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toxik_survivor

toxik_survivor

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toxik_survivor
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  • When I first made my account in 2019, I was going through the tbag, flashlight click phase in my dbd timeline, something I thought was cool at the time. But once I learned being toxic was also associated to harassing people in endgame chat and through messages, I regretted making my name what it is because I do not do that, nor do I tbag or flashlight click anymore. At this point in time what I
    12 comments 191 views last activity
  • I've played against baby Jason's, already super good Jason's, and in between, at least 70 times in the past 3 days. From my initial thoughts, the map traversal was OP, however there were so many situations where spawning on a window and pallet was less than ideal for Jason and gave me plenty of time to find a liable loop. It's no doubt a very strong power, but it is limiting as long as the surviv
    13 comments 401 views last activity
  • Title says it all. It's truly terrible. Mmr just doesn't work in this type of game especially when new players flood the game with chapters like Jason. Dbd needs a ranked and unranked mode, where ranked is based off of your rank/grade and unranked is mmr based. Ik alot was wrong with dbd old matchmaking system when it went by player rank, but imo it was better than whatever we have right now.
    2 comments 141 views last activity
  • It's been awhile now and quests are still as boring as ever. The archives actually gave you a goal during the matches since the challenges were more on the niche side, but quests you just passively complete. Who here actually clicks on the quest tab to look at what there is to do? I was disappointed with the initial change and now that quests haven't gotten anything new or interesting, I wish we
    13 comments 201 views last activity
  • Nurse has been a killer that's been labeled as OP since she was released, however, Nurse nerfs won't do anything, there needs to be something completely new to balance her. However, I don't see her being changed because of her skill cap being so high, and her kill percentage being the worst in DBD simply because people don't know how to player her and then don't try and learn. So to be honest I'm
    51 comments 1,024 views last activity
  • The old archives allowed you to pick one challenge and complete that challenge only. It made me play the game in a play style to specifically fulfill the challenge requirements. For example, repair 2 gens in a single match, I would put on stake out and hyper focus and do a Gen build. Old archives allowed me to play with a goal and purpose. These new challenges and replacements of archives are to
    11 comments 241 views last activity
  • Yellow, green, and red have been DBD's staple perk colors since like 2017 after they got changed from pink. Really sad about the color change ngl. Please can I have my classic colors back or at least a toggle to get them instead of blue...๐Ÿ˜ฎโ€๐Ÿ’จ๐Ÿ™๐Ÿป
    0 comments 81 views last activity
  • Camping- Anti-face camp solution was provided. Effectiveness: 10/10. Proxy camping is a strategy that shouldn't be punished. Therefore completely combating face camping is amazing. 2. Tunneling- Unhook Endurance and Speed Effectiveness: 8/10. The endurance and speed are a great help that can get you to a pallet or loop tile. The endurance at the end of the game can be pretty broken especial
    4 comments 92 views last activity
  • I mean think about it. Another amazing anime chapter. Adam Smasher is the killer, and the two survivors are David and Lucy, with possible legendary cosmetics as Kiwi and Rebecca. Obviously the map would be a mini night city, then the menu music could be a DBD version of "I really want to stay at your house." I would generally pay $50 for this chapter. I might have to make a separate post in the c
    23 comments 833 views last activity
  • Think about that for a second. The Lights out, 2v8 colab would go crazy.
    7 comments 61 views last activity
  • Just do a gen. Okok it would be evil to just leave the post like that. Obviously some of these perks can be really fun and it's totally respectable to run a fun build with them, however you shouldn't expect to win with them. Perks like Specialist where you have to search and rummage, boons where you have to, well boon, weaving spiders, where you have to pretty much complete a gen in the basemen
    1 comments 83 views last activity
  • Survivor Side- Nurse- You play one nurse in 15 matches and you get absolutely clobbered- you then go complain about nurse. Even in max mmr you don't play against nurses that much, you really don't compared to other killers like Blight and Wesker. I believe the nurse is completely fine where she is and needs no further changes simply because not many people actually play her because of her high
    1 comments 82 views last activity
  • Old ruin. Not the 300% ruin or whatever it was but like 2019 ruin were there skill checks were red and brought back progress if you didn't hit a great. (I'm personally not against gen rush but I'm interested to see what people think. Obviously a lot of people that complain about gen rush now are prob not 2019 players who experienced old ruin) EDIT: I'm against old ruin just wondering what peopl
    20 comments 391 views last activity
  • As a player from mid 2017 (I think around huntress release, I remember her hitboxes being so extremely broken when she first came out) I am always thinking back to the good ol days. Personally my "prime" of dbd was the summer of 2018 when I pumped 900 hours in 3 months. I'm always recalling summer scorching bbq (I still have the invitations) and the urban evasion/self care meta at the time. Nurse
    6 comments 151 views last activity
  • I just don't get it. The devs literally increased the time to do the main objective of the game. I understood the complaining before the change to gen times, but now? Personally I haven't experienced a severe case of gen rush like it used to be, obviously every once in a while it'll happen but sometimes gen rush will happen, it will never not happen. Maybe it's different in different mmr ranges?
    29 comments 1,152 views last activity
  • 1. Bloodweb- yes I agree with all these complaints. It takes 2 years to level up. I prob have more hours on the bloodweb than normal game (exaggeration). We need a node/Button that does the whole bloodweb for you. 2. Solo Q- yes its rough, but we know it's being worked on. If you have listened to dbd streams there is some stuff coming to help out. Be patient guys!!!! 3. MMR- this ######### is
    5 comments 181 views last activity
  • I've been seeing some posts about techs and if they should be removed over the past couple of days and I believe no tech should he removed besides the weired blight one that was fixed a month ago or smthin. Cj techs, 360s's, window techs, and all the weired ass name techs should not be removed because they create and extra skill set in the game. For the most part it is extremely hard to pull of
    63 comments 1,371 views last activity
  • The haunted by daylight flashlights (will o wisp) got masked over the 2017 all hallows eve Halloween events flashlight. So now there is no trace of me every having this 2017 flashlight which acted like a legacy item to me. It is very sad why does this have to happen devs?
    0 comments 71 views last activity
  • 1. Prestige system- the most unique leveling system in any game and now it's just not the same. The old prestige icons will def create alot of nostalgia for vets in the future. 2- hatch- ok true, it needed the change, but the standoffs and keys and 4 mans through hatch was just so fun and unique. 3- Animations- so many amazing and unique animations were removed for no reason 4- fog- believe i
    6 comments 141 views last activity
  • Keep in mind I'm a 4.2k hour survivor main. Slugging, tunneling, and proxy camping (face camping is an exeption) should not be dealt with anymore. Slugging especially. After the bt base kit, tunneling is fine. Camping honestly at this point is fine for a secure kill, always has been, but slugging?!. Why obliterate this tactic/strategy. I can speak for killers rn having 4 or 3 people on the groun
    77 comments 2,414 views last activity
  • Obviously it was broken before but if you think about it, the side with the BP enicitive will always be the side people play, so then the other side will always be 100% and then people switch to that side. I would think everyone would play the side with a BP enicitive, so I wonder how it's being fixed, cause logically speaking, 1 side is always gonna be 100%. I would say the initiatives would onl
    2 comments 31 views last activity
  • Hug tech, window tech, 360's, reverse pallet techs, all those type of things that arnt exactly supposed to exist (yes spinning the killer wasn't supposed to exist) should never be tinkered with. They give killers and survivors a higher skill cap and make the game way more interesting. The only reason I make this post is because I see alot of people talking about techs and how they need to be patc
    29 comments 421 views last activity
  • Make the killer OP at the start but have backup code to apply a month later when they nerf the killer. Everyone will buy the killer cause he's insanly good and then just nerf a month later. The same can be done with perks. Make a perk really good (reassurance) and everyone will buy that survivor for it and then they gonna nerf the perk. Boom, pro marketing tactics ๐Ÿคฏ. Now that I think about it, th
    7 comments 1 views last activity
  • I miss getting his therapy. I always played against docs through the years and now he's just dead. People only play him for 1 impossible gen perk build and I miss his electric therapy pole.
    28 comments 91 views last activity
  • The meta shake up was good I think besides some very strange changes. The only perk that maybe comes close to OP is save the best and maybe lethal pursuer? But still I think lethal is fine. All the survivor perks seem fine to me. Some may say prove thyself but it's been the same for so many years and dosnt require any changes. It's a healthier perk in this game I would say. Overall can't think
    31 comments 331 views last activity
  • Remember the res evil tentacle man chapter and what it did to our consoles? Get the fire extinguisher out guys.
    34 comments 631 views last activity
  • Mixed opinions is telling the devs that this game is balanced. The only way you guys will make a dent in changing this game is if you are all on board with the same thing. This game is obviously balanced because everyone is being biased to there own side and I would say there is an even amount on both sides. There's nothing much else to say.
    30 comments 471 views last activity
  • It's pretty crucial and game deciding if you got a whole bunch of coh in your game as hag. For me I play hit and run so any time that trap goes off I spam teleport and slap those cheeks. But the amount of hag players dropped so hard when COH came out because it's basically a counter. Now that you can break boons with shattered hope I always run it on my hag. I've never paired it with pentimento,
    0 comments 61 views last activity
  • To really solve meta is to make all survivor perks and killer perks bad. A good example of this is to make every perk like wake up or poised, it really only does one thing at a specific time. If every perk was on the low teir side there would be no meta. So like change sprint burst to make it where it would only work when healthy which would make it pretty bad, but if every perk is nerfed to th
    15 comments 301 views last activity
  • What can I say. It's always a survivor vs killer comment ain't it. "Survivors ruining game like always" or "killers hard tunneling." It always gotta be 1 biased side vs the other biased side. That's what's effecting this game, bias is effecting game balance. It's a constant battle between survivors and killers. And don't get me wrong that's what's to be expected in this type of game, but it gets
    15 comments 301 views last activity
  • Stop saying it's dead when it clearly is not. The player count will always be going up, slight drops here and there, but I can guarantee more people are joining than leaving. And do not come to me with steam chart stats, even though I'm pretty sure they showing rising player count, because think about all the console players too. This game is not dead, it is quite the opposite, it is very alive,
    11 comments 91 views last activity
  • Unless you are running fixated/self aware with it, it is a killer perk. Although the sprint itself is great and it gets you to a loop and is a safety perk, I see people walking EVERYWHERE. After this patch using your time wisely is essential to getting gens done and possibly escaping. You can not be walking around, especially at the start of the game. What puts pressure on killers early is surviv
    9 comments 332 views last activity
  • This game is not dropping in players. More people are joining than leaving so making comments like "dbd finally gonna die" is ridiculous. I mean the fact that people are complaining about this means that people are still playing the game and not leaving lmao. Let's face the facts. Dbd is more addictive than nicotine and you will never leave this game for good, nor will it die any time soon. Just
    9 comments 151 views last activity
  • Solo Q has always been the same. I would say low MMR solo q is really the only actuall disadvantage for solo survivors, but mid and high mmr solo q is not that mutch different before and after patch. Once you play the game so much you have a general idea of where people are and what they are doing. I've played solo q for 3,500k hours and maybe 500 hours of swf, and at this point the only disadvan
    69 comments 1,261 views last activity
  • Coming from a 4k hour survivor main 1. "The games gonna die" thats what everyone says every update, but yet it's gaining more player base by the day. 2. "Survivor is terrible now" maybe get some skill at looping and stop relying on gen rush and dead hard. But I do have to say it's not exactly many people's fault that they can't loop cause dh and gen times where just the easier option and it was
    3 comments 81 views last activity
  • Calm Spirit, Botany, and prob some more perks should not have debuffs. Perks in general shouldn't have debuffs because they are a PERK, something that helps you through the match, only addons should have debuffs and nothing else. I hope future perks don't come with debuffs because its just not healthy.
    8 comments 91 views last activity
  • So everyone basically gets all the perks in the game on every character. I've been working on getting every perk on every character since 2017. I am nearly done and now every player basically gets all the new perks on everyone without a sweat. It was fine before this new change was added to upcoming mid chapter.
    24 comments 431 views last activity
  • I was looking for this background (the fog and black rectangle without the words) and I can't find it anyway, not even in the wiki. Does anyone know where to find these perk background animations. (Doesn't have to be animated)
    3 comments 151 views last activity
  • It looks terrible. There's nothing really more to explain. It's so patchy and it's random balls of mist everywhere. The offering just make it darker which looks weired. Literary black mist floating around. Overall I don't know why bhvr changed mist. It used to be amazing and it actually used to make the atmosphere so much better. It used to be real fog that made the game moor spooky and the offer
    8 comments 121 views last activity
  • I always see him in D teir on most teir list and people saying he's really bad. He deffinatly is not bad, it's just that he is really boring . Before he got nerfed he was a go to killer to grind up to rank 1 and now he is a little worse but he plays much smoother than he used too. Freddy is very good in many categories and is mid B teir. True he is boring, but a very strong killer
    65 comments 1,311 views last activity
  • 1. Krapper Buff: places down traps mutch quicker. I stead of struggling/taking time to set one on the ground just make the animation quicker with him grabbing the 2 sides of the trap spreading it and placing it down taking 1.5 seconds. 2. Daddy Myers Buff: Undetectable in teir 2 as well as teir 1. Stalking from a far gives same amount of stalk from up close. Faster walking speeds while stalki
    9 comments 181 views last activity
  • Just base kit. Not addons. If it was addons included then blight and nurse, but overall no killers base kit needs a nerf, just buffs. I don't get it lmao. Bhvr just comes out with the most random non asked for nerfs to killers.
    24 comments 501 views last activity
  • They actually used to be marked as common items up intil patch 1.4 or something. That was the good ol days but now they are the rarist offering in the game or smthin like they never appear so people treat them like treasure and don't use them. Something as simple as making BPS more common would of reduced the grind a very good amount
    4 comments 131 views last activity
  • Getting kind of annoying now that BHVR has acknowledged dh needs a change, which they are doing right now, so why keep complaining about a perk that's literally being changed in just a couple week just like people asked for. Surley you guys can deal with dh for a couple more weeks.
    8 comments 181 views last activity
  • Like ghostface essentially, but sound for survivors.
    11 comments 171 views last activity
  • I know it's not on the agenda, but it would take away the need to buff solo q with in game info tags and stuff. Like just make it where of you are within 8 meters of someone they hear you talk. And then killers wouls hear you if you are within 10 meters of them. Like Friday 13th basically. Obviously it's more than that, adding an in game party system is probably to time consuming for bhvrs agend
    15 comments 141 views last activity
  • Obviously the one that was presented to us is really bad. Looks like a snapchat filter ngl. I like the idea of the portraits being customized with a design, but how about a differnt design lmao. I was thinking instead of the pee circles floating down the portrait, maybe we cam have mini p3 icon/symbols floating down the portrait. Seeing the OG p3 icon go is very sad and I believe it still needs t
    11 comments 191 views last activity
  • Can we atleast have it after rework in some way or form please? Charm, cosmetic with prestige icon at front, or still the prestige icon somewhere on your screen indicating that the selected killer or survivor was prestiged before rework? The prestige icon is one of the most OG Icons in the game and it's being removed with the snap of the devs fingers.
    4 comments 81 views last activity
  • Just sayin. I never believe moris or keys needed a rework. The balanced eachother out and it was never very common for people to use moris and especially keys. But im mostly just talking about old moris. They were a good counter to gen rushing every once and a while because no one really used them constantly. They never hurt anything. They made you have a fast game (cause you died early) and prob
    8 comments 161 views last activity
  • The fact that the prestige icon is the most OG Icon in the game and it's getting removed without a question is concerning. Obviously the old prestige icon can't go past 3 because the circle will be to small but it would still be cool to see the old prestige icon after the update somewhere on your character portrait or on the screen somewhere. Just to remind you that you prestiged this killer or s
    3 comments 71 views last activity
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