landromat
landromat
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- landromat
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Comments
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@Slickstyles said:
https://forum.deadbydaylight.com/en/discussion/comment/2099419#Comment_2099419
How are people being punished? They can still play the game normally and use all of their perks/cosmetics/advantage of coms. The killer only gets one extra perk, not something completely ridiculous.
https://forum.deadbydaylight.com/en/discussion/comment/2099425#Comment_2099425
The killer is only getting a slight buff against certain SWF's. Solo will be largely untouched.
you're playing solo, but there is 3stack playing with you and you have to play against a killer with 5 perks. As solo survivor. And 5th perk slot is not a slight buff
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do not buff the killer. That will hurt solos. Nerf swf member stats
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Even i can understrand This is SWF complain
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@GannTM said:
Uhhhh no. Even if you do camp and tunnel it doesn’t make you a bad person. It’s literally a video game lol.
Multiplayer video games are tool for people to interact with each other. It's not just a game
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You should never buff the killer. It will affect solo survivors. Nerf SWF members instead
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It's devs fault SWF is not fun to play against
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2094567#Comment_2094567
I thought of that too but felt like it could be problematic so I wanted to slow start it
https://forum.deadbydaylight.com/en/discussion/comment/2094569#Comment_2094569
worst case scenario is survivors are unable to use their 1 perk most of the time, which is not end of the world and unlikely to happen, and also counters with healing
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just give survivors permanent aura reading and rework perks like bond and empathy
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yeah, just remove cooldown
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@Crowman said:
Based on the concept art. Looks like you'll no longer be able to swing yourself to the hay bail on the harvester to meet the survivor at the vault.
fyi you don't have to swing
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i still waiting for them to give me my legacies back
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Is that blood echo one? Just use it with sloppy. it applies hemmorhage
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TBF he's playing it time when survivors are terrible. Solo exp in right time is fine, but killer is miserable
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you don't have to create topic about iri heads. We all know the answer
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the secret ingredient is tunneling
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Iron wil is one of the most powerful perks
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1 no one is having fun with it
2 if there is no ds
3 my winrate hasn't changed a lot
4 killers are playing like always
5 no. slugging is rare
6 i never used ds
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Autohaven god bus should not exist.
Corn maps cow tree is absurdly strong
Haddonfield eternal walls
Springwood house of pain
Dead dawgs main building is cancer
Chapel's god windows infinite
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@Kellie said:
https://forum.deadbydaylight.com/en/discussion/comment/2086511#Comment_2086511
You can’t really balance that.
Enjoy 30m lobby waiting time then
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@TicTac said:
https://forum.deadbydaylight.com/en/discussion/comment/2086457#Comment_2086457
Now there is a pallet.
Oh no
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@GannTM said:
Yeah, let’s just leave and ruin the fun for the other three survivors and the Nurse. Seems about right.
ruining fun for fun ruining killer seems nice
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No pallet. Breakable wall and 2 god windows
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@Chilli_man2400 said:
I agree with this list but Oni should be S tier IMO he’s so fun to play he’s very strong but also satisfying to use I agree with Hag cause she’s such a camping killer but why is Twins high I think there unfun to use
Twins are very fun to play as
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You're punished with teabagging and insults for losing so you play to win which is very stressful
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Corrupt intervention. Just park charlotte in the middle of opened gens and deal damage with victor for good early game
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Plunderers, Appraisal, Ace in the hole. And anything but Pharmacy. Pharmacy is a terrible perk and has anti synergy with ace in the hole
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2083942#Comment_2083942
Obviously it is not fine, but you can't just take it away since that would take away a huge part of the player base. The game is already in a very stale spot right now, taking away SWF would just take another fun thing away.
So, SWF is not fine and something has to be done? But devs did nothing for 4.5 years
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2083535#Comment_2083535
You're right, people playing with their friends is the most absolute scummiest thing ever. Let's take it away so they may never experience it again.
/s
/s? this game isnt balanced around voice comms. everybody knows that. This isn't minecraft and stop pretending playing with your friends in dbd is fine
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Iron will is as strong as dead hard and that's why I play bubba and learn ho to play plague. I hate it and hope it gets nerfed. It's just a crutch
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@darkcloudlink said:
https://forum.deadbydaylight.com/en/discussion/comment/2079563#Comment_2079563
True, but at the same time, I would venture to say that expose survivors would probably want to play more stealthy for the duration of their exposure, lest they get instadowned, especially against a killer like the Doctor who can static blast and locate survivors more easily. And with Iron Maiden as well, there'd be no safe place to hide. He could find and force a chase with survivors, meaning 2 survivors at any given time aren't doing gens. I'm not saying it's a good set, but I can see the merit on a map like Hawkins or Midwich.
They just run straight line asap in my expirience. Only m1 killers who can catch up fast can get value out of this perk. This works on clown pretty well too
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Nerf dead hard and iron will
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they won't answer because otherwise they have to answer why it is not fixed since release
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@TheBus4K said:
Just because he's a killer who has a oneshot ability doesn't mean he doesn't have NOED. I have found more Hillbilly, Leatherface and Myers with NOED than without.
Instead of rushing, break totems, it's not difficult. I don't understand how people complain about a perk that is useless throughout the game and can even be avoided by breaking totems ...
As person who plays Bubba a lot i can say Using noed is counter productive and waste of a perk slot and people using it are just new or dumb.
So yeah, looking at bubba/billy/myers/huntress with noed is just sad because they have no idea what they're doing
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You have no idea how strong appraisal is.
New chapters dp npt have bad perks either. I think they making it with future nerf to meta perks in mind. So these perks will see some play
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i played him for 9 hrs to get adept and almost dropped to rank 4 from 1
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New h tier to play against
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@fr0sty1223 said:
https://forum.deadbydaylight.com/en/discussion/comment/2070772#Comment_2070772
How would any survivor actually escape a chase of semi-infinities were removed? It’s already extremely hard to get away from the killer as is.
secret is to get good
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Yeah i tried to get it about 9 hours straight. But guess what? Survivors are super bad at night so i played 1 game at 1:30 am and got it instantly
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Came here to tell about PWYF + Nemesis Bubba. Looks like im late
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Just bait it 🤡
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@Friendly_Blendette said:
Also MMR will kill streamers, they are gonna start dropping like flies tbh.
Oh no i can't get my 50 win streak anymore reeee
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@HellDescent said:
https://forum.deadbydaylight.com/en/discussion/comment/2069926#Comment_2069926
You do realize that pgtw part was sarcasm, right?
no
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@HellDescent said:
In 6 games I downed an exposed survivor once. It was with doctor and only because my addons/power confused them and helped me find them. I don't have time to wonder around the hook for 30 seconds looking if anybody is there...i gotta spend 30 seconds to get to the other side of the map to kick a gen and get a 25% regression from pgtw.
so it has bad synergy with PGTW
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@whammigobambam said:
But a better way to play it is to pick up then drop when the nearby survivor reveals themselves during the pick up.
Doctor with good tracking will love this perk as well as killers that don't need it such as nurse spirit and oni
You barely win couple seconds with dropping and losing a hook state for that. You can just chase with survivor on the shoulder, hook and keep chase
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@th3 said:
People said the same thing about ruin undying promoting healthy killer gameplay and yet every game before its nerf was full of killers slugging and trying their best to get everyone.
I'll pass, its a nice perk but it doesn't discourage slugging.
It doesn't only if you don't want to get value out of it
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just lucky
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Tunnel hard or just lose miserably. That's what i noticed
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- Bubba
- No add-ons
- PWYF, Nemesis, Pop, BBQ (now im having fun with opression + dead man's switch instead of pop+bbq)
- bp offering
- Ace
- Empty hands
- Ace in the hole, Plunderer's instinct, Appraisal, Sprint
- bp offering
These are my 2 main killer/survivor builds. Rank 1 both sides btw
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Survivor mains be like: "Just bait it LUL"

