solarjin1
solarjin1
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- solarjin1
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Comments
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@Nazzzak said:
I honestly thought my escape rate was at like 20% until I started tracking my games. My escape rate is actually about 40%, but that includes pity escapes from killers. I really don't get enough of those for it to really impact on me I think, but to be more accurate and exclude those I'd say around 35% escape rate. I'll also add that I don't care if i die, so I don't play sweaty or try hard, and I'll happily die to get a team mate out. So I think taking that into consideration, my escape rate is pretty decent.
getting 3 out is definitely a dub even in death
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@EntitySpawn said:
I win more than I lose, though that would be higher if I ignored every game that had a DC or someone give up early for a stupid reason.
Matchmaking also just sucks, I'm sorry but I still get players that have no idea how to play in the slightest yet I'm a vet and highly skilled (even win alot so my mmr should be high) but its impossible to carry a team of very bad players (as it should be but definitely ruins the amount of wins)
It's also worth noting EVEN IF YOU DIE other may escape, it's a team game afterall so you may die but that dont mean others didnt "win" for you so to speak. Best way to view tunneling, you may die but you're doing it for your teams win
I swear the match making is non existing. every other game u got one potatoe teammate no matter my mmr. It's almost impossible to beat a good killer with these teams if they got good gen defense man. I don't think killers are op or nothing but damn!!! how can i win with this. You can't stop people from dying and most Killers won't chase u for 2 to 3 gens anymore...
(if u looping well they will just leave)
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@Jinxed said:
I'd say I win about 25% of my games, I think it would be higher if I played more selfishly and equipped meta perks. A lot of my problems with solo queue at the moment is less about winning/losing but that it just feels hopeless a lot of the time, especially with the gen kick meta.
"just feels hopeless" i know!!
i run aura reading build most of the time (object, bond, etc) so i can see exactly how things are unfolding.....and man hopeless is the perfect word to describe it
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I still don't understand why people put billy in the b tier. He can be stop by a few trees in a deadzone...
bottom 3 overall just slightly above freddy
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@barsw said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3294112#Comment_3294112
If they nerf speed for gens and they nerf perk like provethyself mb on some maps they should cut 3-5 pallets probably a lot of killers will stop 3 gens and tunelling .When they start to think about killers who have no mobility then people who play as killers will be able to enjoy the game and chase and etc .Untill then 3 gens and tunelling 1 person as fast as it possible .
get off your burner account TrU3Ta1ent
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"pretty good spot".........
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once every two days for about 2 hours
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9 out of 10 times they dc cause they got down quickly.
"IM nOt hAvINg fUn"....why cause u not winning? Stop covering for these weaklings who rage quit. Ruin the game for everybody!!
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if u not prepare to hard carry half the matches don't play solo q. Your likely to be given one potatoe teammate regardless of mmr.
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@Jago said:
Repressed alliance.
rIgHt....why wait for eruption to knock u off for 30 seconds when u can just do it yourself!!
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@Nun_So_Vile said:
I agree. Surv way too easy. Nerf Surv.
keep this up and it won't be anymore boops for u
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@AbsoluteFury said:
Usually most people I see killing themselves is because the killer is camping or tunneling.
Who wants to sit in queue only to run into those killers?
as a survivor i rarely see that. My teammates always quitting from being down to quickly 90% of the time
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@icedrake402 said:
I'd like to add two others:
--The ones who seem to mistake attempts to heal them for a second Killer coming after them. Nothing like chasing someone halfway across the map, and getting looped around a building while I just want them to sit down and let me heal them. When I finally break off, they will inevitably get downed within ten seconds, of course.
--The lost lamb. If they find a generator with no slots left, they'll just stand there helplessly.
i really hate "the lost lamb" type players. Go be useful f**k u standing here for lol
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@[Deleted User] said:
every map released in the last 2 years has been survivor sided.
RPD definitely not survivor sided but the rest yeah.
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@Mechanix82 said:
The DC problem is getting worse and worse. I played 5 games tonight and all had atleast one dc which makes the match void when its at the beginning of the match. This problem will be the death of your game as DC=0 fun for everyone. Something has to be done to punish these players!!!!
i feel no sympathy for these weak minded players who dc cause the game not going their way. Couldn't give the slightest $hit that u "just wanna go next". The team shouldn't be burden with these weaklings!! I shouldn't have to eat L because of that.....
Killing yourself at the start and DC at the start need to be punish severely. Get these players the f**k out of my matches PLEASE!!
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@nicnc82 said:
The streamer Coconuts recently posted a video with a devs nite about exploiting and tried to say going into lockers against a tombstone Myers is bannable. My husband even claims he's right. However, in August, I saw @Mandy say it was NOT bannable nor an exploit. Can a dev please confirm if this is still true?
he made a vib 1 month ago using that exact counterplay.
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@zumer said:
I think the swf outputs all the stats escaped.. Soloq die in almost every match. Thanks for making such a fun survival game... *sarcasm*
i don't doubt it. Everyday on these forms u see some poor solo survivor venting about how they never win. At first i dismiss it but it been consistent for a while now. The so call boogeyman of dbd aka 4 to 3 man Swf's definitely make up the majority of the survivors wins. Which make u think how often does a solo survivor actually win. 2 out 10 match maybe??? dosen't matter!! Only one thing matter really...WINNING.
yes winning does not = fun all the time
but losing over and over definitely= unfun
It pretty simple if people cannot win they will leave and play something else. People delude themselves into thinking fun matter more than winning but once they start losing back to back u see how fast the energy shift.
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@JustAnotherNewbie said:
https://forum.deadbydaylight.com/en/discussion/comment/3282721#Comment_3282721
Does one survivor get hatch 90% of the time or more?
a decent amount of the time u don't even get a chance at the hatch cause they slugging for the 4k. I hate the hatch as a survivor anyway. Just make people give up and play cowardly near the end.
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Still happening!!! this should be fix already.
sick of wasting all my best $h¡t just to spawn in and can't move.
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@Toaster427 said:
wow there are a lot of killer mains on this forum lmao
definitely but to be fair either side will justify anything lol.
The game is pretty balance outside match making to me. I would prefer a 50%/ 50% tho ( simply cause i wanna win as much as possible)
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The swamp maps
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@Someissues said:
Do you have this? for me its always survivors 100% bloodpoints all the time
where u at?
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@ReverseVelocity said:
A quick question for the devs:
Say two people were in a chase within 24m of a generator and they both had Quick Gambit. Would the player repairing the generator get a 16% repair speed bonus or would it just be 8%?
that would be a cool combo with bloodpack. probably don't stack tho shame
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He not holding it hostage my guy but he also not trying complete the objective. So i understand your issue with it
@Natorz said:
What the title say...
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paid actor or one of the new survivor bots? joking.. i'm glad for you man! at least somebody having fun.
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@[Deleted User] said:
I don't totally disagree but the main issue is as killer it's a lot easier make it "fun" for survivors than the other way around. It's also a lot harder to convey to the killer "Hey, I'm willing to have a little fun and you can even kill me after if you want". The times I have seen a killer struggle and I've decided to let them get into a chase with me and down me eventually has ended up in me being face camped to death.
you gotta wave them over and let them down u for free
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@ImNotBobDylan said:
The role that has 39% winrate is the easy role? Lmao.
When I play killer I win 90% of my games. I've had a 36 win streak and I'm not a god at killer, far from it. I'd like to see you do the same as survivor. Would you mind sharing some of your gameplay? Since survivor is so easy for you, it shouldn't be a huge deal.
30% really! They not counting the endless amount of dc'. You can guarantee a good amount of those escapes are through the hatch too. Always thought it was silly to give one survivor a win after the team been demolish. Everyday on these forms some poor guy is crying how they never win anymore in solo q. Meanwhile on twitch every WEEK some killer channel got a crazy streak going.
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@ImNotBobDylan said:
The role that has 39% winrate is the easy role? Lmao.
When I play killer I win 90% of my games. I've had a 36 win streak and I'm not a god at killer, far from it. I'd like to see you do the same as survivor. Would you mind sharing some of your gameplay? Since survivor is so easy for you, it shouldn't be a huge deal.
probably 30% with all the dc's. It been plenty of people on these forms who say they never win as survivor anymore in solo q. I wish they just remove the hatch so it can fully tank the numbers at this point.
Every week on twitch some killer streamer gotta a ridiculous streak going while the top survivor channels can't even get 4 to 5 wins back to back without a swf. The game is balance when u got at least 3 to 4 decent survivors on one team but rarely the case due to abysmal matchmaking.
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Nothing you can do but lose. The higher up you get the more skill your teammates are in most games but not in dbd. Burden with teammates who go down instantly or just do nothing. This is nearly every game in solo.
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Claudette A tier lol nice try
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i was about to die right so i cut the game off.
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The games been around forever and they still haven't made a practice mode for survivors. Survivors must go into regular matches and get stomp into they learn. You must learn the different between scratch mirror myers, a tombstone Myers and a regular tier 3 (that just one character)
A brand new killer can just stick with one character and master it.
A brand new survivor must learn every killer power and the counterplay to it.
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@barsw said:
And yet all this years promises about matchmaking for your skill and etc and still no move .At least if 2 people are playing good why they get in party with low skill bots that falling in 5 seconds .This kind of low skill players must play only with each other and dont be a burden for stronger players if you are playing without full party .
one potatoe teammate is almost a death sentence. They will be tunnel out quickly leaving the team with 3 to 4 gens.
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The knight is creative and tactical in my opinion. super fun despite his clunky mechanics.
i can see why survivors don't like him tho as he camp and tunnel often due to his power. Super weak killer as well which is bad because.......(drum roll)......losing is unfun.
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tombstone can be super difficult to get off but it feel real ######### and cheap to get hit with. I much rather see infinite tier 3 go myself.
normal tier 3 Myers: Search and down as many people as possible before your power run out.
Infinite tier 3 Myers: hook someone and stay very close nearby (at least 2 stacks of play with your food on deck at all times to make sure u die)
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@[Deleted User] said:
It has been really frustrating as SBMM has turned more and more into old ranked matchmaking. So many survivors have zero game sense whatsoever. They don't pay any attention to where they're running and effectively block all gen progress in a 3/4 gen because to most players and content creators "long chase good, short chase bad". It's actually terrible survivor play to have a minute long chase in a 3 gen and die in it. Throwing the game. A 10 second chase in a good area is always better than a 60 second chase in gens that need to get done.
So much of high level survivor play amounts to running in the correct direction and players *struggle* with the concept.
maybe but in this format the quicker u go down the quicker the gens regress.
eruption, pain res, jolt
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@HommeGallium said:
https://forum.deadbydaylight.com/en/discussion/comment/3273534#Comment_3273534
Is this a joke? There is a reason why ressources are limited on maps. There is also a reason why a lot of survivors use The Game map offerings frequently when they want easier wins.
joke? no sir!
A terrible Survivor going to get caught out of position frequently and mind game near pallets easily. With the exception of God Pallets
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@Veinslay said:
I'm just playing survivor instead until it's fixed or at least the time period where it's increased play rate is over. I'm terrible at survivor and it feels great running the killer for 3 to 4 gens!
The killer playing blindfolded or something? if you truly terrible at survivor no amount of pallets gonna save u.
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@shelobster said:
Other than to entertain killers by making them feel good about themselves while they wait for their next SWF.
i wanna say u just being negative but honestly I'm starting to question it myself. Things are more balance yet it feel like the survivors im pair with are less skill than ever.
half the time someone dc/kobe or just crouch the whole game.
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@Header said:
unplayable. have played 8 games (with adept perks) and i got one 2k, three 3ks and four 0ks
3 in 4 with one tie don't sound unplayable.
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@Sava18 said:
https://forum.deadbydaylight.com/en/discussion/comment/3271341#Comment_3271341
LOL when I started playing dbd I was a doc main for a short time and all I did was shock people until they were t3 and then down them.
hahaha can't blame u. fun as hell to shock people over and over when playing him
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[[ass hat tier]]
Doctor: 70% of docs will shock u around the pallet 20 times thus extending the loop longer than it would've been if he just allow you to pre drop.
Wraith usually running noed, or hitting u on hook for burning him out of cloak.
Trickster love to stay in eye shot of the hook and super frustrating 1v1
legion...............
Myers: tombstone is no no
Twins: 500 games and only saw them 4 times but sill unpleasant.
[[good boy/girl tier]]
Piggy: boops will guarantee u the hatch 50% of the time
demogorgon- the king of good boys
Huntress: play hard but usally feel fair
Freddy: Really don't do much to dislike and kinda just forgettable
Hillbilly: Will commit to fun long chases and the only instant down that feel fair.
Nurse: fun to predict the movements and anticipate landing spots (I'm in minority)
blight: Same reason as Nurse
Everybody else range from minor annoyance (prymid head)
to Super annoying like (artist)
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@Theminatar said:
This is literally a humble brag, but I finally achieved a goal of mine since playing DBD.
https://us.v-cdn.net/6030815/uploads/0G67G13WTOA4/screenshot-7.png
I faced a premade SWF including a professional DBD killer who claims to be #1 in the world with Plague for 4k's and downs, 6th in the world with Artist 4k's.
And I 4K'd them as The Huntress. It has always been my goal to play against someone with much higher skill than me, and win. Sadly at the end they claimed that I was teleporting.
congrats man
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/3270567#Comment_3270567
^ look at this noob cant even W against 333% speed & through walls killer
lololololol
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/3270511#Comment_3270511
There's definitely more TBH, OP is just bad at listing them.
- Wraith can be lightburned
- Nurse can be lightburned
- Hag flashlights
- Clown yellow bottles
- Plague never cleansing against her.
- Nemesis gives speed boost on first hit.
- Soon to be knight.
bird lady set crows can be remove by flashlights as well
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@Ayodam said:
Don’t forget Myers and Ghostface giving survivors a head start at chase while they stalk.
....kinda fair giving u can instant down.
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@AcelynnBen said:
https://forum.deadbydaylight.com/en/discussion/comment/3270606#Comment_3270606
tbh i don't blame them sometimes the solo synergy feels too SWF lol
hahaha yeah.
Majority of my teams be trash or average but once in every 20 games the stars align and u get that squad of players who counter every move the killer make almost instantly.
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@AcelynnBen said:
but how will we stop survivors for crying that a killer has no counter play even if they are a D tier
u can't!!!! i will always cry no matter what. joking.....(well only kinda)
just like u can't convince a killer who been beaten by a well coordinated team that they wasn't a swf
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@Terion said:
https://forum.deadbydaylight.com/en/discussion/comment/3270551#Comment_3270551
so its 4, even worse.
Nothing wrong with a power having a slight weakness to it. Hag traps, artist set birds, Wraith when cloak, Spirit when Phasing and Nurse trying to blink can all be stop with flashlights. The knight weakness is fine.