thenegativone
thenegativone
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Good idea
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@kajagobi said:
I understand trying to make money off of a game but I also understand giving bones to the pack of dogs to keep reeling them in. Someone makes you question if they even care about the long-term player experience.
Yeah the devs sure dont care about longevity in this game. Would be nice if they added some new content every couple of months or something...smh noobs
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@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/993589#Comment_993589
I’m about to hit Devotion 10 so I know how you feel. There are many other players in the same situation as us, but unfortunately this is the only game that I’ve ever played that DOES NOT reward time spent/loyalty.
Um...the shards you get each level are rewarding your time spent
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@Fleece said:
https://forum.deadbydaylight.com/en/discussion/comment/990284#Comment_990284
Nobody who plays Claudette has any empathy. The easiest character who has bs cosmetics that are abused to blend in.
Survivors can't tell killers to adapt I don't care if you didn't ask for a ruin nerf or what you can't say adapt when you have been handheld for years, playing on recruit difficulty. Let's play no perks and we'll separate wheat from chaff
Ok then as a killer im telling you to adapt..
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Clown is a 3 gen king if you know how to win chases with basic killer knowledge
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NO
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@BlueFang said:
https://forum.deadbydaylight.com/en/discussion/comment/974173#Comment_974173
Nah, that's too predictable a build, survivors will know how to counter it, unless
Yes. Add Rancor to this build you must, they'll never expect the noed and bloodwarden than
Switch infectious for devour hope and youre on to something...
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Honestly saying its because ruin makes skill checks too hard is kinda bs. I assume they have no plans to change unnerving presence or overcharge which also make skill checks hard..
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*their
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@Reivur said:
I'm honestly annoyed that the concerns about Ruin are tied to "But it synergizes with Surveillance!" when that synergy can be broken at any moment via totem or even better that Surveillance is tied to a copyrighted $ killer which means its not an iridescent shard option. I already have Pig, so its w/e, but its cute that the synergy just happened to end up being attached to a pay wall.
"Oh but there's the Shrine", lol have fun waiting around. What was it for those people, a year for BBQ and Chili? "Random".
That said I hate Ruin. I either consistently land checks or I don't and in either case its annoying in general. I won't miss it. But I'm also aware of why it existed, and ripping the bandage off before treating the gaping wound that is base Generator speed (or more importantly in higher ranks Great Check progression speed) is just asinine.
Everyone should have pig though... Shes awesome
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@LetsPlayTogether said:
https://forum.deadbydaylight.com/en/discussion/117748/why-the-lies
You obviously didnt understood the difference between Ruin and DS. Ruin doesnt counter any cheap gameplay of survivors, while DS is needed to counter tunneling, which is just cheap play of killers.
Ruin may nit counter "cheap' gameplay but it is a necessary counter to gen rushing
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@goat10em said:
https://forum.deadbydaylight.com/en/discussion/comment/972187#Comment_972187
That is not what I'm saying. I'm saying any killer should be viable any game. The way it is now there are 2 or 3 killers that are viable against good survivors. I don't care of it's Zubat himself. As the clown, on a large map against good survivors you will fail. You will fail every single time. You need to have bad survivors in order to have good games with a lot of these killers.
There are literally loops that if ran correctly against certain killers it is completely impossible to catch them. That should not be a thing
Wrong..if you set up a 3 gen strat with clown you will win on any map
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Im sorry..
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@Hag.is.Dtier said:
And even longer survivor que times on console. Pretty good job BHVR...
I dont have any problem on xbox..
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@[Deleted User] said:
I've already been weaning myself off of Ruin on most killers. I main Hag without Ruin and had a 3 game stretch tonight where survivors completed 5 gens total at rank 1. It's not impossible to play without Ruin by any means. Just get used to using Corrupt Intervention and Pop.
This is exactly true.. Ruin was only really necessary for killers that take long to set up like trapper and demogorgon
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Of course im staying...1 perk doesnt make the game. Honestly if u cant play without ruin do u even killer bro?
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/950586#Comment_950586
Understandable..but with all do respect..as much as I have hope for doc with this...we still dont know what else has been done..and every dev post goes on about the survivor experiance over and over..it gets to be a bit of a downer for killer players..plus..the nurse has all but dissapeared since her changes..spirit and wraith are bugged..same with sounds..Yet the last update was to blindside nerf both freddy and oni and nothing else really..resulting in oni being stressful to play and in some cases..weaker with his power than without it...so it gets disheartening that in the face of all this it is perceived survivors take priority..you know?
What nerfed oni and freddy? You cant be talking about bt and the flick...
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Well alot of the killers we have already are pretty monster like so here's hoping we get more..
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@Zeidoktor said:
Question: How will the Doctor's new area of effect shock work with Dark Devotion?
I've toyed with using DD on the Doctor for meming purposes, so I'm curious now. If you hit the Obsession then initiate the area shock, will it effect survivors if they're in the transferred Terror Radius?
That would be hilarious and keep with the theme of insanity
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@whammigobambam said:
https://forum.deadbydaylight.com/en/discussion/comment/958127#Comment_958127
Pumpkinhead in the corn is my dream
Honestly can't believe they haven't put him in it yet. Gotta get Lance Henrikson as survivor before he dies...
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@Sylorknag said:
Imagine playing on coms which is literally exploiting in a game which the only mean of communication intended was through perks, and calling other people babies.
I wonder how good these entitled pricks would actually be if they didn't have this broken feature available for them.
Exactly!! Swf is cheating
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Devotion 2 Level 70..playing on xbox since rank reset in Aug 2019
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@Pepsidot said:
Also:
- Gentapper - When survivors go off and on a gen to avoid skillchecks however are still slowly repairing it
- Immersed - Typically a Claudette with Urban Evasion that evades the killer at all costs and doesn't really do anything but hide all game
- Jungle gym - Walls with windows.. I guess
- Baby - A nooby survivor/killer
- Slugger - A killer that leaves a survivor or survivors on the floor
- Gen jockey - Suggests the survivors have no skill and were simply rushing gens
- M1 killer - A killer that doesn't have a good ability and is kinda easy to play against. They aren't great when looped.
- Reverse pallet drop - Drop the pallet on the killers side and stun them
- Flashlight save - Saving a survivor with a flash (when they're being picked up)
- Bodyblock - Can be used the same way the sandbagging term is used, but is generally used as a way of signalling to body block the killer.
- 3 genning - When survivors have left the 3 gens too close together or when the killer is heavily patrolling 3 gens close together.
- Dedicated hit - When a survivor gets hit when they don't think they should have due to bad server ping.
- Pretty good job so far - Often used when something buggy is going on.
- Fake legacy - Used to refer to someone using hallowed blight cosmetics.
- Vacuum vault/pallet/hook/pickup - Not really used anymore but used to refer to mostly survivors being able to vault a window or drop a pallet despite being quite far away.
- Respecter - Survivors use this when describing the killer at pallets. If they back away from pallets when THEY think they're gonna be pulled down, they're 'respecting' the pallet. Survivors can use this info to perhaps get another loop around since they respect.
- 4% - When a survivor yeets off the hook by unhooking themselves. They may also want killers to 'respect the 4%'.
- Fake - Survivors may 'fake' window vaults in the hope the killer falls for the bait and lunges into nothingness. Survivors could also fake other things like unhooks, pallet vaults etc.
- ... then there's shack, cow tree, main building, bus, basement, tractor etc which are callouts to SWF teammates... but I'm not gonna list all of those and they don't really need an explanation anyway.
You never explained yeet...
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Anyone else having network issues on xbox finding a match?
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Bye bye
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@xEa said:
Hello out there
Please read everything before you post.
First of all i want to say that i am not here to offend anybody, but i am really curious what you opinion about this topic is, which is for some reason a bit overlooked. Also, i want you to correct me if i get something wrong.
Second this is not a Thread about emblemb or bloodpoints.
https://us.v-cdn.net/6030815/uploads/750/JHC4LDE3TQI4.png
What we see are statistics on how certain Killer perform on avarage on all ranks. This means that it includes Solo and SWF incl Consol and PC.
If we excluse the nurse (she is a very hard killer to master and performs overall bad on console), the Killrate is between 55 and 70%. On redrank its even higher, up to 60-80%.
So, if i get this all right, this just means, that Killers are overall overpowered. I was always wondering as someone who plays Killer and Survivor equaly why so many Killer mains in the Forum complain. Dont we see here that we as a Killer get more then enough Kills? Actually TO MANY? I always had the feeling that i get to many kills, especially for the performance i delivere.
A balanced Matchmaking would be a 2K on average in my opinion
- What are your thoughts about this?
- Are Killer overpowered?
- Is this statistic somehow missinterpretated by me?
- Do you agree that a ballanced game would be an average of 2 kills?
Kind regards
TOO
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That would be awesome but dont know that bhvr would re-edit old maps
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@MrsGhostface said:
They’ve definitely negatively impacted the game. Encouraging toxic behavior and everyone acts so serious, it’s rare to get a laid back farming match. I remember getting those so often, both as killer and survivor.
I think farming is more common because of this #########
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@hinoutoumei said:
here's an idea..if your gonna have quests that rely on items (which expire after the trial, or after getting used up) and you have people randomly joining pug groups, how about have a way to track which of your team mates are on which quests. because as you anyone with a brain can clearly understand , most of the problem is caused by this. there's just too much rng to complete a lot of quests lke this. it's not even a challenge. it's more luck of the draw. the way it is set up currently, you also can't even change your quest when already in the group loadout. YOu are stuck with it. So..if you que up and put on your med pack with all the addons, hoping that you are gonna get lucky and this time is the time, only to be greeted by 2 claudettes and a bill with a med pack, your SOL and can't do anything about it unless you quit the lobby and lobby hop.
LIke..who tested this stuff before release. obviously nobody.
This is gold #peanits
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@alphaholic said:
https://forum.deadbydaylight.com/en/discussion/comment/898484#Comment_898484
Probably about the time you posted this comment. Lol
Lol my ass its still happening
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@The_Second_Coming said:
https://forum.deadbydaylight.com/en/discussion/comment/920093#Comment_920093
🙄
And people wonder why they call the DBD community toxic.
Exactly...whiny babies who dc are running rampant
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@The_Second_Coming said:
https://forum.deadbydaylight.com/en/discussion/comment/919194#Comment_919194
No, if the game throws a player out of the world and takes away their entire ability to actually play, DCing is absolutely fair. The devs postponed their DC bans for this kind of thing.
K but u wrong doe
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@FabV said:
https://forum.deadbydaylight.com/en/discussion/comment/914342#Comment_914342
With all due respect, you should review the PPC tense.
The elapsed time in the sentence must be from the past until now, not in the future.
" I've been playing dbd for 10 years" means that I began 10 years ago and still playing.
"I played DBD for 10 years" means that I played for 10 years but not playing anymore.
Anyway, looking at the OP's profile, they only posted killer sided comments before today, so I wonder : if this thread is a trick, what is the aim of it ? It looks like a sincerely good advice for survivors...
Is this really what people choose to talk about on this post
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@The_Second_Coming said:
https://forum.deadbydaylight.com/en/discussion/comment/916674#Comment_916674
There are issues every patch. You're exactly right, but:
A) They are not all of this magnitude and don't directly force people to DC like some of the current bugs do.
and
B) I didn't say it wasn't valid. I said it wasn't a priority.
and C) There are issues with every patch, as you stated, sure, and even the devs are recognizing that they can't punish people for something their shoddy testing has forced players to do.
Maybe you should go take a siesta, and come back when you're calm and have the capacity to be more rational about this. This is the anger talking.
No one is being forced to dc...if youre hooked in the basement, wait it out like a champ...
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@KingHEADBUSTER said:
Urban evasion is garbage, if your running that you need to get good, and fyi rank10 is not a low rank.
Or...not Just mind your business and let me play the way I wanna play
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@Thatbrownmonster said:
https://forum.deadbydaylight.com/en/discussion/comment/891662#Comment_891662
16 free items isn't enough for you?
alright then
Haha 16 my flaming donkey jacket...more like 5
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@Thatbrownmonster said:
Why though?
Releasing a alternative color would devalue the exclusive items, and to be fair it's only 4 basic items, comparing with the enormous amount of exclusives we received today
Enormous amount? Lol
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@Mistikus said:
https://forum.deadbydaylight.com/en/discussion/comment/883712#Comment_883712
maybe thy only posted about it on twitter
They need to quit that #########
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@FearlessHunter said:
https://forum.deadbydaylight.com/en/discussion/comment/868646#Comment_868646
That may be true but even you guys can't deny how rare it is to see him. Yesterday I saw a Demogorgon for the first time in two months. I see clown way more than I see Demogorgon and clown is easily the worst killer in the game. Something isn't right here... I'm not sure if it's because his addons suck or if people just don't know how to play him or if a lot pf people haven't bought the stranger things DLC due to it being the most expensive chapter but it's just weird how rare the Demogorgon is.
Legion is clearly the worst killer in the game...
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Its ok they decided not to change them after all...
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@MyName123 said:
The old ds needed to be nerfed, when the nerf comes:
3s of ds is soo bad because u dont have any time do escape and the killers put enduring to counter 100% ds
when ash come's to dbd they buff ds to 5s stun, everbody saying the ds is a anti tunnel perk, but is not, ds ensures 1m of immunity, a major of killers wait for the ds, and this is sucks, because u waiting 1m of your game for u kill 1 surv, just pick up the ds guy and force him to use, congrants, he dont have ds anymore and u cant go for him with no problem because he dont have the ds anymore
DS dont need any change because balacing now is a dead perk if the devs dont rework and seriously killers, stop saying everthing in the survivor is op
YOU prefer wait 5s or 1 minute in your game?
Good riddance
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/875893#Comment_875893
And do you think they have to put individual pieces on sale? They don't. They don't even need to put the full outfits on sale.
This is the mentality that makes people go "you give an inch they take a mile"
Dude #########? Nobody is saying they HAVE to do anything just that bhvr is losing money by not putting the individual ones on sale...calm down
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@Volfawott said:
https://forum.deadbydaylight.com/en/discussion/comment/875363#Comment_875363
You get the outfit at a discounted price which is better than what you would have gotten if you got all the pieces individually
Dbd is about customization... As in piecing together new combinations from different outfits so you dont look like everyone else
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@CashelP14 said:
I'm disappointed that you need to buy the whole outfit in order to get the discount. I personally like buying pieces of outfits and putting them together
100% agree...i was going to get some but no discount on just certain items so not spending any money on dbd
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@MrsPiggyIsSoSneaky said:
https://forum.deadbydaylight.com/en/discussion/comment/873512#Comment_873512
So you hope the Devs promote bad health for the game and lore that are locked behind unbeatable challenges that no one will be able to do? Man, your mind is somewhere else.
You know why the archives was even a thing? BECAUSE PEOPLE WANTED MORE LORE, the lore we had for all the characters and especially the old ones had very little lore or no real backstory to it, but no, they had to bring in battlepass and stupid challenges that promoted bad unhealthy play styles for the game or just near impossible to do. Maybe if the challenges are there forever and they switch every so often but can still get some of the lore and yeah, not mandatory. But since they will be gone when the next Tome comes it is MANDATORY otherwise you get no lore and so you either did nothing for nothing or something for nothing.
The Lore's not going anywhere.. Just the cosmetics on the rift
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@Micheal_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/872411#Comment_872411
Like I said the grind is as worse as the old blood webs please reread comments before commenting.
K but you wrong doe
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@Micheal_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/872322#Comment_872322
I'm at tier 32. Like everyone else who is frustrated with this system.
I'm just saying Cosmetics is not worth a terrible grind.
I'd rather pay it in the ingame store for cosmetics I actually do want lol.
Then why are you on here complaining... The rift was always about cosmetic rewards
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@Micheal_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/871731#Comment_871731
So this means that the first rift is a test so when can I expect my money back? Because this rift is horrendous.
If this was truly to test the rift and archives then they should've made the first rift free to all players. Then made it a paywall. But nope $10 for stupidly hard challenges with no rewards in sight for it being more of a worse grind then the old bloodweb in my opinion.
Now heres to wonder... wheres my rift legacy skin...?
(Yes a joke about legacy)
You must not play much if you haven't gotten any rewards yet...
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@TunnelVision said:
If anything it's just shown that buying the battlepass is a mistake.
Buying the "battlepass" has nothing to do with these challenges being too random and repetitive. Im done with the rift which is supposed to be the harder one to complete but cant enjoy the lore which should've been accessible to everyone
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We should be able to choose which one is active so everyone isnt competing for the unhooks