AhoyWolf
AhoyWolf
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- AhoyWolf
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Discussions
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Do you also find annoying when switching, for example, toolboxes with add-ons equipped they get thrown away and you have to equip them again? Well I certainly do, so for this I propose the following: Changing an item for a different one of the same type (common toolbox for rare toolbox), the add-ons won't get reset I think this would be really nice qol change!1 comments 21 views last activity
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Glad that they included back the other 3 Legion members (also fills out the blank space) , but I think the four Legion members are Frank, Julie, Susie and Joey, not Frank, Frank , Susie and Joey... "Julie" has Frank's mask and even his tattoos.0 comments 91 views last activity
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They made her a bit better, but the 10 second projection cooldown just kills the fun I had with her. Instead of doing the global condemned cooldown, like suggessted by many, so she cannot spam her slowdown, they made her unfun instead, I hope people have fun with her, but I won't sadly.3 comments 151 views last activity
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Other than just chase and kick pallets / generators, for example: Ability to search Lockers outside of active hunt, the action would take 6 seconds for Carnifex and Assassin, 2 seconds for Jailer Ability to snuff Boon Totems, the action would take 2 seconds for all. Ability to close Hatch, the action would take 2 seconds for all. Ability to open an Exit Gate, the action would take 2 seconds0 comments 11 views last activity
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I don't like his current 32 metres honestly because it gives Survivors too much time to react, but giving him a 24 metre Terror Radius could prove troublesome only because Monitor & Abuse exists, so how about 28 metres? It's time that we break from the 24 / 32 metre Terror Radii and experiment a little.14 comments 241 views last activity
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Instead of only boons being destroyable, make it so any totem can be destroyed (including Hexes), so it's at least usable if the Survivors don't bring any boon perks. Just imagine the fun builds with things like Haunted Grounds or Retribution!8 comments 102 views last activity
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I would sum it up as 12 seconds of nothing, I think there is a way to spice up mending a little to make it less of a loading screen and more of a fun / passable interaction. The first idea I have seen a lot is to decrease the mending time by X seconds. Another idea I have seen is to give it Skill Checks, which I think would be alright. Combining both ideas also doesn't sound that bad I must sa20 comments 301 views last activity
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I remember when it was 16 metres on the PTB, it was ridiculous, but it applied to the whole map, 10 metres is basically the same as of now especially since it's no longer map wide, I think bumping it to at least 12 metres would make it ok, double what we have.0 comments 51 views last activity
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From dev update the PTB comes this week (probably tomorrow or on thursday), I guess Nick will be part of it too?!1 comments 151 views last activity
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A new Perk that's centered around Lockers, I think most of the ones we have in the game are fun, unique and I think more won't hurt! You enter and exit Lockers silently . (Doesn't matter if it's slow or quick) While inside a Locker: Your Breathing and Grunts of Pain volume is reduced by 50/75/100% . You're faced with continuous Skill Checks. (Skill Checks from Merciless Storm) Miss4 comments 81 views last activity
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The effect of increased movement speed is too strong, doesn't affect strong Killers that much, heavily affects already bad Killers, gives protection for healing on top. I think this Perk is too strong so here is a rework suggestion that still keeps the spirit of the Perk while also requiring the Survivor to be good at the chase to get some benefit from it. Made for This After being in a chase6 comments 141 views last activity
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So the current effect is: You start the Trial with 3 Tokes, for each Great Skill Check hit get a Token up to 5. When a Survivor working with you on a Gen misses a Skill Check it counts as a good Skill Check and a Token is consumed. There are several issues with this, the user doesn't get any notification that your teammate missed a Skill Check (other than the tiny little number on the Perk0 comments 201 views last activity
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Could be used for a completely new Perk, or a rework for an already existing one. When starting to run, you leave no Scratch Marks and Pools of Blood for 3 seconds. This Perk can only be reactivated by not running for 12/11/10 seconds, starting to run while this countdown is ongoing will reset it.2 comments 21 views last activity
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I'll go straight to the point Add a new general Survivor Perk called Roll the Dice This Perk is a common rarity Is available to everyone from the start (no need to unlock it) It doesn't have tiers, there is simpy only one It can be in multiple slots at the same time When you equip it, at the start of a Trial, this Perk gets replaced by a compl0 comments 31 views last activity
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A few months back BHVR made a change to the Undetectable Status Effect for every Killer, this change being the slow fading effect to simulate the Killer loosing interest in a Survivor and going away to any instance of this effect. Yet this had unintended effect on certain Killers, if the Demogorgon doesn't teleport far enough from Portal A to Portal B, you can just hear his Terror Radius travel4 comments 121 views last activity
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Who thought putting the Conspicuous Action text below the Obsession tool tip looked good? Please, put the Obsession tool tip below the Conspicuous Action text to save my sanity 🙏 While you're at it, make Decisive Strike usable two times per Trial please2 comments 71 views last activity
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Iirc this Perk was talked about to be meta, the new problematic Perk, overpowered with Sprint Burst, etc. Yet I haven't seen a single Survivor use it...31 comments 1,091 views last activity
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I love the new bloodweb changes, but everything comes to a halt when this thing pops up, the bloodweb would feel so much better if it instantly generated instead of this level pop up appearing. There even is a strat to make this pop less of an issue by clicking on the bloodweb button when it autocompletes to quickly generate a new one. So I beg you BHVR6 comments 61 views last activity
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One of the main issues of this Perk is that the reason people bring it is basically locked behind the Obsession gimmick, so if you're unlocky and the Obsession is somebody else, good luck getting any value from this Perk. So here is my propposed fix: Anytime the Killer sees your aura, you see their's aswell Every 30 seconds reveals your aura to the Killer When you're the Obsession, while you0 comments 21 views last activity
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I personally really enjoy the meme add-ons, especially the ones that change your playstyle like the Plague's Prayer Tablet Fragment. Old Recorder (Common) While Night Shroud is active, you emit Grunts of Pain of a random Survivor that's present in the Trial in a 10 meter radius . Gain 100% more Bloodpoints for Night Shroud attacks. So now while you're in Night Shroud, you basically0 comments 21 views last activity
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So now you have less speed with EVEN WORSE charge time, this change is ridiculous.7 comments 131 views last activity
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Nuking these add-ons won't fix him, please if you really want to go through with these changes, give Hillbilly some base-kit chainsaw movement speed buffs in exchange, because without these add-ons, he's just not fun and feels like crap.6 comments 111 views last activity
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BHVR is going all out with the nerf hammer in this upcoming (for some things, thank god), but HillBilly doesn't deserve that, at least if you're going to nuke these add-ons, at least give HillBilly some speed to help him at those newly added cursed curves. Or if you don't like to give him a flat movement speed buff, do something like for the first 1.5 seconds his chainsaw sprint is 30% faster or1 comments 11 views last activity
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Was it added this update? I literally never noticed it was also for skins.8 comments 191 views last activity
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Iirc, in the leaked 3.0.0 PTB, Ghost Face used to quickly "double" stab a Survivor when they were marked, I think that would be quite neat to have!0 comments 11 views last activity
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Currently it sits at quite long 24 seconds, with one common rarity add-on reducing it by 6 seconds ... I think nobody would complain if the base cooldown duration was reduced to 20 seconds, and the add-on was nerfed to 2 seconds.6 comments 152 views last activity
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Please show me0 comments 71 views last activity
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I just want to see other Survivors spinning, that's all.0 comments 21 views last activity
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For a reminder, this add-on gives Demo +0.5 seconds of the Undetectable Status Effect after emerging from a Portal. This is already pretty bad, but is even worse when compared to it's much superior variant Vermilion Webcap, which gives Demo +3 seconds. I think it should be either buffed to at least +1.5 seconds, or completely reworked, since there isn't really a need for another Undetectable ad1 comments 11 views last activity
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I recall the devs saying they wanted to change Dead Hard's animation since due to the rework it looks kinda silly, so my question is will it come this mid-chapter? What do you think?1 comments 71 views last activity
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Decreases Shred miss cooldown by 50% . Increases movement speed while charging Of The Abyss by 11% . You aren't able to use Basic Attacks. Gain an additional 200 Bloodpoints for Hit score events. I just want to see Demo Shredding towards you at unbelievable speeds.2 comments 31 views last activity
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The mention of it reducing the Portal detection range has been absent for months, maybe even years at this point (not sure, time flies) and they finally added it back, bless.1 comments 101 views last activity
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Currently the Perk only activates once every 30 seconds after hitting the Obsession, the issue is that it has an internal cooldown which is the same as the duration thus holding the Perk from greatness. So I propose a change, it no longer has an internal cooldown, if you hit the Obsession while it's still active it would basically reset back to 30 seconds.4 comments 82 views last activity
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You lose time and Bloodpoints on a Generator while you're getting Tokens, for some reason it takes 8 seconds to activate at Tier III, you lose some Tokens when missing Skill Checks and all Tokens when you get hit??? Just for a small boost against a 3 gen strat. This Perk's only quality is that it can quite reliably counter Merciless Storm. So I have a few suggesstions, first of all, remove3 comments 401 views last activity
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Their chase duration is abysmal even with the Hunt duration add-on, they cannot ever even get close to a Survivor. I'm aware that they're not supposed to be chase machines, but common, they're so slow that even the Assasin struggless catching up to a Survivor even tho his only purpose is to be good at chase. The duration for how long they patrol is also pretty low, they mostly don't even have a5 comments 131 views last activity
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Just look at it, such beauty, simple, yet informative, it doesn't take 5 minutes to read, simply perfection.4 comments 81 views last activity
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If you're in solo, it would be nice to see the Killer's loadout when you die before everybody else dies / escapes, it doesn't give any advantage since you're dead (and obviously playing solo). I would just like to see the Killer's Perks when I die and not need wait for the whole team to die / escape to know that. Could also work like that for Duos or Trios if all of them are dead, so you cannot1 comments 41 views last activity
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This always bothered me, just by existing near a crow you're already loosing value (if you're not playing the Wraith of course) from the Perk, since there would be less crows to be triggered, just make it work like Calm Spirit where crows don't fly off while you're near them.3 comments 41 views last activity
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The letter M is censored, what is this? If you cannot make a good filter than make a blacklist of words and leave that be for now, it sucks that I cannot even talk to my teammates / the killer without the filter screwing me over.6 comments 191 views last activity
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Literally just now leveled Ghosty up from level one to level fifty and it took around 10 minutes, that's just unacceptable, make some button to let us buy everything or just a simple click on the nodes would help instead of holding the button for ages, also would help if the annoying presents didn't require another click to close.6 comments 141 views last activity
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Look at this and tell me that's a normal facial expression any normal human makes, in the matter of a few updates her face got squished, then her eyebrows got all yucky, please fix her. This is how her face should look like, not the weird thing we have currently. I'm on PC by the way playing on low settings.0 comments 32 views last activity
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Do you know how there is the xp bonus each day when playing a role for the first time? Well what if this bonus xp applied to each Killer on their first round of the day? Would incentive playing more Killers instead of the same Blight, Nurse, Huntress, Wesker, Legion rotation for more xp!9 comments 141 views last activity
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Anybody remembers when Ghost Face got leaked? Some of his gameplay can be found on youtube, but I remember one footage where he attacked the exposed Survivor and it played the attacking animation twice in a quick succession. I think it would be really cool if Ghost Face had a more polished version of that with a special attack animation when downing a Marked Survivor, where he hits them twice in0 comments 21 views last activity
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The time has come! At least for the first 8 games.21 comments 881 views last activity
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Platform: PC Description: Not sure how it's in the trials, but in the lobby it's extremely noticable, the lower half of his cosmetic glitches into his legs, this mostly happens after or when performing certain animations. Also the flaps of his cosmetic are weirdly connected to his body, which creates weird issues like you can see in this gif, it's es4 comments 211 views last activity
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This question will probably never be answered, but I'm here to remedy this issue by creating a brand new meme add-on for Ghosty, introducing the Broken Lens ! Broken Lens A manual focus lens, broken during a struggle with one of the unfortunate victims. Marked Survivors suffer from the Hindered Status Effect instead of the Exposed Status Effect . Grants 50% bonus Bloodpo12 comments 151 views last activity
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32 meters is too much, 24 was too little, then I think 28 meters would be the perfect middle ground.1 comments 51 views last activity
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The effect it provides doesn't deserve to be an Ultra Rare add-on, I have no clue why BHVR decided to make it an Ultra Rare rarity, any ideas why that might be the case? Also I think the effect it provides is literally only worth a Common rarity at best.3 comments 151 views last activity
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Is the last part actually a thing? I have never noticed that happen in game.4 comments 171 views last activity