toxik_survivor
toxik_survivor
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- Username
- toxik_survivor
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Comments
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@Ghostflame92 said:
https://forum.deadbydaylight.com/en/discussion/comment/3038645#Comment_3038645
so what? why is that a bad thing? if they have all the perks and items they want, wouldnt it stand to reason that they would be stocking BPs anyway?
literally the only reason why that's a bad thing is so that when BHVR inevitably breaks something again, they cant simply throw BPs at us as a weak apology.
@HexPleaseLetMeSpeak said:
https://forum.deadbydaylight.com/en/discussion/comment/3038645#Comment_3038645
And this is an issue why... literally who cares who high people get to in the bloodpoints. It literally doesn't matter. if they earned those bloodpoints... let them have it lmfao
Btw when I said "don't ask" I didn't mean it in an aggressive way, I ment it as in "don't ask how people have billions of bp"
I was just thinking about the space in the top right corner. The devs would have to move everything over so the BP don't overlap with shards and stuff
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Last time the devs took away BP cap people got into the billions. Don't ask
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@brokedownpalace said:
I honestly can't bear these challenges anymore. I find them so dull, repetitive and often just straight up frustrating. Even after making sure to log in and get all the free rift fragments, doing a good chunk of the event, etc. I guess I just didn't play enough these past couple of months.
I feel defeated.
I didn't even finish 2 3 or 4 lmao. Still got to 70 2 weeks ago. I guess I just play the base game too much
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@Chocolate_Cosmos said:
Title
Against most fav
1- hillbilly (no body every plays him but he so fun)
2- Daddy Myers
3- Oni Chan or PP head (even though most of the time they 2000 hour pro Oni mains)
Against least fav
1- Trapper (boring af)
2- Wraith (Without a flashlight)
3- Nemesis (they act like alpha chads)
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@TeabaggingGhostface said:
Maybe as a charm, would be nice
That would be a good compromise yeah
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@MrMori said:
https://forum.deadbydaylight.com/en/discussion/comment/3037957#Comment_3037957
I take slug spinning personally, and was appalled any time a survivor would subject me to such disrespect. I'm glad they removed it.
Is this sarcastic? I hope so.
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@fogdonkey said:
Finished gen increases completion time of other gens by 10 seconds
... And killed survivor reduces it by 30 seconds.
Deal?
No? What would be a fair deal?
I think something like this could make the game more interesting and reduce genrush or situations where killers get 4k with 5 gens still remaining.
It's just such a bizarre game mechanic no one would care for. Cool idea though
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@Gnarly said:
Remove him
Lmao. That was so blunt kinda got me off guard. But to be serious you sont remove a killer because of the players playing him, but because of how powerful the killer is. He's very balanced imo
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@drakolyr said:
I mean you still can use your fingers. Why not slow heal if you are next to each other?
Dying state is so boring cause most of the time you cant do anything. And you still get AFK Crows...
2 people slugged should get themself up again if they are next to each other.
Eh not base kit. I think there should be a new medkit addon that does this
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@The_Krapper said:
Billy isn't miserable but they definitely should bring the old billy back, hands down one of the biggest mistakes BHVR has ever made was nerfing Billy, the whole community was pretty much in agreement that it was unnecessary and unwanted, the only thing that should've changed was insta saw being nerfed
Watch out for his Krapps!
But yeah anyway, Billy was so good. You never go against him anymore and it's so sad. Billy is why thus game is right now, because Billy was the helping hand killers needed to go through 2017 double pallets, infinites, insta heals, etc. And it was actually fun to play against them as survivor
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@WishIcouldmain said:
Maps have been particularly dirty to Hillbilly and he can be more successful then Bubba but it requires so much effort I can’t blame someone for declining to try
Where you one of the billy mains back in 2017 when 19/20 matches was against Billy lmao. I played back then and I love going against Billy's. They are so skilled, but very respectful. As a ps4 player billy is tough for me, but I love playing him
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/332230/bring-back-head-nodding-while-crouched
I'm not sure if this was the official reason, but head bobbing at waist height could be a bit... sus.
But I need to go in in corner with dwight every once in a while. Now I can't ☹
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@Zeon_99 said:
No. Don't let nostalgia take over, the game was not in a good state at all back then. Double pallets, shack having two windows, no medium vaults, no entity block, no bloodlust, instant full heals, 60 second gens, instant blinds, BNP completing gens instantly, hatch stand offs, and sabo permanently breaking hooks. The game would die within days if the current community played it.
@xBEATDOWNSx said:
Not in the slightest. Once you take off the rose tinted glasses, old DBD was a mess in more ways than one.
I'm more referring to the atmosphere and aesthetics and how the game felt. I do however agree that I got ahead of myself about those old gamebreakomg mechanics
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/3035730#Comment_3035730
Did you miss-read what I said? Cause I never once said infinites didn't exist. I even gave examples of old infinites.
It was sarcastic dude
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/3035596#Comment_3035596
You could infinite loop a lot of things, groaning store house main, wretched shop windows cause all 3 were open on the one side with boarded up windows, iron works top room, shack back then even when they changed it to be 1 window was still an infinite with the guaranteed fast vault, og cow tree, og harvester... A lot of infinites existed.
Wdym, there where never any infinite?
https://youtu.be/GeK3mwZuxfU(Litterary a video full of infinites)- also you see that blurriness in the distance? Its easy to see on the coldwin Map. That's the depth of field. It's what made the atmosphere of dbd amazing and I cry over it being gone every day
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@sleepylibra said:
Hear me out… so many of these survivors (and even a few killers) have crop tops so why not make them for everyone? And I get you could argue against some people but I have a counter argument for everyone except Ace. Yun Jin only dresses professionally so why not a crop top button up vest?? Adam Francis went to school during the time crop tops were trendy for men. Jeff is in a band he’d wear whatever lol.
I would rather no tops wink wink
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@DBDVulture said:
https://forum.deadbydaylight.com/en/discussion/comment/3033033#Comment_3033033
DBD still has Blur - although I turned it off.
It does? Are you sure you're not playing on Nintendo switch
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@DBDVulture said:
This is a picture from a friend - apparently it was a 2016 bug that happened once. I think this is what DBD should look like when playing survivor and you are hurt :
https://us.v-cdn.net/6030815/uploads/P5I8AK2DGTBK/old-bug.png
It's not a bug. It's when everyone brought dark moonlight offerings. They make the game 10x darker
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@DBDVulture said:
Holy crap I have never seen Tide without facial hair - he looks 20 yo.
DBD was 10x better with the mist because it allowed stealth to happen regularly. Unfortunately consoles can't handle it so they had to remove it.
Consoles have advanced so much now. That's why it should be added back
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@Nazzzak said:
Play on Switch lol it looks pretty similar
Bad graphics or the actual depth of field in the game
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@M4dBoOmr said:
Search for TydeTyme videos from 6 years ago :)
Here is one, where you can see the effect 😊
It added a lot of atmosphere ♥️
Those where the good ol days of dbd. Thanks so much I can really see this effect well and I wish bhvr added this back.
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@M4dBoOmr said:
https://us.v-cdn.net/6030815/uploads/90URHFV64CFO/untitled-design-3-2-900x506.jpg
https://us.v-cdn.net/6030815/uploads/17LP3HPW1RVF/dead-by-daylight-macmillan-estate-900x506.jpg
https://us.v-cdn.net/6030815/uploads/YU09RKWROTBW/ewoukidwuaisisq-1-900x506.jpg
https://us.v-cdn.net/6030815/uploads/BZMBTDN2LY0B/23deadbydaylight.jpg
I loved the atmosphere much more back then, but the new maps are promising
still, i hope they tweak a little bit more on the recently reworked ones, they are way too bright and boring, compared to how they looked back then =) earlier today I watched some old TydeTyme YT videos, THAT gave me Nostalgia, I just loved how the maps felt back then
Maps used to have there own tint. Like azorvs had green tint, iron works had blue tint, and coldwin had a cozy lantern fire tint. It was so good
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The only thing that got out of hand was the moonlight offerings and insanly thick fog where neas just crouched in and you couldn't see the floor it was that thick
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@Ryuhi said:
https://us.v-cdn.net/6030815/uploads/VE65R2JZ3QN7/clear-as-day.png
I dunno, I think they've captured the visual clarity of old dbd just fine with the new map
Where even are you. I rember main building being that dark in the ptb, and going against a dredge dosnt count
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Ok so most of us like the old style/aesthetics of the game rather than the actual gameplay. I guess that makes sense cause of double pallets and shi like that
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Toxicity wasn't really a thing back then so that's one huge reason the game was humble
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@Brimp said:
Not really cause It would be the first hour where I saw the complete imbalance the game had. Literally no killers being viable until nurse coming out, sprint burst coming back mid chase while also useable with balanced, double pallets, double pallet and window jungles gyms, no entity block, A LOT more windows open on iron works and wretched shop while killer vault speed was like 50% of what it currently is, guaranteed fast vaults for the survivor. I would go on but I would write and essay on how ######### untouchable survivors were in 2016-17.
The Game was deffinatly not survivor sided back then. Like @fulltonon said it would be crazy survivor sided now adays
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@humanbeing1704 said:
I didn't play the game then but from what I've watched the feeling of the game being more amateurish felt better in a way?
100%.
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Im not sure if it's supposed to be regressing but I had repressed alliance and they had ruin, I used my perk (just incase ruin got cleansed) and the gen was still regressing. I play on ps4 and the gen was the upstairs main building dead dog saloon gen
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@Devilishly_Rowdy said:
Adding 10 secs more to complete a gen, and kicking gens now removes 2.5% of gen progress (just 2 secs lol). Do you think these changes are enough justify completely destroying gen defense perks? Survivors get a mini basekit BT, why don't killer's get basekit Corrupt? Killers still have to reserve one perk slot for Corrupt Intervention at all times. Killers will still have to rely on 3-4 gen defense perks (just different ones) to stand a chance against good teams.
Honestly i wouldn't even touch gen speed, it's fine (it's not fun for a survivor to sit on a gen for 90 secs). What i would do is get rid of god pallets and time waste loops, that have zero mind game, so the killer doesn't have to waste time while survivors slam out gens.
What do you want them to do? Make gens 2 minutes long? Killers got what they've wanted with there changes, you have serious problems if you don't think these killer buffs arnt good. I know you're an entitled killer main but dot let bias effect game balance
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Dwight's old running animation made me nut
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Good headphones will counter 75%
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DUDE, finally someone knows what this is. It's called depth of field when objects in the distance are blurred creating a horror movie type feel. I absolutly loved that and miss it so much, it was my favorite atmosphere and also the really eerie noises too. I loved the mist but there was a point where all you had to do was crouch in it and it was impossible to see you.
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@Superyoshiegg said:
https://forum.deadbydaylight.com/en/discussion/comment/3022054#Comment_3022054
No, it wasn't.
The deadline was November 24th, 2016.
Interesting. I must of gotten the game when it first came out for console because I remeber huntresses hatches being absolutely broken and I also remember going against legacies but that means I had to be playing on pc, but I do not remeber ever buying dbd on steam. I believe what happened was I bought a ps4 and liked it more than pc then bought dbd for console on release
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You now get prestige cosmetics at prestige 6 7 and 8. The "special reward" is mostly going to be what color surrounds your prestige number. So if you were p1 before this upcoming update you have a bronze border, p2 you have silver, and p3 you have gold. That's my highly educated guess
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/3020835#Comment_3020835
the game wasn't out on PS4 back then...it came out on Playstation June 2017.
I just ment back then as being able to get legacy cause I still belive legacy was available in 2017 was it not
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@Ruma said:
Back when they gave out all the exclusives besides Legacy, they daid they wont be giving away legacy because it would be a slap in the face to those guys since the grind was a pain back then.
Now, they even said it themselfs, they reduced the grind by like 75%.
They also said that this is the biggest grind reduction they have EVER made.
Why cant you just give us thr Legacy as a compensation or atleast ANY other cool exclusive outfit?
Its just not fair like that, some of us spent thousends of hours for nothing.
Legacy was hard earned and it shows that you are a 2016 player. I played back then but was a ps4 gamer so I could never get it. It should deffinatly never come back into the game though
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@EntitySpawn said:
Corrupt will still be meta as you haven't adjusted the base game issue people use it for...
You said you understand killers use it because of the early game of everyone spawning on separate gens yet you did nothing to stop that.
Killers should of gotten a baby corrupt like survivors got baby BT, even if it's only 20-30 seconds base and corrupt now just extends it and that's why corrupt will still be used at the higher level especially on all setup killers.
Also the DS stun should still be 5 seconds, you're making tunneling less punishing.
Corrupt got more nerfed to the ground than any other perk
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@Ogurcha said:
Dear, BHVR.
Recent development update regarding "Meta Perk Changes" is such a fresh air. And most of the changes feels so good. Can't wait for the patch...
But, can we please buff Kinship to address camping, considering gen is now 90 seconds to repair? I guess you are now too late into development pipeline to do some complicated rework but can you slap something simple and effective like "Kinship slows down entity progression by 35%"?
Thank you in advance.
Kinship is one of the strongest perks in the game for a 4 man swf
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@Mewishis said:
why make this into us vs them.. seriously are you new to the forums or something? each update has both sides complaining this isn't new if anything both sides is complaining ridiculously. are you guys ever going to get tired of making everything about sides lol.
I personally don't mind the changes. I believe they will be healthy, I'm just trying to convey the point of people always being ungrateful for positive changes down for them because of there complaints and opinions on certain things.
I do agree I made it sound like us v them but it can also be applied to survivor aswell. That's my bad on wording
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@luvcraft said:
As the devs mentioned in the anniversary stream, they're doing away with the current prestige system, but there will be special rewards for those who have already prestiged characters. So I'm finally prestiging my characters who I've been saving because they have lots of cakes, in anticipation of this exciting mystery reward!
If it's just BP I'm gonna cry. Please don't make me cry, BHVR.
It's gonna be a charm lmao.
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@AhoyWolf said:
https://us.v-cdn.net/6030815/uploads/SG609CT9WAIP/d.png
Here you can see that BHVR changes Perks only thanks to stats, 35% healing speed is awful, it's literally a 100% Killer Perk now.
Self care already was a killer perk with the time it took to heal
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@ihateboons said:
There is no guarantee that the perk is getting a "Buff".. or any of the perks for that matter. They're being reworked. You're going to hype yourself up and become victim to it.
There's also enough aura reading perks in the game, especially for the killer now. We need original ideas. Your idea, while neat, will make things like Territorial Imperative completely broken and OP.
Yeah I'm not getting my hopes up. I was expecting reworks on most of the perks anyway
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@Chocolate_Cosmos said:
Who told you it's gona be buff? I am sure it will be nerfed thanks to all Basement Bubbas and Trappers and Hags out there.
They will reduce all numbers to 0,3 / 0,6 / 1% for sure. That is for sure.
Nah it's actually just gonna be removed because of how op it is to have the chance to be on every killer. Instead it's just going to be built in to bubbas power
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@Iron_Cutlass said:
I think we all are somewhat familiar with the man himself, Max Thompson Jr.
The reason why Ive asked about Billy is it seems that during the anniversary events, a lot of survivors Ive faced have DCed or let themselves go on first hook over curving. Ive even received a lot of harassment over curving (mind that I havent used any Engravings during the event, Im saving those for later, my addons used for this whole event has been Punctured Muffler and Junkyard Air Filter). A lot of this just led me to question: Do people hate Hillbilly?
Well, to be more exact, is Hillbilly fun to play? Is Hillbilly enjoyable to face? And are there certain builds that people refuse to go against? Id just like to get some of the community thoughts about him.
I miss the Big boi. I long for the days back in 2017 when Billy was the only killer anyone ever played and he's the only killer you went against every match for a good 6 months
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@Raccoon said:
I'm at about 60%.
I know it's not godlike or whatever, but I'm OK with escaping about half the time I queue up.
There is no way anyone here escapes a match 60% of the time. I've played this game since 2017 and I prob escape 1/4 maybe 1/3 of the time on a good day.
Unless you guys are going against complete baby killers in low mmr there is no way anybody is escaping 60%+ of the time. It's just not realistic at all. Aryun had a 30 something escape streak and still probably has lower than 50% escape rate on solo q.
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@GoshJosh said:
I would like to see reputable data that most matches lasted that long back then. That’s certainly not my memory. I only recall waiting for lobbies that long sometimes.
They were much longer. I can prove facts about how urban was meta (stealth), which makes gens go slower, self care (people healing in the corner of the map because of nurses being meta), and old sabatour which made it where it took like 1 minutes to Sabo 1 hook so it would never come back leaving hook dead zones and people just running to where they can't get hooked. Matches lasted for ever.
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@Vampwire said:
So when this first started I made a post about trying to keep the event chill for everyone and just try to share good vibes. So much for that.
My killer matches end under 6 minutes without 4 slowdowns, and survivor matches are facing 4 slowdowns on blight and nurse.
There is literally no winning. If I try to let survivors have a chill match they end it before I can even get BP, basically wasting my flans and walking out with no crown. If I don't run the survivor meta I'm tunneled and slugged the entire match. Same story.
I really do not need those perks for more than half of my games. But this event has been ######### insane and highlights the worst of dbd. The amount of times I've been sent to The Game or RPD and get rolled by mid survivors. I can be downing them fast, but that doesn't matter if they're split up, or putting 5 miles of distance between us, or even just playing on a rigged map.
I've tried to stay positive, and I normally don't get this way while playing. But it has been hell. Damned if you do or damned if you don't.
Bruh, it's great, you are the type of person that is never happy/grateful for anything that anyone or community does to make an experience better.Toxicity and sweating happens in dbd no mathere if there is an event. Just get over it .
Ima add this edit because you actually seem like a pretty chill dude and I don't mean to sound toxic or aggressive in any way, I'm just conveying the point of that you think that this event is causing these matches but it's actully event or not that's how many matches go and people need to get over that and enjoy the good matches.
BRUH another edit, sorry I thought your title said trash, so I got a lil triggered. My bad
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@[Deleted User] said:
Whenever i play him, i just think about how much better i would be doing i was playing a 4.6 killer. Or Huntress which in my opinion is better in every single way. He only ever feels viable to me on Haddonfield or Ormond.
I played him on crow lady map and he was crazy good cause of how open map is.
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@toxik_survivor said:
People want to play this game with there friends, cross platform came out so other people can play with their friends on differnt platforms. Bhvr would loose so much money getting rid of SWF, and I don't see why people care about going against them. Swf for the most part are fun to go against because you know everyone is on mic and you can show off, and obliterate them.
The main reason people hate SWF is cause of mic, and I get that, but how much does that really help? If a guy in a friend group runs you around the whole time it's because he's good, not because he's in a SWF. Most of the time SWF (ussally 4 man) intentionally try to be toxic, and you can take advantage of that because toxicity leads to stupid plays.
Overall SWF will not be removed, ever. Money is a huge factor in that. When people look at a game they look for "cross platform multiplayer" and things like that. If that isn't an option that buyer will skip the game and move onto the next.
Also, I would like to hear some reasons killer mains hate SWF, just generally I would like to understand that more.
Read it