landromat
landromat
About
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- landromat
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Comments
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Probably got deep wound from borrowed time and ran out of time without mending
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I never noticed anything about clown. Do we have comparison between new/old model?
Nvm they updated his hands to look better in 1st person pov
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2126367#Comment_2126367
Slow killers are weaker and more likely to finally get going in the late game with gens close. And Pop is effective being used defensively. Ruin is for Blight or Hillbilly not Michael or Hag.
Slower doesn't mean weaker. Try to stop kicking gens and chase survivors
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a lot of his add-ons are bad. Aiming add-ons should be reworked at least
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2126342#Comment_2126342
Always thought the slow ones were weak with Ruin. And better with Pop.
pop is damn terrible on slow killers. You have no time kicking gens if you see a survivor. You have to chase or he's gone forever after you pop a gen
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2126191#Comment_2126191
What time can I find those games? Getting sick of sweating my ass off just to pip.
It's different for each server. Usually when majority of players is asleep so night time players are usualy play solo without their friends. Also because there is not so much players matchmaking starts to form a match with greens/purples which are easy to beat. But even red rank survivors are much easier to deal in that time
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/2126210#Comment_2126210
I actually have a very good friend who main Legion and 4Ks consistently, try again.
You can check him out here - https://www.twitch.tv/videos/989473781
Yeah i can 4k with him consistenly too, until i get good SWF so footage of dude winning some games is not an answer. Also this could be low server density time when survivors are super bad and swfs are rare
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/2126191#Comment_2126191
I don't watch any nurse or spirit mains.
I'm a huntress main that runs 0 slow downs and I ready up before everyone in lobby letting them take whatever they want, I still 4K the majority of my games.
i mean, yes? she has broken hitboxes and pretty easy to win if she's skilled. Play some legion and tell me the same
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@[Deleted User] said:
How about an open voice chat like the game "in silence."
Killers and survivors can hear each other.
Also the reason I heard why there wasn't a voice chat wasn't because of a level of difficulty. It's because of trolls and language barriers.
Still no reason to use ingame chat because killer can't hear you in discord
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@Seanzu said:
You know the majority of people don't actually struggle against SWF. The ones that do just seem to congregate on this forum and create a huge echo chamber, I would suggest putting more hours into killer, it's not that hard.
Situation is opposite of what you're saying. There is couple of nurse/spirit mains or players who play at lowest server density time with terrible matchmaking who thinks SWF is fine. And they're making it look like they're majority
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If you're solo you'll go against stronger killer because you're playing with 3stack SWF. Do not buff killers stats. Nerf swf members stats so solos are not affected
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@ShamelessPigMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2125815#Comment_2125815
I aint leaving until I see some abs
There is no abs he's bulky boi
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@ShamelessPigMain said:
this is great but where is shirtless trapper
Do you see shirt on him?
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SWFs.
Kidding.
Red forest, Badham, Swamp
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2124582#Comment_2124582
And.......? Go ahead and tell me what survivors earn......? They gain dead hard by literally playing poorly and getting hit. They gain BT by literally unhooking safely. They gain unbreakable if I leave you on the ground which means you messed up and got hit..You gain decisive strike for getting caught. Hell even forcing it by jumping in a locker...Does any of that sound fair....? You as a survivor can prevent NOED. Survivors want everything for free. But want killers to EARN everything
That's where whataboutism started.
*closes topic*
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@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2125276#Comment_2125276
It may be outdoor. They could do the arklay mountains as a map itself
I don't think they'll skip opportunity to add mansion to the game
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@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2125231#Comment_2125231
I'm pretty sure you are correct about the Mansion being surrounded by clovers
Edit: actually the arklay mountains technically (which the Mansion is in)
I can't seem to find it but I believe I remember reading a note in one of the games that talked about the clovers being an early sign of mutations in the area. Something to that effect
Oh no, another indoor map
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@QwQw said:
Didn't Leon have to pick up a clover key in RE2? I may be remembering that wrong, but I'm pretty sure he did.
Yes, but it's 3 leaf clover
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@Volcz said:
https://forum.deadbydaylight.com/en/discussion/comment/2122938#Comment_2122938
Nah you're wrong. He's S.
S is a killer who needs nerfs. There should not be s tier in perfectly balanced game
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/2123339#Comment_2123339
chances. exactly. when you get a totem like killer shack or next to a gen. and what about when it is on a well hidden totem or in a deadzone? just accept the defeat? as I said before, what you are describing here is the lazy way. your argument then is not "you can cleanse it from the start", your argument is "I wanna be lazy, not care about cleansing and counter a killer perk by accident, which doesn't work for NOED"
and your argument is just denying everything to protect your noed opinion
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Id like to see the stats too
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You simply do not belong to red ranks. You probably boosted your rank with spirit and now suffer because of that
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/2123289#Comment_2123289
I still gonna compare them. If Devour gets triggered before cleansed, it is very likely that the game is lost for survivors at that point. You have at least one on the hook, at least one needing to unhook and at least one needing to find that totem, + probably one being in chase. This means basically, as long as Devour is active, you don't have any gen progress until it is cleansed.NOED also has high chances to flip the game. So you should really try to get those things done before they trigger.
You also don't know about Devour until it triggers. Can be Haunted Grounds, until you saw all 5 totems. And even then it could be Devour + Undying. And to the cleansing: you don't have to cleanse all 5 totems if you see the game doesn't give you the time. But remember the totem spots you see to know where to go when it triggers. And don't tell me it is not worth looking for totem spots, otherwise I have to assume you are just lazy and simply don't want to deal with NOED. You said "Devour can be cleansed from the start" is the argument why people complain about NOED. You can do the same to counter NOED. NOED has this counter, Devour has that counter, but both means basically "go for totems in time"
Just asf food for thought, I could also say "why should I run around the map searching for totems when I don't know if the killer has Devour?" Waste of time, isn't it?
Chances survivor will accidentally find a lit totem just by running from gen to gen are very big. HUGE i'd say which is not a case with NOED
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/2123260#Comment_2123260
For a hex that is active for the whole game. Like "don't try to compare those"
They basically nerfed it only for the Ruin+Undying combo
You don't have to cleanse 5 totems when it's already active. So you have to cleanse all 5 during the game. Which is the same and not worth it. Also you never know if there is noed until last gen is fixed. So you can prevent noed, but why would you do that? As i said, don't event try to compare huge effort to prevent noed from working and just cleansing 1 totem in case of devour
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/2123240#Comment_2123240
NOED starts in endgame but you can cleanse all totems before you get there. you have less time to cleanse Devour. I'm just saying your argument is flawed. You can cleanse both hexes before they trigger. This is not the argument why noone complains about Devour
As you said, you have to cleanse 5 totems to disable noed. Remember why devs nerfed undying? because cleansing 5 totems to get rid of one hex was too strong
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/2123202#Comment_2123202
You can cleanse NOED from start as well. The difference is, most survivors expect the deserved escape once all gens are done, like there is no endgame
noed starts in the end with oneshots ready. Survivors have whole game to look for totems and cleanse it before 3 stacks. Don't even try to compare them
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me too, brother, me too
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Only with some conditions to use then. Survivors should not get infinite sound supressor for chase (looking at you, iron will)
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because you can cleanse devour from start
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@[Deleted User] said:
terminate dead hard
Nuke it
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some of them have fair conditions to use, some not. Most problematic second chances are dead hard and iron will. Also adrenaline is devastating when stacked in SWF
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Shift + W and die if she's good
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First time?
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@wxnickxw said:
https://forum.deadbydaylight.com/en/discussion/comment/2122937#Comment_2122937
Then you are in the first category.
1st category means camping is viable in any situation, which is not
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2122949#Comment_2122949
He doesn't NEED to be the same as spirit and nurse. If spirit and nurse are S-Tier. Blight is at the bottom of S-Tier. But can still be just as oppressive as the other 2 for the most part
he's top of A tier. S tier is for completely busted killers who needs nerf or rework. Blight isn't overpowered so he's not S
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2122938#Comment_2122938
No dude lol. He doesn't need j flicking for S-Tier. He has insane map mobility. And is one of 3 characters that can hit you. And be right back on you in 5 seconds to finish the job before you can even get to a tile. He's definitely S-Tier
He's not same level as nurse or spirit, so not S tier
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2122929#Comment_2122929
He actually is though
Nope. Maybe with jflick exploit he is, but he's decent A
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It depends. If you hook person in the middle of your 3 gen or there is 2 people in the basement - hell yeah camping is good strategy
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Blight is not S tier
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SWF sided. SWF is the reason why both sides suffer
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use victor less and charlotte more for adept. Undetectable and oblivious add-ons could help a lot
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@TTV_WAWAbyWibWib said:
https://forum.deadbydaylight.com/en/discussion/comment/2120832#Comment_2120832
I'd settle for just getting some strong survivors! There aren't a ton of them buuuut once in a blue moon I get a good lobby!
that's ok. Maybe you'll get one game in your session
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@TTV_WAWAbyWibWib said:
https://forum.deadbydaylight.com/en/discussion/comment/2120809#Comment_2120809
To be honest you don't need addons or perks to do well as killer with 99.9% of lobbies so don't let that discourage you. Hell, some killers (like nurse) are blatantly stronger without perks or addons than other killers are with all the bells and whistles but still they can all win against very efficient teams. (although it obviously isn't easy )
maybe show next stream how you're dealing with strong survivors without good add-ons or perk as wraith? That's be interesting to watch
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@TTV_WAWAbyWibWib said:
https://forum.deadbydaylight.com/en/discussion/comment/2120754#Comment_2120754
Funny you said that, I just played 200 or so plague games up until the wraith buff when I started spamming wraith! She's an interesting example because in my experience she is one of the easiest killers to win consistently with. I'm not live right now but yes, I do typically stream every weekday.
Oh i see. You're playing with purple and red add-ons exclusively. Same with Plague?
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@TTV_WAWAbyWibWib said:
I enjoy the map as killer, I think it's way more killer sided than the old version but you have to use your brain to prove it. There's more than just God pallets on the map and some of the "compensation" for it is just as venomous for the survivors if not (as in my opinion) much more than the pallets are to the killer.
Are you streaming? I'd like to watch your gameplay as clown or plague
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2120646#Comment_2120646
That is team game. So you are saying solo survivors will not get penalty? But they also will punish because teammates are swf and have penalty time. Team will get penalty with that case, not just SWF.
That's the point
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2120539#Comment_2120539
Different cases lol. You menitoned people playing one role because it is strong. So they added penalty lol. But that case different. 2 swf joined game for that other 2 solo will get penalty? or 3 swf and 1 solo? No, that is not gonna solve anything and sorry but bad idea. That will not work
bruh
Only hunters from groups are getting penalties. Solos have same stats as always
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he's fun when survivors are bad
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why not just disable a perk?
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@Northener1907 said:
You cant nerf SWF because it is imposible. You can only nerf survivors but that mean solo survivors will nerf too. And solo q already so bad. So that will kill game for survivor side. And i dont think that is good idea.
Buff solo to SWF. Voice chat + survivors can each other all perks in lobby. So solo q will be good and swf will not get anything they havent. And buff all killers for balance to this level. Make all killers Nurse - Spirit level. I know some people will say no but that is only thing can solve SWF problems.
look at evolve (rip) hunters are weaker if they're playing in group. More hunters - more stats penalty. It worked
