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megdonalds

megdonalds

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megdonalds
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  • If so, then the devs changed it with the introduction of the EGC. But I could swear i saw that hatch thing happening lately.

  • To clarify this out for better understanding:

    While downed you can ONLY use a KEY (dull or skeleton) by pressing M1 to open the hatch, you CANNOT use it by pressing M2 or whatsoever which clearly wasn't the question in this thread.

  • @darktrix said:

    https://forum.deadbydaylight.com/en/discussion/comment/580391#Comment_580391

    No you cannot use any items while downed - even a key.


    Total BS. How many hours do you have, 10? Better try it yourself first before spreading nonsense.

  • @FeelsVeryBadMan said:

    Imagine this:

    You are a Survivor Main who doesn't run DS, insta-heals and isn't on voice comms all the time.

    90% of the time you meet a Killer with their best addons and 3 other Survivors that probably have like 20 hours maximum. Of course, the Killer is a Spirit or a Nurse like 85% of the time.

    The Killer is a camper and a tunneler, not to mention their addons make it even harder. So, you die either by getting camped or tunneled, or you die because the Rank 20s you get paired with are too busy Urban Evading in the corner of the map.

    Sounds fun, doesn't it? Definitely something that I would want to play.

    @DrDeepwound <--- I agree with this, I heard streamers say something like this, many of them have said that the game just isn't fun anymore as it used to be and the Killers are becoming less and less fun to play against. If viewers weren't an issue, they wouldn't be playing DBD. That's sad if you ask me.


    That's exactly how 90% of my solo survivor matches proceed and I'm totally sick of carrying 3 potatoes almost everytime.

  • @PeepingPeacock said:

    Its rank reset

    Low rank killers don't realize that camping and tunneling lose them the game


    On reset it's rather high rank killers who just wanna spoil and destroy the fun for new and unexperienced players.

  • @Milo said:

    If you're downed with no ways to get back up (adrenaline/unbreakable) then yes.

    And im not sure if you can use the key while downed... I think you can't


    No, you can use a key while downed to open the hatch.

  • @Warlock_2020 said:

    Iron Will does not need a counter anymore. Not since they increased the volume of survivors. I heard Jeff from a good distance away while he was crouched behind a tree. Looked after the match and he had Iron Will. That perk is currently a wasted spot. More nerfs to stealth.


    That's wrong. I always use Iron Will and i don't hear myself moaning at all so the killer won't hear it either. Btw with Iron Will tier 1 und 2 you are not completely silent.

  • Spine chill is fine as it is because you only know if the killer looks into your direction or comes towards you but you don't know from how far or what position. But OoO should get changed tbh, so that it doesn't work on all stealth killers.

  • Regarding hitboxes they are all the same.

  • Seems you didn't understand EGC at all. The whole point of it is to prevent hatch stand-offs and hostage situations which it actually does.

  • That's DbD in a nutshell for playing solo survivor right now. And that's why I dodge lobbys a lot because I literally learned to detect potatoe survivors because there are some repeating patterns.

  • @Steve0333 said:

    Just keep in mind that majority if not all of them are immature kids who live with their parents. I mean if you're over 21 and leaving nasty comments to people online, you seriously need to grow up, that's just embarrassing.

    But kids are stupid. Extremely stupid. Nothing will change that. The older you get the more you realize it.

    But there are also many people in DbD (and even in this forum) that are over 40 or something and behave like 10 year olds which is in the end much more pathetic and disgusting.

  • Very unlikely because there is currently still no cross-platform progress.

  • Tbh, yes the reveal mechanic of GF is actually a joke because it doesn't work as it should be. You literally puke him in the face but you don't reveal him, happens to often imo. And it can be abused by killers because as GF you can do always: stalk, go in cover, stalk, go in cover, ... until you exposed the survivor and he can do nothing about it especially with tryhard addons. Ofc when you play against a potatoe GF you will almost always reveal him.

  • You forgot the solo survivor experience which is the most unfun thing for me since ages. You only get potatoes with less than 2 brain cells, no wonder everyone plays killer now to get ez 4Ks. If I had a dog he would play better. Had a kate in my match who was the last one alive in dying state and was right next to the hatch because you could clearly hear it. In the after chat she said she had no clue where the hatch was. Those moments almost make me to uninstall this game forever.

  • @ClogWench said:

    SWF really doesn't offer that big of an advantage. It's just an easy blame for poor performance.

    That's actually wrong. SWF with voice comms literally breaks the game.

  • Seperate queues will never happen because there are too few players or rather it's not a 50/50 ratio. That's why there also won't be casual und competitive queues.

  • @Jdsgames said:

    https://forum.deadbydaylight.com/en/discussion/comment/549729#Comment_549729

    I mean you can do it while downed or on the hook?

    Already kinda dumb tbh.

    Are you kidding me eh. Revealing him from behing hooked or downed makes actually sense because you are able to see him clearly by your characters model in the open. If you are in a locker you can only turn your camera but your a infact not visible. Jeeez, some people are more stupid than this thread. So if revealing from a locker would work atm they should change that because it doesn't make any sense.

  • I don't think so because it would be totally stupid.

  • Ofc suggestions and constructive criticism is always good but in the end it remains the devs decision. It's their game and they can do whatever they want with it, period.

  • Here is indeed some misinformation. The intro already got changed only once. And the current one is not even 2 years old and it still looks good tbh.

  • "Each time you perform a Safe Hook Rescue or take a hit to protect a Survivor, gain a 25 % stackable bonus to all Bloodpoint gains up to a maximum of 50/75/100 %."

    Regarding unhooking it counts only on safe unhooks, they changed that some while ago. So either it wasn't a safe unhook or BT doesn't count for that. But could just be a visual bug because BBQ has that too atm.

  • I still don't get it why those changes can even pass the QA process, it's unbelievable. Every patch or update they break something or almost everything. Could use some fitting words here for that but nvm.

  • Next thread: Turn down the chase music!

    Next thread: Turn up the chase music!

    Repeat.

    DbD forums in a nutshell.

  • @IMhereRUN said:

    https://forum.deadbydaylight.com/en/discussion/comment/526537#Comment_526537

    Survivor main eh? If you believe NOED shouldn’t exist for a killer, that also means you think Deadhard and MoM should also not exist right? Didn’t think so, your logic is biased.

    "... and I never use it"

    No, you are clearly the biased one here because you think ima survivor "main", LUL. I bet I played more killer already than you can ever play in your lifetime.

  • @RoKrueger said:

    I don't care about gen rush, that's what NOED is for, to make them pay

    Make them pay for just doing their objectives? Doesn't make sense at all. That's why NOED shouldn't even exist, it's still just a crutch for lazy and bad killers and I never use it.

  • Ofc they (soft)ban regarding DCs and it mostly happens in waves. Dunno how the ban rates are at consoles but the ban system 100% exists and is active.

  • The fact that nowadays people create weird theories about every little dust particle let always smh.

  • @GhostrickSpecter said:

    @ClogWench Nea, Dwight, Meg, Claudette, Spirit, and Jake are not adults as well...

    That's wrong. Devs stated even in a stream that all characters are at least 21 years old.

  • Although the OP seems to think to know what things are defined as toxic, he doesn't really know it overall.

  • GF should just be immune to OoO, that would be enough imo. Only a very few amount of players use Spine Chill or Premonition and that perk alone does not counter his ability yet.

  • @Unnamed_Freak said:

    @altruistic just because it was worse before, doesn't mean it's good now.

    Alright, it's not good now, it's even better now. The problem why DbD nowadays feels unfair or unbalanced in some cases is that too many tryhards, "competitive" and experienced players exist. In the early DbD days those players literally didn't exist at all, almost everyone was new and unexperienced and was immersed af. Players just keep getting used to everything through the years and there will always be ways to play optimally.

  • Prestiging is pointless anyway unless you really want the skins. Most ingame store skins or exclusives look much better anyways.

  • @altruistic said:

    Feel free to download 1.1/1.2 DBD and join me in a match.

    The game has never been more balanced than it is now.

    20 Second Sprint Bursts, 300% We’ll Make It (ability to heal at a pallet before the killer animation finished), 20 second heals, no gen regression, no ruin, no entity blockers, no bloodlust. Not so many bloodpoints earned so a lot less strong add one were able to be used. Double pallets everywhere, legit jungle gyms with 2 pallet and 2 windows, Cold Wind tree with 2 vaults and a pallet. The list goes on and on.

    Anyone really complaining about DBD now truly baffles me.

    The problem is that nowadays most of the people in DbD and in this forum are no veterans, so they can't compare the state about 3 years ago and the current one. Else they would realize how "ez" killer gameplay actually is now. But we all know it's a neverending story.

  • "Both tunneling and gen rush fall under the realm of balance concerns that people should hold the devs responsible for, not individual players."

    Yes, that's the main point why those terms exist apparently. But, DBD is an asymmetrical pvp game and it's literally unbalanced by genre and design. It can't never be balanced overall, not as long things like SWF with voice comm exist which can't be forbidden. Ofc you could always tweak it here and there, but as most of the posts in this forum show people will always cry and complain no matter what the devs change in what direction.

  • @thrawn3054 said:

    Focusing down a survivor in the way you describe is literally tunneling. If you want to/feel the need to play that way so be it. But that doesn't mean tunneling doesn't exist. By your logic gen rush doesn't exist.

    Yes, technically gen rush DOES NOT exist because it's yet the only survivor objective. A killer needs fast kills to win which is his objective (remember the victory cube). Long story short, tunneling (actually camping included) is a term created by survivors to have an everytime excuse for anything towards the killers. Gen rush is a term for killers to have an everytime excuse for anything towards the survivors. Ergo, that's literally the DBD infinite lifecycle and those terms only exist because of biased players who only play one role/side.

  • @Yamaoka said:

    Tunneling one person = 3 survivors doing generators.

    Snowballing = nobody is doing gens effectively as they need to unhook each other all the time and everyone gets hooked every few seconds.

    Result: Snowballing is the most effective way to win but requires considerably more skill and/or isn't easily possible with any killer.

    Hillbilly, Spirit, Hag and obviously Nurse got great snowball potential. Therefore tunneling makes no sense when playing them.

    Still, biggest problem is that most survs don't care about being injured and repairing gens in front of you anyways. Plus, snowballing mostly works only on potatoes (bad SWF included). So, you can be the best killer in the universe but you will fail against a tryhard survivor team unless they do mistakes.

  • @Judith said:

    I never dodge and play all games. Even with high ping. I just tap ready immediately.

    Regarding your experience these last two days are kinda same on my side too. Could be luck I can't see any other reason.

    Killers who insta ready are mostly nurses or insta chainsaw billys, that's my experience at least and survs dodge them by that.

  • @SloppySeconds said:

    I don't think dedicated servers will do anything.

    Honestly =/

    Depends. If the devs implement DC punishing with increasing timeouts as the most pvp games have then it will definitly fix it, but ONLY by that. Dedivated servers alone won't do ######### ofc.

  • How are people in the red rank and not know any of the basics! Why can't anyone figure out when the killer has Nurse calling!

    That's literally solo surv in a nutshell. This thread could be mine because that's exactly what I experience no matter what rank.

  • @Blueberry said:

    SWF artificially boosts people to where they shouldn't be

    That's sadly true.

  • @Tru3Lemon said:

    This game its kinda of survivor sided

    Gens are done way to fast some killers power are useless and alot of good pallets that can be looped now @FireHazard second objective needs to happend so that gen rush wont be an issue also the good pallet loops they are doing something so that survivor wont do too much of looping i personally think that they are going to the right track with the freddy rework he seems a legit and viable killer with alot of tools now some killers needs some buff plague needs a buff make the survivor cannot interact anything while they arr infected the only thing that they can interact its the fountains pig the only problem with this killer its her addons needs a full rework and needs to be better clown the only buff that it needs its less cooldown when he tries to trow bottles and reload bottles beeds to be less time LF devs mentioned that they can fix something and that its hes power cannot be holding no longer he will become a billy now the priority right now its making ghostface good and viable when they did good with him its time to them to do a second objective

    Ever heard of punctuation?

  • Actually it's a fact that there is NO good or strong killer at all (except nuse tbh). Killers only get hooks/kills because survivors make mistakes. You won't get any kills against a well organised SWF team (even without voice comm). But you will mostly 4K against potatoe survivors, that's why playing solo surv is mostly frustrating af. And that's the point, killers are used to their poatoe 4Ks but when they lose against people with brain they come here crying in the forum. But yes, toxicity is still a big problem and I hate to play against those people either.

  • How tf can The Exorcist be a killer? Lil Regan running like crazy after surivors?

  • The only terrible thing are the forum whiners. Nobody cares if you uninstalled the game and nobody wants to know it in this forum.

  • That's why you have to post in this forum like all the other whiners because you uninstalled it. Yes, makes sense as always.

  • That's totally wrong, you can derank past 15 just by rank reset. You even mentioned it by 13th, LUL.

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