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powerbats

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  • Op the problem is you more than the things you described, yes there's imbalance but it also starts with you as an individual. You need to as a killer know where the totem spawns are, where the safe and unsafe pallets spawn.

    Where the good and bad looping spots are, where gens spawn at, map layouts all variations, how to spot a good looper from a bad looper. When to chase someone and when to not chase someone, and if you're playing as Hag or Trapper where to place your traps at.

    You need to learn the strengths and weaknesses of each character and their perks, wheres the good places to hide and evade and where not to try that. If you don't have all that knowledge then you're a at disadvantage and blaming it on game deficiencies just covers up your own shortcomings.

  • That moment you're so bored you start going back through old posts looking for interesting stuff.

  • @Well_Placed_HexTotem said:
    Butt hurt survivors whine about it out of frustration. They’ll tell you that it’s a crutch because you didn’t stop the gens, but you’re only working with three perks at most until the end game if you are running NOED. I run it on almost all my killers, I can do extended chases without worrying about the gen rush because I’ll likely have NOED after the gens are done.

    It can instantly turn a 1 kill game into a 3-4 kill match. You’d be surprised how many toxic survivors you can catch with it too when they’re teabagging or other nonsense near the gate.

    So by that logic butthurt killers whine about DS out of frustration. They'll tell you that it's a crutch because you got caught. It's your own fault you didn't loop the killer endlessly, that the killer tunneled you until they finally caught you.

    You're only running 3 perks until the end of the game with one that can only be used if you're caught, otherwise it's a wasted perk slot. If I'm running DS I'm having to hope I get to use it and not be dribbled non stop.

    If I don't get to use it due to dribbling then it turns a possible escape into a sure hook where a different perk would've been much more useful.

    Now see how asinine your response was when I use the very same logic you just did?

  • @Blood_Coil_Viper said:
    RSB said:

    they should add rewards, something like this:


    * 1000 shards for hitting R10
    * 2000 shards for R5
    * 3000 shards for R1

    OR


    * 500000 BPs for R10
    * 1500000 BPs for R5
    * 2500000 BPs for R1

    OR (what would be awesome) they could release seasonal skins available only by reaching ranks. Like:


    * seasonal weapon skin for X killer from Y set for reaching R10
    * seasonal torso skin for X killer from Y set for R5
    * seasonal head skin for Y killer from Y set for R1

    etc

    Seasonal cosmetics sound cool. Though they should probably be awarded by staying at rank 1 for X amount of time so people can't just get there and then derank. Maybe awarding a bonus X% of bloodpoints per match at rank 1 would help too? If a survivor is rank one and uses SWF to play against a low rank killer those points should not be awarded. 

    This probably a little rich but a good baseline to start from and move to something less rich but also different ways. I do think you should be able to earn extra pips at rank 1 say 5-7 so one game of getting hard camped doesn't put you right back at rank 2.

    Perhaps the shards could tie into the ranks like you said but also be increase based upon Devotion level.

    Rank 10 - 100 shards
    Rank 5 - 250 shards
    Rank 1 - 500 shards

    Since you don't want to make shards have an inflationary or deflationary issue and be valuable still. Since you also get them for leveling up with Devotion. So say Devotion level 1 increases those gains by 1% and to keep people from simply deranking/ranking to farm you input a cap.

    Those rewards are only granted once per season so if you hit 5 then derank to 10, you can't rank back up and get the same ones again.

  • @Wolf74 said:

    @theArashi said:
    Thing with balance is that low tier players won't even notice the difference.
    Remember HUGE EXHAUSTION NERF?
    Everyone lost their ######### about it and now thing how long your good old average/mediocre/bad survivor lasts in chase. Surely it isn't more then 60 seconds so what is the point of complaining as you never get to see the effects.

    And now they get it back from getting impaled with a rusty hook. Yay!^^

    Blame the Entity since it likes to feed off survivors hopes since if they get to run away and think they'll get out.

  • @sixty4half said:

    You guys need 3 toolboxes to complete gens?  If you suck that badly, then you're not ready to play against me.  I'm taking it easy on you by not forcing you into a game with me.

    You've never heard of the boring Sabo daily or the perform cooperative actions for a total of 3 minutes? If 2 people are duoing by both bringing TB's they can do that all in 1 match.

    Perhaps they've got tons of toolboxes stockpiled from all the times they never brought one in precisely because killers lobby dodge if there's even 1 TB let alone 2 or 1 Tb and another item. I've personally got a huge stockpile of toolboxes, medkits, flashlights etc all because I can't bring one due to lobby dodging.

  • @Blood_Coil_Viper said:
    ThisNotIt said:

    What are the purpose of these threads? To just expose players? to validate yourself? Why clog up the board with these threads

    The purpose is for laughs and to show how salty people are. Besides they are not exposing anyone now they covered the names. 

    This, we can get good laughs at things that happen from both sides. As long as names are covered name and shame doesn't apply and perhaps seeing it here prevents us from doing it in there.

  • @Wolf74 said:

    Just deactivate non friends commenting on your profile and you are fine.
    Private profile in DBD is hiding SWF 90% of the time.

    that still doesn't stop people from harassing your friends or trying to add them as friends to then harass them. If your friends list could be blocked that wouldn't be as big of an issue then but I've also had people join groups i'm part of and start causing drama.

    Just remember never underestimate the determination of someone who's super salty, if given a way they'll find it. I mean look at what PS4 users go through judging by the posts on here.

  • I've got Tombstones stockpiled now and for some reason they're dropping like candy in is lvl 50 BloodWeb but I can't get any Tuft of Hair to drop.

    I'm going to wait for reset to hit then try it since that seems like the best time and the devs did say the new tracking system would take the full season. If it works and they do a mass dc ban wave they should post about it everywhere.

  • @Wolf74 said:
    Private profile = most likely Swf

    Or people that don't like dealing with jerks.

    If you'd been an admin for as long as I was both forum and server wise you'd have your profile set to private as well. I've still got on backup all my Sourcebans demo's from CS and all of my ahem hate mail stuff from forums. I kept the SB stuff since I was a senior admin and so I agreed to keep it as a backup which has worked out since their data has gotten corrupted a few times.

    The forum stuff I keep because I'm still a member of some of the places and people try and come back and claim they were falsely banned all the time. This includes the correspondence with why they were banned as well as the colorful responses.

    If you ask anyone that's done site/server admin for a long time they'll all tell you they keep their Steam profiles private.

  • @The_Crusader said:

    @Eveline said:
    So now UE is not toxic? Color me surprised.

    I think it's great. It gives survivors another way to avoid a killer, and allows people to play stealthy. Its far better than everyone running to the nearest loop.

    DS is toxic because it undoes the killers hard work. It robs the killer of their reward for their effort - that being a hook.

    Urban evasion does not. It's not a get out of jail free card, it still requires skill and knowledge of where and how to hide.

    I've had both sides say using UE is toxic post game but mostly killers that don't like someone being stealthy.

    As far s my stealth build goes there's a couple depending on character (don't have all perks but also what other people are playing.).

    I almost always have UE (I feel absolutely naked without it), SC, Premonition ( really great for stealth play), then I run either Deliverance (buggy asf still), Stakeout, (funny to chase killer for tokens, but also dangerous), SB ( one toon has this still since no other good perks I want).

    I've been screwing around with some other perks but they just don't fit my stealthy playstyle much and Balanced landing is map situational, DH and AD are more for looping etc.

  • Don't forget that this is the weekend aka Sunday and perhaps people are travelling, at dinner, at a movie, shopping etc.

    The powers that be will probably take care of this later on today or this evening, they've been tagged so that's all we can do for now.

  • I've said for a long time now survivors should get x time to lock in say at 15 seconds and then the killer gets the remaining 10 seconds to pick their loadout. What would help is if their was loadouts you could choose that you've preset with your perks and (items survivor side)/addons.

    That would really speed up choices and the killer has 10 seconds to choose what they want perhaps even have certain perks/addons favorited for easier access. That way both sides can ready up and the jerks that like to last second switch can't.

    As far as not readying up I often don't if the killers ping is fluctuating non stop or goes up and down due to them either downloading or checking profiles.

    Now speaking of profiles i've got mine set to private so i don't get trolls commenting nor checking my profile and trying to harass people on my friends list. It's happened often enough that I just choose not to deal with a bunch if idiots anymore.

    I get dodged because my profiles set to private all the time but if you can't handle the fact you can't see my profile too bad. There's killers that check to see if you've got a lot of achievements to dodge you which I find foolish.

    If you look at the campfire choosing weaker prey argument that's a really bad argument in the sense that that's not what the entity is looking for. The entity chose you as a killer to go after anyone not pick and choose the weakest prey.

  • I run SC as I play solo 85% of the time if not more and I find that not all my team mates are competent and quite a few are rambo loopers/chase after teh killer non stop types. Then you get the ones that come to heal you with the killer in tow.

    I don't run SB and haven't in months now and I suck at looping and I don't dare bring a medkit in lest the killer dodge the lobby if they see 1 or more of them let alone 1 or more items. I play with a lot of the same people at rank 1 and most don't bring in items either.

    For the killers I play against quite a few of the same ones also and I get dodged pretty consistently by probably the same killers if I bring items or anyone else does as well.

  • I've gotten flack from both sides in the same aftermatch chat because i was immersed they said. I got out while the other 3 died all because 2 ran straight to the hook in plain view of the killer and got killed.

    I was using stealth and UE to sneak around to where the killer who was looking for me couldn't see me. The 3rd person suicided because I didn't SB in plain view of the killer for an unsafe unhook. I guess because I didn't give the killer a free 4k they all got mad.

    Well that and because I made a completely logical statement that running in blindly in full view would've gotten all 4 of us killed. Apparently had i died then they could'v blamed me for them getting killed because I rean in blindly.

  • Yeah I've had it happen as both killer and survivor at all ranks and it's annoying and it's made getting the adept impossible. As far as survivor side goes it's rare and you just have to play smarter and try and do what you can.

  • @Corruptor0127 said:

    Lol dude, it's not skill, it's called Borrowed Time. And once you kobe'd off the hook, just use your freshly recharged Sprint Burst or Dead Hard to get away from the killer.

    That's assuming someone is running BT and the killer isn't waiting for the timer to wear off. Also quite a few of us don't run BT or SB or Dead Hard because we're not meta sheep. But then that'd mean your argument is as moot as his was.

  • @MandyTalk @Peanits can you please lock this for now, it's gotten way off topic and is going to get worse it seems.

  • Ok in all seriousness now that I've managed to catch up if there's an organized group the mods need to swing the ban hammer hard.

    @Giche @Orion @RSB I've got one very big suggestion for you and anyone else stop complaining about it for now since if I'm right about my suspicions. These are the types that go around different forums and find those that seem to be easily triggered and start provoking them.

    One they find something they bring their friends in or make smurf accounts and start trolling full bore until either they get caught or the person blows up and get s banned. I've seen this pattern way too often over the last 20+ years.

  • @Giche said:

    @JKM said:

    @Giche said:
    @Mc_Harty

    All coincidence huh ?

    ######### happens

    That's awesome and funny too and damn those shards jealousy.

  • @Orion said:

    ^This. Again, the problem, as always, is that those who aren't inconvenienced by an issue lack the ability to understand how it might inconvenience others. Empathy, apparently, is not a universal trait.

    I post lol's to anyone on either side that I find their post either funny, or just completely wrong in my opinion. I've agreed with @Giche at times (shocking I know) along with others and upvoted or gave them awesomes. Sometimes I might agree with part of their post but not another so I don't click any button.

    The whole spam bots thing is child whether it's true or not there's this omg I'm getting lol'd it must be bots nonsense. Then it's must be a circle jerk of the same 5 people yet the people he's insulting get 5 lols if not more as well.

    So by using that logic it's lol spam bots and the same killer main circle jerk too which obviously the killer main side will disagree with since they wouldn't do that. So see the obvious hypocrisy and double standard when one side accuses the other of doing the exact same thing apparently?

    Perhaps its something much simpler that there's people that're amused by what's obviously to them something foolish and so they lol it. Would you prefer they went back to the down vote spam again or would you prefer they keep the lol so when people think it's funny they cna click that lol button?

    Sometimes when I lol a post i don't feel the need to post a reply on why I find that post funny either because I don't care to type something or in the case of a meme I don't want to spam it. In this case people are overthinking who gets what on their comments.

    If you're worried about who gets what on here than you've got way more issues than what's being posted here. If bots are involved the mods will deal with it, if they're not then you need to accept it and move on. I could care less about the buttons being used since they're just badges and some of the killer mains have spammed me with a ton of lols on some posts.

    Which I find ironic that now there's complains about it yet they had no issues with spamming lol's on my posts or others. You can't complain about something then turn around and do that exact same thing to someone else without looking like hypocrites.

    @Giche said:

    While i agree with you on this one, it's naive to think that the majority of peoples have the capacity to think by themselves.

    Just look at the USA who elected the Grinch 2 years ago.

    For the record I'm an almost 35 year Republican and I didn't vote for him, in the primary and general 2016 elections here in California I wrote in Regan. I'll be registering as an independent after the primaries in November since a bunch of corrupt idiots run the party now.

  • @xxaggieboyxx said:

    @DeadByFlashlight said:

    @CoolAKn said:
    I don't see anywhere in the patch notes where being hooked removes Exhaustion, so it seems obvious this is a bug that needs to be fixed.

    It was intentional, just one of the shadow nerfs to killer. Devs like to avoid typing them out in the patch note in order to avoid angry killers doing some weird ######### like another killer strike

    The huntress hitbox change wasnt mentioned either even though it made her completely useless, they even had the balls to not include this in to PTB and just shadow patch it live

    found another shadow nerf to her and im actually kind of mad now. all the barriers on the autohaven maps have been raised so now you cant hatchet over them. all they have to do is crouch and they are completely safe. idk how long it has been a thing but i know you used to be able to hatchet people even if they crouched.
    im not too sure about this maybe im crazy but all of the barriers are just high enough now to protect them

    That wasn't done to nerf hr but to give survivors a los breaker after they started thinning things out and for the pallet tweaking.

    That might just be an incidental nerf that was unexpected since if you think about it you should be able to crouch low enough on some of the heaps.

  • @Wolf74 said:

    @powerbats said:

    That but also as @Warlock_2020 said, given the player base is mostly swf you'd have a really hard time finding lobbies. But also a ranked swf would need some serious tweaking because you'd get various size swf groups on there.

    Which is not true.
    Devs stated on stream that roughly 50% of all survivor join the game by clicking the SWF option, including those that join via Swf solo. Some do that to avoid bugs or out of habit, etc.
    So we have less than 50% of all survivor player playing Swf, which not "mostly".

    Was that the latest dev stream since joining solo means you're not swf but you join a lobby that's swf if i'm not misunderstanding you.

    I would like to see them update the overall stats like they did almost a year ago with the lobby breakdown by size and %.

  • @Freudentrauma said:
    Map offerings are fine as they are. The real issues might be "broken maps" A survivor on Haddonfield with Balanced Landing is a nightmare. A doctor with the no skill gens for you build on the game is an annoyance to face etc.
    But devs are already redesigning old maps. So things are getting better in small steps. Just take a look about the redesigned Swamp Maps Pale Rose will get significally smaller and more playable e.g.

    I'm actually looking forward to the smaller maps, although Doctor on smaller maps is annoying and then throw in Nuse/Billy.

  • @yeet said:

    you described situations that can easily be avoided with an iq above 10 ofc I'm not going to take them seriously

    Ah yes the typical insult deflection when you can't refute my point again.

  • Handsome Jack from Borderlands 2 would be good as a killer and Tiny Tina. She could be like Clown only she'd throw Dynamite which would slow you down unless she hit you point blank and it'd stun you.

    Her Mori would be how she killed the person that killed her family. Stacks dynamite around them and jumps on the plunger.

    For survivor Brick or Torque would be funny and i know it'd never happen but Mad Moxxi as a survivor lol.

  • @Tiersis said:
    Nice meme, but if you actually read it, My request was to remove the map offerings. Couldn't care less about what happens in Kill your friends, it was an afterthought.

    Nice troll attempt though.

    Again put your own map offerings then if you want to make sure you don't go to the same map repeatedly.

  • @Giche said:

    @powerbats said:
    Smurf account confirmed and when you have to resort to insults like that it's shows your true colors.

    So full of it.

    The fact that you always hide behind "I call everyone for what they do huur duur" while defending the most notorious forum troll and toxic man-child.

    Alongside this kind of "post" :

    @Thetruth said:

    You should follow your own advice. You seem to be the biggest ######### on these forums

    You're like them, you also love this little circlejerk where the same 5 peoples spends their days flooding this forum, insulting and derailling every killer's post.

    The shittiest communitty i ever saw.

    Now speaking of doing exactly what you complain about again and the most toxic forum troll isn't someone I'm defending but keep telling yourself that.

    The same 5 people well go look at the same 5 people you're part of that bash in every thread and basically have their own little circle of insults posts.

  • I wonder though if that'd make it too op compared to other perks given the changes they're making. If you consider obsession perks like Dying light, it defeat the purpose if you automatically know they're running it.

    Similar to how Leader and Bond work since those are always active whereas Wake up is as you said situational similar to Adrenaline.

  • Smurf account confirmed and when you have to resort to insults like that it's shows your true colors.

  • Happy birthday fellow Bubba society member, mines coming up this month also. I wonder how many others are as well.

    I do agree that button mashing needs to be removed in favor of a simply hold this key down type of thing. There'd certainly be less frustration and broken keyboards/controller buttons.

  • @yeet said:

    @powerbats said:

    @yeet said:

    @powerbats said:

    @yeet said:
    this mechanic has been in the game since release, it's not going to be removed just because you cry like a baby that you didn't get a skillless escape because of a perk

    Skilless escape you mean getting a safe unhook in order to proc the effect which is still buggy then not being the 1st one hooked.

    If they get hooked last but the auto sacrifice hasn't started because someone's still dying/going through the sac animation they should get the chance. The only no skill there is the killer not making sure they don't get away or hitting them before they get control of their character.

    there's not much skill in waiting till the killer is chasing another person then unhooking, the killer has already displayed his skill by killing and hooking everyone

    So there's no skill in making sure you safely unhook someone that can't be hit for 10 seconds otherwise it doesn't activate? There's no skill in making sure you protect that person in case the killer comes over cough Billy cough nurse.

    There's no skill in making sure you heal them or take a hit for them so they don't go down and you don't get the safe unhook you need for activation. There's no skill in making sure they don't go down so you don't let them immediately hooked again and screw them and your whole team over.

    Yep you definitely got me there about there being no skill displayed let alone none on doing the kobe and making sure the killer is far enough away so you don't just get get rehooked 5 seconds later.

    no there isn't lol survivor is easy mode

    The fact you think that says all there is to know since nothing that is logical will be logical to you if it's not heavily killer biased.

  • @Blood_Coil_Viper said:
    Tiersis said:

    Are you suggesting that the maps are balanced as they are and that these maps don't offer survivors serious advantage?

    Sure some maps do offer survivors advantage but some maps are also killer sided. Such as The Game. As @powerbats said if you don't like what survivors are choosing then use your own offering. 

    Doctor on Game with extended terror radius shudder.

  • @DarkWo1f997 said:
    Wolf74 said:

    @powerbats said:

    They eventually do need a casual mode in addition to a ranked mode

    Casual = with SWF

    Ranked = without SWF

    … right?

    I think what he means is a mode to mess around in just for fun. 

    That but also as @Warlock_2020 said, given the player base is mostly swf you'd have a really hard time finding lobbies. But also a ranked swf would need some serious tweaking because you'd get various size swf groups on there.

  • @DeadByFlashlight said:
    You forgot the hatchet hitbox thing.

    A few days ago there was again some shadow patch without patch notes, I wonder what happened this time....

    Those could be minor bug fixes and there was the small update that was about the clown cosmetic fix.Some of the stuff is so small and minor they probably don't take the time to put the notes in.

    It would be nice to have something perhaps on the forums saying this was the latest hotfix etc type of thing. That'd take less time than doing it on the login screen area.

  • The rank system would have to be tweaked and deranking would have to be adjusted as well. They could do it similar to how League of Legends does it to keep people from sandbagging.

    They eventually do need a casual mode in addition to a ranked mode but the ranked mode would have to be pretty strict to prevent the griefing and deranking stuff that goes on now.

  • @Warlock_2020 said:

    @yeet said:
    wow I can't brainlessly infinite loop a killer now! I should never have to think playing survivor waaaaah!

    As much as I hate looping, what other strategies do survivors have? Stealth does not work with all the aura reading abilities. Evasion has a very low chance of working due to aura reading, noises, blood/scratch marks, whispers, etc. That leaves....looping, or blinding the killer.

    I've spent enough time chasing survivors in circles (I tend to not do it long) to know how frustrating it is. At the same time, if they don't have those circles, I'm usually going to down them within 30 seconds or less because they have few ways to get away. Though, with me, hiding can work due to being color blind and not being able to see the scratch marks/blood to begin with. I hunt like a T-Rex, all about movement!

    Seriously, they need different options for survivors to get away, without making it the infinite loop.

    This is sadly something a lot of killer mains don't understand, if you can't loop or aren't in a good map for stealth you're toast. I suck at looping at looping and don't like doing it, but since the stuff you've descried above is there for killers not much choice.

    But if the game went to a more stealth based mode the killers would have to give up their aura perks and whispers and actually hunt people down which given the immersed complaints they won't do.

    To the op, there's still ways to lose the killer, you just can't endlessly loop if you're running say balanced landing anymore.

  • @SasukeKun said:

    I think he's trolling at this point

    You obviously don't want to debate and completely ignored everything I said after that post in response. But go ahead and join the others that want to troll, won't bother me one bit.

  • @Dr_doom_j2 said:

    Bats, I constantly read these forums. I always read how you type yourself in circles repeating the same things as if you have some severe lack of understanding of the topic or issues within the thread, so you speak to add your words on something that is far removed from what everyone else is talking about. It is confusing reading nost of the things you post. Now I'm not going to copy paste and play the "he said she said" game with you. I'm not even going to post the original comment in this thread that displays you coming into something for the soke purpose of adding nothing of value to the topic. I will just say you should really thi k about what you type before you post it. This is a forum, it's not a "circle jerk" as you call it.

    Ok now I'm going to call you out on this one, you say that yet like the very people you agree with that do the exact same thing you accuse me of.

    I've yet to see you once clal out these very same people which makes me wonder if you're not just some smurf account or just another forum troll. I point out the hypocrisy of both sides doing exactly what you're doing now.

    Since you didn't notice I point out also the different ways arguments are used by both sides that might not even be about the topic on hand as you say. But if you actually paid close attention you'd see these people are speaking out of both sides of their keyboard at the same time.

    In 1 thread they claim 1 thing and in another thread claim something completely contradictory and then when it's pointed out the usual insults or other derogatory stuff comes out. Then the same posters come out and circle jerk as one of the ultra biased killer mains likes to say.

    Now you call me out on the circle jerk comment yet remain strangely silent about the killer main you agree with that used it before me. Why is that, did you somehow not notice that comment that was in a post you clearly saw.

    Then to top this all off that makes me think troll is the fact that you didn't call out anyone else but me and @fcc2014 int his thread. There was obviously lots of other posters on both sides you could've had the same complaints about.

    Oh and my comment was on topic about what's going on, you just didn't like the fact I cut through the noise and put it in frank terms. so again which smurf account do you belong to or which person are you friends with since you won't call out the 2 most obvious people trolling here on killer side.

  • If you remove map offerings you'd have to depend on map RNG to try and get the achievement you wanted which given map rotation is weird at times. If you don't like what the survivors are choosing then put you own offering in.

  • Why is it that when a streamer says something that one side agrees with it's gospel, but if it's something they disagree with it's not? It's gospel one time and the next time it's well that's just their opinion or they're just a streamer.

    He may have some points as do other streamers but the picking and choosing of what's is gospel and what's not is hypocritical.

    As @Warlock_2020 pointed out about the 2 different aspects.

  • @Dr_doom_j2 I've got to laugh that you'd take the koolaid of certain killer mains on here like that but given the circle jerk comments that you used. I'm not really surprised considering the poster that came behind you and said the same thing yet ignores it when his circle comes around and does what they complain about.

    If you actually bother reading my comments you'll see I call out both sides and also ask for balance changes for both sides and a lot of my stuff is heavily killer sided. But if you're going to follow some of the ahem trolls on here you won't see it.

  • @Kind_Lemon said:

    What do these posts have to do with the proposed rework?

    That should be obvious since @DarkWo1f997 responded to my post and said as much as I did. But since you didn't understand why let em explain it.

    It gives people context on what the op was thinking and how they took the feedback they were given so that people don't ask and or give the same feedback as before.

  • @yeet said:

    @powerbats said:

    @yeet said:
    this mechanic has been in the game since release, it's not going to be removed just because you cry like a baby that you didn't get a skillless escape because of a perk

    Skilless escape you mean getting a safe unhook in order to proc the effect which is still buggy then not being the 1st one hooked.

    If they get hooked last but the auto sacrifice hasn't started because someone's still dying/going through the sac animation they should get the chance. The only no skill there is the killer not making sure they don't get away or hitting them before they get control of their character.

    there's not much skill in waiting till the killer is chasing another person then unhooking, the killer has already displayed his skill by killing and hooking everyone

    So there's no skill in making sure you safely unhook someone that can't be hit for 10 seconds otherwise it doesn't activate? There's no skill in making sure you protect that person in case the killer comes over cough Billy cough nurse.

    There's no skill in making sure you heal them or take a hit for them so they don't go down and you don't get the safe unhook you need for activation. There's no skill in making sure they don't go down so you don't let them immediately hooked again and screw them and your whole team over.

    Yep you definitely got me there about there being no skill displayed let alone none on doing the kobe and making sure the killer is far enough away so you don't just get get rehooked 5 seconds later.

  • I've actually run into one of those people but when they were a killer and the jerkness runs deep.

  • @yeet said:
    this mechanic has been in the game since release, it's not going to be removed just because you cry like a baby that you didn't get a skillless escape because of a perk

    Skilless escape you mean getting a safe unhook in order to proc the effect which is still buggy then not being the 1st one hooked.

    If they get hooked last but the auto sacrifice hasn't started because someone's still dying/going through the sac animation they should get the chance. The only no skill there is the killer not making sure they don't get away or hitting them before they get control of their character.

  • @RWoodrow said:
    Deng said:

    No I don't hate them it's just some mechanics 

    Give it time. You haven't faced a full on toxic troll group yet. I used to say the same thing.

    I've faed swf since I was a baby killer new to the game and didn't come on the forums to complain about since i didn't know any better.

    I was a rank 20 killer on Trapper and he was only level 3 and ran up against a 4 man swf group with a lvl 8 master looper Dwight. This was also before they nerfed pallets and window vaults on the killers most hated map apparently, Fractured Cowshed with the big Red barn.

    I got looped hard but still manged to hook everyone at least once including the looper and it actually made me a better player chasing him. I learned to cut corners better and when to drop the chase and when to go for broke.

    As I've said before I don't care what you bring come one come all I'm still going to try and kill you all.Because if all you do is dodge or complain about it you'll never get better. Yes it can be frustrating but that's how it goes you either adjust or you don't, you either take what's given to you or you complain about it.

    There's games where you get wrecked and there's games where you do the wrecking, take what you're given and roll with it,. Don't expect to lose just because you see items/chars w/e on your screen, but go in with a positive attitude.

    You're going to try your best and if you make a mistake laugh about it, if the survivors do laugh at that also. If you get everyone great, if not move onto the next game and don't worry about it.

  • What platform are you on by the way since yes there's toxic players on both sides it's a given in any community. There was a free to play period and on PS4 upgraded users got it for free so there was an influx in that community of newer layers.

    The rank reset is coming up soon as well so you'll get more people that don't care as much and are trying to depip for easier BP.

    That last part said those that're dcing/being toxic are in for a rude awakening due to the new report and ban system the devs put into place.

  • Bamboozle simply for the windows and fast vaults to help you pressure better and Nurses Calling and BBQ. You can try getting Bitter Murmur since it's great at the end until you get better perks.

    Rancor is also nice along with Haunted ground if you're running anything Hex related.

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