against me, the6 comments 121 views last activity
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It is extremely disappointing to see premium cosmetics (Auric Cells Only) offered for free in the Rift. As a paying customer, I feel betrayed and undervalued. The premium sticker tag tells me that only real-world money can buy this item, and no amount of time invested in the game will help me unlock my purchase. It is a signifier that this item is one-of-a-kind (even if it exists in a virtual59 comments 891 views last activity
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If you're mad at another player for "winning" the game by certain means, perhaps you should think of better ways to counter those strategies.4 comments 51 views last activity
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Its a good meme on someone like Trapper with Iri Stone, but Remember Me falls flat on just about every other killer. 16 seconds feels negligible w/o NOED--even if paired with No Way Out. Once the gens are done, the survivors have no objective--other than open the gates. If there is only one survivor left, you typically don't need Remember Me to help you secure that final kill. And if th0 comments 21 views last activity
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Recently there has been a reoccuring issue for PC-Only Killers regarding a group of survivors who appear hell-bent on wasting other people's time. Over two dozen different survivors with the same 3-letter clan tag have been appearing in every single lobby as a 4-man SWF, only to all leave the lobby with 6-10 seconds left before the trial begins. Often times, one of the clan members even stick5 comments 101 views last activity
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How frequent do either of these events occur for you, Personally? Every game? Every other game? Every few games? Almost never? Slugging in this instance means for 15-30+ seconds --- Personally, I'm almost never slugged. My teammates are slugged every other game, but killers always pick me up immediately. If you're slugged often, what do you do to make yourself so damn sluggable?8 comments 101 views last activity
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Peak Solo Queue Performance. Can't wait for SBMM.2 comments 51 views last activity
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Dead by Daylight may as well be considered FFA with the way hatch promotes an every-man-for-themself mindset.74 comments 1,281 views last activity
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I just had my first experience against a killer abusing this add-on for what essentially amounted to infinite Undetectable on Lerys. After 20 seconds as Charlotte they immediately switched to Victor then back to Charlotte. Its my first time seeing the add-on used in this way, and it really made the ability feel broken. It was hard to believe there was no real cooldown--and that trying to kick3 comments 61 views last activity
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I'm sure the survivors on the hook are really glad keys are in the game. I'm playing immersed pig, and have 3 hooks total. How could you possibly live with yourself, pulling that ######### with 2 gens left?13 comments 151 views last activity
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It just makes survivor incredibly easy.40 comments 301 views last activity
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Why is this offering in the game? It is the rarest offering in the bloodweb, it's 100% chance whether it will do anything at all, and it doesn't even ######### do anything when I manage to get it to "work." This is the second time I have "successfuly" used Sac Ward, and now the second time that I've been sent to the realm the survivors brought as an offering, regardless of my Sacrificial Ward.8 comments 121 views last activity
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Don't Expect Them to Play Nice. Stay tuned for Part 2: The Survivors are Not Your Friends.4 comments 121 views last activity
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There are hooks all over the map. Killer's shouldn't be able to see me just because I'm near one. Once killer's realize how good this perk is i'm uninstalling. Pls nerf.21 comments 681 views last activity
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Survivors keep stunning me and extending chase. Can we please nerf this perk? Its OP. Press Spacebar to Win.31 comments 321 views last activity
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I got into a heated argument with a teammate, in post-game earlier, after they popped a gen while another survivor was in the dying state with an RBT on her head. I had advised them in the future to 99% the gen until their teammate has a chance to heal/search a cage, and they laughed at the notion that anyone should do such a thing. --- The Cheryl who had the RBT on her head spent the entire g14 comments 331 views last activity
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Sole Survivor Each time a Survivor other than yourself is killed or sacrificed, Sole Survivor gains 1 Token, up to a maximum of 3 Tokens. Each token grants a stack-able radius of 20/22/24m within which the Killer is unable to read your Aura, up to a maximum of 60/66/72m --- List of Aura Reading Perks Available to killers Barbecue & Chili: Reveals Survivors farther than 40m A Nurse's2 comments 361 views last activity
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I'd like to see one or two new items added to the loot pool, so I was thinking of beginning a mini-series in the Feedback thread of item concepts I've been working on. Some are fun event items, like cider for Oktoberfest, while others would be permanent additions to the game. Got me thinking about whether anyone else has given this some thought, as the game continues to evolve. What would you32 comments 361 views last activity
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R.I.P Babysitter Meta. You were so good to us. /s Lucky Break bouta make this perk look like a joke.30 comments 711 views last activity
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Bloodhound Like a hunting scent hound, you smell traces of blood at a great distance. Pools of Blood are shown in bright red and can be tracked for 2/3/4 seconds longer than normal. Survivors will always leave pools of blood for you to find, regardless of the effect of other perks. Predator Your acute tracking ability allows you to hone in on disturbances left by running Survivor1 comments 21 views last activity
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What have been your experiences against this perk so far? I've played survivor mostly solo since All-Kill Chapter released, and I've found the perk to be very hit-or-miss. ...but boy do I hate when hits. I nervously wait for the day I face an All-Seeing, Windstorm Wraith running Starstruck with Distressing10 comments 111 views last activity