Desh
Desh
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I've noticed heavily that when I play a match using a Stealth Killer such as Myers, GhostFace, Wraith, etc., that Survivors will suddenly move away or hide as I approach. For example, a Survivor would be doing a Generator on the other side of a high wall that limits their vision. I can clearly hear them tinkering with it as I approach or at the very least, hear that the generator was being worked7 comments 261 views last activity
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A lot of complaints in DBD are primarily centered around SWF's and the Solo Survivor experience. Killers that are difficult to go against as a Solo Survivor are a walk in the park for even a mildly decent SWF team. This leads many to believe that BHVR tweaks buffs/nerfs the game based around the Solo Survivor's play. Is there an effective way to create segregation between Solo Survivors and SWFs57 comments 611 views last activity
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People got called idiots and/or banned for pointing out this whole NFT situation before it was officially confirmed. This isn't the first time either when controversial topics have been bought up that are immediately silenced when it negatively affects BHVR's reputation.12 comments 231 views last activity
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Due to the situation that is arisen, do you want to A. Refund B. Uninstall C. Keep Playing This is in regards to this user's post since he didn't make a poll: If Steam gave you the opportunity to refund the game, would you take it? - Page 2 — Dead By Daylight8 comments 221 views last activity
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I'll say once, I'll say it again. This game sucks. Poured thousands of hours into this game that gives me heart ache and gray hairs and like a red-headed step child, I keep coming back because there's nothing as close or as popular as this game. I thought the rank system was horrid and toxic before, and then they came out with SBMM and I honest to God miss old system. I am not having any fun in26 comments 411 views last activity
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Your add-ons and offerings shouldn't be used up if someone DC's in your match at any point.3 comments 41 views last activity
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New Perks: Boon: It's not over - Range: 16/20/24 OR 16/22/28 meters Press and hold the Ability button near a Dull or Hex Totem to bless it and create a Boon Totem. Any Survivors within the Boon Totem's range gain (15/20/25% OR 30%/35%/40%) in dying recovery speed and have the ability to recover from the dying state. Players can only bless one Totem at a time, and all equipped boon perks are a4 comments 21 views last activity
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Can we please do something about these silent gen pops? It's been at least a year since this bug has been known where a generator will silently pop without noise or visual cue. I've had 4 games in a row now where it's either the 3rd or 2nd to last gen that pops without any knowledge of it happening unless I look at the number of generators left they have to do. It is so hard to adjust game play6 comments 51 views last activity
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I have to ask because maybe I didn't read something that explained why Boon perks are designed the way they are: Who thought it was a good idea to create an unlimited, reusable Boon perk for Survivors and why? I'd rather just deal with having to find the totems by chance without the sound queue while I hunt for Survivors and snuff it out, eliminating the perk entirely like Survivors do with Hex30 comments 371 views last activity
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Killer main here: Been playing the MMR for a while now and though seemingly the MMR is working since I am now paired more often with skilled Survivors or SWF's, I'm honestly not having that much fun. I'm extremely happy that I'm not playing against a bunch of baby survivors who die within the first 2 mins with no gens done. But trying to play casually just feels impossible. I have to actually tr45 comments 561 views last activity
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Was streaming last night and playing Huntress. Through a hatchet at an injured Survivor which landed. Sound of the hit registered as well as the animation, yet survivor was still running. This survivor did not have Dead Hard. This is not the only time hits haven't registered. They have registered on other Killers I've played either such as Demo and Pig. They are extremely infrequent. If the pic1 comments 41 views last activity
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Gaining a prestige level should grant you a stackable bonus of 5% BP gains from matches. By the time you hit P3, you'll gain a 15% increase in BP gains. The % can be tweaked to be higher of course. There may be other bonuses out there too that could go along with being prestiged on your character other than a rather dull cosmetic.2 comments 21 views last activity
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Anyone else feeling a little underwhelmed or disappointed with this upcoming release? I'm happy that a seemingly new and improved matchmaking is coming out. But I don't particularly care for the new licensed Killer that is coming to the game. Pinhead, the hell priest from Hellraiser, will always be a classic horror icon. I just don't personally believe he should be in such a game as DBD (this app26 comments 371 views last activity
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Which side of the community is most toxic (and why)?37 comments 531 views last activity
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Don't even need to include the Xenomorph. But Ellen Ripley is definitely Survivor material. There's just enough to fit into the lore that she was taken by the entity whether it be the original before her demise or the clone when they crash land on Earth. She is without a doubt the most badass female protagonist out there. I can't think of another character who's more well-known in a horror movie7 comments 71 views last activity
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Anyone else experience a lot of latency/lag issues since the MMR was turned on? I'm suddenly getting an influx of survivors that are seemingly having Mcdonald's level wifi for internet. Players will run in place or stutter when they run/ dead hard, they seem to "teleport" from one location to another during mid chase. Idk if it's matching me with such low skill ratings because players with bad0 comments 21 views last activity
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I didn't realize MMR was activated until I saw it in the Forums last night and I've been playing for a bit. I assumed it happened when the viewing of players ranks was disabled. Here's my experience so far in the dozens of matches I played since it was switched on. My games are definitely a little bit easier now based on the string of victories so far with no losses (that being consistent 3-4k's11 comments 231 views last activity
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We all know it, we all hear it, we all see it. It's frustrating. It's exploiting a mechanic that you as a player, Survivor or Killer, have no control over. It's happened to me several times, and it shouldn't be an accepted and common practice for players to purposefully DC from the match to allow their friend to escape. You even have streamers with many viewers/followers saying over Live to thei32 comments 301 views last activity
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There should be a sort of mini animation where the entity takes away a Survivor's dead body or on the brink of their death when they're bleeding out on the ground. Too many times have I mori'd a survivor or they bled out before I could get to them and their bodies will stick around for a few seconds before just disappearing from existence. It'd be pretty cool if the entity just dragged them thro2 comments 41 views last activity
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TLDR: Haven't played Nurse in a couple years and even before that, I hardly ever played her. Took her for a spin on my first match and barely won a19 comments 391 views last activity
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Disclosure: I play as a Rank 1 Killer (main is Demo/Trapper/Doc/Freddy) and a Rank 1-4 Survivor (Depends on the team I play with since I solo queue). So I took a 1.5-2 year hiatus from the game due to boredom of the game and real life going on. Needless to say I came back and I was deranked back down to 20 on both sides. Only took me a day to get right back up to Rank 1 as a Killer. Being up0 comments 41 views last activity
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(2 Year Hiatus here): I regularly played Doc before I took a break and I distinctly recall getting notifications when Survivors are at Tier 3 madness and scream. Now the only time I get notifications is when I use static blast and they scream. Did they "nerf" Doc on his ability to track Survivors? Edit: You guys are ignoring what I'm saying aside from the first person who responded. I was aro9 comments 131 views last activity
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(Came back after a 2 year hiatus): Got a few of the Raccoon City Map offerings in my blood web so I bought them to try out the new map but apparently the offering is now retired and can't be used?5 comments 61 views last activity
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I'm usually pretty reserved when it comes to new Chapters. Waiting 2-4 weeks when a new Killer/Perks are released to get a feel for them and see how they fair when put into actual games and not against potato survivors. Everyone screams nerf this/buff this and that crowd usually goes quiet after some time has passed. But after playing Blight for a couple dozen matches, he just isn't that great. H21 comments 431 views last activity
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Though many game companies take different approaches to mitigate rage quitting/disconnects, there is a highly possible one that BHVR can look into. Instead of relying on the typical DC penalty of waiting for X amount of time based on the amount of times you DC, use a separate matchmaking pool. Applying to only the avid DCers instead of the typical ones that may disconnect due to power, connectio0 comments 21 views last activity
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Title says it. Most posts don't warrant a Dev's attention, especially the ones that are biased and just complain about XYZ. Yet almost every individual @'s Devs to demand they look at their post while typically degrading them and spewing insults. Just stop bro. Your post may not be as important as you think it is.. And if it is, a Dev will eventually look at it and maybe even comment on it.11 comments 371 views last activity
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I can't be bothered reading every single Spirit post that's been created. But the ones I've been seeing lately is just the typical "Sprite OP, plez nurf". I have to ask, what about this Killer is so "OP" that people are calling for her to be "reworked" when they really mean tweaked/changed. The only thing I can regularly surmise is that Stridor synergizes heavily with her Power. But so do other72 comments 941 views last activity
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MInute they had flashlights, I figured at least a couple were SWF's. Apparently the entire team was. So it's pretty great to do the ol' uno reverse.32 comments 291 views last activity
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What gives you the most satisfaction when you're in the midst of a game and you or another player does something? I got 2. Playing as a Rank 1 Pig and performing a stealthy grab right out of crouch. Played as PH. Player I slugged was under a pallet, got back up due to UB. I run over to hit and he has Soulguard. He stuns me and proceeds to T-bag. I prep for a Punishment of the Damned to sike hi10 comments 121 views last activity
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Last I heard, they disabled MMR due to possible issues it had and went back to the Rank system. So why am I still stuck as the Killer I readied up in once the lobby is created and unable to switch? It's not like it matters currently until they fix/push-out the MMR system again.1 comments 11 views last activity
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Needs to be changed/updated. You only get 2 options when you review a player. Thumbs up - A player who may as well be a water-walker when it comes to this game He did something that violated community rules/guidelines so he's getting reported with the possibility of getting banned There's no in-between. I can't "Review" a player negatively if their gameplay was terrible but they didn't chea11 comments 291 views last activity
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Let's hear your builds that have absolutely infuriated Killers/Survivors that rewarded you with angry words in the post endgame chat. I'll start: I'll sometimes run an all Hex-perk build for fun, mainly to give Survivors control of how many perks I as a Killer have. Usually it's: Lullaby / Devour / Ruin / Third Seal. However damn near every game, I get the common comment of "Who hurt you?" foll18 comments 341 views last activity
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Queue times are much shorter now for both Killer and Survivor (on PC), actually enjoying a healthy level of gameplay where I'm not tearing my hair out in frustration from extremely good (and/or extremely toxic) Survivors nor am I going against baby players. Initially that's how it started out but it's skyrocketed me where I need to be. All in all, props so far for the new system.45 comments 1,611 views last activity
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With this new MMR, your Skill Rating fluctuates based on the character you play (For Killer anyways). The minute you begin a search for a match with your selected Killer, you are locked in and cannot change unless you leave the search/lobby. Here's why that's an issue. I don't really know what to call it, so I'll label it as an "exploit". On PC, there's a couple of ways that as a Survivor sittin18 comments 271 views last activity
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As far as I can remember, when Spirit uses her power and she is phasing near you, you hear a whooshing noise that gets louder the closer she is to you. Yet a couple of match I've had against Spirit players, I couldn't hear anything. Yet when she was in a chase with someone else and a considerable distance away, the whooshing sound was so loud I thought she was right next to me (but wasn't). She h1 comments 51 views last activity
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All I see are threads that loosely pick out small details or are just complaints. Anyone able to explained to me in detail all the changes in PTB? Or at least where I can read up on it?2 comments 21 views last activity
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This ######### is addicting. Downloaded it and the DLC on PC when it was free. Highly recommend for those crafters/survivalists/tamer people.1 comments 11 views last activity
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On top of Survivors being within 16 meters of you for the hook timer to be paused, include Killer as well. This will slightly buff Camaraderie and make it for viable in game play where lots of players, especially new ones, who frequently match up with Killers who camp a lot. It makes sense lore/info wise for this perk that out of Camaraderie for their teammates, the person equipped with this perk5 comments 41 views last activity
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Let me say this first so that there is no confusion: I honestly do not care about Decisive Strike (DS) and if it does get changed or not. With that being said, I've seen countless posts that reiterate the same thing, "DS is OP, DS is broken, DS is BS". And in nearly every post I've read, there's always someone saying, "The Devs stated it's an anti-momentum perk, not an anti-tunneling perk". Now3 comments 91 views last activity
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Refining the game's coding and longstanding issues that have been getting put on the back burner. We have plenty of Killers and Survivors to last us for quite a long while. There is just too many bugs and too much discrepancy with your code that it needs to be restructured. Tweaking one particular Killer shouldn't be breaking something else entirely that doesn't even correlate. I just watched a0 comments 21 views last activity
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For the most part, Pyramid Head is in a great spot in terms of how his power can be activated and used. It DOES feel clunky at times as if the movement and animation for Rites of Judgement is incomplete. However the main thing I would like to stress is a request for ONE MINOR adjustment that would go a long way. Allow Pyramid Head the ability to flick his view when on the cusp of using Punishmen0 comments 51 views last activity
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The map in terms of layout and design is amazing, anyone who hasn't played PTB isn't used to it and are usually the ones complaining about how much it sucks. Pyramid Head is fine and doesn't need a nerf, his power is clunky to use if anything with one of his perks being pretty useless to use. Tunneling Killers will tunnel regardless of what Killer they play. And PH's power negates both Survivor27 comments 361 views last activity
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After seeing countless discussions on how Pyramid Head needs to be nerfed already, how his play style is awful and cancels most perks both Killers and Survivors have, figured I do a quick explanation of what he can actually do and the most optimal way to use his power (at the current moment). Explanation of Power: Let's start off by saying that the key thing for most of Pyramid Head's (PH) powe0 comments 31 views last activity
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What game would you currently have been hooked on?26 comments 191 views last activity
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If DBD suddenly decided to attempt to get a license on the 13 Ghosts movie but they could ONLY pick ONE Killer and ONE Survivor, which one would you want?1 comments 11 views last activity
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If you could only ask 1 fix/adjustment for ever Killer, what would it be? Demo - Soften his footsteps Trapper - Allow him to carry all of his traps starting out Wraith - Improve his invisibility Nurse - Decrease the overall amount of fatigue she suffers when blinking Huntress - Decrease the hitbox of her hatchets Myers - Nothing Hag - Decrease exaggerated animations (i.e picking up, destro20 comments 161 views last activity
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So I been on a month hiatus from the game I don't have a Twitter. Is there a reason Pyramid Head looks different in design than the movies and games?11 comments 611 views last activity
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Even with the real world concerns right now, it was very refreshing and needed to take a break from this game and at times, toxic community. I highly recommend to players who get angry really easily with this game to take a 2 week break if not until the next Chapter comes out. The rift isn't going anywhere for 40ish days and it's nice to play a different game. I played Killer Main Rank 1 and it w2 comments 41 views last activity
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The Close Bonds challenge is in my opinion, the best challenge BHVR has incorporated. It's simple yet demands effort. I always dread when a new tome opens because Survivors and Killers alike will do scummy plays such as immediate hook suicide after completing their challenge, refusing to assist in the game because they're too focused on completing the challenge in one match than multiple, or extr4 comments 141 views last activity