landromat
landromat
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You can't say getting hit around the corner is not huntress problem but latency problem. Latency is not a problem, it is part of the game we can not affect, but we can change Huntress. Same with everything else Killers powers and mechanics should be adapted. Pallet stun and dh validation is just first part of changing things. Killers like huntress should get git validation for projectiles so th26 comments 331 views last activity
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COH now heals you passively if you stay in totem radius. Full heal takes 60s and you can do something else during that time. Bonus healing reverted to 100% New COH still provides fast heals but fixes main problem: infinite healing without teammates. If you really want to heal yourself you have to waste 60s in totem radius which i think is pretty decent delay for the killer. You can use totems23 comments 201 views last activity
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So much work, so much effort to make dead hard work properly. It doesn't work well with certain killer's powers so they will fix it FOR EACH power... why? why so much work for one of the most hated and frustrating perk in the game? Why hit validation? Why special coding for each power? Why? On other side, NOED, which can easily give you 3-4k you do not deserve is untouched as well. Current mmr s40 comments 605 views last activity
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It used to be spirit because of her stupid Mechanics, Now it's Huntress and Blight. Against huntress you never know if she'll hit you behind the corner. Because of the latency and hitbox sizes it's almost impossible to move right and not get hit Blight has so many exploits you never feel safe. Good blight can hit you almost on every tile and there is no good counterplay for that. Terrible flaw134 comments 2,011 views last activity
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Now, when devs said stretched res is a cheating, will they ban people who try to bypass restrictions?5 comments 151 views last activity
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Im just tired of that. I don't want to play against huntress because of that https://clips.twitch.tv/ApatheticFaintJayGivePLZ-Sx5CA_0kzjiWM2sT https://clips.twitch.tv/BlindingYummyBaboonAMPTropPunch-ip2mLohj2r3W8ecO55 comments 1,161 views last activity
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Instead of just reworking dead hard. This perk causes so much problems and you're wasting so much time working on individual killer's problems. Just why? Somebody in the team loves this perk so much they make you do that? That's illogical39 comments 701 views last activity
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When you hit survivor with basic attack, all chains break automatically. My suggestion is to respawn chains on hit like if they were broken by obstacles. You can do this anyway by breaking chains with your body before the hit. Just QOL change1 comments 41 views last activity
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Quickly collect envelopes for tons of bp and keep playing regulary. No free hit snowmans no bullshit. Thank you29 comments 251 views last activity
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Because it's self care for whole team with cost of one perk slot, which allows 3 more perks for the team Infinite resources is the problem of this perk, not healing speed.11 comments 171 views last activity
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If animation is interrupted due to grab validation these situations should always result with successful hit because survivor was in hit range and killer should not be punished for attempting a grab10 comments 161 views last activity
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Looking at Oppression, Dragon's grip, Thrilling tremors etc. Let's compare DG and Blast mine: Blast mine is active for 45 seconds and if it didn't work you can reactivate it immediately until it works Dragon's grip is active for 30s and goes on 80s cooldown if it didn't work. 80s is a full gen time. Survivor only needs 66% of a gen to charge a perk once and forever until it works. Why 80s coo0 comments 11 views last activity
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Problem of COH is infinite self healing with cost of 1 perk for the team, not 100% healing speed bonus. 25% nerf achieves nothing Ability to self heal should be removed or very limited (like 1 heal per totem)27 comments 541 views last activity
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And only after SBMM and half year of data gathering they find out there is * gasp* 15% escape rate difference between swf and solo at high level. Better late then never huh? I really wish we had devs who have feeling of their own game without needing of gathering years of data to make changes118 comments 5,152 views last activity
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Feel free to leave your PTB predictions for the next PTB. We should expect it on next tuesday i believe Here's Mine: Dead hard and dead hard validation: unchanged Iron will: unchanged Boon totems: Unchanged Legion and Ghostface reworks that made them weaker somehow Some strange weak perk buffs like Pharmacy opening speed bonus now 90% instead of 80 Survivor meta: unchanged Killer meta: g42 comments 721 views last activity
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You can facecamp first survivor and get second kill from noed. Perfectly balanced game right? You can get 2+ kills every game as Bubba i guess he's perfect killer Edit: because of how easy it is to get 2 kills killers should be balanced around getting at least 2 kills every game. If killer is having 50% kill rate that's a terrible killer and something should be done to buff them51 comments 851 views last activity
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That see almost no use because of how strong current meta ones. A lot of survivor perks are not weak, meta perks are over tuned a lot and that's why nobody uses them #nerfmeta5 comments 71 views last activity
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4 comments 61 views last activity
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Does it exist? It there a way to obtain it if you already have other shirts?1 comments 81 views last activity
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Artist is great and i hope she'll be same on release but i realize my will to play killer will die quickly because of current balance state and i'll go to play survivor again. Great killer, bad patch. I hope killer side will be playable again in the future32 comments 851 views last activity
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Question is about SWF streamers only, who get advantage from SWF info They're getting more info because of discord, is it ok to stream snipe to get more info for killer? What's your opinions?17 comments 201 views last activity
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This is NOT ok. Fix him ASAP and kill switch until then https://clips.twitch.tv/ImpartialHealthyBulgogiBigBrother-20dtU3TyI91FSCpN45 comments 431 views last activity
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Every time i hear lullaby i think well, time for bullshit hits again. It will hit air around you and you will die. Huntress need serious work to be made with her hits, at least server hatchet hit validation33 comments 251 views last activity
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There are 2 walls with windows on this map. They're literally infinites if wall is still there but once you break them they become extremely weak. I like that. Usually walls are used as time waster for killers. Breaking wall removes infinite but windows are still pretty strong and you can waste some time catching survivor even without the wall. Breaking walls on new map actually changes balance0 comments 11 views last activity
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Or Swamp and Haddonfield changes will see light of he day?9 comments 201 views last activity
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1 comments 21 views last activity
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I hate looting medkits with this add-on Using pharmacy? here is super fast half heal medkit. Brown medkit? Half heal Purple medkit? 1,5 istead of 2 Yellow one is okay tho Please change abdominal dressing. Healing speed is not worth 8 charges3 comments 111 views last activity
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Instead of snuffing out, totem becomes a hex with opposite efects: Circle of healing becomes anti-heal totem with 50% heal slowdown Shadow step now makes survivors auras to be revealed in the radius and 4s after Second idea is One of killer's cleansed hex perks can be reapplied to the totem First of all killer now has reward for snuffing boons, and if survivors want to rea12 comments 171 views last activity
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If survivor takes protection hit they're broken until downed. FP has niche effect that is very hard to get value from. Dedicating a perk slot for rare situations as protection hits should be worth it. If it works once or twice survivors will know what they're dealing with, so it shouldn't be very oppressive or strong, just worth to use0 comments 21 views last activity
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Every post about dead hard there was someone with "I'm always exhausted on the ground" "press E to die" comment to prove their point that dead hard is fine So, people who leave this type of comments, what can you say about dead hard now? is this still a fine perk and needs no nerfs?8 comments 101 views last activity
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Now, after the nerf keys best use is for aura reading. Purple key still has 5s when green key has 10, which makes purple not very good for his very rare quality My suggestion is to make green key 15s, purple 20s and red stay at 30, then maybe nerf duration add-ons slightly to compensate, lets say 10 to 5 for grey and 15 to 10 for yellow3 comments 11 views last activity
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So i have bunch of them from last Halloween events and now they're disabled. Why? AFAIK Lunar offerings are changing every year so you can reuse them, but why petals stay disabled and you added new offering instead?3 comments 11 views last activity
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Banner says 75% discount. I have 1 piece on Billy, so 2 pieces left cost 200 cells. seems right But why if i have 2 pieces 1 last piece costs 400 cells? There is no discount and i have to buy 1 piece for 400 when whole set costs 300 cells11 comments 291 views last activity
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Killer is just not fun. Even if you manage to kill them all you feel nothing but emptiness in your soul. When survivors stack their stuff together there is not much you can do: Strongest items Strongest meta perks Voice comms that bring survivors to a whole new level of power and are completely ignored for 5 years Now when it became clear with mmr question is: are survivors supposed to ha25 comments 621 views last activity
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TLDR: Bad players or just novices (people who are not very skilled) should not use noed because their mmr gets higher And their games will be much harder than they should. Noed is just pity kills perk which allows you to kill 1-2 survivors more without any effort or skill, which means bad players using noed will get their mmr much higher than their actual skill to the point where games are unbea61 comments 931 views last activity
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Healing is one of the most important part of survivor gameplay. Medkits, because of that are the best item in the game. Self care was the best meta perk since release and long time after it's nerf. Circle of healing is just old self care with extra steps. We were there already. Don't bring it back6 comments 141 views last activity
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Every time i load in rpd it's blurry like it's 340*720 res. Is this a try for map optimization or something?8 comments 51 views last activity
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Just bring, bbq, thrill, beast of prey and distressing with meme add-ons like speed limiter Get your points and let survivors go. You'll get fast 20-30k(40-60 with bbq) and your mmr will go down so you don't have to stress when you decide to play serious again. That's how you have fun in dbd in 2021 i guess6 comments 61 views last activity
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You just can't have fun with mmr system in this game anymore. If you want to keep playing you have to lose your mmr or your neurons will eventually die. I got my rank 1s and now i play perkless/add-onless killers and no mither survivors just to lose a lot of games and lose my mmr. There is no reason to keep it high. This game becomes like a job. It was just 1 month and i already straight up not44 comments 581 views last activity
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Nerf blighted crow and rat. Better rework them completely. Also Alchemist ring33 comments 492 views last activity
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Otherwise, give it 1/3 of power. like 33% healing boost with 9m radius. It will promote cleansing hexes and after killer snuffs it they can't be reblessed at full power anymore9 comments 41 views last activity
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Devs did a great job balancing the game but i really hope we'll see same balance patches every mid chapter. THis is what makes game feel fresh and alive and much needed for community8 comments 61 views last activity
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Current report system is a joke. If you meet cheater you can't just use report button. To make devs ban a cheater you have to fill report form, manually insert your game id and you must add video evidence of cheater doing his things. This is too complicated and impossible to do at all if you are console player. 90% of cheater games are not reported because of that. We need easier way to report pe2 comments 61 views last activity
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I hope with new character switch Huntress will be instantly disabled until her hits start make senseEvery game against huntress there is that shouldn't hit moment She's broken. Not overpowered. Just broken. This killer doesn't work with combination of latency and hatchet hitbox size.18 comments 231 views last activity
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He's just old man with the gun. There is no personality in his skins. I mean look at the saloon's exit gates! The only skin we got is his last fisherman skin with manometer on his gun. We need more. Some gadgets, maybe steampunk glasses etc on his skins. He's not just regular cowboy killer0 comments 11 views last activity
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If hitting survivors without slowdown felt too opressive, at least increase slowdown so they can't get so much distance. Thank you Also fix his zombies0 comments 41 views last activity
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Sadly i have to admit Tinkerer is a very strong perk. Too strong on some killers like Blight. Make it work once per gen so it's still useful but no so opressive. Killers getting to the same gen 15 times because tinkerer worked is just too much value9 comments 111 views last activity
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Pinheads new perk seems good but sometimes you just can't use it because of bad hook rng. Make it so once you hooked someone on the white hook it turns red and random red hook becomes white so you'll get something in no White hooks dead zone. This actually can help to prevent multiple camping scenarios in zones with a lot of white hooks1 comments 51 views last activity
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These are my suggestions after hundreds of games on red ranks as Nemesis. 4 free hits + 4 free hits from vaccines is too much. Survivors are very efficient on red ranks and you usually don't have much time. Devs said Nemesis is Not good on red ranks. This is your buff. Make his tentacle become dangerous sooner by removing 2 vaccines so there is only 2 every game on the map. Purple -1 vaccine add29 comments 271 views last activity
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Does axe still block half of your screen? This is the only thing which stops me from buying it0 comments 21 views last activity