redsopine00
redsopine00
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@Pryzm said:
https://forum.deadbydaylight.com/en/discussion/comment/1587100#Comment_1587100
As cool as that sounds, I don't want to see him getting looped, pallet stunned, flashlight blinded, and for heavens sake not DS. None of this would work vs Spawn.
Think about it, there is no way to do any of these characters justice in this game. Oh, and Spawn is neither DC or Marvel, but you likely already knew that.....just had to point it out.
As for Punisher, he'd rip half these killers to shreds with his bare hands. Do you really see him running from Legion? No, he'd take their knife and kill them with it. No, just no.
True and why the beep do I really wanna now make a game with bhvrs permission where the survivors and killers are in a fighting game or both sides try to escape the entity's realm
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@NekoGamerX said:
are we talking about legacy skins or legendary skins?
with legendary skins I could see Jason for Trapper but Trapper got cosmetics that almost look like it just give him a hockey mask and he done
with legacy I don't think licensed characters would ever get them also I don't know why anyone wants them it like having big target on your back.
its a mark of honer but for console players could be somethibg new to seperate og legacy from newschool maby have events or legacy challenges that you can only get if you naster the killer or survivor
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how about a jake skin where it shows him when he first entered the forest years before the fog as a rookie survivalist
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@psionic said:
She creates the feeling "I need to be stealthy, really stealthy, no way I should be seen or I'm ######### up".
I really love to hear the teleport sound at beggining of the match and the teleport sound when she gets close to our neck is really exciting.
When I get chased is always those thinkings: What I do now? Run? Run for my life? Should I enter here or there? Will she caught me? And then she loses me, it's so reliefing!
The other killers are so meh...
scratch mirror no heatbeat myers with a morie noed nurses and the letter workd
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or punisher as a survivor
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@Pryzm said:
The last thing I want to see is Leguon killing any member of Marvel or DC, not even OG Wonder Twins.
what about having spawn as a killer
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@Heartbound said:
https://us.v-cdn.net/6030815/uploads/A55G34V1ATAG/2094316.png
When I see this icon my hands start twitching. Adrenaline starts pumping. Eagles cry and waves crash upon the shores. A globe? In my crossplay!? Knowing my opponent is shivering in fear, clutching his joycon controllers hones my skills. Sharpens my resolve.
I clutch my mouse gently, but firmly. Ready to left click at any moment and when the moment comes, I press the space bar. (that's to pick up survivors, for all those uninitiated folk) The globes begin to crack. The globes begin to fall.
At the end of the day, I know I caused it all.
gg I type. To no one that can see it. For all they know is the soft glow of the television set, where I once appeared. Where I ruled.
and im the guy who teabags you at the gate and laughs as you never lnce hooked me or slugged me
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@Kilmeran said:
So, couple years ago, I purchased DbD due to Myers. Of all the slasher Icons I grew-up on, he was always my favorite. I put him down in early to mid 2019 due to burnout and moved on to other killers.
Anyway, been trying to pick him up again and having a lot of trouble getting any type of pressure or even a snowball effect (Purple rank survivors).
Any tips from current mains out there? Because at this point, I'm about to shove him into the toy box and just play Ghostface.
noed monitor scratch and vanitiy morrior dead rabbit nurses abd warden combos
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Blah blah blah blah blah lol
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@WheresTheGate said:
https://forum.deadbydaylight.com/en/discussion/comment/1584600#Comment_1584600
I didn't even think about those things. Of course I don't know if I've even played against an Oni or clown in the last month.
It's resist the urge to scream sooooo lol all screaming is negated by it plus hard to track without birds giving you away
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@Yamaoka said:
Names are obviously censored in the video below.
Story (short version):
- Survivors join the lobby with multiple flashlights.
- they bring a Haddonfield Offering and run stuff like Balanced Landing.
- One of them runs No Mither, SoulGuard, Unbreakable, Boil Over.
- The No Mither tried to play distraction.
- I caught him multiple times but couldn't hook him. The game would just freeze during the hook prompt.
- I ended up slugging them all and started recording before picking the No Mither up again.
Obviously I couldn't hook them (again) and my character even froze when I tried to DROP them. That's why I M1'd randomly when I was at the hook. I couldn't hook and I couldn't drop the survivor.
Apparently that random M1 swing caused him to glitch out or something. Their wiggle bar was probably 99% until they disconnected.
The game didn't even register that they disconnected.
So were they hacking?
At the end I hooked one of his friends and you can see there was absolutely no delay, no lag, nothing.
Only the No Mither survivor couldn't be hooked. What an amazing coincidence.
oh dude i thought you ment freezing as u hook yer this looks like they got banned
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its a pc exploit they was lag switching you to try and cheat the game not a hack what you did was screw them over abd freeze them
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as for me whats even better making a entire team dc just for using a 1shot hatchet
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/1584411#Comment_1584411
How were they playing toxic? If you don't mind me asking
they never said they was lol
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i hit pallets for yo wanna farm if your being a dick i smack you on the hook if i 2 smack you its behave or your dead as survivor if i start crawling all the way over the map its a simple i hate my teamate here they are
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whistles innocently and hides all my mories iridescent heads infrintry belts keys and toolboxs in a locker.
nothimg to see here move along
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@HierDoctormain said:
If they ever get the bot thing working right having a special ability for the hag that causes her traps to come alive and attack the closest Survivor
yer lets see noed dh blood warden combos would make hag op endgame like you would just slug or hook set traps outside and inside gates and just insta slug everyone
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1584605#Comment_1584605
Ok when I get on I'll add you.
thanks though o will say apologies in advance if i hatch ditch for a challenge did it to a david today then again he and my teamates was stuuuupid basment rushing a michle constantly
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@Katie_met said:
https://forum.deadbydaylight.com/en/discussion/comment/1584615#Comment_1584615
But then what I find is that the people who prioritise healing themself or getting an unhook are too scared to be injured
i dont mind taking a beating heck oftern ive taken a hit to distract a killer and then escaped and used sc to heal up and pull aggro
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/1584589#Comment_1584589
I use it solo because time and time again my teammates have shown that they aren't trustworthy.
ikr its not the perk thatd bad its jerks that use it are bad like i died today on my second hool to a doc whos chasing somone else persons in front of me selfcaring while docs slugged the other person
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@ZCerebrate said:
https://forum.deadbydaylight.com/en/discussion/187237/killer-with-tekekinesis
Let's run with this idea but give it some Behavioral DBD treatment.
Cost 500 Auric Cells like other license killers.
Standard 115% 4.6m/s M1 only killer Carrie White who has an intense fear of being ridiculed or bullied. Whose base power without addons slows her to 80% movement speed for 2s then allows her to channel and scream out loudly which blocks all pallets within her terror radius for 10s similar to the upcoming Blight's new Hex: Blood Favour perk (Hex allows a hit to make 16m surrounding pallets to be blocked by the entity for 15s). Notice the backwards but thematic design? Look at Midwich Map design - it's what they do.
Enhanced Power: Whenever she is stunned for any reason, whether it be a pallet, Head-on, Decisive Strike'd, getting flashlight blinded AND when all generators are powered. She screams in agony and her entire body is covered head to toe by red blood. For the next 120s she has empowered telekinesis and can do each of the following actions one time.
1) She gains a three time use set of floating kitchen knives around her that can be thrown much like Deathslinger's harpoon by holding M2 to aim then M1 to fire. You don't get a reload having to resort to getting "bullied again" and can only hold 3 charges at a time if you get stunned while holding knives.
2) She can drop a single pallet of her choice by looking at it and holding M2 (She still needs to break it normally) - If it hits a survivor it reduces their health state by 1 (potentially downing them).
3) She can channel her power for 1s on a downed survivor and instantly transport him to the nearest hook with a "fire and forget" mechanic like Cage of Atonement.
4) She can channel on a incomplete generator a single time loud audio cue to everyone that it overheated before exploding for an up to 99% regression from any range by looking at it and holding M2 - the generator has the standard 3s pause in progression. But notice this power doesn't even work once all generators are done.
Addons:
Pink addon "Bucket of Pig's Blood" allows her Generator explosion to have a 3s visual and audio cue that it is overheating but instantly downs any nearby survivors. Another pinkon that makes her knives also deplete 2 health states if they land but reduces the charge to 1.
Normal addons for increasing range, duration, activation speed of her base power. Purple addon that reveals pallets within 16m of the killer and reduces the pallet stun length by 15% (stacks with enduring).
that sounds badass but hrmmm instead of 99% why not drop it by half/ a third pink addon depleats it fully
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1584595#Comment_1584595
Sounds good its Azame San on dbd and xbox one.
mines redsopine1 im not sure how to manully add in dbd im on ps4
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@WheresTheGate said:
https://forum.deadbydaylight.com/en/discussion/comment/1584577#Comment_1584577
I hate running a perk that's only good against one killer because it's a waste of a perk slot if you aren't going against that killer,but recently it's helped more that it's hurt so I've been using it.
ot also counters IF onis scream addons clown gas will counter the new killers gen perk
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1584573#Comment_1584573
That sounds fun all the chase I want.
lol maby we should play sometime you run aggro while i tec the gen next to the chase and we can go haha when it pops as hes chasing
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@Katie_met said:
I normally solo queue as a survivor or I play with one of my friends. The games that I don't escape are normally with teammates who play self care. I hate that perk so much. The only advantage is that you can heal yourself, but just use a medkit? A yellow medkit with bandages and medical scissors is fine because you get 2 heals out of it, but you should only use it if you can't find a teammate to heal you.
What I also find with self care players is that they prioritise healing them self over anything else in the match and so it wastes time and limits how much gets done. Even worse, people really self care against sloppy butcher, thanatophobia and killer with power add-ons that give you the mangled effect. I wish the devs limited it so you could only use self care a limited number of times, like 2 times, because it wastes too much time.
There are so many times when me and a random person are left in a game, the last gen is close, the killer comes over and downs me, and the random is just self caring instead of going for the gen. I think when everyone started out on dbd they thought self care was good, and only the good players realise that self care actually does more bad than good.
May I also include that the other day I had a teammate who was playing decisive strike, self care, inner strength and adrenaline 😂
i use it as im a solo and i dont trust my teamates
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@WheresTheGate said:
https://forum.deadbydaylight.com/en/discussion/comment/1584565#Comment_1584565
I am console. I mentioned this a few days after crossplay started and several pc players told me doc isn't used all that often there either. If he's used way more on PC that makes a little more sense.
well pc players can vope with his power use not console but if they turned mmr back on you might get more docs as your better at them jisr run calm for a while till it eases off
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/1584564#Comment_1584564
My favorite is when you are looping and for some reason some Urban Evasion survivor is right there, and the killer immediately switches to them. Lmao
oh ive done that beofore heck when i was trying get my dwight adept i was on lerys being chased by a trapper poor poor ace on his last hook and wounded i up and used bond to sandbag him
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1584557#Comment_1584557
I wish I was you bro I want people to chase me but they don't. They leave me after a couple of loops.
i wish i had your luck but im tunnled most of the time
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@WheresTheGate said:
Is there anything about the way a survivor is paired with a killer in the lobby could have somehow created a glitch causing a significantly higher probability of a specific player to go up against a certain killer after crossplay was implemented?
From the moment crossplay was implemented I see Doc repeatedly. I've kept record of the games I have played over the last 2 weeks. In 135 matches I have went against a doc in 71 of them. That's over half my matches in that time frame. There are times I go several games in a row against a doc.
I would also be curious if anyone else is experiencing anything similar, even if it's a different killer they are seeing. It just seems way more than coincidence that I am getting paired against docs so much since crossplay when I hardly saw one before it started.
I expect to see a lot of a new killer for a couple of weeks after release, but this isn't a new killer and I'm seeing doc more than I see new killers right after release.
if your console its because pc docs have been used way more then consol ones
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1584548#Comment_1584548
I'm confused but optimal looping comes down to prolonging the chase. If the killer leaves you because you are good then I'd say its optimal. You escaped the chase.
oh lol nah they dont leave me i just run them around most of the map and half the time pallet them so many times they stop or mange to break los and iron hide
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@Desh said:
https://us.v-cdn.net/6030815/uploads/XLLZCTSHVYWF/swf-jpg.jpg
MInute they had flashlights, I figured at least a couple were SWF's. Apparently the entire team was. So it's pretty great to do the ol' uno reverse.
good sir i hope we play and on the game becuase you will never find me with screaming hehe
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@Dehitay said:
Why would they use so many oak offerings without either sabotage abilities or perks that can pick them off the ground?
no clue but the fact they all run a exsaution perks a dead givaway
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@azame said:
Now I see killer mains who say survivor is easy and yet can't themselves. If you can't handle a chase as survivor but make bold claims your argument is invalid.
would escaping in a loop half the time abd dying the other half count as optimal?
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@theArashi said:
https://forum.deadbydaylight.com/en/discussion/comment/1582009#Comment_1582009
But would you bring a perk on a slim chance that killer is doc?
All the time don't matter if it's a doc they could be using IF add-ons that make you scream and I wont
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@ToxicMyers said:
Why? I seen so many scenarios where the myers isn't carrying anyone yet they are body blocking for a teammate. Even though there's a high probability that he has tier 3 ready. So I ask why tf would you body block against a myers that isn't carrying anyone
Ikr I mean I've mained him before and some dumbdumbs decided to 3 man body block me as I'm carrying to a hook and I had 1 shots on easy clean up
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@SirVicksTheSlayer said:
Settle down bringing in the ebony mori's lol. holy jack smokes. as a killer main myself, i do not approve of this XD.
i mori only if having bad day or have a challenge/wanna screw over a ttv team
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@TheWarNung said:
https://forum.deadbydaylight.com/en/discussion/187002/killer-blocking-pallet-drop
Yo, Blocking pallets as killer is completely legit. While I can't speak for the devs I feel certain its inclusion in the game is intentional. Don't get greedy with pallets, or a good killer will punish you.
A good counter example is that the Devs didn't want Myers to body block people into a corner and stalk them, so Myers has no hitbox while he's stalking. You can just run straight through him. Seems like the devs actually think about this stuff, eh?
dude i never knew that thanks
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ohmwrecker
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@ClogWench said:
https://forum.deadbydaylight.com/en/discussion/comment/576657#Comment_576657
Good on you that you don't take Moris too hard, really. I mostly play killer and avoid using Moris unless I encounter a toxic player or group I've faced before because I find it really breaks the pace of the game. The advantage they give for effectively no downside is significantly too high for an offering imo. Stuff like Devour Hope or the Cypress Mori are fine cause you've put in the work but being able to effectively eliminate 2/3rds of the survivors health states is a huge amount of leverage. But this isn't a Mori debate so I won't go on.
As for Franklin's, personally I think it's bogus that survivors get to keep their items after winning a match when killers always lose them so I can't say I feel particularly bad about that.
i mori for challenges nuff said
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@ChaosNightmare said:
https://forum.deadbydaylight.com/en/discussion/comment/1582040#Comment_1582040
Yes I am aware the shock stops actions. However I am referring to the Survivor being tier 3 madness when they are tier 3 they can't use medkits, flashlights, toolboxes etc but they can still use the key to open the hatch why is that? Shouldn't tier 3 stop them from doing that?
it locks out a certin acrion button or key on pc but keys are bound to the same button as snap out of madness
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@RakimSockem said:
I'll address the DS + Unbreakable towards the end of the thread because I know that's what all the angry people are going to come in here ready to yell about.
I'm starting by addressing the perk itself. We all know what it does because there's endless threads about it. From the time you're unhooked, if the killer picks you up again within 60 seconds, you get a chance to hit a skill check and stun the killer. Cool.
There are many perks I would and DO run over that for a number of reasons. DS depends on the playstyle of the killer and only works if they choose to tunnel you instead of going after the 3 other people on the map. And I don't want to hear about "Well, they're just trying to be efficient and tunneling is a good strategy" because I'm not arguing against that. They're fine strategies (despite being boring for the survivor), but I'm just stating facts. I play killer and I know exactly who was just pulled off a hook recently, how many times each person has been hooked, who is on death hook, who I've never seen. Every killer knows that so when someone chooses to go after the same person again, they know what they're doing and we're just going to call it what it is.
Now that being said, here's perks that are better (imo) that DS because YOU control when you use them.
Borrowed Time - BT has its own set of weaknesses but it can get people out of a LOT of bad situations if you play it correctly. You control when it gets used, not the killer.
Kindred - Damn near indispensable in solo Q. Anytime someone gets hooked, you have knowledge of where your team is and what they are doing, and possibly where the killer is located based on hook is running. If you are on the hook, your team gets that knowledge
We'll Make It - Quick heals off of the hook. Both players are back to what they need to do in what... 8 seconds? Idk the exact time but I know it's short.
Inner Strength - Encourages players to take care of totems which helps prevent NOED and works as a pocket save
For the People - A pretty good anti tunnel perk when you pull someone off a hook and instantly use it. The killer either has to make the choice of commiting to the tunnel which would take 2 hits and possibly a long chase, or going after a fresh target. And most people don't expect it so they usually commit to who freshly unhooked person expecting an easy kill.
Saboteur - Map wide hook knowledge, lets you see where hook deadzones are so you can make sabo plays. My SWF friends consistently see me pull these off at least once or twice every game.
Lithe - If window hitboxes ever get fixed, this allows for a pretty good extended chase that a killer might not be expecting and can extend loops
Hell as much as I think it's trash, I might even run Dead Hard for the same reason as Lithe. Only reason I don't use it is because it fails more often than it works
you left out calm spirit hope iron will selfcare and tec sure SC got a time nurf bit it helps in solo to look after yourself i alway run that calm and iron in my build tec because it takes 8m off a gen meaning you can stealth do a gen with the killer in a nearby chase calm is gonna be used more as it not only counters the docs power to a degree but all screaming no more IF oni slams the new killers perk for the gens anything that makes you scream is counterd meaning you got stealth combine with iron and you can loop or escape a chase even protect a wounded teamate
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@TheClownIsKing said:
Just for fun, you can only pick from:
Survivor - Dark Sense, Déjà Vu, Hope, Kindred, Lightweight, No One Left Behind, Plunderer’s Instinct, Premonition, Resilience, Slippery Meat, Small Game, Spine Chill, This Is Not Happening, We’ll Make It.
Killer - Bitter Murmur, Deerstalker, Distressing, Hex: No One Escapes Death, Hex: Thrill of The Hunt, Insidious, Iron Grasp, Monstrous Shrine, Sloppy Butcher, Spies From The Shadows, Unrelenting, Whispers.
What’s your build? And why?
kindread hope lightweoght slipperymeat
iron grasp noed shrine deerstalker
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1582327#Comment_1582327
Gross, I want no part of that, that is like godmode
throw in noed warden and a mori when im in a bad mood decour hope nurses
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then id make you rg alot as shes my nain znd i run the IH IB combo alot
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@TheWarNung said:
https://forum.deadbydaylight.com/en/discussion/comment/1580038#Comment_1580038
Yo, I don't want to start a flame war or nothin', but your least favorite killer is... 13 out of 20 killers? I think you might have issues...
I don't think there's a single killer I dislike playing against. But I do have a least favorite moment in the game:
That point right at the start of the match when T1 Myers turns the corner and just starts looking at you, and then you run away while filling your pants and screaming "Daddy no! I'll be good, I promise!"
I don't like that moment.
i was listing in order of most disliked
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@RizeAki said:
https://forum.deadbydaylight.com/en/discussion/comment/1582014#Comment_1582014
Just seems like a lot of work when there are better options to change the perk or better yet I hate to say it but do bones?
lol i love doing bones and sometimes i do it to troll others i mean spirit and theres a lit totem obvious haunted grounds throw in a unhook challenge and trolling time
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@RizeAki said:
You can’t do that as egc doesn’t activate until doors are open and at that point aren’t survivors out of the game now?
lets see you can open a gate trigger it have blood warden so even though its open you already stacked a min against them to kill
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@theArashi said:
https://forum.deadbydaylight.com/en/discussion/comment/1581573#Comment_1581573
You can't avoid getting found by doctor without wasting huge amounts of time so don't.
again calm spirit he cannot shock you out no screaming aka you can stealth a gen and he cannot find you
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@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/1581004#Comment_1581004
You brine it salt water for 4 hours and roast in the oven at 200° for 50 minutes and then you quickly fry each side in a hot cast iron pan for about 4 minutes each.
See that actually sounds nice
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@theArashi said:
https://forum.deadbydaylight.com/en/discussion/comment/1579417#Comment_1579417
Ok, when was the last time you've seen survivors good at looping try to hide?
Why would you hide when you can loop killer for at least 1 minute knowing that all of your teammates push one gen each?
Just in case you're interested: you usually can loop the doc 3 times around weaker loops as this is how much time he needs to catch up and his shock prevents you from dropping the pallet at the right time, sprint burst from getting injured buys you 20-25 meters during which killer has to catch up after which you continue around another loop, ideally without losing the pallet.
Yes but why loop and waste time when you can avoid the chase and get in saves because your not screaming and won't give yourself away