thenegativone
thenegativone
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- thenegativone
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#killers lives matter
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Who takes cosmetics seriously anyway?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1362375#Comment_1362375
More like the reason... among like, eight other "the reasons" why I stopped playing killer.
Then stop whining on the forums too...
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1362118#Comment_1362118
So the only hope for killer -- the power role, is to hope the survivor eventually makes a mistake? What compelling gameplay. Very balanced that is. :/
I don't think you are understanding the problem. Having to stick to one floor or perform a 3-gen strat still means the map design is awful. It's not even just awful for killers either. It's equally as bad from the survivor's perspective as well. There is only two safe pallets in the entire map. The rest of them are terribly unsafe. The best strategy is to literally just use the hallways and hold Shift + W. That isn't very engaging or fun.
You must be new here. Welcome to dbd...
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PH is 100% loop able. His ranged attack doesnt go far and he telegraphs it pretty blatantly. It just takes practice...
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How's that? ######### are you talking about?
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@MegaWaffle said:
https://forum.deadbydaylight.com/en/discussion/161394/triangle-face-builds
Ripped my answer to another thread about this:
I will be using:
-Dead Mans Switch
-Forced Penance
-Hex: Haunted Grounds
-No One Escapes Death
"But Waffle this build sounds terrible why would you use it!?"
Why you ask? Simple! They are all triangle perks!
".......You're a genius!"
I dont get it...
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@BigTimeGamer said:
Think about the Haddonfield, Temple, Cowshed, Rotten Fields, Hawkins
i want maps that’s are not those
So you don't want indoor maps and you dont want outdoor maps. You dont want maps to be big and you dont want maps to be small. You dont want killer favored maps and you dont want survivor favored maps. Be more clear...
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I think this game is ruined when survivors coordinate on coms. Thats why i only play solo when i play survivor. Makes it more challenging not knowing what is going on in places out of sight.
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Try playing as him and see if he needs the nerfing...
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The real question though, is matchmaking fixed?
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Ffs if you can spell get off the internet
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@Blueberry said:
Yeah at 6m no one is running that perk.
No one was running that perk anyway...
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@andyollolloll said:
https://forum.deadbydaylight.com/en/discussion/comment/1146449#Comment_1146449
Was a question why and trolls are the answer.
Can BHVR put them into a bad lobby on matchmaking please? :)
I thought matchmaking was putting everyone in bad lobbies these days...
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How is left behind supposed to help? It only works when the hatch is already open..
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@preston159 said:
Let's talk about probability for a moment. The chances of a single person self-unhooking are not 4% in any given game, it's 4% per person per attempt. Keeping that base 4% for simplicity's sake and without Slippery Meat, a single person has an 11.53% chance of successfully performing a self-unhook when using all three attempts. Now let's say all four survivors perform all three attempts each, for a total of 12; that brings the odds of at least one successful self-unhook all the way up to 38.73%, almost 10x that 4% you seem to think the odds are. And OP's given example of 2 people on hooks gives us 6 attempts, resulting in odds of 21.72%.
And youve got to remember, its not just slippery meat that affects this. @ASurvkillivorer are you checking endgame to rule out things like luck offerings, deliverance, and up the ante?
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Just play normally and you'll get it eventually. I saved it for last so its no hurry to get done.
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@tenoresax said:
why bring a flashlight if you don't know how to flashlight lmao
To switch it out for something better or give it to someone who can use it...
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@Ratatosk said:
https://forum.deadbydaylight.com/en/discussion/134717/double-standards
I'm sorry, I have to say this. In your message to that person, it's shouldn't HAVE, or shouldn't'VE.
Also saw not seen, smh
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@Blackhouse said:
So the only way to actually lose an item is to die with it? Or am I misunderstanding something?
You lose it if you dont escape with it
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@Umbrae_pk said:
https://forum.deadbydaylight.com/en/discussion/comment/1103154#Comment_1103154
I think you're on to something.
If a survivor (Nea) doesn't look as pretty as JLo they get called the Entity :( Poor Nea.
The last time the devs made an average female character was Nea. They tried to make a unique character with an interesting past and show that not all women all come from a mold of long hair barbie dolls. But the community ######### on Nea cuz she wasnt hot enough proving this community didnt care much for backstory as long as the chick looked good.
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Right...not 2 minutes. Jeezus people just can't stop complaining about everything can they? I think everything in this chapter is really balanced and strong for both sides...for once
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Hangmans will now tell you which hook might be sabotaged so you dont start off in that direction... And the hook sabo time is actually not as quick as it used to be when someone would 99 the sabo until the killer was near the hook so survivors cant just do it right under the killer's nose anymore
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But now the hooks arent sabo'd for very long..just use new hangmans if you're worried about getting sabo'd
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@dizbruhlikesthering said:
https://forum.deadbydaylight.com/en/discussion/comment/1091357#Comment_1091357
No, i thought they put the TM there as a hint towards it being a licensed killer (even though i now learnt it stands for something else). Considering Pinhead is the most famous chainwielder, i think that makes it pretty obvious why i came to that conclusion, don't you think?
Learnt?...smh
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@[Deleted User] said:
+1 and I want zamasu as a killer everytime he hit a survivor he scream NINGEN! I don't know what his ability would be like but one thing is for sure that his mori would be..... zamasu down a survivor and he pull out a microphone from his pocket grab the survivor from his hair and bring his ear to the microphone and scream at the top of his lungs NINGEEEEEEEEEEEN!!!! and the survivor head will explode and DIE!
######### are you babbling about
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/1087303#Comment_1087303
People who love in areas without good intentions shouldn’t be playing multiplayer online games
I disagree
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@switch said:
https://forum.deadbydaylight.com/en/discussion/comment/1085966#Comment_1085966
Yes we should have.
I'm going to be honest with you, if your internet is that bad you shouldn't be playing online.
For god's sake is 2020 decent internet is everywhere.
The entitlement is strong in this whole thread... Holy #########
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@Aura_babyy said:
Get a part time job.
God internet can go for up to $50 a month depending on your area.
That's easily affordable in just 20 hours or work per week. (Plus you'll have money for yourself).
You do know this is a worldwide game right? Don't know where you are but some people dont live in a place where internet choices are offered. I myself am not in a third world country by any means but am still stuck with the only one isp that is available where I live...
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@Mringasa said:
https://forum.deadbydaylight.com/en/discussion/comment/1063136#Comment_1063136
I agree with most of that list, but Pumpkinhead would be great in the game I think. He's creepy AF, and has that horror slasher feel to him/it/whatever. Fantastic cult horror movie too. If they are going to license something else, that would be a great place to start imo. The only issue I could see would be the lore and canon from the movie. Might not fit too well in DbD.
Yes!!! I can't believe people wouldn't want pumpkinhead
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@humanbeing1704 said:
I did I really hope they fix the randomness of some maps it's especially worse on coldwind farm with random loop spawns
I hope by this you mean to say they make things more random...
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@Waffleyumboy said:
I feel bad for op. Killers bully and harrass anyone who contradicts their threads but when some guy suggests a fair change to encourage more healthy and fun gameplay it gets shot down by the bias train.
As for the suggestion...this is great! To compensate, the amount of bp for hooking a survivor for the first time should increase slightly. As for gen rushing, maybe they could correspond gen points to time spent on the gen instead of charges added to it. Thanks for trying op, but there are a lot of whiners on the forums that haven't even tried playing without ruin.
Youre totally kidding right?
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Nurse was always rare..
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This is a great idea!!
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Creepy...
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@AvisDeene said:
I wouldn’t t spend it. In fact, save that money to buy a new game you never played before. Maybe it’s time to take a vacation from DbD?
I hear Monster Hunter is really fun. I’ll be trying that soon. New Resident Evil is coming out soon as well. Heck, Last Year is looking good too.
That predator hunting grounds though...
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I agree. Well said
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@SmallrOutsde said:
Thank you to those of you that offered constructive opinions and solutions. These criticisms, as always, come from a place of love. This is about making sure that the game and community are moving in the best direction. Finding that balance between catering to us veteran players and making sure that new players have an opportunity to feel catered to, I believe, is important. I feel like these challenges and the Rift pass are very much catered to those that are able to have ALL the characters and ALL the time to complete it. I understand that it can't be so easy or so base leaning that veteran / invested players will lose interest. That was never my point.
I'm just think about ease of access for all. I will concede that there is definitely a direct line through part one of this Tome - but that means you lose out on the amazing lore that they've taken the time to put together for us. So now, even veteran players are put in a position where we have to chose to use our in game currency in ways that we might not otherwise because of the way the new content is setup. I never intended to buy Jane Romero or her perks from the Shrine, but now I'm almost forced to. I never wanted to play David King - luckily I somehow had him and got his first Master challenge done as a lvl one David with JUST that perk on. (yay, teamwork)
I want to see the Rift and Archives be appealing to ALL - the more appealing it is to a wider audience, new players especially, the more money the devs make off of it, the more monetary resources they'll have to make the game better. *cough-like fixing the damn hit boxes-cough*
Again, thank you all that have joined the discussion. Constructive criticism and discussion is how this game we all love (or have a masochistic relationship with) and this community we all love (unless you purposefully DC when you're losing...quitter...) will continually get better.
Much love - happy hunting / surviving
Respectfully, my point is that you're not really "forced" to buy content you dont want to. If you want to earn the lore for certain characters, I think it's fair that the devs require you to play said character. Otherwise you still have the opportunity to complete the archive and rift without needing to do anything out of your comfort zone. Personally i would be disappointed if they omitted the lore for the dlc characters and am hoping they work out a way in the future to also include the licensed ones as well.
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1024314#Comment_1024314
Just because the devs have the right to do whatever they like with the game - and they do - doesn't mean that the players have to like it, or that they're not allowed to respectfully express their dissatisfaction with a particular feature. Constructive criticism is not only healthy for the game but actively welcomed and encouraged by the developers themselves. Not to mention it's in their best interests as a business to do their best to deliver an enjoyable and player-friendly experience since if they don't, as @thrawn3054 pointed out, they're likely to lose customers as a result.
True and no one ever said there was a problem with the playerbase expressing their opinion. Likewise, as part of the playerbase i also have an opinion. If some people dont choose to buy dlc characters or complete challenges, its fine. Im just voicing the opinion for those who do choose to support the game and experience all of the content.
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What sound bugs? I hear everything fine..
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1023490#Comment_1023490
The point is not everyone has all the DLC. Which to me makes having Dlc stuff in the challenges a bad idea.
No it doesnt. The point is the devs have every right to use every aspect of theyre game. If you chose not to get dlc then you chose not to do those challenges
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@samination said:
That's why I only play killer on console. Lol. No wait. On steam it's 15 minutes.
"Wow...he does exist" *giggles in anime*, im a big fan...hi :)
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@Spooky13 said:
https://forum.deadbydaylight.com/en/discussion/comment/1023043#Comment_1023043
Some people don't want to spend money of a character they will never play, or in a survivor's case, perks they will never use.
https://forum.deadbydaylight.com/en/discussion/comment/1022671#Comment_1022671
I think this is an amazing solution. Instead of forcing someone to buy a character they won't play, why not let them use them for the Rift, similarly to the Splinter offerings, as kind of a free trial for that killer. Then maybe they realize they actually enjoy how they play and end up buying them after all.
@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1023043#Comment_1023043
I didn't buy the last chapter because it held no interest for me.
If you decided to never play a certain character for "reasons" then dont let the rift talk you out of it...stand tall and main your adam or pig and say ######### you rift!!!
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Things change...get over it. If $10 for all those cosmetics isnt worth it to you, fine. Stop complaining that you dont get more stuff for free. They're giving you the clown and feng costumes for free...just be grateful you get anything FOR FREE
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If you havent bought the dlc characters by now do you even dbd bro?
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@Dr_Loomis said:
I mean in a worse case than Friday 13th, say it all went to pot and the games servers shut and there was no more Dead By Daylight. How would you feel?
I am actually seriously contemplating retiring from DBD. As I have mentioned in various posts: I just don't have fun anymore. In fact, I feel frustrated and irritated, usually after a single game of DBD. So if it all ended tomorrow, I wouldn't care. I would be a bit miffed that I had spent a considerable bit of money on DLC, but it wouldn't be the end of the world.
I am not buying the Premium Pass for Tome 2. Main reasons being that the challenges are too time consuming and the unlockables are subpar. I don't want to be sitting on my backside for hours on end in the hopes of completing a frustrating challenge in order to unlock re-coloured cosmetic items. Sod that.
But I guess there are those who still find it fun and invest in the game. But if you didn't have it...would you be bothered?
It would be terrible if it ended...don't know how i could go on in this cruel cruel world..
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Haha youre crazy
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Yup...and yup
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Tunneling is going after the same survivor even if given a choice to go after someone else. If you just happen to find the same person multiple times in a match by themself you pretty much have to go after them. I dont consider that tunneling
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@EZ5k said:
So you want to make it more grindy? As it is 9k is a pretty decent amount of game time
I just buy cosmetics with shards and get characters with real money..9k is pretty ridiculous