KayTwoAyy
KayTwoAyy
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I've tried running Blood Pact to make progress on the Witness to Heresy achievement, but no progress has been made. Bug or achievement is poorly worded?13 comments 492 views last activity
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Hi all, where can I find the list for these supposed diminishing returns and their effects? There should be an in-game system that tells you in real-time what is being negatively effected. I can't describe how dumb it is that I've over 4k hours in the game, come back after a year, and have no idea that the things I've equipped are suddenly not doing what they say they should do.9 comments 201 views last activity
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SUMMARY OF THE ISSUE: Can't break Ruin. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: VIDEO: PLAYER LOGS: Player logs are required from PC players only.2 comments 41 views last activity
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I haven't been following the discussion too closely, so sorry if this has been argued at length… Between tunneling debuffs in the Tunneling Reduction Update and slugging debuffs in the Slugging Reduction Update, are we not pushing Survivors into an aggressive sabo meta? By denying a Killer the ability to hook someone, Survivors can manufacture value out of the new Self-Recovery rules (think34 comments 601 views last activity
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I've been seeing an increasing number of Singularity players lately. Quite curious to know what players on both sides of the aisle think about this Killer. — Denied Requisition Form (Survivors start infected) appears to be a must-pick for the Killers I've faced. Seems like it provides a strong early game for a Killer already known for a strong late game. From what I've seen, he is a huge22 comments 482 views last activity
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I quit DBD last year, after giving 3.4k hours of my life to the game. Just this past weekend, my girlfriend and her siblings decided to pick up the game for their weekly sessions and they appeared to really enjoy it. However, because my girlfriend was using my pc/account, I could tell they were not being provided the usual new player experience. After 7 painful blowouts against Killers far16 comments 931 views last activity
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It's probably been over a year since I've succesfully pallet-stunned a Wesker, Bubba, or Billy while they were using their power, and not for a lack of trying. Worse yet, this feels like a Survivor-exclusive problem. When I play Killer, I hit Survivors through pallets all the time. Have Killers been given priority on the backend? Below is a clip demonstrating what I'm frequently encountering4 comments 171 views last activity
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This recent post from Riot Games got me thinking… What if player endorsements had an influence on matchmaking? To avoid negatively impacting queue times, there would be a weighted system that places priority on matchmaking players of equal reputation. Why? I feel like we’ve beat the dead horse of incentivizing healthy gameplay through game desig8 comments 111 views last activity
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There is "playing the game," and there is "trying to be the only one having a good time." Surely it doesn't take a 20-minute player satisfaction survey, which won't even reach the thousands of dissatisfied players who have abandoned the game, to identify the numerous design choices that have made this game an attractive choice for the black of heart. I don't play Killer enough to encounter th40 comments 1,231 views last activity
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Hard to justify playing a Killer with basekit stealth, when Unforeseen turns mobility and instadown into the best stealth killers in the game.24 comments 883 views last activity
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Maybe I misread the intention behind the mechanic?56 comments 2,931 views last activity
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Just played against her for the first time since her release week. Jeff instantly sent himself to second stage. I take it she is still hated by Survivors? Her power seems extremely mindless--borderline rivaling the likes of Cookie Clicker.104 comments 2,162 views last activity
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I feel like this question doesn't even warrant explanation. Opening the exit gates while a survivor is on hook or in chase is just disrespectful.29 comments 1,151 views last activity
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Which one are you most often? Jack-of-All-Trades 4 Perks that buff you for different tasks (synergy is tangential or non-existent) Specialist 4 Perks that buff you for the same task, and are guaranteed to get value (synergy likely, but not required) Gimmick 4 Perks that provide a significant advantage, but do not reliably provide value (synergy required) --- Those that run gimmi11 comments 261 views last activity
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https://www.youtube.com/watch?v=OZSIrxZziCM Just thought I'd share a rising artist, whom many in the community might resonate with.0 comments 21 views last activity
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Before I uninstalled DBD for the last time, I logged my last 20 Survivor games I was looking to see if my actual experience was matching my perceived experience, or if my opinion of the game was largely being influenced by the wave of negativity surrounding the recent update. I don't want to provide too much commentary around the data, although I do have a few closing thoughts. I know some0 comments 101 views last activity
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Myers' kit seems wholly unprepared to handle the priority Survivors are placing on gen completion. Compounding the issue appears to be the fact that the perks complimenting Myers most are B-tier at best (except for Corrupt Intervention). Meanwhile, perks like Sloppy Butcher, Jolt, and Deadlock (all strong after 6.7.0) are really effective on A and S-Tier Killers. I thought Plague would be t7 comments 271 views last activity
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Survivors feel like escaping is nigh impossible. Killers feel like gens are flying at record pace. How did we get here, and do these two realities truly coexist?21 comments 591 views last activity
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Step 1: Boot the game Step 2: Play as a killer in public game Step 3: Injure a healthy Survivor Step 4: Find a way to prove that Survivors are not Oblivious Characters Played As: Billy, Plague, Doctor Perks Played: Hysteria, Hex: Face the Darkness, Hex: Third Seal, Hex: Plaything, Hex: Pentimento, Discordance, Distressing, Lethal Persuer Map: The Game, Lerys, Mothers Dwelling3 comments 71 views last activity
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I recently faced a streamer, and upon watching back the VOD I noticed that they weren't Oblivious at any point in the game. I was running Hysteria, and had injured multiple healthy survivors at different stages of the trial. Edit: Apologies, I suppose this belongs in Bug Reporting. I forgot that category existed. Feel free to close this thread, I submitted a bug report. 😔0 comments 11 views last activity
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Wesker. Nemesis. Wesker. Nemesis. Wesker. Wesker. Wesker. Nemesis. Are there any other Killers in the game? It's getting really redundant, and it doesn't help that both killers have nasty reputations for tunneling--which my opponents seem more than happy to live up to. The other day I faced Wesker 5 games in a row. These RE Killers must make up at least 75% of my Survivor games. If I'm not g21 comments 581 views last activity
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I don't believe anyone has ever considered Blindness to be particularly oppressive, but of the features that disproportionately hurt Solo Queue more than SWF, Blindness is right there at the top. Therefore, in an effort to bridge that gap, should Blindness be reworked?30 comments 771 views last activity
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Do you even experience camping & tunneling all that often? I feel as though I don't see camping/tunneling discussed all that often, since rejoining the forums this past month. I'm curious what everyone's experiences are. I'm specifically interested in camping/tunneling right out the gate, not at ≤1 gens left, when the killer is just trying to secure a 1k.35 comments 941 views last activity
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Start counting the time you spend not doing a generator. Start thinking about how long your chases are vs. how long it takes to complete a generator. Start noting safe zones next to gens that you can run to, rather than hiding behind a rock and hoping the killer doesn't see you. So many of you are complaining about how difficult Survivor is going to be once PTB is pushed to live servers, wh33 comments 1,202 views last activity
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Why does this achievement require the survivor to open the exit gate? Are 20 escapes on RPD not enough, in and of itself? This might be the single worst achievement. No one wants to play this map. You get players disconnecting while the game loads, if not killing themself on first hook or disconnecting the moment they get downed. Needing to open the exit gate yourself is just icing on6 comments 111 views last activity
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You can forget about healing. ..or unhooking. ..or getting unhooked. You'll need to sit on those gens if you want to escape, so don't even think about doing anything else. Your fellow survivors are going to think they need to quadruple stack healing perks, and I'm h36 comments 1,131 views last activity
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I stopped playing DBD in October, then reinstalled this week... I never want to play another Skull Merchant again (or Knight, for that matter). Each time I've played against them they've run Overcharge and locked down a 3-gen. There were no chases--just constant waiting... I'm surprised, because I heard the Knight was rather weak, and I saw that the Skull Merchant's gen-control was nerf34 comments 922 views last activity
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As an homage to the Hardcore Survivor series, I've created a set of rules for a similar "hardcore" challenge that I believe is much more accessible to the average player. Warning: Bookkeeping Required! GOAL: Collect all perks AND win your Final Trial How to Play: Step 1: Clear all 3 loadout slots on the character of your choice. Step 2: Use a random perk generator to create 3 builds7 comments 251 views last activity
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I started playing Darkest Dungeon, to help wean me off of DBD. I'll be honest, I've been meaning to quit for weeks now, but I'm really wrestling with this addiction. Anyway, I completed an achievement titled Like lambs to the slaughter... and I thought, "that... perfectly sums up my solo survivor experience." So of course, now that I'm thinking of DBD, I boot the game up. In 5 games, I2 comments 121 views last activity
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Personally, I'd prefer the Mori Offerings lean into the thematic nature of the game , rather than hold any mechanical purpose. As such, I find the proposed Mori Offering changes to be a tad underhwelming. I would like to propose a few ideas (that would require significantly more work by the dev team) for the Mori Offerings, in place of bloodpoints. Cypress Memento Mori: When the Last S0 comments 21 views last activity
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Platform: PC Perk does not describe the conditions in which it activates, leaving it incredibly vague to anyone who didn't see the patch notes when it was updated from its PTB release.0 comments 22 views last activity
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The last thing I want to do when I queue up for solo survivor is run into a Nurse 4 games in a row. When Level 3 of the current Tome unlocked, I ran into Nurse 7 games in a row. I'm really starting to resent the design of these Tomes. BHVR, I don't know if you've done a post-mortem of the Archive Challenges in-house, but I'd really suggest reaching out to the community for feedback, now tha1 comments 41 views last activity
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If you do it, I want to know why. Does it not behoove you to play with more dignity, once it has become clear that you've won the game? Do you feel empowered by beating someone when they are already down? Or do you genuinely believe that you are still on the backfoot in a 3v1 with 3-4 generators remaining? "BHVR needs to make Killer easier, so that less Killers will camp and tunnel" Thi15 comments 281 views last activity
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You're either not getting hooked, dying on first hook, or dying before anyone else in the trial is hooked. I don't see how this is supposed to be possible.12 comments 251 views last activity
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Sorry you had to die on second hook. Rescuing you just wasn't convenient for my archive. I hope you understand. If you would like to file a complaint, please do so below. Thank you.3 comments 131 views last activity
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Anyone still running (and getting value) out of slug builds since the DS nerf? I don't think I've seen a single killer respect DS post-patch 6.1.0. Seems like slug builds are dead for all but a few coordinated SWFs who want to brute force value out of it.17 comments 61 views last activity
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Why are my teammates all cleansing less than 30 seconds into a match? Like... what is the excuse here? There is no Thana, and two of you aren't even Broken yet. How is common sense so hard to come by in this game?34 comments 101 views last activity
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https://streamable.com/0v4cq8 Nurse couldn't fathom the idea of a 0k. Shocker.42 comments 181 views last activity
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Genuinely curious...62 comments 553 views last activity
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I'm running Slippery Meat, Up the Ante, and Vigo's Jar every game. Only having 1 hook state really doesn't sound too bad if I know my teammates can make that hook state last for several minutes. Worth the risk, imo.39 comments 761 views last activity
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I ran into 4 nurses, and 1 Clown who had STBFL so they didn't want to hit me (I was obsession). FML.8 comments 211 views last activity
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it cannot be understated. Perks that promote a self-serving playstyle, in which the optimal strategy is to hide and wait for your teammates to die, is horrible perk design. Left Behind and Sole Survivor serve only to drive a bigger wedge between solo queue and SWF. Perks Should Promote Teamwork Survivors need to be given reason to play as a team. People who want to escape first and foremo1 comments 53 views last activity
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JK, JUST FIND A REAL SOLUTION TO CAMPING AND TUNNELING17 comments 382 views last activity
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I'd always had an issue with the design choice of hatch. Before Patch 5.3.0, 2v1 scenarios always devolved into one or both survivors neglecting the objective in favor of escaping through hatch, EVEN IF... The last generator was over 60% complete The last 3 generators were incredibly spread out (i.e. either end of Hawkins Lab) The survivor in chase11 comments 1,051 views last activity
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In my last 8 games, the killer has proxy camped, hook farmed and/or tunneled the first 2 survivors off hook. In all 8 games, not a single gen was complete when the killer decided to throw the first survivor on their second hook, and only 1 gen was complete when the killer decided to throw the first survivor on their death hook. I faced 1 Wraith, 3 Nurses, 1 Deathslinger, 1 Huntress, 1 Blig27 comments 541 views last activity
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Anyone end up in a 3v1 against Call of Brine and live to tell the tale? It feels like this perk forces a stalemate/checkmate condition once the first survivor has died. The killer doesn't even need the perfect 3-gen. As long as all 3 gens are on the same side of the map, the killer can apply enough pressure to keep every gen at nil progress.6 comments 122 views last activity
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Serious question... Every killer I've come up against is laughing at me, because I Dead Hard to the window/pallet, but can't use it, so they just down me. I'd love to use the perk as a reaction, but network latency and my 190ms (0.2s) reaction time make that wildly impractical. The lunge animation is 0.3 seconds, therefore I have a 0.1s window in which to Dead Hard. Factor in network laten10 comments 221 views last activity