AhoyWolf
AhoyWolf
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- AhoyWolf
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In the Dev note, they have removed one of the buffs they gave to the Huntress, that being the movement speed increase while holding a hatchet, which was a good call, the issue is they didn't remove the new hatchet amount, which with add-ons is just absurd. (they didn't mention any add-on changes so I assume that they kept them) Good way to make a mostly beloved Killer an absolute drag to play ag9 comments 171 views last activity
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I think the Perk should get another effect added on top of it, since it's not really good for anyone other than new players or in very specific Skill Check builds. Effects akin to Inner Focus and Fixated where you have something extra on top of seeing your own Scratch Marks. THIS IS NOT HAPPENING Great Skill Check success zones are 30% bigger. When loosing a health state, see the Killer's A2 comments 51 views last activity
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The Perk isn't really good, it's useless without LoS blockers and the Killer can still track you by other means, I think the stealth aspect of this Perk should get buffed further. Additionally to its current effects, I think it should also remove the sounds of footsteps, supress screams, supress loud noise notifications from rushed actions (quick vaults, quick entering lockers) and prevent your3 comments 33 views last activity
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This Killer is one of the hardest things to get in the game, you have to micro-manage literally everything his power does, deal with EMPs, etc... Is there a reason for him being labeled as only Hard and not Very Hard?13 comments 271 views last activity
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This Perk is decent, yet could be way better if the cooldown went from 45 seconds to something like 30 seconds, or if the duration went from 6 seconds to something like 8 or 10 seconds. The duration isn't long enough for you to get to another tile, most of the time when you're finally at the tile the duration is a few seconds too short, so increasing it would make the Perk way better, the cooldo4 comments 41 views last activity
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Singularity is a really cool Killer, I love him and it saddens me that he didn't got any love in terms of cosmetics or balance changes in a while. I think there are a few changes that could be done to improve his game-play quite a bit tho! Teleportation I think the Singularity has a really long "wake-up time" after teleporting, 1.7 seconds with a really low movement speed feels quite bad, s8 comments 101 views last activity
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The new cooldown movement speed feels more fair towards the Survivors, but the biggest update is this little piece of text: Increased Initial Turn rate adjustment duration to 1 second (was 0.75 sec) This is huge! Thanks to those additional 0.25 seconds you can actually do way more stuff around loops! It also helps during overdrive due to the increased movement speed! I love this change, huge15 comments 401 views last activity
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So if I got it correctly, it increases the duration of you being Visible after manifesting when you're blinking in and out of existence for two seconds? But the wiki says that it increases your invisibility duration, which makes more sense. What does this add-on actually do?4 comments 103 views last activity
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That Perk is currently really bad, if you want a much better alternative, just pick Deja Vu, which is free on everyone, helps you from creating 3 Gens and gives a repair speed boost on revealed Generators. Visinary will always be a worse version of other Perks, so I think it needs a full rework. I always thought that a Perk similar to the Lethal Pursuer on the Killer's side would be cool to have12 comments 172 views last activity
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Literally only for mobility :,)6 comments 121 views last activity
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On Steam, in game the arms are invisible other than the fur.0 comments 21 views last activity
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I love this Perk, having a little boost when your games are tough feels nice, the issue is that the boost you get isn't really that impactful, since you can get the benefits of it with Brutal Strength or Bamboozle instantly it becomes kinda obsolete. So I have a few possible changes for this Perk that could make it a bit better than it currently is. First idea (number change) Increase the spee0 comments 32 views last activity
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It just so happens that I want to complete my Dead by Daylight achievements, one of which requires you to bless around 20 hex totems, guess what tho, I have been running those ######### boons for around hundred games and only like two of them had hexes, am I cursed or did hexes just got so obsolete that nobody uses them?54 comments 1,502 views last activity
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Thrilling Tremors does it's job but it's not really that good, the info it provides can be useful but it can also be a red herring, it's game delay isn't really that good, but I think there is a simple solution! Thrilling Tremors While carrying a Survivor, Generators that are not being repaired by Survivors are blocked by the Entity and cannot be Repaired. The Generators stay blocked for 6/8 comments 171 views last activity
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Currently it reveals Survivors for 5 seconds near a Generator when it's completed, which isn't really that good, especially since the Notification Bubble blocks the Auras for the whole duration... What I think it should do is what Batteries Included does! Bitter Murmur When a Survivor is within 8 meters of a completed generator, their Aura is revealed to you. The Aura reveal lingers for 1/1 comments 31 views last activity
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It is clear that you are able to do a bloody prestige effect on any cosmetic you want, proven by the Nemesis' contamination on Survivors which already looks really good. I would love to have some legendary characters bloody prestiged, this would allow that.3 comments 61 views last activity
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Chucky deserves better, his power is quite simple so I think there are ways to add stuff on top of it. Also it's a crime that Chucky doesn't have a meme add-on. Here are the add-ons that I think deserve a rework: Strobing Light (Terror Radius modifiers on a "stealth" Killer aren't that good) Silk Pillow (Terror Radius modifiers on a "stealth" Killer aren't that good, especially since this1 comments 231 views last activity
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I know her cosmetic is already called "The Good Gal", but I think it would be much better if her name was that instead and the cosmetic was called a bit differently.0 comments 11 views last activity
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She's amazing, a really good cosmetic, wish that some animations were changed in game with her because I feel like some of them don't really fit her character but that might be askin' a bit too much. Also I feel like she doesn't really talk as much as Chucky does in game which is quite a shame, love her nontheless!4 comments 101 views last activity
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I think it's time to revisit them again, some Killers have difficulties that don't really make sense. Hillbilly being moderate is a complete nonsense, even tho you can understand the power rather quickly, actually playing as him is one of the hardest things in this game, especially with all the debris and weird collisions that have been happening with the map reworks, I would suggest to up that0 comments 111 views last activity
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Ever since his release, he only got one rift cosmetic (+ the recolor of the same cosmetic), no store outfits, literally nothing, I know he's a bit harder character to make cosmetics for, but c'mon, you won't increase his pick-rates like this. :(9 comments 111 views last activity
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Even tho the effect is serviceable, it's overshadowed by the perk Alert which does it's job much better by revealing the Killers aura directly and doesn't give false positives on the Killer's location and it is active from the start. To make it a bit better, I propose adding a secondary effect to it. Rookie Spirit After completing 5/4/3 Great Skill Checks , Rookie Spirit activates, while acti3 comments 41 views last activity
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It simply should heal you once the Broken Status Effect is removed, not have a fixed 20 second countdown that weirdly works with Vigil and the Broken Status Effect itself with different durations.5 comments 71 views last activity
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Just asking because they don't have the time limited tag, but they look kinda halloween-y to me, I hope they aren't limited btw.1 comments 51 views last activity
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Look at him, poor cutie doesn't like humans, but he surely loves kittens, give him some love! (and cosmetics I beg)15 comments 171 views last activity
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There are several bad Perks, but what if one of them got changed into a boon totem with it's values maxed out? What Perk would benefit from this the most? Maybe This is not happening? When in the Boon's range, Great Skill Check success zones are increased by 100%. Something in that matter, but what do you think?8 comments 121 views last activity
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I know it's not an easy task, but common, Hilbilly's mori has been awful for ~7 years, it looks like mocap (which it probably is), Trapper's and Wraith's also deserve some love.3 comments 31 views last activity
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Base reload speed got reduced, that's nice. By how much you may ask? 0.15 seconds... This QoL change doesn't change anything, everybody will still be running the reload speed add-ons, since there are basically not better alternatives and the base reload still feels awful. Movement speed during ADS? Worthless, even tho the add-ons got buffed, who would ADS for longer than a second? Even if th5 comments 91 views last activity
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Poised is an interesting Perk, but it heavily relies on what you're doing, being chased or finishing a gen when the Killer is approaching? Useful! Sitting on a gen or just running around or to your next objective? Useless or not that useful... Let me say that I do not enjoy the latest trend of the Haste Status Effect spam, but I think Poised is a Perk that deserves it, since it can only activate5 comments 41 views last activity
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Due to the absurdly long cooldowns and many requirements, these Perks will not get much use, especially in soloQ, so here is an idea on how to change them! Teamwork: Collective Stealth When you finish healing another Survivor, this Perk activates. While active, yours and the healed Survivor's Scratch Marks are hidden for as long as you both stay within 6/7/8 metres of one another, when on3 comments 71 views last activity
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The duration is really short to make any use out of it in a chase and the cooldown is quite long, I think if we changed these values a bit it would be a really decent Perk! Increased the duration to 7 seconds across all tiers. (from 4/5/6 seconds) Decreased the cooldown to 60/50/40 seconds . (from 45 seconds across all tiers) Now works on all rushed actions. (works with Lockers now)4 comments 41 views last activity
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With all the new Perks that hide Scratch Marks, Dance With Me is the only one that is basically completely useless while injured, has a long cooldown and may not even work if you don't have any LoS blockers. I think it deserves a touch up, it's not the worst Perk in the game, but it could be better. Dance With Me When performing a fast vault or leaving a locker in a sprint, you leave no Scr2 comments 102 views last activity
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Do you know how Killers have the Hex Perk Haunted Grounds which does nothing until it's cleansed? I think it would be cool to have something like that for Survivors aswell! Boon: Inconspicuous Trap A boon that benefits from it's demise. Press and hold the Ability button near a Dull or Hex Totem to bless it and create a Boon Totem. Soft chimes ring out in a 24 meter range. When the Boon T9 comments 71 views last activity
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Don't get me wrong, the Perk will finally be useful, but I'm seeing a trend in the last few Perk buffs, just slap Endurance, Haste or the Undetectable status effect for X seconds after performing X action to make the Perk usable, it's getting quite tiresome to be honest. I think this isn't the right direction to go, Endurance, Haste and Undetectable were a rare thing in DbD until the recent patc10 comments 141 views last activity
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EMPs are quite strong against the Singularity, I had this idea that would make them way more fun and flexible to use as a Survivor and way less annoying for the Singularity! EMPs EMPs now have 2 charges. When a Survivor has an EMP, they can press and hold the M2 button to aim it (similarly to a Flashlight), releasing the M2 button will simply stop the aiming. During the aim, the Survivor will2 comments 111 views last activity
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I know this may sound crazy after the years of abuse from this Perk, but let me explain. What is the Perk suppose to do? Punish the Killer for tunneling you, simple. What it actually does? Slightly inconveniences the Killer for tunneling you, once. (if you fail the Skill Check it's a wasted Perk slot) So what would I change about it? Decisive Strike Can be used multiple times per match4 comments 41 views last activity
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The dependency on the reload speed add-ons will still be a must, he doesn't have any fun, unique or helpful add-ons like, for example, Myers has so there is no incentive to run anything else other than those and like 3 others. The buff isn't even that impactful, it isn't even the full effect of the common reload speed add-on. I see this buff as a similar situation the Ghost Face, first his Night4 comments 251 views last activity
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The reason isn't that the Terror Radius reduction is too small, the reason why it's not used is because it reduces the Terror Radius in a chase . You put so much work to not tunnel and hook the different Obsession X times for what? To be sneakier while in a chase when other Survivors can clearly see that their teammate is being chased? This Perk doesn't27 comments 552 views last activity
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Ghost Face no longer puts his knife down while stalking. Let me clarify a bit more, before a certain unknown patch that broke this, Ghost Face used to put his knife down while stalking, normally while not stalking he holds it at the top of the screen, currently he doesn't change his stance even while stalking like he used to.1 comments 31 views last activity
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Calm Spirit As you may know, in the patch 6.1.0 the Perk got a "buff" which made opening Chests and cleansing/booning Totems silent (mostly, will get to that), but at the cost of having 30% debuff to those speeds to compensate... In reality this "buff" is a hard nerf, because the silent action speed doesn't matter at all, in the time the Killer would have heard the bone rattling / lock pulling33 comments 731 views last activity
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It already had a requirement, being healthy, why add another? It also has a cooldown. The Perk is now only usable while not running, being healthy and off-cooldown, I don't get it, was it really that strong when it removed your footstep sounds while walking / crouching to deserve this nerf?16 comments 662 views last activity
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https://twitter.com/SeanzuTV/status/1697657187202433491 Isn't this literally the reason it was made? Why is it only for some players, like the new bloodweb level up effects and visible Perks on the right side of the screen...3 comments 151 views last activity
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It isn't in the store, you can only get it if you buy the DLC through steam, but it should have been there with the Alien Queen legendary as seen in the promotional art.1 comments 41 views last activity
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What does it do? Makes you silent for the first 10 seconds while hidden in the Locker and for some reason hides your bloodstains for the same duration. After leaving the Locker you see the closest Generator and all Survivors. What are the issues? Lucky Star doesn't remove the blood that you leave behind when entering the Locker, so the Killer will most likely still easily find you even tho14 comments 551 views last activity
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This Perk has been lackluster for years, I'll try to rework it into being quite decent. This Is Not Happening You perform at your best when under extreme stress. While inside the Killer's Terror Radius, Healing, Unhooking, Cleansing, Blessing and Opening action speeds are increased by 10/15/20% . The bonus action speeds are doubled if you are injured. Thought this fit the theme o6 comments 61 views last activity
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These weapons are newly in the store and they don't belong to any other cosmetic set, does this mean we're getting these cool single cosmetic piece weapons again?! I love these to be honest, just some cool weapons!9 comments 151 views last activity
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We all know why this Perk is bad, so let's get to the point. Quick Gambit When you are chased by the Killer, Quick Gambit activates. Your Aura is revealed to all other Survivors. After performing a rushed vault you see the Killer's Aura for 1/2/3 seconds . From really bad to quite good, gives you information during a chase so you can last longer, other teammates see your Aura which3 comments 41 views last activity
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Instead of being empty handed and using the primary ability button, make it so you can have your sweet items while using it with the secondary ability button (F key by default on PC)0 comments 11 views last activity
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It's quite sad that you cannot use both Ultra Rares at once on Hag, but I think this is fixable without it being borken at all! If you equip Mint Rag with either Waterlogged Shoe or Scarred Hand, you can trigger traps from a distance, you still cannot teleport to them, just a lil cool interaction I think would be really neat!0 comments 11 views last activity